Fliike Is An Internet Of Things-Styled Facebook ‘Like’ Counter For Local Businesses

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A Facebook phone isn’t cool, you know what’s cool? An Internet of Things-styled ‘Like’ counter for local businesses who want to proudly display their Facebook page metrics. Admittedly, it doesn’t quite have the same ring to it, but the Fliike, from French startup Smiirl, not only looks cool but serves an interesting purpose by providing a bridge between a venue’s virtual presence and its physical one.

The Fliike isn’t the first product of its kind — digital signage that ties into Facebook has been offered before — but Smiirl co-founder and CEO Gauthier Nadaud says that existing offerings tend to target large companies and international brands with “very complicated and costly installations”. In contrast, Smiirl is gunning for smaller, local businesses. Tellingly, the default Fliike stops short of 100,000 ‘Likes’, though the company is open to producing customised versions.

It also shuns a digital display, using a more mechanical design to increment the counter every time a company’s Facebook page gets a new fan. “Screens are everywhere, that’s why we provide a simple design using mechanical interactions, thus giving [the] Internet some tangible aspect,” says Nadaud.

Making a company’s virtual presence or digital identity tangible in the real world is one way of looking at Smiirl’s mission. More specifically the problem it’s set out to solve is that for a local business there’s no easy or cool way to physically display how popular it is on social networks and to use this ‘social proof’ as a way to drive customers in store. In the same way that people are more inclined to go to a busy-looking cafe or shop, if a business is deemed to be popular online, displaying that popularity can have a similar effect offline.

In addition, Nadaud says that it’s also “very hard to convert a satisfied in-store client into a Facebook-fan or a member of any digital community”. Seeing a business’s Facebook page ‘Like’-count on display, especially if you happen to catch it going up, is a subtle way of encouraging you to also become a fan. Who wouldn’t want to click the ‘Like’ button just to see that happen.

Going forward, the Fliike, which goes on preorder today for €300 plus taxes/delivery but appears to be throttled for now to the first 500 orders, is only the first product in the pipeline. Longer term, Smiirl says it wants to create and build an ecosystem of connected social objects designed for businesses to help them “reconnect their social identities to their physical presence”, name-checking the likes of Instagram and Spotify as other services that could be supported.

Finally, Smiirl, which is self-funded aside from its participation in French non-profit accelerator Le Camping, plans to generate revenue primarily on the margin it has selling each device, though Nadaud hints that the startup has further ideas regarding services that would build on the ecosystem its hoping to create with its connected social objects, thus generating additional and recurrent revenues.

Review: Ploom ModelTwo E-Cig Vaporizer

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Short Version:

The Ploom ModelTwo is a tobacco vaporizer that offers a healthier alternative to smoking traditional cigarettes, by simply heating the tobacco instead of burning it. But it’s real tobacco vapors you’re smoking, and not some synthetic alternative from a science lab. Because of this, you’re actually inhaling vapor as opposed to legit smoke, which is far healthier yet still relatively tasty.

Basics

  • LED indicator light
  • Inductive charging
  • Anodized food-grade aluminum design
  • Uses proprietary Tobacco pods
  • Pocket-sized/pen-shaped
  • $39.95

Pros

  • Sleek, quality design
  • Easy to refill with pods
  • Battery lasts for five pods, which should be more than enough for the day (depending on habits)

Cons

  • Looks more like a pen then an e-cig
  • Hits a little hard
  • Um… doesn’t accept other botanicals

Long Version:

Ploom is a startup out of San Francisco that started with a simple conversation. One future founder asked the other, “What do you hate about smoking?” to which the other responded, “what do you love about it?” With these dueling notions converging, Ploom sought out to merge the newest technology with one of the oldest traditions of our nation, smoking. The Ploom ModelTwo is the second generation of this company’s tobacco-only vaporizers.

That’s right: The first, and possibly most important thing, for you to understand about the Ploom ModelTwo is that, unlike big brother Pax, the ModelTwo does not (I repeat, does not) play nice with anything but Ploom’s proprietary tobacco pods. When it came in the mail, I made the unfortunate mistake of assuming I’d be able to smoke up at work… you know, for science.

Once I let go of the dream (read: found the Ploom Pax), needless to say I felt much better.

