Qualcomm formally details lower-end Snapdragon 400 and 200 processors

Qualcomm formally details lowerend Snapdragon 200 and 400 processors

We knew way back at CES that Qualcomm had a few lower-end chips up its sleeve, but now it’s official: the Snapdragon 400 and 200 have been formally detailed in a company blog post thrown up today. Following in the footsteps of the high-end Snapdragon 800 and 600, these units are being aimed at “the mid-tier and entry level smartphone segments.” The 400 options include dual Krait CPUs running at up to 1.7GHz per core, quad ARM Cortex-A7 CPUs humming along at up to 1.4GHz per core, and an Adreno 305 GPU. You’ll also find support for TDSCDMA, DC-HSPA+ (42Mbps), 1x Advanced, W+G CDMA, and multi-SIM capabilities of Dual SIM, Dual Standby (DSDS) and Dual SIM, Dual Active (DSDA), as well as support for up 13.5 megapixel camera sensors, 1080p video capture / playback and Miracast wireless display tech. For the number nerds, Snapdragon 400 processors now include the following part numbers: 8226, 8626, 8230, 8630, 8930, 8030AB, 8230AB, 8630AB and 8930AB.

As for the 200, you’ll get quad ARM Cortex-A5 CPUs at up to 1.4GHz per core, an Adreno 203 GPU, HD video playback, GPS, LPDDR2 RAM, multi-SIM support and the ability to handle up to 8 megapixel camera sensors. Snapdragon 200 processors now include the following part numbers: 8225Q, 8625Q. Unfortunately, pricing is being kept under wraps, and it seems that Qually is going to leave it to its wondrous partners to actually announce new hardware that’ll be powered by its latest duo. With Mobile World Congress kicking off in a matter of days, something tells us you won’t have to wait much longer for the nitty-gritty.

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Source: Qualcomm

Qualcomm unveils its Snapdragon 400 and 200 processors

Qualcomm has just unveiled the full details of its Snapdragon 400 and Snapdragon 200 processors. The Snapdragon 400 processors are aimed towards the entry-level to mid-tier market while the Snapdragon 200 processors are aimed soley at the entry-level smartphone market. Qualcomm is hoping to take the smartphone market by storm by getting its products into as many mobile devices as possible, and while these processors are aimed at the lower-end of the market, they’ll still offer great mobile processing performance.

Qualcomm unveils its Snapdragon 400 and 200 processors

The Snapdragon 400 comes in two options. The first option is a 1.7GHz dual-core Krait CPU that offers aSMP (Aysnchronous Symmetric Multiprocessing) for great performance with efficient battery usage. The second option is a 1.4GHz quad-core A7 CPU that’s aimed solely at entry-level devices. Both of the Snapdragon 400 options will feature an Adreno 305 GPU to enable fast and smooth performance for 3D gaming and power-hungry apps, as well as fast web browsing. The Snapdragon 400 processors will support cameras of up to 13.5MP, premium audio, 1080p video capture and playback, and Miracast, which will allow you to stream content from your mobile device to any HDTV. It will utilize LPDDR2 or LPDDR3 RAM (Low Power Double Data Rate) that will optimize the Snapdragon 400 for great performance and battery usage. It supports 42Mbps HSPA+, W+G CDMA, dual-sim capabilities, and TDSCDMA.

The Snapdragon 200 processors are aimed solely at the entry-level smartphone market. There is only one option for the Snapdragon 200 processors. It will feature a 1.4GHz quad-core ARM Cortex A5 processor, Hexagon QDSP5, Adreno 203 GPU, support for LPDDR2 RAM, HD video playback, dual-sim capabilities, and support for cameras up to 8MP.

Both processors will be starting a new generation of entry-level and mid-tier smartphones. Now consumers will have the option to purchase smartphones that are both cost-friendly, yet not terrible in performance. These Snapdragon processors are expected to be released sometime around mid-2013.

[via Qualcomm]


Qualcomm unveils its Snapdragon 400 and 200 processors is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

NVIDIA intros Tegra 4i with built-in LTE, details Chimera camera tech with HDR

NVIDIA unveils Tegra 4i with builtin LTE, details Chimera camera tech with alwayson HDR

Did NVIDIA say it would stick to one new mobile processor design per year? If so, it’s not worried about its own rules: meet the Tegra 4i. The 4-plus-1 chip formerly known as Project Grey is a Tegra 4 mostly in name, and goes for integration rather than raw power. It sheds the newer Cortex-A15 architecture of the Tegra 4 for a spruced-up 2.3GHz Cortex-A9 with the i500 LTE modem built directly into the chip die — a move that cuts the surface area in half and simplifies the hardware, even as it supposedly outruns equivalent competition. The design is more than just an overclocked Tegra 3 with 4G inside, though. The 4i touts 60 graphics cores versus the 12 of its ancestor, and inherits the high dynamic range photography and video engine of the Tegra 4. NVIDIA is demonstrating the 4i’s chops through the Phoenix (pictured above), a 5-inch, 1080p reference Android smartphone that builders can use as a starting point. There’s no immediate customers mentioned for the CPU, although we suspect those are coming soon.

