The Caktus Hug Sensor Makes Sure You’re Drinking Enough Water

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Summer’s all but over, but it’s no less important to stay hydrated. According to the CDC 43 percent of Americans drink fewer than four glasses of water a day, and while the actual amount you should drink varies from person to person, four glasses probably doesn’t cut it.

That’s where Caktus, a neat Finnish hardware startup that presented at TechLaunch’s second New Jersey demo day, comes into play. Their mission? To fix that dearth of drinking with an app and a curious sensor that straps onto your water bottle.

The sensor (called, adorably enough, the Hug) is a foam-lined gizmo that wraps itself around a water bottle and quietly tracks its motion. It’s not just a pint-sized koozie though — the Hug quietly monitors the bottle’s movements so it can provide its user with a rough idea how much fluid they’ve imbibed so far. Think of it as a giant Jawbone Up that straps onto your water receptacle and you’re on the right track.

As always though, the hardware is only part of the equation. A companion app (iOS only for now) uses an algorithm to suss out which of those motions actually correspond to the user lifting the bottle to drink and which are just noise caused by random movements. The app also tracks ambient temperature and keeps tabs on what sorts of exercise you’re doing (you still have to punch that in yourself) so it can update your hydration goal in real time.

To hear founder Panu Keski-Pukkila tell it, the Hug (and the rest of Caktus) was born out of pure necessity. An avid extreme athlete, he grew used to his girlfriend reminding him to drink more water while he was out carving up slopes in the Alps. When she moved to New York, though, that useful feedback mechanism disappeared and Keski-Pukkila set out to create something that could fill that particular hydro-centric void.

And you know what? As downright kooky as the whole thing sounds, the combo of the Hug sensor and the app actually worked really well. In a brief demo, the sensor was accurately able to determine that roughly two ounces of water were squeezed out of the bottle, and the partner app updated almost immediately. With the Hug, you’re not quantifying yourself so much as you’re quantifying the stuff that goes in your body. That said, the team is taking a proactive approach when it comes to all those fitness-tracking gizmos floating around out there. They’ve already managed to bake in Fitbit support so users won’t have to punch in how many glasses of water they’ve downed in a day.

For now the device is still strictly in its prototype phase, but the team is eagerly working to get the Hug, its partner app, and a dev-friendly API ready for prime time by early next year. So far they’ve locked up $25k in seed funding from the TechLaunch accelerator, and they plan to launch a crowdfunding campaign in early 2014 to lock up the cash necessary to start producing these things en masse.

Gecko Is One Small Step For The Internet Of Things, One Huge Leap For Your Smartphone

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The Internet of Things — like true mobile wallets or Internet-connected coffee makers — is on the horizon. It awaits us, a world where all of our devices are connected and communicate with each other in some sort of futuristic circle of life.

But as with any major shift in technology, we’re certainly not there yet. For those of us who are growing impatient, might I introduce you to the Gecko, a new Indiegogo project that’s meant to “make your smartphone smarter.”

The idea here is that the accelerometer-equipped Gecko connects to your smartphone via low energy Bluetooth to help you monitor the various things in your life, as well as bring gesture controls and triggers to your smartphone.

With Gecko, the connectedness isn’t built into the devices themselves but can rather be applied to objects in the home through these accelerometer- and Bluetooth-based tags.

The device itself is packed with a TI CC2541 SoC, removable coin cell battery with a year’s worth of juice (depending on usage), as well as a buzzer and LED light for alerts.

So, to start, you can use a hand-held Gecko to control the music on your phone, or to trigger the camera to snap a picture or shoot a video. With the accompanying Gecko app, you can even trigger multiple photos taken at set intervals. The Gecko comes with four available gestures, including turning it to the left and right and shaking it once or twice.

