EA completes SimCity server upgrades

After the disastrous launch of SimCity last week, Electronic Arts and Maxis moved quickly to try and get the game back up and running after servers crashed due to overwhelming demand. This led to download failures for many gamers, and some pre-orderers weren’t even able to get access to the download at launch. However, EA has announced that they’ve finished upgrading to the newer and faster servers.

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In a blog post, EA detailed some of the changes and upgrades they made throughout the week, including the completion of migrating all of their original servers to the new, faster and higher capacity servers. However, while the migration is complete, EA says that they’ll continue to provide “ongoing optimizations” for the servers.

EA also launched a server status page, so that gamers could see the status of server operations from around the world. EA says these are updated live. The page will list whether a server is available for play, or if its full. Servers that are experiencing high volume will be marked with yellow. However, most of the servers are currently green at the moment, which means they’re available.

Last but not least, EA released patch 1.5, which addresses “some trade intermittency issues.”EA says this should make regional interaction more responsive, and the publisher is going to continue to improve the speed between cities within a region. The patch should also decrease the chance of losing progress on your city via a rollback.


EA completes SimCity server upgrades is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Offline SimCity Mode Requires “Minimal Effort” On Maxis’ Part, According to Anonymous Developer

Offline SimCity Mode Requires Minimal Effort On Maxis Part, According to Anonymous DeveloperOne of the problems with games that require an always on internet connection is that if your net is giving you problems, or there is a problem with the game’s server, you can’t play. Games such as Diablo 3, and recently SimCity, have faced such problems and in the case of SimCity, many gamers are asking Maxis and EA to change the game in such a way that it will be able to be played offline. Since we aren’t developers, we can’t tell if taking out the always on DRM would require a complete overhaul of the game, or if it will be a simple change. Maxis has stuck to their guns and claimed that an internet connection would be required in order for SimCity to function properly. (more…)

By Ubergizmo. Related articles: Blizzard To Announce New Game At PAX East Next Week, Limited Edition Skyrim Dragonborn Statue Announced For $299.99,

SimCity creators ask for faith as problems “almost” over

This past week the re-launch of the SimCity franchise was threatened with connectivity and crash problems galore – but according to the MAXIS label under EA Games, they’re almost in the clear. Speaking as General Manager for the MAXIS label this weekend for a widespread blast this morning, Lucy Bradshaw gave a tentative nearly-all-clear with an assurance that “the core problem with getting in and having a great SimCity experience is almost behind us.” Bradshaw also made it clear how much she appreciates those who have stuck with the development team in this hour of panic.

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When you’re creating a video game that’s released to the public, there’s always a moment of panic – or heart-clobbering anticipation when the final software build has hit the market. When that moment is over, you’re generally allowed to sit back and watch the sales numbers grow (or pan) while you take a much-needed rest.

For the creators of the 2013 edition of SimCity, there was just about enough time to have a glass of lemonade before they were struck with a spit-take at customer complaints across the board. As the game is based largely online, connectivity problems reported by customers from across the country were not a welcome wake-up call for this game’s creators.

The good news is that all is nearly well at this point, with “tens of thousands of new players” joining the game every day according to Bradshaw. She’s spoken up on how humbling it’s been to see the amount of confidence the gaming community has shown in the developers behind the game given the problems it’s had thus far, and has thanked the public endlessly for that faith.

Our biggest fear was that people who love this franchise would be scared off by bad reviews about the connectivity issues.

But you put your faith in us.  You bought the game with the understanding that we’d quickly fix the server issues.  For that support – that incredible commitment from our fans — we are deeply grateful.  As the general manager of Maxis, I want you to know that we cherish your faith in us, and the love you’ve shown for this franchise.

Thank you very much.

Have a peek at the timeline below to see the whole SimCity 2013 story as it’s rolled out over the past week and be sure to let us know how your experience is when you pick the game up yourself this week!

[via EA Games]


SimCity creators ask for faith as problems “almost” over is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

SimCity Gamers Launch Petition To Remove Always On DRM Feature

SimCity Gamers Launch Petition To Remove Always On DRM FeatureThe problem of the always on DRM feature is that there are aspects to certain games which does not require the user to be online. For example SimCity, for the most part, has been a single player game. The Diablo franchise, while enjoyable with friends and on Battle.net, is another game that can be just as enjoyable offline, leaving us with the question if the always on DRM is necessary. It is a pretty clever way to curb piracy but if we have learnt anything from the Diablo 3 and SimCity fiascos, it can quickly backfire especially if it affects the gameplay experience of many.

To that extent it looks like SimCity fans have launched a petition on Change.org requesting that the DRM feature be removed. At this point in time close to 60,000 signatures have been acquired, although the question is whether EA/Maxis will actually pay any attention to them. In any case if you’d like to pledge your support, head on over to Change.org and leave your signature! For the pessimists out there, you might recall that fans of Mass Effect 3 managed to get an extended ending of the game, so there is a chance something could be done for SimCity as well.