Speaking of that camera technology, NVIDIA has also given it a name. Chimera, as it’s now called, isn’t just about making HDR available for every photo and video. The mix of CPU and GPU processing can capture HDR panorama shots without requiring a single-direction sweep, letting a would-be Ansel Adams ‘paint’ the panorama out of order. The autofocusing engine is also smart enough to include subject tracking with an exposure lock. Both 8-megapixel Aptina and 13-megapixel Sony camera sensors can already support Chimera, which gives us a clue as to just what imaging we can expect with the first batch of Tegra 4 and 4i devices.

Show full PR text

NVIDIA Introduces Its First Integrated Tegra LTE Processor

Tegra 4i Delivers Highest Performance of Any Single-Chip Smartphone Processor

SANTA CLARA, Calif.-February 19, 2013- NVIDIA today introduced its first fully integrated 4G LTE mobile processor, the NVIDIA(R) Tegra(R) 4i, which is significantly faster yet half the size of its nearest competitor.

Previously codenamed “Project Grey,” the Tegra 4i processor features 60 custom NVIDIA GPU cores; a quad-core CPU based on ARM’s newest and most efficient core- the R4 Cortex-A9 CPU- plus a fifth battery saver core; and a version of the NVIDIA i500 LTE modem optimized for integration. The result: an extremely power efficient, compact, high performance mobile processor that enables smartphone performance and capability previously available only in expensive super phones.

“NVIDIA is delivering for the first time a single, integrated processor that powers all the major functions of a smartphone,” said Phil Carmack, senior vice president of the Mobile business at NVIDIA. “Tegra 4i phones will provide amazing computing power, world-class phone capabilities, and exceptionally long battery life.”

Tegra 4i’s new 2.3 GHz CPU was jointly designed by NVIDIA and ARM, and is the most efficient, highest performance CPU core on the market.

“Tegra 4i is the very latest SoC solution based on the ARM Cortex-A9 processor and demonstrates the ability of ARM and our partners to continue to push the performance of technology and create exciting user experiences,” says Tom Cronk, executive vice president and general manager, processor division, ARM. “ARM and NVIDIA worked closely to further optimize the Cortex-A9 processor to drive performance and efficiency in areas such as streaming and responsiveness. This is an example of the collaboration and innovation that enables ARM technology-based solutions to be market drivers through multiple generations of SoC solutions.”

Utilizing the same architecture as Tegra 4’s GPU, Tegra 4i features five times the number of GPU cores of Tegra 3 for high-quality, console-quality gaming experiences and full 1080p HD displays. It also integrates an optimized version of the NVIDIA i500 software-defined radio modem which provides LTE capabilities, and makes networking upgradability and scalability fast and easy.

“NVIDIA’s Tegra 4i appears to outperform the leading integrated LTE chip significantly, and also benefits from an integrated ‘soft-modem’ that can be re-programmed over-the-air to support new frequencies and air interfaces – something other modem vendors can only dream of,” said Stuart Robinson, director, Handset Component Technologies Program at Strategy Analytics.”

Tegra 4i mobile processor’s camera capabilities include the NVIDIA Chimera[TM] Computational Photography Architecture recently announced in Tegra 4. This delivers many advanced features, including the world’s first always-on high dynamic range (HDR) capabilities, first tap to track functionality and first panoramic photos with HDR. NVIDIA also introduced its “Phoenix” reference smartphone platform for the Tegra 4i processor to demonstrate its unique mobile technologies. Phoenix is a blueprint that phone makers can reference in designing and building future Tegra 4i smartphones to help get them to market quicker.

NVIDIA Introduces Groundbreaking Camera Technology with Chimera – World’s First Mobile Computational Photography Architecture

Tegra 4 Family Delivers First Always-On HDR Photos and Video, HDR Panoramic and Tap-to-Track Capabilities to Smartphones and Tablets

SANTA CLARA, Calif.-Feb. 19, 2013-Forging a path for the next wave of advanced, consumer-focused mobile imaging experiences and applications, NVIDIA today announced new capabilities delivered by the NVIDIA(R) Chimera[TM] Computational Photography Architecture.

