Skype for Outlook.com preview now available in the US

Skype for Outlook.com

Americans waiting for the Skype for Outlook.com preview can stop twiddling their thumbs — the test release is now available in the US, complementing existing access in Brazil, Canada, France, Germany and the UK. As in other countries, stateside users with merged Outlook.com and Skype accounts just have to install a plugin for Chrome, Firefox or Internet Explorer to make calls while checking email. Those in other regions will have to sit tight, however; Microsoft only promises worldwide access to Skype for Outlook.com sometime in the “near future.”

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Source: Outlook Blog

Skype for Outlook.com preview launches in the UK, coming to the US soon

Skype for Outlookcom preview launches in the UK, coming to the US soon

Outlook.com’s 60 million-plus users will have another feature to take advantage of soon, as Skype is previewing built-in web access to its service. Currently available in the UK (headed to the US and Germany in “coming weeks,” — worldwide this summer) it lets users make calls directly from their inbox via a browser plugin available for Internet Explorer, Chrome and Firefox. Users with existing Skype accounts will also need to link their account to to the website which will allow their contacts to be merged, with the idea of having more choices of how to reach out to close contacts. Gmail’s added easy access to hangouts and even Facebook has integrated Skype-connected video into its messaging so we suppose it’s necessary for feature parity, with the added bonus of Skype’s large install base. There are two demo videos embedded after the break, or you can head to Skype’s blog for more details.

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Source: Skype Blog, Outlook Blog

Unity stops offering Flash game engine licenses, cites a lack of Adobe love

Unity stops offering Flash engine licenses, cites a lack of love from Adobe

The Unity 4 engine has given Flash gaming a lot of TLC by simplifying web ports of complex projects. If you ask Unity Technologies, however, that love isn’t being requited — and the company feels jilted enough to stop offering new Flash licenses, effective immediately. Adobe supposedly isn’t committed enough to the plugin, having halted work on both a re-engineered Flash Player Next as well as an attractive revenue sharing model. Unity is equally concerned about the broader developer community shying away from Flash at the same time as its own plugin, Unity Web Player, has soared past 200 million installs. While those with existing licenses should have Flash support for as long as versions of Unity 4 are in the field, the exit is bound to have game creators scrambling to find alternatives for any future web-based titles.

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Via: TechCrunch

Source: Unity Technologies

BitTorrent Surf plugin launches in beta on both Chrome and Firefox

BitTorrent Surf plugin launches in beta, available for both Chrome and Firefox

After four months in the alpha incubator, BitTorrent has released its Surf file-sharing plugin in beta not just for Chrome, its initial browser, but for Firefox as well. In an effort to make downloading and discovery easier, the new plugin has a status window for monitoring file progress plus a recommendation engine that’ll offer suggestions based on search terms. BitTorrent claims the results “prioritize legitimate content” and will “help creators and fans connect.” With ventures like SoShare, Sync and live-streaming in the works, this is yet another sign that a brand (arguably) once synonymous with illicit activities is at least trying to go legit.

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Source: BitTorrent (1), (2)

Netflix will switch from Silverlight to HTML5, explains what it’s waiting for first

Due to Microsoft’s confirmation that support for its Silverlight plugin will end and the rise of plugin-free browsers, Netflix will eventually need to stream to PCs using something other than the tech it’s had in place since 2008.The company has already implemented one example of the technology for Samsung’s ARM Chromebooks, and plans to bring it to Chrome on PCs and Macs eventually. Right now, it’s waiting for several W3C initiatives it’s been working on called the HTML5 Premium Video extensions that handle things like video quality and DRM support to be fully implemented. Once the last one (Web Cryptography API) is available, it can ditch the custom API plugin it’s currently using and begin testing on PCs and Macs. What isn’t mentioned is any support for other platforms like Linux, although Netflix says it can’t wait until the features are “implemented in all browsers!”

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Source: Netflix Tech Blog

Browser extension enables SkyDrive attachments within Gmail

Browser extension enables SkyDrive attachments within Gmail

Gmail users who envy Outlook’s SkyDrive integration will find that the proverbial grass is now a little greener on their side, thanks to fresh features in Attachments.me’s Chrome and Firefox browser extensions. With the plugin installed, files residing in Microsoft’s cloud service can be attached to emails from within Gmail. Also included in the update is support for user-created rules that can direct attachments to SkyDrive as they flood into inboxes. Can’t wait for Gmail to gain similar support with Google Drive, or just prefer Redmond’s storage solution? Hit the source link below to infuse Mountain View’s web mail with some of Microsoft’s storage locker mojo.

