Switched On: The five P’s of the PS4

Each week Ross Rubin contributes Switched On, a column about consumer technology.

DNP Switched On The five Ps of the PS4

Throughout the history of home game consoles, it’s been notoriously difficult for a leader in one generation to maintain its leadership in the next generation. Sony, for example, went from dominance of the sixth-generation console market, knocking Sega out of the hardware business as Microsoft was gearing up for the original Xbox, to a third-place finish in terms of installed base with its seventh-generation entry, the PlayStation 3. Last November, Switched On discussed how Nintendo turned its back on much of what made the Wii a success, at least in that console’s early days. Sony, though, seems to have carefully studied the lessons of the PlayStation 3 and has made many changes in the PlayStation 4 to address that console’s challenges.

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The After Math: E3 2013 and WWDC 2013

Welcome to The After Math, where we attempt to summarize this week’s tech news through numbers, decimal places and percentages.

The After Math E3 2013 vs WWDC 2013

It was a week where Engadget somehow managed dueling liveblogs. Apple revealed its new mobile operating system, while Microsoft revealed more of its plans for the Xbox One, kicking off a week of gaming news from E3 2013 in LA. Sony soon followed, showing off its console for real, and pricing it a hundred dollars less than Microsoft’s next-gen console. Sure, the war isn’t over yet, but Sony can arguably claim victory at this year’s Los Angeles battle. So let’s talk numbers, right after the break.

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Amazon lists multiple PlayStation 4 bundles with release day guarantee

Amazon list multiple PlayStation 4 bundles with release day guarantee

If you managed to snag one of those “Launch Edition” PS4s, consider yourself officially on the ball. If not, then not only will we not judge you, but you might actually have a different set of bragging rights. Amazon’s currently listing four new bundles for the console. The Knack and Watch Dogs editions come with their respective games included for $460, while the Battlefield 4 and Killzone launch bundles toss in one year of PlayStation Plus — nudging the price up to just 10 cents shy of $500. Perhaps of more importance, however, is that unlike the Standard listing, all the bundles carry that guarantee of release day availability, which — for gaming cred at least — is arguably priceless.

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Source: Amazon

The Daily Roundup for 06.14.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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E3 2013 roundup: Xbox One, PS4 and more from the big show (video)

It was a wild few days at this year’s Electronics Entertainment Expo. Just think — nearly a decade after the last generation of consoles was unveiled by Microsoft and Sony, we’ve gotten our first close-up look at the next generation. Unlike 2012’s lackluster showing, the convention floor felt invigorating for gamers waiting on the next reveals for Xbox One and PS4. While Nintendo tried keep steam going for its Wii U, the teams at Oculus Rift and Ouya brought light to the recent rise of indies and startups.

As Engadget staffers board planes for our respective trips back to HQ, we’re leaving you, dear readers, with a carefully collated collection of the big show’s highlights — and of course, a number of feature stories and interviews. We’ve also put together a recap video with Joystiq Reviews Editor Richard Mitchell wherein we recount the show with our best attempts at witty banter. Join us past the break and relive all the virtual magic.

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This Week On The TC Gadgets Podcast: E3, The Death Of Symbian, And WWDC

gadgets0614

It was a big week in gadgets, and thus, a big TC Gadgets podcast it shall be. This week, we discuss developments at E3, including Xbox One and PS4 pricing, the death of Nokia’s Symbian OS, and of course, WWDC.

Will you buy a PS4 or an Xbox One? Does despair fill you from nose to navel when you remember the good old days of Symbian? Is the new iOS 7 design repelling, attractive, or some bizarre combination of the two? John Biggs, Matt Burns, Jordan Crook, Darrell Etherington, and Natasha Lomas touch on all of this and more.

Enjoy!

We invite you to enjoy our weekly podcasts every Friday at 3pm Eastern and noon Pacific.

Click here to download an MP3 of this show.
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Intro Music by Rick Barr.

Doing It Wrong: The Xbox One and PS4 Aren’t the Consoles We Need

Doing It Wrong: The Xbox One and PS4 Aren't the Consoles We Need

As E3 closes up shop for the year, we finally have a moment to reflect on a week of gorging ourselves on news about the continuing console war between Microsoft and Sony (and, uh, Nintendo). It’s all very new and exciting news about the next half-decade of gaming, but in a lot of ways, it feels like the same old fight we’ve been having for decades now. It’s time for something new.

Read more…

    

Sony’s Shuhei Yoshida talks Remote Play ubiquity on PlayStation 4, not bundling the Eye with the console

With the PlayStation 4, unlike the PlayStation 3 before it, Remote Play functionality on Vita is handled on a system level. Though Sony’s asking developers to take into account the Vita’s different button setup and additional input mechanisms that the portable console has, the actual act of enabling Remote Play is handled by the PlayStation 4 itself. “On PlayStation4 , it just happens. You just make a PS4 game, it supports Remote Play,” Sony Worldwide Studios head Shuhei Yoshida told us in an interview at E3.