In terms of design, the Ploom ModelTwo is one of the snazziest tobacco vaporizers out there. It looks like one of those fancy pens your grandfather carries around to sign checks at the grocery store, and comes in both black and white. Midway down, you’ll find an LED indicator ring that keeps you abreast of the battery situation, when it’s heated up, and (you know) whether or not it’s on.

I’ve found that there are two schools of thought when it comes to smoking tobacco through a vaporizer: some people prefer for their e-cigs to look like real cigarettes, lest they be embarrassed for trying to get healthier. Others, however, prefer to smoke out of a device that looks as little like a cigarette as possible, perhaps to get the thought of cigarettes out of their mind.






The Ploom ModelTwo looks nothing like a cigarette, as I’ve stated, and is actually rather large when compared to an Njoy King or a Blu cig. However, it’s built well and feels solid in the hand.

Using the ModelTwo is quite simple. Pack it up with one of Ploom’s tiny, tobacco-filled pods, turn it on, and wait about thirty seconds before taking your first puff. The indicator light will pulse while the tobacco is heating up, and then go solid when it’s time to kick back and toke.

Loading the ModelTwo is as easy as screwing off the mouth piece, dropping in a pod, and closing her back up again. Wam, Bam, and thank you for smoking. Battery lasts through five whole pods, which should essentially get you through the day. Then, at night, slip your ModelTwo onto the inductive USB charger and drift into blissful dreams.

So, she looks good, she feels good, and she’s seemingly built well. But how does she perform?

As someone coming off of real cigarettes, the ModelTwo hits really hard at first. My lungs felt like they might explode at the slightest inhalation. Part of that has to do with the fact that the first hit is the hardest, and part of it is just because smoking tobacco through a vaporizer takes a little getting used to. If you’re switching from another vaporizer, as opposed to cigarettes, you shouldn’t notice much of a difference in the hit.

My one, and perhaps only, complaint is focused on the mouth piece. As opposed to having an opening at the very tip of the beak-shaped mouthpiece, the openings are small slits in the top and bottom. This means you really have to put your mouth all the way on that bad boy to get anything out, or else your lips will cover up the slits. This is a problem because the heating mechanism is right above the mouthpiece, and will burn you without the slightest hesitation.

It’s also slightly uncomfortable, especially when compared against the Pax (which has a hole right at the end of the mouth piece).

Still, the Ploom ModelTwo is an excellent vaporizer and a solid option for those who are looking to quit smoking, or simply upgrade to a nicer vaporizer. The little guy is available for pre-order now starting at $39.95.

Want To Get Bitcoins? This ATM Will Turn Your Banknotes Into Bitcoins

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Converting the cash in your wallet to Bitcoin is one of the biggest hurdles to getting some skin in the digital crypto currency game. Time was when you had to meet a scruffily-dressed Bitcoin owner in person, at a corner street cafe, to get your hands on a few Bitcoins. Bitcoin’s times are changing though.

Startup Lamassu Bitcoin Ventures is aiming to simplify the process with its Bitcoin ATM machine (left). It’s showing off a prototype of its tablettop-sized ATM at the Bitcoin London conference taking place today. Its snappy tagline is ‘fiat to Bitcoin in 15 seconds’  – and in keeping with that promise the process is designed to be as simple as possible. And simplicity means accepting cash only — no card payments — to avoid having to deal with banks, says co-founder Zach Harvey.

“With our Bitcoin machine… you don’t need the bank’s approval to start running these Bitcoins machines. You only need cash,” he told the Bitcoin London conference today.

In keeping with the nascent Bitcoin ecosystem, the first prototype of the machine was only created in the founders’ garage back in February.

The machine has a touchscreen to step the depositor through the process; a camera for scanning their Bitcoin QR code where they want the exchanged currency deposited (the machine displays the current exchange rate on the front); and a slot for feeding bank notes into the ATM, which they say will support multiple currencies. Once the depositor has put their paper money in, the appropriate amount of Bitcoins are delivered to the Bitcoin address linked to the scanned QR code. The system takes around 10 to 20 minutes before the transaction is confirmed, according to other co-founder, Josh Harvey.