Available in the NVIDIA(R) Tegra(R) 4 family of mobile processors, Chimera[TM] architecture offers a number of features never before available on mobile devices, including always-on high-dynamic range (HDR) photos and videos, HDR panoramic and persistent tap-to-track capabilities.

NVIDIA developed Chimera to enable mobile photography to be as flexible and creative as it is convenient. Its suite of new features, supported by enormous visual computing power, delivers capabilities far beyond what’s currently available, even in high-end dedicated DSLR cameras, to mainstream smartphones and tablets.

“NVIDIA’s Chimera architecture takes mobile imaging far beyond what consumers have come to expect from the phones and tablets,” said Brian Cabral, Vice President of Computation Imaging at NVIDIA. “Capabilities that until now have been reserved for professional photographers – like instant HDR and HDR panoramic shots and flawless image tracking – are now within easy reach for the rest of us.”

Previous mobile device architectures have made it difficult to use the best tools for different parts of complex image processing. Chimera architecture removes those boundaries by providing the power to conduct nearly 100 billion mathematical operations per second to perform image processing, using computational techniques used in X-ray CT scanners, deep space telescopes and spy satellites.

First revealed at CES 2013, the architecture redefines mobile imaging with always-on HDR photos and videos. This allows camera users to instantly capture high-quality, HDR images similar to how the human eye sees the world – in a vast array of locations and scenes, and under diverse lighting conditions.

Additional new features include HDR panoramic, which takes wide-angle, or “fish-eye,” shots that normally require an expensive digital single-lens reflex camera. The Chimera architecture captures a scene while the camera moves – from side to side, up and down or diagonally – effectively “painting” a panorama in real time from many angles and in any order the user wants. In contrast, competing offerings must either be moved in one direction along a single horizontal plane, or require significant amounts of post processing – taking up to 35 seconds – to stitch together the panorama.

In another industry first, the Chimera architecture includes persistent tap-to-track technology, which allows users to touch the image of a person or object to focus on within a scene. The camera then locks in on that subject whether it moves or the camera is repositioned to a better angle, while maintaining proper focus. Persistent tap-to-track also adjusts the camera exposure depending on any movement, helping avoid under- or over-exposure of the image’s subject or background.

NVIDIA Chimera is available as technology integrated into the Tegra 4 family, including Tegra 4 – the world’s fastest mobile processor – and the new Tegra 4i – the first integrated Tegra LTE processor.

Support from Leading Industry Players

Device makers can use the architecture to create differentiated imaging solutions to ship with their smart phones and tablets. The architecture also provides an application programming interface (API) that developers can use to create enhanced imaging apps for the growing Android mobile customer base.

Two important players in the camera imaging sensor market, Sony and Aptina – with others to be announced – have already added support for the Chimera Computational Photography Architecture. Sony’s Exmor RS IMX135 13 MP sensor and Aptina’s AR0833 1/3″ 8MP mobile imaging sensor support Chimera architecture, bringing always-on HDR capabilities to market. Device makers can now adopt this technology into their Tegra 4-powered devices; dramatically enhancing their photo and video capabilities.

“NVIDIA’s Chimera architecture with our AR0833 sensor delivers mobile customers an amazing photo and video experience,” said John Gerard, Senior Director of Mobile Products at Aptina.

Chimera Computational Photography Architecture Key Features:
o. First always-on HDR photos and videos
o. First HDR panorama
o. First persistent tap-to-track technology
o. First single-flash HDR capture

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Source: NVIDIA

NVIDIA Project SHIELD demoes PC-bound Need For Speed: Most Wanted

Today the folks at NVIDIA are once again showing off the PC-streaming prowess of their Project SHIELD device with none other than the game Need For Speed: Most Wanted. It’s not often that a game with this much heavy-duty need for graphics backup is seen on a device smaller than a desktop computer – but here it is, in full-on instant-gratification streaming action from the comfort of your couch. Project SHIELD is a device that will soon be delivered by NVIDIA to a retail store near you – at the moment it’s still in production.

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The NVIDIA Project SHIELD device you’re seeing here consists of an amalgamation of gaming excellence, including soft plastic grips, a lovely high definition display, and an NVIDIA Tegra 4 processor under the hood. The whole device runs with Android for high-powered mobile games and has the ability to stream games from a computer in your home network wirelessly – GeForce GTX to the rescue!

