Sony lands key deals for PS4 and PS Vita indie games: Rogue Legacy, Hotline Miami 2 and more

Sony has long argued that the PS4 and PS Vita are indie-friendly consoles, and it’s backing up words with deeds at Gamescom. The company has landed a PS4 exclusive for the console version of Rogue Legacy. Both the PS4 and Vita are also getting a new version of The Binding of Isaac (called Rebirth), while a new N+ (N++) game is coming to PlayStation hardware. In a few cases, Sony will get first crack at some anticipated games — a Hotline Miami sequel and Guns of Icarus Online will make their console debuts on the PS4 and PS Vita. If your tastes in games venture beyond the mainstream, Sony may have you covered for the foreseeable future.

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Sony drops PlayStation Vita price to $199, confirms Fez and other indie games are on the way

Sony drops PlayStation Vita price to $199

It’s not just PS4 news from Sony at its Gamescom keynote today, the company has also just confirmed a big bit of PlayStation Vita news: it’s dropping the MSRP to $199. That price goes into effect tomorrow. Sony also says that it’s dropping the cost of the memory cards for the device, although it’s not offering specific prices for those just yet. What’s more, the company has also confirmed that a slate of indie games are heading to the handheld console this year, including Fez, which will also be making its way to the PlayStation 4 — again, further specifics will have to wait, but we’ll bring you those as soon as we know them.

Update: Specifics on the memory card price drops have been provided. The 4GB unit is falling from $19.99 to $14.99; the 8GB from $29.99 to $19.99; the 16GB from $59.99 to $39.99; and the 32GB from $99.99 to $79.99.

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Source: PlayStation Blog

Sony PlayStation Gamescom 2013 liveblog!

Sony PlayStation Gamescom 2013 liveblog!

While Microsoft continues to trip over itself in the lead up to Xbox One, Sony’s PlayStation 4 message is staying on target and sailing straight into gamers’ good graces. And, after an undisputed win at E3 this year, there’s little doubt Gamescom 2013 will slow Sony’s roll, instead giving the company yet another opportunity to increase its already positive mindshare and deliver on next-gen promises (PS Vita Remote Play, anyone?).

So, what can we expect from Sony’s center stage spectacle today? The company will probably dive a bit deeper into the particulars of its indie strategy and, hopefully, announce a hard date on that PS4 holiday release — which is what most of us care about, anyway. Beyond that, it’s anyone’s guess. So, hang tight, we’ll be back with the blow-by-blow (and every gloriously awkward corporate potshot) right here at 9AM PST / 12PM EST.

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PS Vita firmware 2.6 adds enhanced save management, spruced up UI

DNP PS Vita firmware 26 adds enhanced save management, spruced up UI

We’re weary of the PlayStation Vita’s constant firmware updates, but what version 2.6 brings to the table makes the patches almost bearable. Not only does it make managing game saves via PlayStation Plus easier, but the bubbles representing menu functions, games and apps are noticeably crisper, too. Sony has also added is the ability to toggle wireless connectivity — WiFi, Bluetooth, 3G and airplane mode — by holding down the system’s blue PS button. The features don’t stop rolling there either, as you can now play media stored on a PC or PS3 remotely, without using the kludgy Remote Play app or copying the files to your handheld. While we’ve listed a quartet of tweaks here, there are a slew of other changes and Sony has the full release notes on its official site.

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Via: Giant Bomb forums

Source: PlayStation

Angry Birds Star Wars coming to most game consoles on October 29th (video)

Angry Birds Star Wars coming to most consoles on October 29th

Angry Birds Star Wars has invaded virtually every major mobile and desktop platform; as of October 29th, it will have a footprint on nearly every modern game console, too. The sci-fi bird flinging title will ship to the US that day for the 3DS, Wii, Wii U, PS3, PS Vita and Xbox 360, with international customers getting their turn on November 1st. Regardless of the platform, there’s a few rewards for patient gamers — the console editions will carry a raft of competitive and cooperative multiplayer modes, as well as 20 exclusive levels. We’re slightly surprised that there aren’t PS4 and Xbox One ports just to complete the picture, but the launch is still good news for those who’d rather play ABSW on the big screen than give its sequel a try.