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Browser extension enables SkyDrive attachments within Gmail originally appeared on Engadget on Tue, 11 Sep 2012 03:47:00 EDT. Please see our terms for use of feeds.

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Flash for Android briefly returns to Google Play Store in UK, zombie-style

Adobe Flash logoAdobe was last seen burying mobile Flash and moving on with its life. Like the stars of George Romero movies, however, Flash is back to walk amongst the living — if just temporarily. The developer tells the BBC that Flash for Android is back in the UK’s Google Play Store for a short while after “strategic partners” pushed it into action, including the British broadcaster. While the link isn’t explicitly confirmed, it’s strongly implied that the BBC and others want a little more time to wean Android apps like iPlayer off of their Flash dependency and toward web technologies like HTML5. Adobe is quashing any hopes of a permanent revival with a disclaimer that there’s no support for the download; any bugs will remain there forever. Those attached to their dearly departed plugin may still appreciate one last look before the code is once more put six feet under.

[Thanks, Kevin]

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Flash for Android briefly returns to Google Play Store in UK, zombie-style originally appeared on Engadget on Fri, 31 Aug 2012 02:18:00 EDT. Please see our terms for use of feeds.

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Epic Games’ Unreal Engine 3 now working on Linux through Google Chrome, more or less

Epic Citadel tech demo

A Holy Grail of Linux gaming has been an Unreal Engine 3 port. Getting one for the OS would unlock a world of games that has been the province of, well, just about any other mainstream platform. Thanks to Google preserving Flash on Linux through Chrome, that dream is alive in at least a rudimentary form. Experimenters at the Phoronix forums have found that Chrome 21 has support for the Stage 3D hardware acceleration needed to drive Epic Games’ Flash conversion of UE3. Tell Chrome to enable support as well as ignore a graphics chip blacklist, and suddenly you’re running Epic Citadel from your Linux install. When we say “running,” however, we’re taking a slight amount of poetic license. Performance isn’t that hot, and certain configurations might not show the medieval architecture in all its glory. We’ve confirmed with Epic that it works, but it’s still firm on the stance that there’s no plans for official UE3 support on Linux “at this time.” It’s still promising enough that maybe, just maybe, gamers can embrace an open-source platform without having to give up the games they love.

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Epic Games’ Unreal Engine 3 now working on Linux through Google Chrome, more or less originally appeared on Engadget on Sat, 25 Aug 2012 01:30:00 EDT. Please see our terms for use of feeds.

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PSA: Adobe halts new installs of Flash on Android as of tomorrow

PSA Adobe halts new installs of Flash on Android from tomorrowAdobe has been broadcasting as much as possible that Flash on Android is going away, although it’s been offering a grace period for those addicted to the plugin. It’s now time to wean yourself off. As Adobe warned earlier in the year, new installations from Google Play won’t be an option from August 15th onwards. Any downloads after that point will be limited to updates for existing installations or to those willing to raid Adobe’s archives — assuming would-be users aren’t already running Android 4.1, that is. While we’d still expect Flash to preserve some of its relevance in mobile as long as phones ship with it preinstalled, and alternatives like Skyfire persist, we’d strongly suggest getting comfortable with HTML5 and native apps from now on.

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PSA: Adobe halts new installs of Flash on Android as of tomorrow originally appeared on Engadget on Tue, 14 Aug 2012 21:55:00 EDT. Please see our terms for use of feeds.

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Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed)

Assassin's Creed 2 - Ezio Auditore da Firenze

If you’ve played Assassin’s Creed 2 (or other Ubisoft games), you may have installed more stealthy infiltration than you bargained for. Some snooping by Tavis Ormandy around Ubisoft’s UPlay looks to have have discovered that the service’s browser plugin, meant to launch locally-stored games from the web, doesn’t have a filter for what websites can use it — in other words, it may well be open season for any maliciously-coded page that wants direct access to the computer. Closing the purported, accidental backdoor exploit is thankfully as easy as disabling the plugin, but it could be another knock against the internet integration from a company that doesn’t have a great reputation for online security with its copy protection system. We’ve reached out to Ubisoft to confirm the flaw and learn what the solution may be, if it’s needed. For now, we’d definitely turn that plugin off and continue the adventures of Ezio Auditore da Firenze through a desktop shortcut instead.

Update: That was fast. As caught by Geek.com, the 2.0.4 update to UPlay limits the plugin to opening UPlay itself. Unless a would-be hacker can find a way to compromise the system just before you launch into Rayman Origins, it should be safe to play.

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Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed) originally appeared on Engadget on Mon, 30 Jul 2012 10:02:00 EDT. Please see our terms for use of feeds.

Permalink TechDirt  |  sourceSeclists.org  | Email this | Comments