Project Fiona becomes Razer Edge, starts at $999, sans controller

Project Fiona becomes Razer Edge, starts at $999, sans controller

Razer CEO Min-Liang Tan has been dreaming about building a true PC gaming portable for years. He’s cooked up prototype clamshells, controller-toting tablets, and built two top of the line gaming laptops along the way — but now his dream is almost ready: the Razer Edge. Look familiar? It should. It’s been handled, teased and even redesigned at the behest of Razer’s social legions. It’s Project Fiona evolved. Hoping to keep pace with community feedback, Razer is kitting out the Edge with a 3rd gen Intel Core processor, a 10.1-inch 1,366 x 768 display, an NVIDIA GT640M LE GPU, 4 to 8GB of DDR3 RAM, USB 3.0 and a 64, 128 or 256GB SSD, depending on the SKU. Min translated the slate’s build into some digestible framerates: 59 fps in Dishonored, he told us, and 41 fps in DiRT Showdown. Sound intriguing? It gets better — the baseline 1.7Ghz Core i5 variant of the Edge will sell for $999 and the beefed up 1.9GHz Core i7 Pro model will run for $1299, keeping the device well below the community’s $1,300 to $1,500 price expectations. Even better, the whole shebang is going to be available in the first quarter of this year.

Razer had to change more than Project Fiona’s name to stay under budget, of course — the prototype’s handlebar controllers have migrated to an optional gamepad dock. It’s a win and a loss — fans in Razer’s social media campaign demanded detachable controllers, but their absence makes obtaining the complete “Edge experience” a bit more of a chore — one that will cost $249 on top of the price of the slate itself. Even so, the move to modular is a good thing, and allowed Razer to develop other accessories: a keyboard dock, life-giving 40Wh battery packs ($69) and a $99 docking station, replete with three USB 2.0 ports, plus stereo and HDMI output for a “home console” experience. Razer says the Edge has specific “modes” based around these accessories — the tablet alone features the obvious multi-touch tricks of Windows 8, and the keyboard dock gives PC gamers access to the familiar WASD controls they’re used to. The launcher we saw at CES 2012 is still there too, giving the docking station a pseudo-console interface befitting of your television (and Steam Big Picture Mode, of course). As we said, collecting the whole set is a tall order, but Razer is hoping to make the task a little easier for gamers after the Pro model — offering the i7 tablet and controller dock for a bundled price of $1499 ($50 less than if purchased separately). Completionists will need to wait until Q3 to pick up the keyboard dock though, as its form and price still aren’t finalized.

Continue reading Project Fiona becomes Razer Edge, starts at $999, sans controller

Filed under: ,

Comments

Razer Edge Tablet: An Entire Gaming PC in a Tablet

When we saw it last year, then named Project Fiona, Razer’s gaming tablet already felt refined and finished in a way that other tablets have taken another year to catch up to. Now though? It’s something totally new. The Razer Edge is a total desktop/gaming computer, shoved into a 10-inch tablet. More »

Razer Orbweaver Keypad Puts Just the Gaming Keys in Your Left Hand

The problem I always had using a full-size keyboard for gaming with games that have a lot of commands bound to keystrokes was remembering which of those keys activated the commands I was looking for. I often felt that using a smaller keyboard or even a keypad was better because it was easier to remember where macros and commands were set up. If you feel the same way, Razer has just unveiled a new gaming keypad called the Orbweaver.

razer orbweaver 1

The Orbweaver is designed to be used with your left hand in place of a standard keyboard, while you still use your right hand to control the mouse. The device has 20 fully programmable keys and all of them are mechanical. Gamers love the clicky nature of mechanical keys and they also tend to last longer than cheaper keyboards. Thanks to the programmable keys and Razer’s Synapse 2.0 software, macros can be bound to any of the keys and can have unlimited length. It’s also got an 8-way directional pad that sits perfectly under your thumb.

The Orbweaver also has eight key maps that can be changed instantly and include adjustable hand, thumb, and palm rests for comfort. All the keys are backlit for gaming in the dark and the keypad measures 2.17-inches deep by 6.06-inches wide by 7.95-inches high and weighs a bit more than half a pound. The Orbweaver is available right now for $129.99 (USD).