This is just one of several games that’ll be optimized for play between your NVIDIA GeForce-toting computer and Project SHIELD. While thus far NVIDIA has been focusing on games that can be streamed via Valve’s Steam, today the focus is EA Games. The connection today is made with Need For Speed: Most Wanted, but as our NVIDIA host reminds us, Battlefield 3 will also work right out of the box. Each of these games works with a pre-set mapping of controls to the NVIDIA Project SHIELD device, allowing you to jump right in without a hiccup.

With Project SHIELD packed with an NVIDIA Tegra 4 processor, you know you’ve got an undeniable 72-core GPU under the hood. When you’re working with a game streamed from your PC, you’re also using the graphics processing power of your GeForce GPU. In this case the computer does “all the heavy lifting” as NVIDIA’s Will Park notes, allowing you to work with the game at its full-on usability and graphics potential.

Have a peek at the timeline below for additional insight into this beast of a device and gaming environment as it all unfolds through the future – right here on SlashGear. Along with it, be sure to head to our NVIDIA Tegra hub for more Tegra than your eyes can handle!


NVIDIA Project SHIELD demoes PC-bound Need For Speed: Most Wanted is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

MediaTek plans a tablet-focused processor for Q3

MediaTek plans a tabletfocused processor for Q3

MediaTek may have only just reached quad-core smartphones in earnest, but its aims are expanding — in a more literal sense. The company’s Xie Qingjiang says that plans are underway to build a tablet-specific processor that would ship in the third quarter of the year. While other details are scarce, it’s safe to say the chip will take advantage of all the extra breathing room for more performance. The real questions surround just who will use the new creation: there’s no guarantee that Acer will find a fit for the design inside of its future 8- and 10-inch budget slates, for example. When MediaTek is seemingly making generational leaps in a matter of months, though, we suspect that there won’t be a shortage of customers.

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Via: Unwired View

Source: Sina (translated)

University of Cambridge chip moves data in 3D through magnetic spin

University of Cambridge chip moves data in 3D

Chips that have 3D elements to them are very much real. Moving data in 3D hasn’t been truly viable until now, however, which makes an experimental chip from the University of Cambridge that much more special. By sandwiching a layer of ruthenium atoms between cobalt and platinum, researchers found that they can move data up and down an otherwise silicon-based design through spintronics; the magnetic field manipulation sends information across the ruthenium to its destination. The layering is precise enough to create a “staircase” that moves data one step at a time. There’s no word on if and when the technique might be applied to real-world circuitry, but the advantages in density are almost self-evident: the university suggests higher-capacity storage, while processors could also be stacked vertically instead of consuming an ever larger 2D footprint. As long as the 3D chip technology escapes the lab, computing power could take a big step forward. Or rather, upward.

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Source: University of Cambridge

Qualcomm Q1 2013 earnings shows surprise boost in future fiscal season

This week the folks at Qualcomm have revealed earnings for their fiscal Q1 of 2013, offering rather positive news for shareholders: a better outlook for the rest of the year than previously expected. With announcements of the new Snapdragon 800 and 600 series processors earlier this month, Qualcomm has revealed that they’re now in a position that’s ripe for growth throughout the upcoming year: “We are pleased to be raising our revenue and earnings guidance for fiscal 2013.”

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Qualcomm’s fiscal Q1 for 2013 included the months leading up to December 30, 2012, and included a fabulous $6.02 billion in revenue for the group, this representing a 29% boost compared to the same quarter one year ago. This is also a 24% upward trend compared to the company’s Q4 of 2012, that being the quarter that went directly before the one being reported today. Operating income for Q1 2013 went up 35% year-over-year to $2.09 billion USD while Net income came to $1.91 billion, that being 36% more than it was last year at this same time.

The operating cash flow reported by Qualcomm for this quarter was a mighty $1.98 billion USD, this equaling out to be 33 percent of revenues and a boost of 11% year-over-year. As far as Qualcomm’s “key business metrics” for the quarter go, MSM chip shipments were reported to have reached 182 million units, this representing a 17 percent growth in shipments compared to this same quarter one year ago. Total device sales for this quarter ended up being an amazing $53.3 billion USD total, that being 29% higher than it was one year ago.

secondnive

This quarter also showed an estimated 233 to 237 million 3G/4G device shipments, each of these between the prices of $224 and $230 on average – that’s massive. Qualcomm has reported their cash, cash equivalents, and marketable securities to have totaled $28.4 billion USD at the end of the quarter being reported here, this compared to $22 billion on year ago. Have a peek at the timeline below to see other recent Qualcomm accomplishments and big announcements to see where the company is headed in 2013 – up and up!

