Ouya’s Android-based, hackable game console now official: we chat with designer Yves Behar

Boxer8's Androidbased, eminently hackable Ouya game console becomes official, we have a chat with Yves Behar

A handful of details briefly slipped out about the project earlier, but now it’s here: the Ouya, an attempt not just to delve into the cutthroat world of TV game consoles but to try and shift the goal posts. At its heart, the design sounds more like a smartphone than a gaming rig with a quad-core Tegra 3 and 8GB of storage running Android 4.0. The upscale, RF wireless gamepad’s standout is a built-in trackpad for playing mobile games alongside the familiar sticks and buttons — clever, though not entirely new. But with completely open hardware and software, an emphasis on free-to-play gaming and an all-important $99 price, the system is a gamble by a handful of game industry luminaries that at least a subset of players are frustrated with the status quo enough to want a real break. Read on for the full details, including a Kickstarter project as well as added details from our chat with Ouya (and Jambox) designer Yves Behar.

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Ouya’s Android-based, hackable game console now official: we chat with designer Yves Behar originally appeared on Engadget on Tue, 10 Jul 2012 07:38:00 EDT. Please see our terms for use of feeds.

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New Sony PlayStation 3 model suggested in FCC filing

New Sony PlayStation 3 model suggested in FCC filing

Hawk-eyed FCC watchers over at PocketNews have spotted some curious paperwork for an unknown PS3 model called the “CECH-4001X.” The current, existing slimline PS3 is the 3000 series, and it has its FCC label in a different location to that shown in the new filing, leading Eurogamer to suggest that this could be a “Super Slim” variant — which that site says has cropped up in separate rumors circulating before Gamescom next month. At this point, it’s probably too much to hope that magic number “4” represents anything more significant.

New Sony PlayStation 3 model suggested in FCC filing originally appeared on Engadget on Thu, 05 Jul 2012 06:13:00 EDT. Please see our terms for use of feeds.

Permalink The Verge, Eurogamer, PocketNews (Japanese)  |  sourceFCC  | Email this | Comments

Sony drops VAIO T from free PlayStation offer, hikes real cost of entry to $970

Sony drops VAIO T from free PlayStation offer, hikes real cost of entry to $970

Remember how it seemed too good to be true that Sony’s back to school promo would let you buy a VAIO T and get a free PlayStation 3 or Vita worth a third of the value of the Ultrabook you just bought? Well, it was. Sony has quietly dropped the $750 laptop from the PCs that qualify for the deal, raising the real qualifying price to $970 for a 15.5-inch VAIO S. Some will cry foul at being denied such a killer bargain without warning, but it’s easy to see why Sony backed out: that’s a lot of gear to give away for little in return. Dreams of heading to class with an ultraportable in hand and a PS3 at the dorm will have to be postponed, then, even if it’s still an ample discount.

[Thanks, Gabriel]

Sony drops VAIO T from free PlayStation offer, hikes real cost of entry to $970 originally appeared on Engadget on Fri, 29 Jun 2012 14:26:00 EDT. Please see our terms for use of feeds.

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Epic Games: Infinity Blade on iOS more profitable by the pound than any other game we’ve made

Infinity Blade 1 on iPad

Traditional console makers have often sworn up and down that mobile doesn’t make money for game development. That might still be true for some developers, but you’ll get a very different answer if you ask Epic Games. Co-founders Tim Sweeney and Mark Rein have collectively described the currently iOS-only, Chair-developed Infinity Blade as the “most profitable game we’ve ever made” when considering the amount of money and time invested relative to the money coming back. Yes, that includes even the Gears of War series, which most consider Epic’s primary cash cow. Sweeney, like his long-time competitor Johh Carmack at id Software, is also taken aback by the power stuffed inside the latest generation of mobile devices — a 2012 iPad is nearer the performance of a PlayStation 3 or Xbox 360, he tells Gamasutra, and the pace is only picking up. Even more insights await in the interview with Sweeney; click below if you want a hint of what one of gaming’s pioneers has to say about where your tablets, phones and (yes) PCs are going.

Epic Games: Infinity Blade on iOS more profitable by the pound than any other game we’ve made originally appeared on Engadget on Wed, 27 Jun 2012 19:22:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceGamasutra, Mark Rein (Twitter)  | Email this | Comments

PSA: PS3 firmware update landing today

PSA PS3 firmware update landing todaySony’s third-generation console is primed for new firmware, set to arrive later today and looking to be an audio-centric refresh. Version 4.20 improves support for Sony’s PlayStation 3 Wireless Stereo Headset, which had some troubles with the last update. You can now turn off the option to hear your own voice ringing through your head, or pick from five different volume levels. There’s also a new option to add virtual surround sound on Blu-ray and DVD playback to the ear-warmers, as well adjustments to how long the whole system will run before shutting itself down and the ability to save files in bulk. Hit up the official source for the full update rundown.

PSA: PS3 firmware update landing today originally appeared on Engadget on Tue, 26 Jun 2012 06:31:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourcePlayStation.blog  | Email this | Comments