Sony rules out PS Vita price cut in 2012, works to lower the price later

PS Vita Japanese

It’s time to get realistic about the prospects of a PlayStation Vita price drop. Sony Worldwide Studios’ head Shuhei Yoshida dampened the fires of speculation at GamesCom this week by telling Eurogamer that it was simply “too early” to slash the price on the gaming handheld — it was only just launched this year for every active region beyond Japan, after all. That’s not to say Sony is determined to keep the PS Vita at $249 forever. Much like what it did for the PS3, the company is working to bring down the price by streamlining part costs. The cuts might be necessary given the mismatch between the warm reception to the quad-core, OLED-packing hardware and the actual sales; Sony would “like to see more uptake” than what’s been seen to date, according to Yoshida. In the meantime, we’ll have to be content with bundles like the European LittleBigPlanet combo if we want to eke out a little more value at the game store counter.

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Sony rules out PS Vita price cut in 2012, works to lower the price later originally appeared on Engadget on Thu, 16 Aug 2012 15:37:00 EDT. Please see our terms for use of feeds.

Permalink Ars Technica, Joystiq  |  sourceEurogamer  | Email this | Comments

PS Vita firmware update adds button controls, iTunes playlists and more

PS Vita firmware update adds button controls, iTunes playlists and more

If you’re a Vita owner, then this week must feel like running through rain of joy, as new features and functionality keep coming. Well, why not splash in a puddle or two along the way, as we learn what treats the next firmware update for the handheld — version 1.80 — will bring. First up is the ability to use the console’s buttons on the home screen and within some applications — yeah really! In addition to that mind-bomb, you’ll also be able to fast-forward and rewind video, import playlists from the PS3 and iTunes (10.6.3 or later) as well as use the rear touchpad for scrolling and zooming in the browser. There’s a bunch of other minor tweaks, too, just skip down to the source for the breakdown or wait until “late August” for the download.

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PS Vita firmware update adds button controls, iTunes playlists and more originally appeared on Engadget on Wed, 15 Aug 2012 06:25:00 EDT. Please see our terms for use of feeds.

Permalink Joystiq  |  sourcePlayStation Blog  | Email this | Comments

PlayStation Plus coming to the PS Vita this year, cloud storage increasing from 150MB to 1GB ‘from September’

PlayStation Plus coming to the PS Vita, cloud storage space increasing from 150MB to 1GB 'from September'

Sony’s decided that you’ve been playing so much with their dedicated online service, you deserve more space for your cloud saves. From next month, users will see their cloud storage increase from 150MB to 1GB. We were also teased that the PlayStation Vita would be getting into PlayStation Plus soon, but it looks like SCEE CEO Jim Ryan is holding onto that tantalizing nugget for now. Hopefully we’ll hear more on this a bit later.

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PlayStation Plus coming to the PS Vita this year, cloud storage increasing from 150MB to 1GB ‘from September’ originally appeared on Engadget on Tue, 14 Aug 2012 13:45:00 EDT. Please see our terms for use of feeds.

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PlayStation Mobile detailed: different screens, same games

PlayStation Mobile announced connects to Android platform

Sony’s decided to spill the beans on PlayStation Mobile, its upcoming cross-platform gaming service. It will connect to your own PSN ID, linking into its software store and aiming to offer up a “wide range of portable experiences.” We’re still looking at PlayStation-certified devices here, but Sony’s also announced that ASUS and (bizarrely) Wikipad hardware will join the (pretty Sony-centric) line-up. We can already recognize a handful of Xperia phones alongside the Tablet S and, of course, Sony’s premier handheld, which will also be able to play the incoming selection of mini-games.

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PlayStation Mobile detailed: different screens, same games originally appeared on Engadget on Tue, 14 Aug 2012 13:28:00 EDT. Please see our terms for use of feeds.

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PlayStation Vita Call of Duty: Black Ops Declassified bundle announced, pricing MIA

Playstation Vita Call of Duty Black Ops Declassified bundle announced

Sony’s handheld will get its own companion bundle for its incoming (and exclusive) Call of Duty title. The set will include the game, a PlayStation Vita and a carry pouch — camouflage pattern TBC. Unfortunately, Sony it neglected to mention a price or a date — though it’s likely to arrive around the same time as the game, later this year.

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PlayStation Vita Call of Duty: Black Ops Declassified bundle announced, pricing MIA originally appeared on Engadget on Tue, 14 Aug 2012 13:23:00 EDT. Please see our terms for use of feeds.

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PS Vita and PS3 cross-buy feature revealed: buy one copy, get the other free

PS Vita and PS3 crossbuy feature revealed Buy one copy, get the other free

Sony’s kicked off its Gamescom event in Germany by revealing a new deal for games playable on both the PS3 and its handheld relative, the PS Vita. The incoming PlayStation All-Stars Battle Royale and Ratchet & Clank: Full Frontal Assault will be two of the first titles to arrive on both — with a single purchase giving you both versions. According to Jim Ryan, president and CEO for Sony Computer Entertainment Europe, you’ll get both copies in the single package but there’s no word on whether both, or one, will be digital download-only. We’ll update this post when we hear more.