Meanwhile, the Gecko can also be used as a tracking or monitoring device. Tag your front door to get alerts when it’s opened or closed. Tag a pillbox to get a reminder when you or a loved one hasn’t taken their medication at the scheduled time that day. Tag your pet to get an alert when it leaves a 100-foot radius. Hell, tag your kid to make sure they don’t wander off, either.

You can even find your phone if it’s paired with a Gecko, as long as you haven’t lost the Gecko. (But in that case, you should really work on being more organized.)

The project just recently went up on Indiegogo and has about 40 days to reach its $50,000 funding goal. That’s plenty of time for this well-designed, clever little venture, and a hat-tip from the Woz doesn’t hurt either.

Steps are taken every day bringing us closer to the Internet of Things. We’ve seen this with Samsung’s TecTiles and NFC-friendly tags that trigger reactions in your phone, but even more so with devices like the Nest learning thermostat and the Lockitron smart lock.

If you’re interested in backing the project, head on over to Indiegogo and lay down $20.



First HP Computer With Embedded Leap Motion Tech Will Ship This Fall For $1,049.99

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Hardware startup Leap Motion, which managed to sell an impressive number of pre-orders for its standalone Leap Motion Controller gesture control computer accessory, today announced that the first fruits of its OEM partnership with PC-maker HP will hit shelves this Fall. The HP ENVY17 Leap Motion SE is the first shipping computer to build the startup’s tech directly in, and features a new embedded Leap Motion sensor that dramatically reduces size vs. previous embedded designs.

“We have a new, very small embedded module, which is about 70 percent thinner than the existing components in the Leap Motion,” Leap Motion CEO and co-founder Michael Buckwald said in an interview. “But it also has the same performance as the existing motion controller. HP is the first OEM to embed this new model sensor into a device.”

The smaller embedded sensor will be placed in the base of the computer, next to the trackpad, Buckwald says, and the new sensor design not only makes that possible, but also makes it feasible to build sensors into tablets and the smallest, slimmest laptop designs, according to him. That’s in keeping with Leap Motion’s larger aim as a company.

“Our goal is for the technology to be in as many devices as possible and to sort of disappear,” he explained. “Obviously we love the [Leap Motion Controller] and it’s been very successful, but it’s also great to see consumers have other ways to use the technology and obviously this makes it easier for someone to always have it with them, and makes it much more portable.”

The standalone Leap Motion Controller may have sold in considerable numbers via pre-orders, but reviews for the device were less than enthusiastic. My own experience with the hardware definitely left a lot to be desired, but Buckwald says the company isn’t focused on replacing keyboard and mouse, but on providing another input method option that will be better suited to software specifically designed for its use.

HP will bundle the ENVY17 Leap Motion SE with Airspace, Leap Motion’s app store software, as well as select pre-installed applications exclusive to the computer maker. Leap Motion has also had interest from other OEMs, Buckwald says, as more and more computer makers look for ways to differentiate, and plans to continue to expand its retail presence with new partners, especially in the international market. 52 percent of Leap Motion pre-order sales were to customers outside the U.S., and Buckwald sees strong demand for its tech abroad.

Cyanogen Mod Raises $7M To Find A Direct-To-Consumer Route For Android Firmware

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While it’s been obvious for the last few years that Android and iOS have created a two-horse race in the world of smartphone OSs, is it possible that a third could emerge?

Microsoft, especially with its recent deal to acquire Nokia’s mobile hardware business, has tried.

But perhaps that third horse is going to be an Android variant.

The team running Cyanogen, Inc. has been behind one of the most popular Android ROMs in the world — Cyanogen Mod. They’ve just raised $7 million in funding raised by Benchmark Capital to turn what has been a hobby project into a real business pioneering a direct-to-consumer route for delivering a mobile OS.

Consumers frustrated with the standard flavor of Android can flash their devices and replace their software experience with Cyanogen Mod, which boasts additional security and personalization features along with better speed. Now they have roughly 8 million users who have installed Cyanogen Mod without any expensive marketing efforts. Beyond those 8 million direct users, other Android variants like Xiaomi’s MiUI leverage Cyanogen Mod so the real reach of the project is several times larger.

