Xbox 720 Will Reportedly Not Start Games Without Internet Connectivity

Xbox 720 Will Reportedly Not Start Games Without Internet Connectivity

One thing is for certain, gamers aren’t exactly fans of games that require always on internet connectivity. This is evident from the backlash SimCity received for its always on DRM. Microsoft seems to be going in a completely different direction with the yet to be released Xbox 720. According to multiple sources the next Xbox might require gamers to have an always on internet connection just to play games on the console, and that the console will only continue to let them playing for three minutes in case the connection is disrupted.

That’s not all, according to the sources, no games or apps will be launched unless the console is connected to the internet. Previous rumors had suggested that Microsoft would require users to be connected to the internet while playing new games so that their activation codes can be verified, and users can be prevented from playing used games. Xbox 720 being useless without an internet connection is the first we’ve heard of this, Microsoft might want to rethink if it is actually planning on imposing this, considering Sony has already confirmed that PS4 will not require an online connection for starting or running any game.

By Ubergizmo. Related articles: Doom 4 To Skip Current Gen (Rumor), Amazing Alex Arrives At Windows Phone Store,

Sony Computer Entertainment merges Japan and Asia divisions

Sony Computer Entertainment has merged its Japan and Asia divisions, creating a new management unit – Sony Computer Entertainment Japan Asia – under SVP Hiroshi Kawano. The restructuring is part of Sony’s continued efforts to streamline its business and pare back any unnecessary expense and duplication; current SCE Asia president Hiroyuki Oda will now be deputy president of the unified Japan-Asia division, based out of the Asia headquarters.

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That won’t be the only personnel change, with a shuffle of the SVPs and a number of combined positions handling business administration, development support, quality and product management, and credit management across both regions. However, other divisions will retain their specific remits: marketing, sales, customer relations and online services teams will continue to focus on either Asia or Japan.

As well as the staff shake-up, there will be a number of structural and unit changes as part of the merge. That includes a new product management unit and a new loan management unit, and there will be an Asian Network Planning Department to hunt down new business in the region.

It’s set to be an interesting few years for Sony, as the PlayStation 4 is readied for its release. The next-generation console faces not only the challenge of Microsoft’s new Xbox, but the growing relevance of casual and mobile gaming, not to mention affordable start-up challenges like OUYA snapping at its heels.

Any turnaround can’t come soon enough. Sony announced a net loss of $115m in the last financial quarter, struck particularly with poor sales of the PSP and PS Vita; the company slashed Vita pricing in an attempt to boost demand. Meanwhile, Sony Chairman Howard Stringer will retire this summer.


Sony Computer Entertainment merges Japan and Asia divisions is written by Chris Davies & originally posted on SlashGear.
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The After Math: a million Z10s, the UnCarrier’s new plan and a 16-button controller

Welcome to The After Math, where we attempt to summarize this week’s tech news through numbers, decimal places and percentages

The After Math Blackberry ships a million Z10s, more PlayStation 4 details and a 16button controller

This week, there’s been a mixed bag of interesting news numbers, from T-Mobile’s New York event and the company’s new perspective on the phone network business, to San Francisco (again) for the Games Developers Conference. We also got to take a look at BlackBerry’s first financial results since the name change and its BB10 launch.

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PlayStation 4 Demand To Outpace Supply, Says GameStop

PlayStation 4 Demand To Outpace Supply, Says GameStop

When the PlayStation 4 was announced, we’re sure a good majority of you went out the following day to your local GameStop to try to pre-order the console, even though no retailer has announced they’re officially taking pre-orders for it. But GameStop’s President revealed in an earnings call yesterday “nearly 900,000 members have already signed up for the PlayStation 4 First to Know List” which helps keep its customers informed on the upcoming console and it also serves as a pretty strong indicator of many people are considering pre-ordering it.