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PS Vita and PS3 cross-buy feature revealed: buy one copy, get the other free originally appeared on Engadget on Tue, 14 Aug 2012 13:16:00 EDT. Please see our terms for use of feeds.

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Engadget’s back to school guide 2012: gaming

Welcome to Engadget’s back to school guide! The end of summer vacation isn’t nearly as much fun as the weeks that come before, but a chance to update your tech tools likely helps to ease the pain. Today, we’re getting our game on — and you can head to the back to school hub to see the rest of the product guides as they’re added throughout the month. Be sure to keep checking back — at the end of the month we’ll be giving away a ton of the gear featured in our guides — and hit up the hub page right here!

DNP Engadget's back to school guide 2012 gaming

It’s time to balance out that daily grind at school with some well-deserved leisure. Fortunately, many of our choices walk that fine line between work and play — if you’re willing to stump up some more cash beyond a normal laptop, you could get something capable of handling the latest PC titles. Some of our other choices may be a harder sell in the education stakes, but we all need some stress relief, right? And with bigger consoles nearing the end of their life cycles, there’s never been a more wallet-friendly time to get involved. Jump in after the break for our favorite gaming choices. If all your money’s been earmarked for learnin’, then you should certainly enter our sweepstakes. Leave a comment after the break for a chance to win, and visit our giveaway page for all the details.

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Engadget’s back to school guide 2012: gaming originally appeared on Engadget on Mon, 13 Aug 2012 12:00:00 EDT. Please see our terms for use of feeds.

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NPD: Xbox 360 ruled a steadily declining video game empire in July

Xbox 360 slim review

Microsoft must sometimes feel like its lead in the game market is a Pyrrhic victory. The Xbox 360 once again topped the NPD Group’s hardware charts in July, claiming a near-majority 49 percent market share of consoles — but the 203,000 units sold were a steep drop from the 257,000 units that traded hands in June, and a far cry from the glory days that would have given a victory more meaning. Nintendo and Sony haven’t shared their own figures, although the analyst group notes that only Nintendo’s 3DS and DSi had any kind of increase in the month. The industry as a whole was unmistakably feeling the combined effects of the pre-holiday doldrums and a console generation that’s long in the tooth: hardware revenue was down 32 percent in the month to $150.7 million, while the games in question saw revenue dip 23 percent to $260.7 million. If you need a culprit, earlier reports for the second quarter had credited similar shifts to sales of physical game copies declining faster than digital sales could replace them. Hope remains in the usual fall spike; even so, the July figures suggest the big three platforms might be living on borrowed time.

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NPD: Xbox 360 ruled a steadily declining video game empire in July originally appeared on Engadget on Fri, 10 Aug 2012 16:26:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceOfficial Microsoft Blog, Joystiq  | Email this | Comments

Sony releases Q1 2012 financial results, eats $312 million loss

Sony's

Sony’s first-quarter figures for 2012 show that despite the company’s optimism three months ago, it’s made a net loss of $312 million. It pulled in a whopping $19.2 billion in sales for the three months ending June 30th, partly credited to bringing Sony Mobile fully into the family. However, the cost of restructuring the Mobile Products and Communications Division (of which Sony Mobile is a part) came to $143 million, wiping out the additional gains to record a loss of $356 million. Gaming-wise, the PlayStation maker suffered a $45 million loss as falling sales of the PSP and PS3 were only partially offset by the sales of the PS Vita. There was better news in its imaging division, while sales of compact cameras fell, DSLRs and “Professional” products took up the slack, resulting in a profit of $160 million.

In a trend we’ve seen across the Home Entertainment industry, sales of LCD televisions continued to fall, forcing the company to eat a loss of $126 million. Movie and TV recorded a loss of $62 million, although that’s primarily due to a dip in advertising sales in India and the cost of marketing (but not producing) The Amazing Spider-Man, the profits of which won’t be recognized until September. Finally, while it spent big to purchase EMI this quarter, big-ticket albums like Usher’s Looking 4 Myself and One Direction’s Up All Night helped the division make a profit of $92 million. While Sony’s treading water to execute Kaz Hirai’s “One” Strategy, it’s still got $8.4 billion stashed under the mattress, and in the face of lower sales, is hoping that reduced costs will help it make $1.6 billion in profit by the end of March 2013.

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Sony releases Q1 2012 financial results, eats $312 million loss originally appeared on Engadget on Thu, 02 Aug 2012 02:30:00 EDT. Please see our terms for use of feeds.

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PSA: PlayStation Network scheduled maintenance in Europe starts tomorrow

PSA: PlayStation Network scheduled maintenace in Europe starts tomorrowEuropean gamers are warned to get something else to do from Thursday afternoon. Sony’s PlayStation Network is set to go offline on that side of the Atlantic starting from 4PM GMT tomorrow, through to 8AM Friday. Maintenance work will pull the PlayStation Store, account management and registration offline for this time, although anyone looking to play online can still do so — as long as they’re signed in to PSN before network… work begins. Updates on Sony’s network tinkering will be posted on both on its own blog and twitter — linked below for your convenience.

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PSA: PlayStation Network scheduled maintenance in Europe starts tomorrow originally appeared on Engadget on Wed, 25 Jul 2012 06:01:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcePlayStation Blog (EU), @PlayStationEU (Twitter)  | Email this | Comments