GameStop Expo puts the Xbox One and PlayStation 4 in your hands this August

GameStop Expo puts the Xbox One and PlayStation 4 in your hands this August

Whether or not you pay for GameStop’s annual membership plan, the planet’s largest video game retailer is opening the doors of the Las Vegas Sands Expo and Convention Center to the public for its annual GameStop Expo this August, which this year features hands-on opportunities with both the Xbox One and PlayStation 4. For a $35 general admission ticket, you’ll get access to both consoles on August 28th — long before their respective holiday launches — as well as a chance to play a variety of upcoming games. Should you shell out a stone cold $90, you’ll snag a copy of Madden NFL 25 for Xbox 360, gain early entry to the show (one hour) and “access to panel discussions with some of the biggest names in the industry.” Per usual, attendees must be older than 17, and the event’s a one-day affair. But then you’ll be in Vegas, so… maybe stay for a few days.

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Via: Joystiq

Source: GameStop

PlayStation through the years: Mark Cerny on the PS4’s roots and the brand’s evolution (video)

PlayStation through the years Mark Cerny on the PS4's roots and the brand's evolution video

The genesis story: the long-lead up to every console’s launch usually leaves one in its wake. Typically, we get some sanitized version, appropriately molded by corporate PR and fed to the public with the crust cut off. But when you’re Mark Cerny, lead PlayStation 4 architect, and you’ve literally grown up with the games industry and the PlayStation brand itself, the tale you get to tell tends to be more truthful, mesmerizing, and chock full of the hard knocks that make success stories so great. And that’s just what Cerny delivered at Gamelab in Barcelona this week, recounting the whirlwind career that led him to have the heaviest hand in shaping Sony’s next-gen platform.

Not familiar with the man’s esteemed background? Then sample this bit of historical trivia: Cerny was the youngest Atari employee at age 17 (!). How’s that for inspiring? Oh, and what’s more, Cerny even fesses up to the egotistical attitude that flattened Sony’s PlayStation 3 launch (spoiler alert: it has to do with crushing third-party devs). There’s much, much more insider-y goodness packed into the 45 minute-plus video after the break. Go on, now. Watch it. You’ll be better for it, we promise.

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Source: PlayStation Blog

Amazon lists multiple PlayStation 4 bundles with release day guarantee

Amazon list multiple PlayStation 4 bundles with release day guarantee

If you managed to snag one of those “Launch Edition” PS4s, consider yourself officially on the ball. If not, then not only will we not judge you, but you might actually have a different set of bragging rights. Amazon’s currently listing four new bundles for the console. The Knack and Watch Dogs editions come with their respective games included for $460, while the Battlefield 4 and Killzone launch bundles toss in one year of PlayStation Plus — nudging the price up to just 10 cents shy of $500. Perhaps of more importance, however, is that unlike the Standard listing, all the bundles carry that guarantee of release day availability, which — for gaming cred at least — is arguably priceless.

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Source: Amazon

This week on gdgt: PlayStation 4, MacBook Air, Google Now

Each week, our friends at gdgt go through the latest gadgets and score them to help you decide which ones to buy. Here are some of their most recent picks. Want more? Visit gdgt anytime to catch up on the latest, and subscribe to gdgt’s newsletter to get a weekly roundup in your inbox.

This week on gdgt

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Xbox 360 / PS3 / Wii disc changer shown at E3, creators say next-gen version planned

Xbox 360  PS3  Wii disc changer shown at E3, creators say nextgen version planned

Physical media might lend itself well to the used games market (well, usually), but it does have a distinct disadvantage over digital purchases: you still have to get up and change that disc. It’s a minor annoyance, but apparently enough of one to spark the creation of the Exeo Entertainment Extreme Gamer XG 10, an Xbox 360 / PlayStation 3 compatible game jukebox with room for ten retail titles. Unlike other Xbox 360 disc changers, however, this one won’t void your warranty.

According to Exeo Entertainment, the Extreme Gamer pipes disc data to the console through USB or ethernet ports. The operation sounds a little fishy, but Exeo Entertainment assured us the device is on the up and up — console makers allow it to function because the data is processed on the console itself. It’s a neat trick, but it does seem a little late, considering the stars of this year’s E3. The company told us it’s aware of this, and is already planning to build a next-gen successor. Timetable? Just as soon as they can get their hands on the Xbox One and PlayStation 4.