[via Qualcomm]


Qualcomm Q1 2013 earnings shows surprise boost in future fiscal season is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Intel gets go-ahead for $4 billion chip plant in Ireland, will produce its next-gen 14nm processors

Intel has been planning to make its Ireland base one of three global manufacturing sites for its 14nm chips since May last year, and its now been given the okay by Ireland’s lead planning agency. The new $4 billion plant will create around 4,300 jobs for the region in Co. Kildare, where Intel already has around 4,000 on staff. The two-year plan involves redeveloping its existing operation, expanding and shifting to make its smaller, more efficient 14nm process. Intel’s plans don’t stop there, however. It still plans to roll out 10nm products sometime in 2015.

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Via: Silicon Republic

Source: Pleanala

AMD confirms ex-Apple and Qualcomm execs new focus on SoCs and more

AMD has confirmed its two new mobile chip experts on the team, snagged from Apple and Qualcomm in recent weeks, after reports that the processor company was focusing on SoC-development to take a bite of the smartphone and tablet market. Charles Matar and Wayne Meretsky – who shift over from Qualcomm and Apple, respectively – had been revealed to have joined AMD’s ranks earlier this week, though at the time the chip maker declined to detail their new responsibilities. Now, however, the cat is out the bag.

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According to AMD, it’s not only low-power mobile chips but next-gen server processors that will benefit from the fresh blood.  Matar and Meretsky bring “years of expertise in SoC design and developing 64-bit software ecosystems, respectively,” Mark Papermaster, AMD’s Chief Technology Officer, said in a statement today. “The fact that these computing experts have returned to the company underscores AMD’s unique position and opportunity, based on differentiated IP, to take a leadership position in low-power clients and dense cloud servers.”

Matar will take up a role as corporate vice president of SoC Development, where AMD says “he will employ his in-depth understanding of market trends and wireless industry requirements to help AMD shift appropriate focus to client and embedded market opportunities.” The exec has previously worked at Motorola and various semiconductor companies, before his stint helping with low-power chip designs at Qualcomm.

As for Meretsky, he will be corporate vice president of Software IP Development, and will bring his code expertise honed from Apple and, before that, P.A. Semi to work on AMD’s software development activities. His role will be in “ensuring tools will be in place that will enable developers to take advantage of the compute power in AMD’s SoC designs.”

“Meretsky is a former AMD Fellow” the company points out, “who was instrumental in making AMD’s 64-bit technology the de facto industry standard for PCs, workstations and servers.” It also highlights that Meretsky worked alongside Jim Keller back in the P.A. Semi days; Keller was snatched by AMD from Apple, where he was chip architect, last year.


AMD confirms ex-Apple and Qualcomm execs new focus on SoCs and more is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

AMD grabs ex-Apple and Qualcomm mobile chip specialists

AMD has snatched two mobile processor specialists from Qualcomm and Apple, bolstering its footprint in low-power chip design as it attempts to expand from the desktop and notebook markets. Wayne Mertsky, formerly of Apple’s A-series chip division, and Charles Matar, previously one of Qualcomm’s embedded chip experts, have joined AMD’s ranks, the company confirmed to Reuters, but exactly what they’ll do at their new employer is still the stuff of speculation.

amd_logo

According to insiders familiar with the new roles, Meretsky will lead AMD’s software development efforts, customizing code to work more efficiently with the firm’s silicon. That’s not a new area for AMD; back at the launch of the Trinity chip series for notebooks, ultraportables, and tablets, AMD highlighted the collaborative work it had done with software companies, fettling their code to squeeze the best out of its APUs.

As for Matar, he will supposedly take up a role as VP of System-on-Chip Development, a clear indication of AMD’s ambitions for the mobile market. SoCs pull together the processor, as well as memory, other components, and sometimes radios, into a single, compact package, making them ideal for the space-short confines of smartphones and tablets.

Interestingly, joining AMD is a return of sorts for both execs, with each having worked at the company earlier in their respective careers. Meretsky will also find at least one familiar face waiting for him; AMD snatched up Apple chip architect Jim Keller midway through 2012.

Exactly how much work AMD needs to do if it wishes to be as competitive as, say, Apple, Qualcomm, Samsung, and others in the mobile chipset market is unclear. The company announced a range of new APUs – Kabini, Kaveri, Richland, and Temash – at CES earlier this month, but is yet to publicly detail a roadmap for SoCs.


AMD grabs ex-Apple and Qualcomm mobile chip specialists is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.