Harvey says Lamassu is planning to distribute the ATM machines globally – “ all around the world” — kicking off production at the end of August, for fall shipment. Where are the ATMs going to be situated exactly? Wherever buyers believe there is a Bitcoin demand they can tap in to – whether that’s inside a shopping mall with a high volume of people passing through or a small retailer that already accepts Bitcoin and wants to encourage more of its customers to start using the currency.

The startup is not going to be taking any kind of cut on the currency exchange itself – rather it plans to make a profit on the hardware units, which will sell for $4,000-$5,000 apiece. Likewise, it’s not selling Bitcoin support services around the machine — “we’re keeping out of that because of the regulatory issues,” says Josh. The startup stresses that buyers need to be sure the machine complies with any local financial regulations that might apply to Bitcoin.

Developing countries are one obvious target for the Bitcoin ATM, owing to the millions of people who still don’t have traditional bank accounts. “Once people know that all they need to do is use a kiosk to do their banking, why do they need banks?” added Zach. “You can jump over the old technology of banking systems.”

So while the payment giants and card companies are doing their best — via the likes of contactless payment technology — to kill off cash and funnel more transactions through their own centralised payment infrastructure, startups like Lamassu suggest cash could still play a role in a future currency mix, as Bitcoin’s hassle-free sidekick.

Fly Or Die: Form 1 3D Printer

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Early leader in the 3D printing space Makerbot may have just been acquired for $400 million, but we still can’t forget about the Form 1 3D printer out of FormLabs.

It started as a Kickstarter project, which received 6x its $100,000 goal in just one day, topping $1.4 million in one week. Since, we’ve had the chance to review it and pit it against the Makerbot.

However, the two are quite different:

The Form 1 shines a laser onto a metal surface through a layer of resin. Using a process of photopolymerization, the slices are laid down one after the other creating a solid object that lifts out of the resin as it is built. Think of the Makerbot as a stalagmite maker — the material is laid down on a platform — while the Form 1 is a stalactite maker where the object hangs from the platform that slowly moves up.

They also have different price tags: The Makerbot Replicator 2 costs $2,199 where the Form 1 goes for $3,299. However, Biggs found that the Form 1′s resin-based approach offered much more precision and a higher resolution result.

Two flys.

Hands-On With CE Week’s Hottest Wearable Tech

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Wearable technology is all the rage right now, and I’m not just talking about Google Glass or Apple’s forthcoming iWatch. Companies large and small are getting in on the trend, and that was made all the more obvious as we roamed through CE Week’s ShowStoppers showroom.

As you’ll see in the video above, we venture from smart watches to bone-conduction musical hats to wearable portable video recording devices and blue-light therapeutic glasses. It’s a wild ride.

We start by visiting Basis, the folks who’ve developed the Basis smartwatch with more sensors than any other smart watch on the market. The company has thrown a little style into the mix with new interchangeable “fashion bands.” Some are leather, some are colorful, and some are made by legit artists. You can check them out here.

The next stop we made was with a company called MaxVirtual, which built a special hat called the Cynaps. The Cynaps uses Bluetooth to connect to an audio source and then pumps that music into the hat, and ultimately into your brain through bone conduction. With nary a headphone in sight, you can enjoy music and the shade of a hat bill all at once. The MaxVirtual Cynaps is available now for $79.

But what’s audio without some video? A quick tour of the Ion Camera station offered up a number of portable recording products, namely the Ion AirPro 2 and the Adventurer. The AirPro 2 bumps from a 5-megapixel sensor to a 14-megapixel sensor, complete with a microphone and one-click capture. The Adventurer, on the other hand, tracks speed, location, altitude, and direction natively in the file. You can check out more here.

Last, but certainly not least, we made our way to the Psio station, where I learned that Clockwork Orange-style stimulation can actually be good for you in the right circumstances. The Psio glasses offer up natural blue light, which helps relieve stress, boost mental acuity and regulate the Circadian Rhythm. The glasses come with 10 preloaded “exercises” and price starts at $399.99.

BlueStacks Adds A Free Hardware Option To Its ‘Netflix For Gaming’ With GamePop Mini

GamePop Mini

Mobile virtualization startup BlueStacks only recently revealed the GamePop, its mobile home gaming console  that offers all-you-can play gaming for a flat monthly fee, but it’s already expanding the line. Today, the company is announcing GamePop Mini, a version of the GamePop that offers completely free hardware with a standard $6.99 monthly GamePop service subscription, with smaller hardware that’s yours to keep after 12 months even if you decide to cancel your GamePop account.