“This is something that I kind of started for fun when the first generation of Android devices came out,” said co-founder Steve Kondik, who worked on Cyanogen Mod while serving as a staff software engineer at Samsung. “But it just took off and snowballed. And soon people started giving me advice about features that they wanted. We just solved a lot of painful technical problems to do this.”

But right now, the install process for Cyanogen Mod is pretty painful. It can take an hour or more. “We’re fighting against the grain a little bit,” Kondik joked.

With the funding, the startup is building an installer that’s going to make this process dead simple.

“It should be as simple as grabbing an app from the Google Play store,” he said. “You’ll be able to install Cyanogen Mod with essentially with one click.”

Kondik believes that Cyanogen Mod could be a ‘mobile OS by the users, for the users.’ The company’s build process and relationship with its users resembles how China’s Xiaomi deals with its rabid fanbase in releasing new versions every single week with features the community suggests.

Kondik said that he’d sometimes upload multiple versions of Cyanogen Mod a day to fix bugs. He’d also run into work from his fans. Users would mod his mod, and then even do mods of his mod’s mod.

“It was a lot of fun,” he wrote in a letter to users today. “We all shared the same idea—there was a product we wanted, nobody would make it, so we did it ourselves at any cost. This idea became the ethos of our community.”

To this day, Cyanogen Mod manages releases for many kinds of users. They have a “bleeding edge” release that’s updated every day for the more adventurous and experimental user and then more stable monthly builds.

With the new funding round, which was actually closed a few months ago, Kondik left his job at Samsung. Boost co-founder Kirt McMaster came on as CEO to run the company and manage the fundraising process. They now have a team of 17 working on the project.

How Bluetooth LE And Crowdfunding Are Accelerating The Connected Hardware Boom

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It’s one trend that’s been hard to miss, being mostly clipped and/or strapped in plain sight. To spell it out, hardware startups — and the devices they’re making — are having a moment, thanks in major part to crowdfunding websites providing the funding bridge between a promising prototype and the cost of manufacturing a shipping product.

Fuelled by crowdfunding, hardware startups are hard at work extending the capabilities of mobile devices – the phones and tablets that have otherwise become boringly alike – and building out the long anticipated Internet of Things in the process. In case you haven’t noticed, this network of connected objects is beginning to materialise around us, piece by Bluetooth-connected piece.

Startup accelerators are also increasingly getting in on the connected hardware action, with a number of dedicated hardware hothouses cropping up, such as recent entrant High Tech XL in the Netherlands (in the midst of accepting applications for its first cohort).

High-profile accelerators such as Y Combinator have also been taking more of an interest in the hard stuff – with the likes of Lockitron coming out of their program in recent years. Blogging about the rise of hardware last October YC’s Paul Graham suggested a confluence of factors are combining to make it easier to kick-start a hardware business:

There is no one single force driving this trend. Hardware does well on crowdfunding sites. The spread of tablets makes it possible to build new things controlled by and even incorporating them.Electric motors have improved. Wireless connectivity of various types can now be taken for granted. It’s getting more straightforward to get things manufactured. Arduinos, 3D printing, laser cutters, and more accessible CNC milling are making hardware easier to prototype. Retailers are less of a bottleneck as customers increasingly buy online.

One question I can answer is why hardware is suddenly cool. It always was cool. Physical things are great. They just haven’t been as great a way to start a rapidly growing business as software. But that rule may not be permanent. It’s not even that old; it only dates from about 1990. Maybe the advantage of software will turn out to have been temporary. Hackers love to build hardware, and customers love to buy it. So if the ease of shipping hardware even approached the ease of shipping software, we’d see a lot more hardware startups.