If the nearly 900,000 members is any indication, Bartel is already predicting demand for the PlayStation 4 will outpace GameStop’s supply. “Although we have been given no official numbers by Sony, we do believe that demand will far outpace the supply of this product during the launch window.” (more…)

By Ubergizmo. Related articles: Leisure Suit Larry HD Remake Arriving This May, GTA 5 Box Art To Be Unveiled Soon?,

New Sony PS4 Controller Details Emerge

New Sony PS4 Controller Details Emerge

During Sony’s PlayStation 4 unveiling event help over a month ago, the company took a little over two hours to detail as much of the platform and what we could expect from it as much as possible. The new PlayStation 4 controller was one of the first parts of the system that was shown off, whether they liked it or not, and some new details are coming out from this week’s Game Developer’s Conference.

We already know the controller is called the DualShock 4 and will come with a touchpad, a share button, headphone jack, and a light bar to help distinguish each player. The Verge was able to get some new details regarding the controller’s capacitive touchpad, like it being able to recognize two inputs at the same time and will be able to support a variety of gestures such as flick, pinch and twist. Developers will be able to utilize the touchpad in their upcoming games to be used as on-screen slider buttons, helping the player navigate a game’s user interface or even be used as a cursor.

By Ubergizmo. Related articles: Blackberry Gaming Platform Advantages, In Select Markets, Raspberry Pi Runs Classic DOS Games Thanks To Emulator,

Final PS4 And Next Gen Xbox Hardware Specs Remain Unknown, Even To Industry Insiders

Final PS4 And Next Gen Xbox Hardware Specs Remain Unknown, Even To Industry Insiders Fans of Battlefield 4, listen up! You know that the game will arrive on the PC platform later this fall, and will skip a release on the Nintendo Wii U, but does this mean that the game will also give the PS4 as well as upcoming Xbox successor a miss? No one really knows, as nothing has been confirmed just yet. In fact, Patrick Bach, the executive producer for the Battlefield first person shooter series at Electronic Arts’s DICE Studio, said, “I don’t know if anyone has the next-gen hardware to be honest – really. There are versions of it, but does anyone have the final hardware? Do we really know what the final hardware will be? There are specs and alpha hardware, but nobody knows exactly what it will be.”

What can one take from that rather interesting statement? Could what is known about the likes of the Sony PS4 at this point in time just be red herrings to feed the news hungry masses? After all, I am quite sure that the recent 17 minute trailer of Battlefield 4 has already garnered its fair share of fans. Ah well, like any other good rumor, only time will dispel or affirm it.

By Ubergizmo. Related articles: Ouya Console Arrives This June 4th, Intel PixelSync Contributes To computer Graphics History,

PlayStation 4’s Blu-ray drive is 3x as fast as PS3’s, PSN friends list cap raised, and other tidbits from Sony’s GDC panel

The PlayStation 4’s new DualShock 4 controller can be charged even while the PlayStation 4 is turned off. The PlayStation 4’s new Eye motion camera has a tilt sensor so it can tell players when its facing the wrong direction or if it’s fallen off your TV stand. The PlayStation 4’s Blu-ray disc drive is three times as fast as the PlayStation 3’s. In case it weren’t clear, Sony’s PlayStation 4 panel at this week’s Game Developers Conference wasn’t chock full of major revelations, but it did provide plenty of interesting little details about the PlayStation 4 and its various hardware companions.

For instance, the console’s “True Name” social functionality isn’t automatic — you have to opt-in to who will see your real name versus your PlayStation Network ID. That is, unless you find a friend through Facebook or another social network where your real name is already your main ID; in that instance, the console defaults to displaying your actual name. That’s not the only change coming to your friends list, either, as the standing 100 friends cap is being raised to an unknown amount.