The GamePop Mini also runs Jelly Bean 4.2, and connects to your TV via an included HDMI cable. Just like its big brother the GamePop, it will provide access to the service’s curated list of 500 games (from both Android and iOS sources) each month, with titles from studios like HalfBrick (makers of Fruit Ninja and Jetpack Joyride) that are normally available only with a one-off purchase. The key difference between the GamePop and the GamePop Mini will be in terms of specs, which BlueStacks aren’t quite ready to reveal.

The $129 GamePop is currently available free to pre-order customers, but reverts to full price as of June 30. The GamePop Mini will become available as of July 1 for pre-order, and BlueStacks CEO Rosen Sharma told me in an interview that it will ship at or around the same time as the GamePop some time this winter. Sharma said a free console was always something that it wanted to do, and that the GamePop Mini is the first of a line of “forever free” options it plans to provide to gamers seeking to access its services.

“We were always planning this, because we think of GamePop as a service,” he said. “Just like when you think of when Netflix came out, they used to send you a Wii disc so you could run it on the Wii, and then you could run it on the PlayStation. And our goal is that you can run it on a number of different devices, and some of them will be from us, and some of them will be from other people.”

GamePop becoming a platform agnostic service would be a considerable departure from other mobile gaming consoles out there, like OUYA and the upcoming GameStick. It would open the door to integration in smart TVs, Windows computers, embedded devices and various other places. Once that happens, the value prospect of a subscription service with true portability increases dramatically; GamePop truly does become the Netflix of mobile gaming.

“It is in part to show how good the market is out there, and I would call it a showcase, but the pre-orders have also inundated us,” Sharma said. “So it’s not just a showcase. The direct channel is a very strong business, and one we plan to continue, but having it run everywhere is our vision.”

Sharma also talked about GamePop’s potential to eventually bring in media titles, as well as interactive experiences that aren’t strictly games, like the Talking Tom series, which is especially a hit with younger audiences. For mobile developers, that presents an option for getting a variety of mobile titles in front of a wide swath of users on a huge range of devices, on a subscription-based billing model that could upturn the pay-per-download revenue scheme that’s mostly driven the mobile software ecosystem to date.

GamePop Mini will be a way for BlueStacks to spread its service far and wide, especially since there’s no commitment, and you need only return the console hardware should you decide to cancel the subscription before the 12 month mark. It’s also super portable, and in fact pocketable, so it’s designed to travel (which has the side benefit of introducing new people to GamePop). I think it’ll be most interesting to see how users react to having both a free and a $129 hardware option for a brand new type of gaming device, but we’ll find out more come winter when they launch.

Adorable Daughter Bills Dad for Home Tech Support

Adorable Daughter Bills Dad for Home Tech Support

Oh, your parents: Teh Olds. They’re always needing technical assistance with the most rudimentary computer tasks. Worse, you can’t begrudge them the tech support since they’re always helping you out with rides to the movie theater and money for ice cream. You can’t deny them service, but goshdarnit, you should demand remuneration for your travails. And if you do it as adorably as this young tech entrepreneur, we’re willing to bet you’re going to get what you asked for.

Read more…

    

OUYA Gets Its Official Retail Release, But The $99 Game Console Still Hasn’t Reached Every Early Backer

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The Android-powered OUYA gaming console is celebrating its official first day of general retail availability today, a major milestone to be sure for the Kickstarter-funded piece of hardware. Many thought it would never make it this far, and that it would be vaporware before anyone actually got a chance to go and purchase one, but founder Julie Uhrman and her team have made good on making sure it hit store shelves in the U.S., U.K. and Canada, listed right alongside the marquee consoles by Sony, Xbox and Nintendo.

The $99 device offers over 170 games, all of which must have some kind of free-to-try component, along with media apps like Plex and TuneIn. OUYA also touts its large committed developer base, which has over 17,000 studios and game creators signed on to deliver content for the console, including Double Fine Productions. The console ships with one controller, and you can add another for $49.99. As of this writing, the launch seems to be going decently well, as Amazon.com is already showing the console as out of stock.