I would add that hardware can be much easier to conceptualise than software. Add in the tangibility of actually getting a physical thing in your hand in exchange for your hard-earned and convincing buyers to part with money isn’t such a hard sell as software can be (being still somewhat dogged by the notion that bits & bytes should be free).

The latest Silicon Valley accelerator to be bitten by the hardware bug is Tandem Capital.  One out of every three to four of its intake over the next 12 to 18 months will be a hardware startup, Tandem’s Doug Renert tells TechCrunch – injecting an additional strand of physicality to its ‘muscle capital’ approach. The latter involves six to 12 months of in-house mentoring before graduates head off to raise outside capital — and hopefully keep on growing.

“Our plan is, at least for the next year, we’ll basically do one out of three to four companies in the hardware space now. That are tackling what we feel is disruptive – or have a disruptive business in a very large market,” he says.

Tandem’s new dedicated hardware arm will sit alongside its software program, although it is bringing in some additional expertise to staff out the hardware side.  “We’ve brought in folks who can help on everything from the marketing, from the video to the [crowdfunding] campaign. All the way to the product design and the development, when it comes to the embedded software and the [connected] devices and so forth,” says Renert. “Six months ago we didn’t really have the capabilities.”

Tandem typically invests $200,000 apiece in six mobile startups at a time — and will soon be ramping up to six companies per quarter. Previously that effectively boiled down to app makers – graduates of past programs include PlayhavenBitRhymes, attassa and ZumoDrive – but up to a third of each intake going forward will be making some kind of device, in addition to building an app.

Bluetooth LE is allowing a new wave of physically minded startups to build devices that can fly for long enough to become disruptors.

Why is hardware hot right now? The hype around wearables and the quantified self/health tracking movement is certainly encouraging more device makers to get busy. But on an underlying technology level, it’s the next-gen low-power flavour of Bluetooth – Bluetooth Low Energy (or BLE) – that gets the credit as the enabler of this connected device boom.

BLE is allowing a new wave of physically minded startups to build devices that can fly for long enough to become disruptors. Older generations of Bluetooth were just too thirsty on the battery for that. BLE is a very different beast – one that allows makers to build interesting devices that can keep communicating for up to a year on a single charge (in some cases). And that’s a game changer. Add in ubiquitous smartphone ownership and it’s a perfect storm.

Tandem got interested in hardware after noticing what was happening around this new flavour of Bluetooth and getting excited about its potential, according to Renert. “The Bluetooth LE communication protocol that allows these devices to be built for the first time, opens up all sorts of opportunities that weren’t there before,” he says. Renert doesn’t limit the category to wearable devices; recognising that’s just a small portion of the stuff that falls under the IoT umbrella – whether it’s environmental monitors and weather stations or door locks and kitchen scales.

“A lot of the market has been referring to wearables as a hot trend but we view that as too narrow honestly. Because with these tiny devices that you don’t have to charge you can really attach it to anything you own,” he says. “Whether it’s a consumer product or something in the enterprise for that matter which should be connected to the Internet, and communicate with the web and open up all sorts of other possibilities.”

Tandem’s first ‘experimental’ hardware startup was Tile – which is making a Bluetooth tag to help consumers keep track of their valuables. Tandem worked with Tile to prepare its crowdfunding campaign – which then went on to raise $2.6 million via Selfstarter – in addition to the $200,000 injected by the accelerator.

“It was an amazing success – they raised over $2.6 million from 50,000 early customers, and have continued pre-selling the product since that day and have actually reached much higher numbers since then,” says Renert. (Tile has in fact doubled its backers to more than 100,000 people placing pre-orders since the campaign closed on July 24.)

Despite all the hype and heat around hardware right now, Renert reckons there are still plenty of investors who haven’t yet got comfortable with backing hardware. Indeed, Tandem was tentative at first — hence it viewed Tile as an experimental foray into a strange new world.