Additionally, the Gaikai-powered Remote Play functionality between the Vita and PS4 is said to be “much better,” according to Sony senior staff engineer Chris Norden. Not only can it display your PS4 games in the Vita’s native resolution (960×544), but it can be activated at any given time rather than having to be preset. And unlike Remote Play on PS3, with PS4 the game being pushed to the Vita is mirrored on your television screen. None of this stuff is what we’d call red hot, but we’re hungry for PS4 details and this is what Sony’s delivering. Here’s hoping the company’s more forthcoming at E3.

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PlayStation 4 lead looked at x86 chips in 2007, wants polished games on day one

PlayStation 4 lead looked at x86 chips in 2007, made developers number one

Many game developers will tell you that the PlayStation 3’s Cell processor was a real bear to support. What they can’t tell you: the PlayStation 4’s lead architect, Mark Cerny, was already thinking of a solution as far back as 2007. He just revealed to Gamasutra that he’d been researching x86-based processors for the PS4 merely a year after the PS3 launch, knowing that there were “some issues” with realizing the Cell’s potential. The new console’s unified memory and eight-core CPU were the ultimate results of Cerny’s talks with game creators shortly after he took the reins in 2008. We’ve already seen the shift in attitudes through a very developer-centric PlayStation Meeting, but Cerny wants to underscore just how different the PS4’s holiday launch should be versus what we remember from 2006 — even the first wave of PS4 games should benefit from a healthy toolset, he says. We’ll know his long-term planning paid off if the initial PS4 library shows the level of refinement that took years to manifest on the PS3.

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Via: Eurogamer

Source: Gamasutra

Watch 17 Minutes Of Battlefield 4 Gameplay Footage

EA’s Battlefield 4 will be released this fall where it’s expected to be released onto the PC, Xbox 360, PlayStation 3 and possibly next-generation consoles that don’t include the Wii U, which has many long-time fans giddy with excitement. To help further fan these flames, EA released a new 17 minute gameplay video of Battlefield 4 in action, which we knew you would want to see for yourself.

With Battlefield 4, its developer, DICE, is looking to finally deliver a single-player experience that Battlefield fans would actually want to play instead of it being an optional feature to their multiplayer experience. That’s why they’re taking the best of what its multiplayer experience and putting it into the single player campaign. (more…)

By Ubergizmo. Related articles: Metal Gear Solid 5: The Phantom Pain Announced With New Trailer, Temple Run Makes Its Long-Awaited Debut On Windows Phone,

EA reveals Battlefield 4 headed to PC this fall, refuses to confirm next-gen (video)

Battlefield 4 arrives this fall, heading to PC and probably nextgen

This year’s Battlefield series entry — Battlefield 4 — is headed to PCs this fall. The game wasn’t given other platforms, but logic dictates it’ll arrive on the PlayStation 4 and Microsoft’s Xbox 360 successor. Apparently, since only Sony’s next-gen console is a known quantity and Microsoft’s staying mum, EA isn’t sharing other platforms yet (but hey, it’s probably PlayStation 4 and the next Xbox). The game’s being built on the latest iteration of DICE’s Frostbite engine, though no other details were given about the engine just yet.

Like previous Battlefield entries, EA-owned Swedish game studio DICE is at the helm, and Battlefield 4 remains planted in current times (unlike the pseudo-future of Call of Duty‘s latest entry, Black Ops 2). A beta for the game will go live some time this fall, and folks who bought last year’s Medal of Honor: Warfighter are automatically part of said beta. We’ll have more info as EA offers it up, but color us not surprised if Battlefield 4 makes a reprise appearance at Microsoft’s still undated Xbox 360 successor unveiling.

Update: EA also released a 17-minute gameplay demo of the game’s prologue section, played on a PC. It features a squad of four soldiers on the run from Russian spec-ops militants in the capital of Azerbaijan, Baku. You’ll find it just beyond the break.

Update 2: Per a listing on EA’s digital store, Battlefield 4 is headed to Xbox 360 and PlayStation 3 in addition to the PC. PlayStation 4 is curiously missing, as is mention of Microsoft’s next-gen game console.

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