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Sony’s Shuhei Yoshida talks Remote Play ubiquity on PlayStation 4, not bundling the Eye with the console

With the PlayStation 4, unlike the PlayStation 3 before it, Remote Play functionality on Vita is handled on a system level. Though Sony’s asking developers to take into account the Vita’s different button setup and additional input mechanisms that the portable console has, the actual act of enabling Remote Play is handled by the PlayStation 4 itself. “On PlayStation4 , it just happens. You just make a PS4 game, it supports Remote Play,” Sony Worldwide Studios head Shuhei Yoshida told us in an interview at E3.

We’d asked whether Sony’s “mandating” Remote Play functionality from developers, and Yoshida first explained how it worked on the PlayStation 3 to offer some context. “The single biggest issue, why there are not many PlayStation 3 games that support Remote Play, was that it was optional — the system didn’t do much. The game has to set aside some memory or CPU to be able to do that, and usually, memory is the most precious resource that [development] teams fight amongst each other for. So when it comes down to the priorities, these are features that are very easy to drop,” he told us. The idea with PS4 is that, by offloading responsibility for Remote Play support to the console itself, developers are freed up to make the control tweaks necessary for a comfy experience playing a PS4 game remotely on Vita.

“Please make sure that when you play your games on Vita, the control is good. That’s the minimum thing we’re asking them to do,” he added. All that said, not every single PlayStation 4 game will work with Remote Play — “Maybe not Just Dance,” Yoshida offered with a laugh when we asked. That’s a pretty reasonable exception if you ask us, and it sounds like only games that require the PS4 Eye or Move (or some other such input method that’s impossible to emulate on Vita) are on that excepted list.

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Amazon splits PS4 pre-orders into ‘Launch’ and ‘Standard’ editions, Launch is already sold out

Amazon offers 'Launch Edition' PS4 for wealthy earlyadopters, instantly sells out

Amazon, with its limited supply of PS4s, has cleaved its product listing into two, to help people get a handle on when to expect their pre-order to arrive. Those who’ve already stumped up their cash are likely to find they’ve been assigned a “Launch Edition,” guaranteeing that they’ll get the console on the first day of release — and they’ll probably have received the explanatory email copied after the break. If Amazon is able to guarantee delivery for more stock, perhaps the Launch Edition will become available again — or perhaps those who order the Standard edition (which is identical except for the delivery promise) will be automatically upgraded. Either way, it looks like demand has already outpaced launch-day supply at this retailer.

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Source: Amazon

AMD’s Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

AMD's Saeid Moshkelani on building custom silicon for PlayStation 4, Xbox One and Wii U

The next-generation of consoles has finally and fully arrived here at E3, and the companies building the Xbox One, PS4 and Wii U are doing their best to differentiate their consoles from the competition. However, there is a common thread that connects them under the hood: AMD silicon. Naturally, we wanted to know more about the process of building chips for these next gene consoles. So, we spoke with AMD VP Saeid Moshkelani — who heads up the Semi-Custom Business Unit that built those SoCs — to get the inside scoop.

Moshkelani wouldn’t get into the details of the differences between the chips he built for the consoles. Instead, he talked about how AMD developed custom silicon for each and the necessity of secrecy in the process. In fact, Sony, Nintendo and Microsoft had no idea that they were each going to the AMD well to get silicon for their next-gen platforms until they were announced. So, head on down past the break to hear Moshkelani discuss what it’s like working with the big three and AMD’s role in making next-gen gaming a reality.

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Sony PlayStation 4 gaming roundup (hands-on)

Forget streaming applications, share buttons and chip architecture — the success of the next-gen video game consoles will be dictated largely by software. Games sell the system, and we couldn’t help dropping by Sony’s E3 booth to see what the PlayStation 4 is promising its early adopters. Join us after the break for a quick look at what the console will offer during its launch window.

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PlayStation 4’s Shuhei Yoshida on Oculus Rift: We have dev kits, ‘I love it’

Sony Computer Entertainment head of Worldwide Studios Shuhei Yoshida is a big Oculus Rift fan, it turns out. “We’ve got a couple of the development kits, and I tried it out and I love it,” he told us in an interview this morning at E3 2013. Whether the PlayStation 4 will support it is another question. “No, it doesn’t,” Yoshida told us. Not yet, that is.

When we asked whether the company’s planning on offering support in the future, he only offered a “No comment” with a big smile. The picture of the retail Oculus Rift is potentially a bit clearer now, especially given this week’s addition of an HD version of the headset. We’ll be sure to keep on Sony about Oculus support on the PlayStation 4 as the year goes on.

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