It’s a strange bit of history that the concept of an Apple tablet led to what we know as the first iPhone. It’s a fact that Steve Jobs made mention of back in 2010, at an appearance at All Things D, realizing that Apple was capable of building a handset based on the technology it pieced together for a multitouch display. Now, thanks to Apple / Samsung court filings (you know that whole little kerfuffle between the companies) and digging by the folks at NetworkWorld, some early concepts for an Apple slate have come to light. The dates of the mockups are a little nebulous at the moment, but during his deposition, Jonathan Ive, puts them at somewhere between 2002 and 2004. Check a few more angles and a stiff case usage in the gallery below.
Update: Our friend Anand Shimpi of AnandTechpointed out that the first iPad prototype used a Pentium M processor. We sure have come a long way.
Update 2: BuzzFeed obtained some color photos of the gigantic prototype placed next to an iPad 2. Head over there to see more.
When Google first announced that they were about to work on Project Glass, you could hear jaws drop. After all, this is deemed to be a natural progression in the area of personal consumer electronics – and who does not want to look cool anyways? Seeing how Project Glass was demonstrated at the recently concluded Google I/O Conference in San Francisco, you could say that this is a niche product, and those who can afford it will most probably fork out the money. To be able to record what I see as well as snap photos without having to pull a digital camera from my pocket is definitely something new, and this novelty also extends the fact that it does not end up in the way of my vision.
Other companies are said to have bitten onto the Project Glass bug, and most recently, we have heard whispers on the grapevine that even Apple is looking into some sort of Glass alternative. Well, today, we have Olympus and their Olympus Meg 4.0 wearable display prototype which is meant to see action in everyday life. Sounds familiar? Let us take a closer look at the nitty gritty right after the jump.
For starters, the Olympus Meg 4.0 wearable display prototype will come with Bluetooth connectivity so that it can “talk” to similarly equipped smartphones, in addition to another obvious benefit, which would be wireless connectivity and easy controls. Apart from that, the Bluetooth chipset within does not really add to the overall bulk, allowing Olympus to achieve a compact, lightweight, low power consumption device that can be used for a long time.
The Olympus Meg 4.0 wearable display prototype also follows in the footsteps of Project Glass, as this particular prototype does not get in the way of your normal sight, so it does not obstruct your everyday view. Not only that, you can also increase the utilization efficiency of light of the display panel in order to achieve a higher level of brightness without sipping too much power. Other hardware capabilities include a built-in acceleration sensor and gyroscope that will, in the long run, I suspect enable you to do far more than just snap photos and record videos. No idea on when a consumer class version is ready, but we do hope sooner rather than later at a sweet price point!
While Google may have grabbed headlines for its recent wearable tech stunt, Olympus is doggedly forging ahead with its own similar prototypes, seven years on. Unlike Project Glass, the MEG4.0 isn’t a standalone structure and needs a glasses frame to hang on, although the sub-30g unit shouldn’t tax it too much. The QVGA (320 x 240) display can connect to devices through Bluetooth 2.1, with Olympus pointing to a smartphone hook-up to provide both the processing power and internet connectivity — which sounds different to what we’re expecting from Google’s effort. The current prototype can squeeze out eight hours of intermittent use, or two hours of non-stop projection. While the device is being pitched at everyday users, Olympus isn’t offering any suggestions of launch dates or pricing, but you can check on what the company is willing to share in the (Google-translated) press release below.
From the same company that brought you the ThinkPad and the tank of a keyboard known as the Model M, today IBM is demonstrating its latest consumer development: a mobile shopping app. As odd as that sounds, it’s no secret that Big Blue employs some rather brilliant folk, and now the company is looking to combine augmented reality with your everyday shopping habits. While still merely a prototype, the app will allow consumers to pan product aisles with their smartphone camera and view additional details on the screen. As IBM puts it, shoppers may input their own needs and preferences into the app, which can accommodate a wealth of information such as allergens, sugar content and bio-degradable packaging. Through partnerships with retailers, IBM also hopes to integrate promotions and loyalty schemes into the app, which it states will help stores better understand the buying habits of individual consumers. So there you have it, the future of shopping, as brought to you by IBM. As for the full PR, you’ll find it after the break.
The must-have smartphone accessory of tomorrow might just be an unbreakable touchscreen epaper tablet, saving your eyes from squinting at a mobile display. Plastic Logic revealed its work-in-progress slate to us today, as SlashGear browsed the goodies in the company’s UK R&D center, confirming that talks with several manufacturers and carriers are ongoing to bring the companion device to market. Potentially bundled with your next smartphone could be a 10.7-inch super-light touchscreen pane for easier viewing of webpages, documents and more.
The concept behind the idea is straightforward: smartphones are incredibly capable, powerful devices, but in being portable they also demand a huge compromise on screen size. Even the Galaxy Note, with its 5.3-inch display, is considerably smaller than the average tablet, and that can make reading news, ebooks, presentations and other content frustratingly uncomfortable.