“We haven’t seen too much dedication to the space. People are still trying to figure it out, and get comfortable with it. And even we were doing that if you rewind six months ago. We weren’t sure about it; we started slowly with some experiments…. But we felt it could be mapped to disruption and fortunately the Tile experiment proved out,” says Renert, adding: “Now we’re stepping on the gas.”

The approach Tandem used with Tile will be the same one it applies to all its hardware startups going forward. The accelerator model combines its initial standard funding injection of $200,000 (plus the six to  12 months of in-house mentoring) with a crowdfunding campaign aimed at raising enough capital to carry device manufacturing costs. It’s calling this crowdfund-leveraging model ‘lean hardware’.

“There’s a lot of difference in terms of how you execute on [hardware vs software]… but not a lot of difference in terms of how much money or time you need in order to prove product market fit, which is a huge, huge development,” he says. “It used to be that a hardware startup was much more expensive to startup and launch but with Tile…  we did our typical $200,000 in the company and brought them in for six months and they were able to accomplish everything they have so far only on that initial investment.

“Now they’ll probably soon raise more but it wasn’t necessary to have more capital or time to get to playing for that.” So, in other words: the crowdfunding opportunity has effectively dissolved that hardware vs software startup difference as far as this accelerator is concerned – at least for now.

Notably Tile used the open source Selfstarter option for its crowdfunding campaign – rather than opting for the two main crowdfunding platforms: Kickstarter and Indiegogo. “We haven’t had to rely on just one of the existing crowdfunding communities and platforms and be completely dependent on them,” notes Renert. “Tile was able to manage its campaign on its own. Remain completely independent, leverage Facebook, YouTube and Twitter to get the word out and that turned out to be very effective. So that’s another key tool we’re building at Tandem — the know-how to build and run those campaigns.”

There’s going to be a huge wave of this for the next 12 to 18 months and at some point there’s going to be saturation

Although Tandem is betting on hardware right now, it’s not convinced the current conducive winds helping to accelerate hardware startups are going to be sustained forever — or even for all that long. Renert is under no illusions that crowdfunding fatigue will set in at some point, for instance. And also recognises that Tandem’s lean hardware formula will require tweaking to keep it fresh.

“The market will continue to evolve quickly there, so we’ll have to be cognizant that what works today won’t work potentially a month or two from now so you’re always going to have to be adjusting to stay ahead of the curve. It’s not something that we can learn quickly and not be able to get better at,” he says.

“I don’t think this is going to be a five-year trend – I don’t think there’s going to be a window for five years. There’s going to be a huge wave of this for the next 12 to 18 months and at some point there’s going to be saturation – the consumer is going to get a little fatigued about all this stuff getting promoted to them. So we want to really strike now – and we think this next 12 to 18 months is the time to build those next brands in this category.”

As more and more startups crowd in to the hardware space, and crowdfunding loses its sheen – after enough consumers get burnt with bad product, shipping delays and failed and/or scam campaigns – the end result will be that hardware gets harder to startup again. Or at least that hardware startups have to try a lot harder to win consumers’ trust, says Renert.

“You’ll have to show the credibility of your team and the viability of delivering your product and I think the bar will get higher and higher to do that before consumers will invest in you,” he says. “There still will be room for a product that excites consumers, and that they’re willing to bet on, but their bar’s going to be higher – and building the confidence that that team can deliver on it [will be essential].”

In the near term, Tandem has two more hardware startups in its immediate pipeline, following in Tile’s footsteps – one targeting entertainment, and another in the personal safety space. The aim is to launch crowdfunding campaigns for each this fall, before Thanksgiving. “We’ve now turned out attention to a couple of other lean hardware startups who are entering the program and we’re building out a lean hardware arm within Tandem to support these businesses,” he says.

It took Tandem “a little over three months” to work with Tile to launch their crowdfunding campaign, honing the story and creating the video to tell it, as well as getting the prototype to a position where they were comfortable they could build it, according to Renert. “That was probably about three and half months out of 10 of the program,” he says.

