Breaking down the PS Vita TV: Why Sony’s $100 set-top box is more than a consolation prize

PlayStation's $100 play for the settop box PS Vita TV

Late last night / very early this morning, Sony’s PlayStation team finally unveiled a release date for the PlayStation 4 in Japan: February 22, 2014. That’s just short of 100 days after the company’s new game console launches in the US, and nearly as far away from the console’s arrival on European shores — a far cry from the PlayStation 3’s launch strategy, which put the console in Japanese gamers’ hands first.

Instead, Sony’s got another idea for Japanese gamers this holiday in the PlayStation Vita TV. The $100 set-top Vita hooks up to televisions and functions as a Vita does, albeit with a DualShock 3 paired for control. It’ll even act as a Remote Play device for the PlayStation 4 when that console eventually launches in Japan. Unlike some Japan-only PlayStation hardware from Sony’s past (PS3’s Torne DVR device, for instance), Vita TV seems bound for an international release.

In Sony’s official PR, the company says, “PS Vita TV will be available first in Japan prior to any other regions, on November 14, 2013.” Prior to any other regions, eh? PlayStation’s US counterparts are keeping coy. We asked if the console was being considered for release in North America and were told, “We are considering every opportunity, but have nothing to announce at this time,” by an SCEA rep.

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PS Vita TV is a mini console that brings games and services to your TV, arrives November for around $100 (video)

PS Vita TV is a mini console that brings games and services to your TV, arrives November for around $100

This tiny 60mm x 100mm wonder is the PlayStation Vita TV. Not only is it a miniature console that plays Vita games and connects to PlayStation controllers, it also offers access to Sony’s Music Unlimited, Video Unlimited service, karaoke and more — all for 9,954 yen (around $100). It’s a knowing nod to the likes of Ouya, NVIDIA’s Shield, and even Google’s Chromecast although it’s a little bit different again, attempting to broach both gaming and online media consumption. Other services ready for the PS Vita TV include Twitter (through Sony’s own client), Hulu and NicoNico Douga, with even more media providers signing up to offer their services on the new device, at least in Japan. Up close, you can see it includes HDMI output, space for a (proprietary Vita) memory card, a slot for Vita games (on the side), plus USB, power and ethernet ports.

You will also be able to buy a set with a controller and storage card for 14,995 yen ($150) and it’s set to go on sale (in Japan at least) on the 14th November. And there’s another key feature: the PS Vita TV will also allow you to connect to PlayStation 4 (when it arrives) for remote play, acting as a secondary terminal for gaming when you’re not in the same room as your next-gen console. You’ll find a promo video showing off the new device right after the break. %Gallery-slideshow83439%

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New PlayStation Vita coming October 10th: lighter, thinner, more battery life

New PlayStation Vita coming October 10th lighter, thinner, more battery life

If the news is big enough for a Sony livestream (and with an English translation, no less), then it’s going to be good, right? Sony has announced a new version of its PS Vita, just weeks after announcing a price-drop across both the US and Europe. (Japan was treated to the discount back in February.) The Vita PCH-2000 is 15 percent lighter and 20 percent thinner than the original model and will add an additional hour of life to the battery. The new (WiFi-only) Vita will land in Japan first, on October 10th priced at 18,980 yen (about $190), and Sony isn’t yet ready to reveal (or even confirm) availability in other parts of the world. But remember, that price tag is still cheaper than when the original Vita launched, priced at 24,980 yen.

Further hardware improvements (alongside pink, black, blue, grey, lime green, and yellow color options) include a micro-USB charger — like your smartphone — and 1GB of onboard storage. Interestingly, the screen tech has been changed to LCD from OLED, but we’ll have to see it in the flesh before we jump to any conclusions on performance — that’s what is likely responsible for the drop in price. Alongside those colors, Sony’s already planned for three special edition models: Gundam Breaker, God Eater (camouflage!) and Otomate. Check out the gallery below and read on past the break for more. %Gallery-slideshow83436%

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Weekly Roundup: Gamescom 2013, Ballmer stepping down, Connecting Cape Town, and more!

