Android 4.3 source code reveals support for 4K resolution

Android 4.3 source reveals support for 4K resolution

We’ve seen Android run on anything from low-resolution smartwatches to high-PPI phones and tablets, including the new 1920 x 1200-pixel Nexus 7 Google launched earlier this week. To make this possible, the mobile OS supports a number of pixel densities for app content — from 120PPI (LDPI / Low DPI) to 480PPI (XXHDPI / Extra Extra High DPI). Close examination of the Android 4.3 (Jelly Bean) source code reveals the addition of a 640PPI (XXXHDPI / Extra Extra Extra High DPI) pixel density, which — according to the comments in the code — is intended for 4K televisions. Does this mean we’ll begin to see Android devices with 640PPI Ultra HD displays? Perhaps, but considering 480PPI is overkill on handsets, this is most likely designed to make image assets and fonts, such as the Google TV UI, readable on 4K screens when viewed from a distance.

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Via: Android Police

Source: Git at Google

Valve’s Gabe Newell confirms work on new game engine, still won’t answer your Half-Life 3 queries

“So what do you wanna know about that’s not Half-Life 3?” Valve president Gabe Newell, laughing, asks a crowd of 4chan members who recently visited the Washington-based studio. The group’s first question, however, was just as worthwhile. What’s up with that supposed new game engine? “We’ve been working on new engine stuff for awhile,” Newell says. It’s tough to hear what he says next, but it sounds like, “We’ll probably just roll it out in one of our games” (subtitles of the video read: “We’ve just been waiting for a game to roll it out with”). Thankfully, a followup question directly addresses Newell’s ambiguity. “Is it going to be more than just an update to Source [Valve’s first game engine]? Is it an entirely new engine?” the 4chan member asks, which Newell directly (and concisely) responds to with a simple, “Yeah.” See the full back-and-forth beyond the break.

Newell doesn’t directly refer to the in-development engine as “Source Engine 2,” so it’s possible (albeit unlikely) that he’s referring to a separate engine altogether, or (even more unlikely) Valve has more than one game engine being created. We’ve yet to hear back from Valve for clarification.

Oh, and if you want an update on Half-Life 3, Newell re-confirms that “Ricochet 2” is being worked on, so take that as you will.

Continue reading Valve’s Gabe Newell confirms work on new game engine, still won’t answer your Half-Life 3 queries

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Valve’s Gabe Newell confirms work on new game engine, still won’t answer your Half-Life 3 queries originally appeared on Engadget on Sun, 11 Nov 2012 17:05:00 EDT. Please see our terms for use of feeds.

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Valve reportedly preparing second-generation Source engine, kinda explains the Episode Three delay

Valve reportedly preparing secondgeneration Source Engine, kinda explains the Episode Three delay

ValveTime has dug through the Source Filmmaker code to reveal references to “Source 2,” reportedly a next-generation revamp of Valve’s famous game engine. Given that the three major consoles are all due a refresh, it’s unsurprising to see preparations being made. That said, however, the second (and major) launch title for the original Source was Half Life 2, so we’re gonna be getting a complaint letter ready if we don’t get some more time with Gordon, Alyx and Dog in a beautifully rendered future dystopia.

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Valve reportedly preparing second-generation Source engine, kinda explains the Episode Three delay originally appeared on Engadget on Mon, 06 Aug 2012 08:01:00 EDT. Please see our terms for use of feeds.

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Android 4.1 Jelly Bean source code now available

Android Open Source Project technical lead Jean-Baptiste Queru has announced the source for the newest version of the OS, Android 4.1 Jelly Bean (relive the releases for ICS, Gingerbread and Froyo), will be made available today. Currently, binaries are available for the Nexus 7 and Galaxy Nexus, with Nexus S and Motorola Xoom versions promised soon. As usual, this gets the countdown started for more manufacturers to work on builds for their devices and means third party coders like CyanogenMod can dive in as well. One other thing we should be used to by now is a warning that it still may take some time for things to go live as the code is replicated. Hit the source link for all of the information on the latest build or hit the AOSP site for more information what exactly this is and how to get it.

Android 4.1 Jelly Bean source code now available originally appeared on Engadget on Mon, 09 Jul 2012 20:02:00 EDT. Please see our terms for use of feeds.

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Valve Source Filmmaker makes a movie out of any Source game, now you’re directing with Portals (video)

Valve Source Filmmaker makes a movie out of any Source game, now you're directing with Portals video

Creating machinima with a video game engine usually requires accepting one of two truths: either that it will require a lot of fudging or that it will have all the sophistication of playing with action figures. Valve Software isn’t very happy with that dichotomy, which is why it’s posting its very own movie-making tool, Source Filmmaker, as a public beta. Any game that runs on the Source engine, whether it’s Left 4 Dead 2, Portal 2 or another in the family, can have gameplay run-throughs edited and dissected right down to custom facial expressions. As Valve expounds in the video after the break, throwing a gaming-grade PC at the task gives directors the advantage of seeing exactly how any changes will look in the final scene; there’s no rough wireframes or pre-rendering here. Budding Francis Ford Coppolas can sign up for an invitation to the Filmmaker beta at the project page. If you’d just like to see how far someone can go with the end results, we’ve also included the latest Team Fortress 2 character profile video, Meet the Pyro, after the jump.

Continue reading Valve Source Filmmaker makes a movie out of any Source game, now you’re directing with Portals (video)

Valve Source Filmmaker makes a movie out of any Source game, now you’re directing with Portals (video) originally appeared on Engadget on Thu, 28 Jun 2012 18:55:00 EDT. Please see our terms for use of feeds.

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