By Ubergizmo. Related articles: Battlefield 4 Unveiled On March 26 (Rumor), PS4, Xbox 720 Game Prices Could Reach $70 [Analyst],

EA Apologizes For SimCity Snafu

EA Apologizes For SimCity SnafuYes, we are quite sure that many of us out there are more than aware of the uproar that has surrounded EA for some time already, especially with the botched release of SimCity 2013, a title that has plenty of potential to be a blockbuster, but unfortunately, issues with its server has not endeared the game to most folks. What made the situation worse is EA not responding to a refund request where digital copies of the game were purchased, and Maxis (the company behind SimCity) GM, Lucy Bradshaw, mentioned that their programmers have been working hard to add new servers, although capacity alone is not their main concern.

Brandshaw said, ”We have teams producing new servers, but we’ve identified that many of our issues were related to how [SimCity’s] GlassBox [engine] managed the vast amount of simulation data through its database. We’ve addressed that and we’ve seen an 80% decrease in connectivity or responsiveness issues.” Hopefully things will look up for all you Sim-loving folks in the week ahead!

Not only that, EA has plans to offer one free game from its catalog to those who are affected. Hopefully it will be something updated and not from the past.

By Ubergizmo. Related articles: TeleSound Kickstarter Project , Samsung Galaxy Camera Wi-Fi Announced,

The Weekly Roundup for 03.04.2013

The Weekly Roundup for 12032012

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past 7 days — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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SimCity increases stability and considers ‘offline mode’ in the future

SimCity has updated its blog and has stated that its making good progress in restoring stability to its servers. Lucy Bradshaw, the General Manager of EA’s Maxis Label, stated that tens of thousands of new players are logging into SimCity everyday. SimCity’s launch on March 5th was admittedly a huge failure. The always-on DRM and the server issues with the game resulted in a majority of players being unable to login, download the game, or even unlock their game.

SimCity increases stability and considers 'offline mode' in the future

Bradshaw stated that SimCity is seeing major improvements. She said that they have improved their server response time by up to 40 times, doubled the amount of players in-game, and have reduced the amount of server down times. They are also rolling out new servers and replacing their old servers so that more people will be able to maintain a stable connection to the game. However, because they’re replacing the old servers, you may see some downtime in the near future.

Also mentioned by SimCity through its Official Twitter is the possibility of there being an offline mode in the future. While it won’t happen anytime soon, it may be implemented in the future. The tweet says, “We have no intention of offlining SimCity any time soon but we’ll look into that as part of our earning back your trust efforts.”

SimCity will begin updating its servers today during the evening. This is great news for those of you who have the SimCity game and weren’t able to refund it for your money back. Players will be updated through the EA forums as well as through the game launcher about pending updates. Also for those of you playing SimCity, you will also receive a free game from EA beginning on March 18th. We’re still not sure whether or not you’re allow to choose which game you get for free, or if it’s going to be a selected by EA themselves.

[via SimCity]


SimCity increases stability and considers ‘offline mode’ in the future is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

EA offers all SimCity owners a free game

EA’s SimCity launched with disastrous results. EA wanted to prevent piracy of the game, so they added the Always-On DRM feature that would require players to login to its online servers in order to play their game. While the Always-On DRM feature is good for protecting against piracy, it resulted in an unmitigated login disaster for SimCity. Many gamers were unable to login, downloads were severely slow, people weren’t able to unlock their games, and many were unable to enjoy a game they’ve anticipated for so long.

EA offers all SimCity owners a free game

Lucy Bradshaw, the General Manager of the EA Maxis Label, released an update to players about the stability issues with the game. So what was the issue? There were a lot more people logging in and playing the game than they had expected. She stated, “A lot more people logged on than we expected. More people played and played in ways we never saw in beta.” In order to remedy this problem, EA is increasing their server capacities. So far they have increased their servers’ capacity by 120% in the past 48 hours.

In order to ease the outrage from the SimCity community, Bradshaw has informed all SimCity gamers (who have activated their game) that on March 18th, they will receive an e-mail that will allow them to redeem a free game from the EA store. She didn’t release any more details about the “free game”, but we’re hoping it’s not just some $5 piece of junk that no one would want in the first place.

EA will be working to improve SimCity’s stability all throughout the weekend. This game had similar (albeit worse) launch issues like Diablo 3, a game that also requires you to login to an online server to play. Diablo 3 was down for hours while Blizzard was working on its servers. Hopefully EA’s free game will be able to win back the hearts of all of the gamers it angered. Now it just has to work on those 1700 1-Star Amazon reviews.

[via EA Games]


EA offers all SimCity owners a free game is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

EA Maxis cops to ‘dumb’ SimCity launch, offers early adopters a free game

The botched launch of the new SimCity game has upset many this week, however there is a little good news. EA Maxis exec Lucy Bradshaw posted that the company is working on its server issues, with capacity reportedly up 120 percent in the last 48 hours and “disrupted experiences” down 80 percent. As a way of making up for a launch that was “dumb” for not anticipating far more players and activity than seen in its beta, EA will offer all those who’ve activated a copy by March 18th a free PC game download. There’s no word on which game(s) from the EA portfolio will be available but users will be notified by email. The one thing they won’t be getting however is what many are asking for: an offline option that avoids all the server mess and entanglements of always-on DRM.

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Source: EA

The Daily Roundup for 03.08.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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