The Weekly Roundup for 12032012

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past seven days — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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PlayStation 4’s Shuhei Yoshida on indies: ‘It’s personal to me and many of us working at PlayStation’ (video)

PlayStation 4's Shuhei Yoshida on indies 'It's personal to me and many of us working at PlayStation'

Sony Computer Entertainment Worldwide Studios head Shuhei Yoshida is a passionate man. He cares about games, he plays games, and it shows. When we ran into him at Sony’s Gamescom 2013 press briefing, he was sitting next to and casually chatting with indie game dev Rami Ismail — one of the dozens of indie devs bringing a game to the PlayStation 4. He kicked off PlayStation’s Gamescom show with a confident and persuasive argument for his employer’s new console: a casual walkthrough of the dashboard, followed up by a demonstration of watching a friend’s livestreaming game which he seamlessly jumped into.

He then grabbed a screenshot of the game in-action and posted it to Twitter directly from the console he was using on-stage. It was muted and powerful in terms of delivery; in so many words, Yoshida and Sony “showed,” while Microsoft merely “told” (Redmond’s equivalent demonstration was shown to press but not allowed to be filmed). We sat down for a lengthy interview with Yoshida — commonly known as “Shu” in the game world — to talk about not just his presentation at Gamescom, but also his affinity for the world of indies and gaming in general. “It’s personal to me and many of us working at PlayStation,” he said of his work with indies. “For many years, we’ve been big fans of working with small teams. They take chances. They come up with something unique, and sometimes it’s very personal.”

Given our love for Oculus Rift’s virtual reality tech, we couldn’t help but ask Shu once more how he felt about the system and what his love for it might mean for the PlayStation 4. Head below for the full interview, full of wide smiles and thoughtful commentary from one of gaming’s most passionate individuals.

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Ubisoft isn’t afraid of mobile gaming, sees a bright future in Wii U and Oculus Rift

Ubisoft's Alain Corre

Ubisoft’s Alain Corre isn’t worried about the rise in mobile gaming. On the contrary, Corre, who heads up the company’s overseas operations, seems to welcome the uptick in iOS and Android gamers and not resignedly, either. “What we like in mobile gaming is that it’s bringing a lot of new people to games,” he told us. “Which for us is very good because it’s a teaching thing and… at one point, some of them will feel a bit limited with the scope of mobile games and they’ll want to experience something different in gaming.” Whether it’s the limitations of the casual genre or outright boredom, Corre’s confident a chunk of these new gaming converts will seek out home console or PC experiences. Something more along the lines of a Watch Dogs or Assassin’s Creed, perhaps. And with the advent of the next-gen, the timing for this gaming initiation couldn’t be better for Ubisoft.

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Daily Roundup: Gaming buyer’s guide, PS4 launch games, Xbox One dashboard, and more!

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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State of the PS Vita: Sony’s portable gets a second lease on life

State of the PS Vita Sony's portable gets a second lease on life

Consoles don’t ever really come back from the dead, they just usually become niche. But the PlayStation Vita, Sony’s redheaded portable stepchild, is currently having its Lazarus moment more than a year after release; a solid second chance at relevance. It’s a resurrection owed entirely to the indie community, a fact Sony’s more than happy to acknowledge — just look at the company’s recent marketing and Gamescom presser for proof. But before we talk Vita 2.0 and the promising future ahead, let’s rewind a bit to examine the missteps that almost pushed Sony’s powerhouse portable off a cliff.

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Sony at Gamescom 2013: the story so far

Sony at Gamescom 2013 the story so far

Miss our liveblog of Sony’s Gamescom press conference yesterday, or the wealth of news we’ve covered on all things PlayStation? Well, we forgive you. After all, there’s a whole lot to digest. Now, chances are they’ll be more Sony tidbits appearing as the German gaming event runs its course, but for now we’ve collected, compiled and condensed everything we’ve learned in one handy place: right after the break.

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Minecraft coming to PS4 (update: PS3 and PS Vita, too)

Minecraft coming to PS4

Talk about cryptic teasers: Sony has just announced that Minecraft is coming to the PS4 at launch. And… that’s about it. There’s no other details. Still, those who want to build blocky worlds on next-gen consoles won’t be limited to the Xbox One.

Update: Notch has chimed in after Sony’s event with word that Minecraft will also reach the PS3 and PS Vita.

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