So, while there’s no getting away from the fact that it takes (on average) longer to ship a hardware product than a piece of software, the ability to both “prove product market fit” — via a crowdfunding campaign — and buy time to build the product by booking pre-orders, means the difference between starting a hardware vs a software business is not as great as once it was.

“From day one to actual shipping of the product, yes it takes longer, but from day one to proving the product’s market fit does not have to take any longer which is the beauty of the model now,” Renert adds.

“To get to the point where you’ve designed it and promoted it and if you have market demand you can take another six months to actually build and ship the produce. And that’s what Tile did. They shared that they wouldn’t have their product until the first quarter of 2014 so that the backers – the customers who came in – were excited about the product, pre-ordered one but gave the team time to deliver on their commitment.”

How long this window of opportunity for hardware will stay open remains to be seen. But right now, it’s never been easier to build that connected thing you’ve always dreamt about making.

Pebble’s Eric Migicovsky Is Uninterested In A Potential Acquisition

When it comes to competition, Pebble has plenty to be concerned about. In an interview onstage at TechCrunch Disrupt SF 2013, founder Eric Migicovsky seemed unconcerned about questions on competition from Apple and Samsung, claiming that Motorola and Sony have offered smartwatch products for quite some time.

However, speaking backstage, Migicovsky went a bit more in-depth with the latest products from Samsung and the idea of a forthcoming Apple iWatch, stating that Pebble would be pretty uninterested in the idea of an acquisition by the competition, should it be offered.

“In the Samsung Galaxy Gear presentation on stage, Samsung was really heavy on features for the watch but skirted how people actually use it every day,” said Migicovsky. “I use my watch on a daily basis, looking at upcoming weather forecast, with an app for Evernote, and an app on the phone to customize the watch with drag-and-drop functions that auto syncs to the watch.”

According to Migicovsky, Pebble is fortunate to have been working on wearable computing for years in the background, constantly iterating, as wearables heat up in general.

“We’re in a great position because we get to figure out what works first,” said Migicovsky.

That said, Migicovsky didn’t seem interested in the idea of an acquisition. For the record, Migicovsky claims that Pebble has never had an acquisition offer by Samsung or Apple or anyone else for that matter, but hypothetically speaking, it’s not something that piques his interest.

“We’re staying laser focused on the task of creating a platform that people can build on top of to communicate with wearables, and we won’t do anything that causes a distraction from that goal.”

But that doesn’t mean that there’s no new hardware in the pipeline. For now, Pebble is working on building the ecosystem around the product, like the companies building special bands or the developers building apps. Eventually, though, Migicovsky hinted that Pebble is looking at the other materials people wear on their wrists, perhaps hinting at a luxury model down the road.

After all, the Pebble is a sports watch.

SnapEDA Wants To Help Fuel Hardware Startups With A Github-Like Community For CAD

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There’s a growing number of startups out there that are focusing on building new hardware, and that’s an immensely different problem compared to building a software business, in terms of sourcing resources to use to build the products involved, sourcing talent and solving problems. That’s why Natasha Baker founded SnapEDA, a website and community dedicated to helping hardware engineers connect, and helping businesses connecting with them.

Baker was at Disrupt’s Startup Alley this year, showing off her platform, which she says is essentially a Github for hardware. It’s a community based around sharing CAD design for components in circuit boards and electronics, including tools that allow schematics to be downloaded in a variety of formats compatible with all leading CAD programs, and community validation tools that allow users to flag problems with schematics or to verify that they work correctly.

“What we’re trying to do is show people everything they need to know, so data sheet specs, pricing, and availability,” Baker said in an interview, discussing the parts pages aspect of the site. “But our main value add, the thing that hasn’t really been done before is offering CAD files that are convertible to every format.”