Plastic Logic’s idea is an ultra-thin companion device using one of its plastic-transistor based displays, paired with a wireless technology such as WiFi or Bluetooth, a battery, touchscreen, and a smartphone app – currently a hastily-cobbled-together Android app – that exchanges data between the two devices. With that app, users could squirt over emailed documents or webpages to the epaper, paging through using the onscreen controls. Alternatively, you can do the same thing with photos taken with the phone, which could be useful for those with partial-sight wanting to enlarge pages.
Although Plastic Logic bills its displays as flexible, in this context the company says its potential carrier partners are more focused on a rugged device: something that can be dropped into a bag or briefcase without concerns that the screen might crack. Rather than the Heath Robinson prototype, the final design is envisaged as a slim frame with a carry-handle on the top that would contain the electronics, battery and other components.
Battery life could be a real advantage over existing tablets. Since the Plastic Logic display only uses power when it changes the on-screen image, it’s far more frugal than a traditional LCD or OLED. That could mean 2-4 weeks use on a single charge, potentially, though final runtimes haven’t been confirmed.
In practice, use is a simple affair. The rudimentary app allows you to pick a file and share it to the display – in this prototype’s case, using a WiFi connection – and, after a couple of seconds, it blinks into life. Photos are shown full-screen and, while it’s currently monochrome and obviously lower resolution than a new iPad, it’s still easier to look at than a compact phone screen. As for multi-page documents, like PDFs, they can be paged through with a few stabs at the on-screen buttons, though there’s the usual blink-refresh we’re familiar with from other e-paper products. That should change if Plastic Logic uses one of its video-capable panels, which has a higher refresh rate.
The deciding factor is likely to be price: Plastic Logic and its partners would need to bring this in significantly lower than regular tablets, which could be a challenge given the $199 Nexus 7 announced yesterday. The company wouldn’t give us an estimate – it depends on who supplies the rest of the components and builds the slate, as well as how carriers decide to market it – but the idea of it being supplied as a freebie with a new phone was vaunted.
Sergey Brin briefly pulled out a light blue prototype of Google Glass whilst on stage at Google I/O, and as it turns out, those are evidently the latest and greatest models that the company is willing to wear around. We ran into social exec Vic Gundotra after this morning’s keynote, only to find him donning precisely the same set that was teased on stage. We asked if the blue was just part of Google’s experimentation with coloring Glass, and he chuckled while confessing that he wasn’t authorized to speak further about the project or its ambitions. Still, the man looks good in blue. And something tells us you would, too.
Google’s Project Glass has been one of the most anticipated and hyped projects to come out of Google in quite some time. After a rather epic demo the company finally gave us a slightly deeper look at the wearable computer of our (supposed) future. Inside is the usual set of components you’d expect inside any mobile phone. There’s a “powerful” CPU and “lots” of RAM (though, there was no mention of specifics) alongside an accelerometer, gyroscope and wireless radios for pulling in data. There’s a mic for voice commands, a speaker and a camera, which can also be controlled by the touchpad that lines the side of the wearable device. All of those components sit off to one side, though Google says they’re still well-balanced and actually lighter than some pairs of sunglasses. The tiny transparent display doesn’t actually sit directly in front of your eye. It’s slightly above your line of vision, so that it shouldn’t interfere with your normal life.
Sergey Brin had three different prototypes on stage — a light blue pair, a white pair and a black pair — indicating that personalization and style were concerns. And that’s a good thing since Glass is meant to be worn in public. Ultimately Google hopes that the project will be the next step in its quest to make information quickly and universally accessible. The ability to capture images from the first person perspective seems to be key to the device. In a new demo video, a new mother waxes about how hard it is to capture those perfect moments with her child. She “smiles at faces not devices” which makes sticking a D5 in the baby’s face a bad idea.
If you’re impatient and lucky enough to have been at IO (and live in the US), you can actually pre-order an Explorer Edition of the wearable computer for $1,500. The dev focused units will be shipping early next year. But, be warned, this is not a mass consumer item and will likely be more than a little rough around the edges.
Check out our full coverage of Google I/O 2012’s opening keynote at our event hub!
Grinding down flights of stairs isn’t always easy when you are on a skateboard, so Po-Chih Lai decided that skateboards could be improved so that they would have no problem going down steps.
The Stair Rover skateboard uses extra pivoting trucks with two wheels on each side to follow the contour of stairs, allowing the board to ride down smoothly. While the video shows a skateboarder using the Stair Rover successfully, I wonder if it has enough ground clearance for all kinds of stairs. Nevertheless, it looks like it works well on a variety of bumpy surfaces.
For now, the Stair Rover is just a working prototype. There’s no word if it will ever be mass produced, but I can think of people who wouldn’t mind having the extra wheels that they can thrash down stairs.
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