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Via: Joystiq

Source: Rovio Mobile (YouTube)

Sony adds Indie Games category to PSN, brings Hotline Miami to the Vita (video)

Sony adds PS Vita Indie Games category to PSN

As much as we’d like to talk about Sony’s increasing hospitality toward independent developers, we’re a little too anxious. You see, the company has just added an indie games channel to its handheld console, with Hotline Miami as the flagship title. Users will also be able to grab 53 other titles, like Thomas Was Alone, Sound Shapes and Limbo, but we’re too busy with Hotline Miami to pay attention right now. Sony is also promising that we’ll see Spelunky, Terraria and Hohokum in the next few months, which’ll keep you entertained when you’ve finished, you know, Hotline Miami. If you’d like to catch a trailer showcasing all the new games, head on past the break.

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Via: Official PlayStation Blog

Source: PlayStation Indie

Sony will launch cloud gaming service for PS3, PS4 and Vita in 2014

Sony will launch cloud gaming service for PS4 and Vita in 2014

Sony announced that it will provide streamed PS3 games, powered by Gaikai, to Vita, PS3 and PS4 owners next year. While it won’t make the launch of the PlayStation 4, Sony says it will be “fast and responsive,” and hopefully worth the wait.

Follow our liveblog for all of the latest news from E3 2013.

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Sony’s Yoshida confirms all PlayStation 4 games work with Vita via Remote Play (with minor exceptions)

Sony’s PlayStation Vita is getting a major content boost when the PlayStation 4 launches later this year, as all PlayStation 4 games will run on the Vita via Remote Play. The only exceptions offered by Sony Worldwide Studios head Shuhei Yoshida were, “unless the game requires specific hardware like the camera [PS4 Eye].” It also stands to reason that PlayStation Move-specific titles won’t run via Remote Play, nor anything else that requires peripheral hardware (the Buzz! series, for example).

The PlayStation 4’s Remote Play functionality with the Vita is said to be far more robust than its previous PlayStation 3 / PlayStation Portable iteration. Developers can even put Vita-specific controls in their PS4 games, enabling Wii U-esque second screen functionality, Yoshida told us earlier this year. We’ll have our Vitas on-hand at E3 in a few weeks when we expect Sony will offer first hands-on with its next gaming console.

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Via: Joystiq

Source: Twitter

Sony lifting development license fee on PlayStation Vita and Mobile starting … yesterday

Sony’s already got a low barrier to entry for developers on its PlayStation Mobile platform, which encompasses the PlayStation Vita handheld game console and a variety of smartphones — just $99 for a license enables publishing across all PlayStation Mobile devices. Apparently that fee is too much for some folks, so Sony’s waving it altogether. Starting right now (as of yesterday, actually), Sony’s “removing any existing barriers” between developers and the PS Mobile platform by dropping the publishing fee, thusly making it all the easier for devs to push their games to the Vita and various smartphones. There are already some great indie games featured on Sony’s PS Mobile store, including Vlambeer’s Super Crate Box and Super Icon Ltd.’s Life of Pixel, and this paves the way for even more.

Of course, Apple’s iOS publishing fee is $99 per year and the App Store is certainly more flush with content than Sony’s Mobile store, which tells us it isn’t the license fee that’s stopping people from pushing their games to PS Mobile.

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Source: US PlayStation Blog, EU PlayStation Blog

Sony announces Jak and Daxter Trilogy coming to PS Vita this June

Sony announces Jak and Daxter Trilogy coming to PS Vita this June

Despite what the sales figures might imply, the general consensus is that, for the most part, the PlayStation Vita’s a neat portable console — although some still argue Sony could do a little more to give its precious handheld a boost when it comes to available content. And just as it did with the PS3, the Japanese electronics maker has now announced that a remastered collection of Jak and Daxter is headed to the PS Vita as well, which includes Jak and Daxter: The Precursor Legacy, Jak II and Jak 3. The trilogy’s said to be debuting on the PlayStation Vita at some point in June of this year for $29.99 in North America, or a corresponding €29.99 for those located across the pond in Europe. Not too bad a price to pay for some nostalgia-filled gaming sessions, eh?

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Via: Joystiq

Source: Sony