Aside from providing crowd-sourced, multi-format exportable design files for chips, SnapEDA also aspires to be a true community for builders and electronics engineers. Part of that is allowing people to vouch for designs and components, but another part is allowing them to build personal profiles on SnapEDA, which lists their community contributions, as well as tags that describe their expertise. The long-term vision is to use those to help connect them with companies who need to find specific talent. Baker says that it’s a big challenge for companies to find the right people to help them design and build hardware, so there’s a big opportunity in becoming a specialist network for that.

“A lot of the startups don’t know where to find designers,” she said. “Or they have designers, but they don’t know where to find the layout engineers [those who actually plot out the circuit board layout]. So our goal is to connect people who are specialized in different areas of electronic design. Electronic design is so niche, but there’s so many specialities even within electronic design.”

Someone needs to provide a central resource not only for connecting these individuals but also for keeping track of what hardware engineers are doing, and which ones are actually qualified to fill the needs of emerging hardware startups.

“We try to aggregate all the actions that people have taken on the site,” she said. “Because just the way that Github has made it so that people look at your online profile before they hire you as a software engineer, we think the same thing is going to happen for hardware.”

SnapEDA also has a manufacturing platform, where they produce their own boards for customers. They have both low-cost options sourced from China, as well as manufacturing partners based in Portland or Toronto for customers who would rather source things domestically.

Startups supporting hardware startups are becoming more numerous as the opportunity expands, with others like Upverter trying to capitalize on this growing movement. SnapEDA has a good model to follow in Github, but we’ll have to wait and see if hardware has matured enough as a startup category to fuel a big need for this kind of product and community. So far, the company is bootstrapped, but Baker says they’ll start looking for funding pretty soon.

Like Us Network, A Pacemaker, Mark Cuban, And A Vending Machine: A Mobile Payments Journey

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What is this? An ordinary vending machine you say? If that was your guess, you would be wrong, but it would be understandable why you might notice anything special about it. That’s because, on the outside, this looks just like any other plain-Jane vending machine. No special screens or tap zones or NFC chips or anything like that grace its exterior, yet this machine can accept mobile payments from PayPal or Google Wallet.

How? Well, it has a special device inside of it — conceived and developed by Like Us Network‘s Ray Hernandez and Keyston Clay — that hooks up to the existing hardware inside and communicates wirelessly to accept payment and add credit from PayPal and Google Wallet. Other payments platforms are being planned as we speak.

Using either a smartphone app they developed or a mobile website (in order to identify a vending machine ID and to close the loop on the transaction) the credit is added to the machine when authorized. Pow! Your drink pops out just like you slid in a crisp dollar bill (or conversely like you struggled for over 3 minutes trying to unfold a bill that could be mistaken for a spitwad).

Outside the transactional nature of the payments process, there is also a loyalty play built in. The app can also tabulate loyalty points for sharing your purchase and execute other trackable activities. In one scenario, the team is investigating variable product pricing depending on the influencer status of the purchaser. For example, someone with a high Klout score might get an item for a reduced price or possibly even for free if they agree to broadcast their purchase. They are even considering geo-fencing some vending units to broadcast their location for impulse purchases. Pretty smart.

There have been many concepts over the years, mostly international, that have attempted or roll out alternative payments abilities for vending machines, but many have required new interfaces, hardware changes or payments methods that are not agnostic and that can add considerable capital expense to a deployment. That kind of  expense is notorious for stunting a roll out and stifling innovation.

But the beauty of Like Us Network’s approach is that it is plug and play. You drop their little wireless node into the vending machine, hook it up to the old-school chip board inside and mobile payments are enabled. No external alterations to the machine itself are required.

Monetization

Obviously it could be difficult to mark up items for sale, but the team are considering a few options. They are investigating a convenience fee for consumers or possibly data fees to the vending owners for the cloud ability of their node.

What pops into my mind as a viable option for monetization would be to simply take a cut of any (and only) purchases where the payment is facilitated by the system. I mean, that purchase might not have happened otherwise so the cut could be justified.