Razer releases $130 Orbweaver for single-pawed, mechanical PC gaming (video)

Razer

Belkin made gamer’s hearts flutter with the original N52te speedpad, which Razer took over a couple of years ago and developed into the Nostromo. Now, that peripheral-maker has taken the concept to a new level (and price) with the $130 gadget-tastic Orbweaver gaming keypad. Each of the 20 mechanical keys is programmable with unlimited-length macros, and produces a tactile click when actuated with 2mm travel / 50g of force — all in the service of max speed to give gamers the drop on foes, according to Razer. Also provided is an eight-way directional thumbpad along with adjustable hand, thumb and palm-rest modules, plus Razer Synapse 2.0 software for re-binding buttons and assigning macros. It’s available now for Windows or OS X, so if you’re looking for a way to get that tricky drop, roll and fire combo into a single, satisfying click, check the source.

[Thanks, Arjun]

Continue reading Razer releases $130 Orbweaver for single-pawed, mechanical PC gaming (video)

Filed under:

Comments

Source: Razer

Razer Orbweaver mechanical gaming keypad gives one-handed control

Gaming peripheral maker Razer has announced a new addition to its lineup called the Orbweaver. The device is a small, one-handed gaming keypad like those we’ve seen from other manufacturers, such as Belkin, in the past. The idea is for the smaller and easier to manage keypad to replace the keyboard when gaming on the PC.

orb-weaver

One of the most interesting features about the Orbweaver is that it has full mechanical keys with 50 Gs of actuation force. The 20 keys on the keypad are all programmable and it has an adjustable thumb, palm, and wrist rest module. The device also has an eight-way directional thumb pad built-in.

Gamers can bind macros of unlimited length to any the programmable buttons and the keypad supports switching between eight different key maps. The Orbweaver measures 6.06-inches by 7.95-inches by 2.17-inches and weighs a little more than half a pound. The keys are all backlit for easy viewing in the dark.

The mechanical keys have an actuation distance of 2 mm. The keypad is designed to use the Razer Synapse 2.0 software. The Orbweaver is shipping now for $129.99.


Razer Orbweaver mechanical gaming keypad gives one-handed control is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Razer Orbweaver Mechanical Gaming Keypad

orbweaver Razer Orbweaver Mechanical Gaming KeypadRazer has just announced the Razer Orbweaver mechanical gaming keypad which is fully customizable, and it also features adaptable ergonomics to deliver users maximum control. Continuing from where its predecessor, the Razer Nostromo, left off, the Razer Orbweaver will allow hardcore (and curious, I suppose) gamers to bind a theoretically infinite number of controls to 20 mechanical keys, and it is also accompanied by a programmable eight-way directional thumb-pad. It requires just 50 grams of force to trigger each key, making sure that the slightest twitch of your finger is able to execute the kind of commands that you want.

The thumb-pad can also be used for movement, or as a modifier for a virtually infinite number of combinations. When you game with the Razer Orbweaver, you will be able to rapidly fire a vast number of spells, macros and abilities at hyper-responsive speed and efficiency, newbies might even start to think that you are a bot – or a cheat. The asking price for an edge in your gaming adventures over the rest of your mates would be $129.99 a pop. [Press Release]

By Ubergizmo. Related articles: Dead Space 3 Xbox 360 Demo To Arrive Early, PC Transforms Into Portable Console,

Razer Sabertooth Xbox 360 controller ups the ante on tourney gaming, we go hands-on

Razer Sabertooth Xbox 360 controller ups the ante on tourney gaming, we go handson

Razer’s Onza Xbox 360 controller is very, very nice. Sure, it’s got an unbelievably long, non-detachable wire sticking out of it, but its build quality is top notch and its ultra-clicky face buttons are a pleasure to use. In the company’s second Xbox 360 controller — the Sabertooth — Razer’s focusing on the tournament gaming crowd rather than simply outfitting its Onza with “Tournament Edition” specs. That aside, the Sabertooth retains the quality we’ve come to expect from Razer products. Oh, and that crazy long wire is thankfully detachable!