We’d asked whether Sony’s “mandating” Remote Play functionality from developers, and Yoshida first explained how it worked on the PlayStation 3 to offer some context. “The single biggest issue, why there are not many PlayStation 3 games that support Remote Play, was that it was optional — the system didn’t do much. The game has to set aside some memory or CPU to be able to do that, and usually, memory is the most precious resource that [development] teams fight amongst each other for. So when it comes down to the priorities, these are features that are very easy to drop,” he told us. The idea with PS4 is that, by offloading responsibility for Remote Play support to the console itself, developers are freed up to make the control tweaks necessary for a comfy experience playing a PS4 game remotely on Vita.

“Please make sure that when you play your games on Vita, the control is good. That’s the minimum thing we’re asking them to do,” he added. All that said, not every single PlayStation 4 game will work with Remote Play — “Maybe not Just Dance,” Yoshida offered with a laugh when we asked. That’s a pretty reasonable exception if you ask us, and it sounds like only games that require the PS4 Eye or Move (or some other such input method that’s impossible to emulate on Vita) are on that excepted list.

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Xbox One vs. PS4 Comparison Chart Made by Heroic Gamer

His name is Nicolas “Olive Branch” Ha. No, he’s not a member of some underground fight club. But if you’re a gamer, you can thank Nicholas because he has saved you from having to do a bit of research. If you’re a parent, thank Nicholas for saving you from wasting your hard earned money on the wrong gift. Because he made a chart that will help you answer this Holiday’s most important question: which new console should I buy?

xbox one playstation 4 console comparison by nicolas olive branch ha

Nicholas promises to update his chart as more information about and related to the Xbox One and the PlayStation 4 is revealed. Keep an eye on his deviantART page and be sure to take a long and hard look at the chart before you place an order.

Here’s a bonus tip from me that’s not presented in the chart: in terms of how you’ll handle and maintain your gaming library, the Xbox One presents you with short-term convenience but with a very possible long-term loss. The PlayStation 4 on the other hand takes a more traditional approach.

Unlike the PS4, Microsoft’s console will let you install games on its hard drive. Upon doing so, you’ll be able to play without a disc, access your game library on other consoles and share that library with a few people. In other words, the Xbox One experience is a lot like Steam and iTunes, except for one significant requirement: the console has to connect to the Internet every 24 hours.

Looking forward, even if you always have access to the Internet this requirement could still mean that some time in the future you will lose access to your games. How? If Microsoft decides to stop supporting the console itself and shuts down the servers that it connects to. It will be like what happens with obsolete sports games and multiplayer games like Halo and MMORPGs. Except if that happens, you don’t lose one or two games. Your entire library of games goes down with it.

On the other hand, we don’t know if that future will come to pass, and the Xbox One does have some great exclusive titles. At the end of the day, it’s your choice. But yeah, I know what you’re thinking: isn’t console gaming supposed to be simple and easy?

[via Reddit]

Sony PS4 revealed at E3 2013

It looks like the world of next generation gaming is about to take off pretty soon – at the end of this year actually, where the two behemoths of Sony and Microsoft have showed their respective hands at the recently concluded E3 2013 in Los Angeles, California. Microsoft has their Xbox One, while Sony’s latest release is a logical progression from where the PS3 left off, where the upcoming console would obviously continue with the PlayStation line, and they have dubbed it the PS4. The Sony PS4 would also be known as the CUH-1000A series, where it will initially arrive in a jet black color, and will be out later this holiday season. Folks living in the USA will be able to get one for $399, while those in Canada, Europe and the UK will have to pay the equivalent numerical figure, except in their local currencies.

The new PS4 boasts of a totally new look, where its internal design architecture has been trimmed down drastically, ranging from the optical drive to the power supply unit as well as cooling mechanism, in an effort to ensure that the body remains as slim and light as possible, all the while helping to enhance the flexibility of the design in a dramatic fashion.

With its simple and yet modern design that has been accentuated by its linear flat form factors, the PS4′s body willbe subdivided into four different sections, as though there were four blocks which have been stacked together in order to make up a single figure, complete with a disc slot, buttons, power indicator and vent that has been placed within the slim interspace which was created between the sections. There will be the usual slew of PS4 peripherals to choose from as well, where they include the stand-alone Wireless Controller for PlayStation 4 (DUALSHOCK 4) and PlayStation Camera, and either one will arrive in jet black at $59 a pop. Any takers for the new Sony PS4?

Press Release
[ Sony PS4 revealed at E3 2013 copyright by Coolest Gadgets ]