In general, I think their concept is a great idea, but who cares what I think? What I really want to know is “what does Mark Cuban think about it?” As it turns out, he actually has an opinion about it and, in fact, is an investor. Mark has invested $75,000 so far in the Like Us Network device.

How Mark Cuban came to be involved as an investor is an interesting story all by itself. Mark and Ray Hernandez came together during a freak accident at a gym where a man working out had a pacemaker “event” and fell off a treadmill. Both Cuban and Hernandez and some other good folks, came the man’s aid and afterward, conversation took place and the concept got onto Mark’s radar. He advised Ray and Keyston and now here we are at the concept’s launch at TechCrunch Disrupt SF 2013.

This Week On The TC Gadgets Podcast: Apple’s iPhones, Disrupt’s Hardware Alley, And Greg’s Birthday

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Two very important events went down this week. The first was Apple’s iPhone announcement, which we covered thoroughly (and perhaps exhaustively). The second was TechCrunch Disrupt SF 2013, which was particularly off the chain thanks to appearances from Evan Spiegel, Marissa Mayer, Mark Zuckerberg, as well as an amazing Hardware Alley showing on Wednesday.

We discuss this, TechCrunch writer Greg Kumparak’s birthday, and more on this week’s episode of the TC Gadgets Podcast, featuring John Biggs, Matt Burns, Jordan Crook, Chris Velazco, Romain Dillet and myself, Darrell Etherington.

We invite you to enjoy our weekly podcasts every Friday at 3pm Eastern and noon Pacific. And feel free to check out the TechCrunch Gadgets Flipboard magazine right here, as well as the TechCrunch Droidcast.

Click here to download an MP3 of this show.
You can subscribe to the show via RSS.
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Intro Music by Rick Barr.

Soil IQ Makes A Smart Probe For Your Garden

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Soil IQ is a company that’s bringing the “Internet of things” trend to urban and rural farming.

They’re building a probe that streams soil fertility and weather data back to a paired app. Founded by a Princeton grad and soil scientist who has worked with hundreds of Kenyan farmers to increase crop yields, Soil IQ’s mission is to help people to grow food more sustainably.

“The reality in this country is that most of our food is produced on factory farms,” said CEO Jason Aramburu. “They’re great for producing corn, soybeans and grains, but not so good for producing healthy food.”

In response, Soil IQ has built a wireless soil sensor for small gardens and farms to help regular people grow a healthier supply of fruits and vegetables. Their probe is powered by a solar panel so it can run indefinitely. They’re planning on retailing it for about $49 to both consumers and larger partners.

Then, not only are they targeting U.S. consumers, the company has a dual mission. They’re also working with one of their investors, Orange Telecom, to help deploy these probes to farmers in East Africa.

Aramburu previously started an organization called re:char where he worked with more than 1,300 Kenyan farmers to increase their yields.

But now he says he’s trying to focus on food production for the 100 million households in the U.S. So he shifted into building Soil IQ. The probe can track and stream soil nutrient content, pH, temperature, moisture and light data. They’ve built an analytics platform that makes recommendations to home gardeners about how to optimize seed selection, fertilization and watering.

It can work with either soil-based or hydroponics gardens and either food or medicinal crops. They’ve even rigged it to send SMS or Twitter alerts when plants need attention.

They also have a big ace in the pocket through a partnership with Yves Behar, the famed industrial designer behind FuseProject and chief creative officer behind Jawbone. He’ll help with fashioning Soil IQ’s app and product.

The business model has a number of different angles. Not only is there the hardware revenue, Soil IQ could also license out their dataset, assuming enough people use it to produce interesting data on which crops grow well in different environments. If they also build up enough of a consumer base, they could also earn affiliate revenue from promoting other products like organic fertilizer or seeds.

The company has raised about $200,000 from Orange and other angel investors.