PlayStation 4 DRM policies clarified by Sony (updated)

PlayStation 4 DRM policies get a bit more complex thirdparty publishers can dictate terms

Not so fast, vaquero. While Sony was cheered in heroic fashion for proclaiming that used games would be free and clear to operate on the PlayStation 4, it appears that the reality is actually a bit more complicated. Sony America CEO Jack Tretton has made clear today that while first-party titles will fit in with yesterday’s “hands-off” approach, third-party publishers will be allowed to throw some curveballs.

“There’s gonna be free-to-play, there’s gonna be every potential business model on there, and again, that’s up to their relationship with the consumer, what do they think is going to put them in the best fit. We’re not going to dictate that, we’re gonna give them a platform to publish on. The DRM decision is going to have to be answered by the third parties, it’s not something we’re going to control, or dictate, or mandate, or implement.”

That’s the new word out of Tretton’s mouth, which seems to indicate that players like Electronic Arts, Ubisoft, Treyarch and pretty much any PS4 game maker outside of Sony’s own umbrella can cobble together any combination of policies they want. You could say that it’s not too different from how the PS3 operates today, but there’s still plenty of room for clarifications across the industry. Hit up the source link for the full spiel.

Update: Sony itself has responded with the following: “Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.”

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Source: Polygon

PlayStation 4 DRM policies get a bit more complex: third-party publishers can dictate terms

PlayStation 4 DRM policies get a bit more complex thirdparty publishers can dictate terms

Not so fast, vaquero. While Sony was cheered in heroic fashion for proclaiming that used games would be free and clear to operate on the PlayStation 4, it appears that the reality is actually a bit more complicated. Sony America CEO Jack Tretton has made clear today that while first-party titles will fit in with yesterday’s “hands-off” approach, third-party publishers will be allowed to throw some curveballs.

“There’s gonna be free-to-play, there’s gonna be every potential business model on there, and again, that’s up to their relationship with the consumer, what do they think is going to put them in the best fit. We’re not going to dictate that, we’re gonna give them a platform to publish on. The DRM decision is going to have to be answered by the third parties, it’s not something we’re going to control, or dictate, or mandate, or implement.”

That’s the new word out of Tretton’s mouth, which seems to indicate that players like Electronic Arts, Ubisoft, Treyarch and pretty much any PS4 game maker outside of Sony’s own umbrella can cobble together any combination of policies they want. You could say that it’s not too different from how the PS3 operates today, but there’s still plenty of room for clarifications across the industry. Hit up the source link for the full spiel.

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Source: Polygon

The Elder Scrolls Online Headed To PS4, Xbox One In Spring 2014

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PS4, Xbox One Available For Pre-Order Across Multiple U.S. Retailers

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PS4 video reveals UI for sharing gameplay videos, multitasking, making friends

PS4 video shows off UI for sharing gameplay videos, multitasking, making friends

By now, most people ought to have dismissed the old stereotype that the male is the calm, rational opposite of the hysterical female. If anything, it’s the other way round, which is why the short promo video shown right at the end of Sony’s E3 press conference was kind of refreshing. It was also pretty useful, because even if the software it shows isn’t final, it reveals how the PS4 user interface is likely to handle things like chat, gameplay video sharing and multitasking. Read on for a cut-down version of the fast-paced clip and our probing evaluation of what it says about PS4 gaming and human behavior.

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Source: Official Sony YouTube video

Sony America – Unveiled new PS4′s design and suggested retail price overseas

Sony America - Unveiled new PS4's design and suggested retail price overseas

Sony Computer Entertainment America announced at a press conference that took place at 6pm on June 10 (Pacific Daylight Time), the design and a suggested retail price of the new PlayStation 4, which is due to be released at the end of 2013.

We were teased back in February about what the new PS4 will look like and we’re finally getting some more information.

Retail price: 399USD, 399CAD, 399EUR, 349GBP
Color: Jet black
Size: W275mm x H53mm x D305mm
Weight: Approx. 2.8kg
Main Processor: Single-chip custom processor
CPU :  x86-64 AMD “Jaguar”,  8 cores
GPU : 1.84 TFLOPS,  AMD next-generation Radeon based graphics engine

Sony PlayStation 4 Will Not Be Region-Locked

So after months of the PlayStation 4 was announced, we finally know what the console looks like and how much it could cost, and more importantly when it will be arriving. However there’s one question we’re sure some gamers out […]

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