It’s apparent from first glance that the Sabertooth is intended as such, given the six extra (programmable) buttons found on the shoulders and back of the controller, and the tiny OLED screen found along the bottom (allowing for the programming of said buttons). Considering that a regular Xbox 360 controller comprises 12 (!!) buttons not counting the d-pad, adding another six and an OLED screen is … intense, to say the least. While we didn’t have occasion to test the programmability, we can definitively say that the Sabertooth’s other functions are just as solid as with the Onza. The analog sticks are as good or better than a standard Xbox 360 controller, the d-pad is an improvement over the Onza (which was already an improvement over the dismal d-pad included on most Xbox 360 controllers), and the triggers / shoulder buttons are appropriately springy and responsive. There’s even a silly backlight for several face buttons, should you be playing video games in a cave (you can opt to turn off the backlight, too — we certainly did).

Continue reading Razer Sabertooth Xbox 360 controller ups the ante on tourney gaming, we go hands-on

Filed under: , , ,

Comments

Razer Carcharias Headset redesigned for Xbox 360 action

When it comes to playing video and computer games, you can say that having the right kind of equipment is essential to making the most out of your gaming enjoyment. Well, it goes without saying that you can always rely on your skill to “get the job done”, otherwise it is always prudent to make sure that you have the best kind of gaming equipment at your disposal. A pair of headphones are essential in the modern day, as they will be able to do their bit in letting you know just where your opponent is, as well as making sure you can hear what is going on in the rest of the map or to look out for audio alerts of something else that is happening in the vicinity. Well, Razer has just announced their spanking new and improved Razer Carcharias gaming headset for the Xbox 360.

Continuing from where the original Razer Charcharias for the PC left off, it will have the base of its predecessor’s ergonomic and aural standards, and this time around, it would be Xbox 360 owners who will be able to enjoy pro audio fidelity whenever they game on their console, not to mention enjoy doing so in extraordinary comfort. The full over-ear coverage ensures that, where the Razer Carcharias boasts of a fully adjustable, padded head rail, 1.25 in/3.18 cm on either side, allowing it to accommodate a vast array of head sizes, all courtesy of its soft, pliable, removable ear cups.

Robert “RazerGuy” Krakoff, president of Razer USA, said, “Xbox gamers – get ready to experience extreme comfort with circumaural ear cups and interchangeable ear cushions with the new Carcharias. This fan favorite of ours is now redesigned for the Xbox 360 and gamers are going to love it.”

You can pick up the new Razer Carcharias Gaming Headset for Xbox 360 for $69.99 if you are living in the US, although folks living across the pond will have to fork out €69.99 for a pair.

Press Release
[ Razer Carcharias Headset redesigned for Xbox 360 action copyright by Coolest Gadgets ]

Razer Carcharias Headset Aims for Hours of Gaming Comfort

Razer has unveiled a new gaming headset designed for long-wearing comfort and high-quality sound. This headset will work for both the Xbox 360 and PC. The headset is called the Razer Carcharias and is available now to pre-order for $69.99(USD).

char

The headphones have a padded headrest and interchangeable ear pads for comfort. They headphones use 40 mm drivers and the microphone has voice cancellation technology. The microphone boom can be pushed out of the way when not needed, and users can also adjust the volume of game audio and voice chat independently using the in-line volume control.

Razer says that the headsets will ship in 5 to 7 business days, which should mean it should arrive just barely in time for holiday gift-giving. If you have a ardent gamer in your home, trust me when I say a set of high-quality headphones is as much a gift for you as for the gamer since you longer have to hear the in-game audio.

Razer Carcharias headset for the Xbox 360 and PC debuts

Razer has unveiled a new gaming headset aimed at gamers using the Xbox 360 or the PC called the Carcharias. This is a large over the ear headset with an integrated microphone boom and in-line volume controls. The headset is available for pre-order right now for $69.99.

Shipping for the headset is pegged at 5 to 7 business days, so it should arrive in time for holiday gift giving. The headset uses a circumaural design intended to be comfortable for extended hours of gaming. Razer promises that the headset will deliver superior gaming audio with clarity and improved bass.

The headset features interchangeable ear cushions and the in-line remote control allows control over volume along with controlling voice and game volume balance. The microphone is adjustable and uses noise cancellation technology for clear voice communications. The headphones have a frequency response of 20 to 20,000 Hz and 32 ohms impedance at 1 kHz.

Input power is 200 mW and the drivers are 40 mm units with neodymium magnets. The inner ear cup has a 50 mm diameter and the headphones have a cable over 9.5 feet long. The headset has all the cables and adapters you need to connect the headphones to your Xbox 360 or PC.


Razer Carcharias headset for the Xbox 360 and PC debuts is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.