So far, OUYA hasn’t received the best of early reviews. Most have found its user experience lacking, and the pre-release version was definitely a “beta” release. Virtually everyone who got their hands on a backer edition expressed hope that the console would receive more polish, along with hardware fixes when it actually shipped. And now that it has, critics are going to go back to the well for a second drink, in the hopes that the OUYA team has made some considerable advances in the ensuing two month period.

Yet not all backers could even form an early opinion about the console. OUYA employed a staggered shipping strategy to reach all of its backers, with a timeline that was supposed to ensure everyone got a console before they become generally available. OUYA’s Uhrman sent out an update to backers this morning apologizing for not getting the console in backer hands before the public release, and shifting blame to their distribution partner, to DHL, and to backers with located internationally.

Delays for backer reward shipments on Kickstarter are nothing new, but it is very rare to see a product hit general market availability before getting out to the project’s first supporters. OUYA appears to be stumbling out of the gate in more ways than one, but at least now the product is out there in non-beta form, and ready to prove itself as a real consumer product, or, alternatively, to fail in the court of public opinion.

This Week On The TC Gadgets Podcast: Instagram Video, Samsung Stuff, And MakerBot

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Instagram now has video! It may or may not be better than Vines. Samsung showed off a bunch of computers and cameras and phones with strange names. That was fun. And of course, 3D printing sweetheart Makerbot sold for $400 million to Stratasys.

It’s been a long, crazy, eventful week, and we’re here to discuss it with you on the TechCrunch Gadgets Podcast, featuring John Biggs, Jordan Crook, Darrell Etherington, Chris Velazco, and a touch of Matt Burns.

Enjoy, folks!

We invite you to enjoy our weekly podcasts every Friday at 3pm Eastern and noon Pacific.

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Intro Music by Rick Barr.

Need An Artificially Intelligent Robotic System For Sorting Trash? ZenRobotics Has Them.

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When Jufo Peltomaa and Tuomas Lukka were figuring out what to do next after selling Hybrid Graphics to Nvidia seven years ago, they knew it had to involve one thing.

Robots.

“Our business plan was — let’s do something cool with robots!” Peltomaa said.

The pair, plus their third co-founder Harri Volpola, are one of the most interesting entrepreneurial teams out of Finland today. Lukka is the country’s youngest ever Ph.D. after getting his degree in quantum chemistry at the age of 20 and Peltomaa is an early 1990s pop star from one of the country’s first rap groups, a past career he kind of wants to leave behind.

They didn’t know exactly what these robots would do, so they did hours and hours of interviews with different potential customers.

“The question we asked was, ‘How can we help you? What are you losing money on right now?’” he said. They looked at a number of industries like warehouse logistics and food companies.

They stumbled on a problem which wasn’t only just lucrative, but also interesting from a technical perspective. There were problems with getting machines to pick up oddly-shaped objects. They decided to settle on robotic recycling, with the European Union alone seeing 3 billion tons of waste each year and the regional construction industry generating 900 million tons of demolition waste annually.

They would build a system that would sort through trash and pick out things that could be recycled for extra revenue like wood or metal.

Their solution, which can cost anywhere up from a starting price of a half-million dollars, uses off-the-shelf industrial robots that are enhanced by artificial intelligence to determine whether trash rolling through on a conveyor belt is recyclable.

ZenRobotics’ system is also bolstered with several load sensors which detect things like surface area and weight.

The robots weigh trash as they lift pieces and calculate the price a piece could be redeemed for. There are also infrared scanners and metal detectors built into the system as well.

“These are the same kinds of robots that are used in Volkswagen factories,” Peltomaa said. “They are standard industrial robots. They are honed to be really reliable. What we are developing behind them is artificial intelligence software.”

They can also maintain the systems remotely so they can monitor if any parts in the system are starting to wear down ahead of time.

Peltomaa says that a client might normally pay 100 euros to get rid of a ton of waste. But if they can pick out a ton of metal, then they can sell that for about 250 euros.

The company has sold five units so far since they only started about a year ago, and believe that the total market size globally for what they make is about 8,000 units. They put together the systems locally in Finland and then deliver them to the customer.

The company just closed 13 million euros in funding from Invus, a private equity firm that has about $4 billion under management. They also pulled in a CEO who can scale the company in Juho Malmberg, who used to run Accenture in Finland and grew their office from 10 to 800 people. They also brought in Jorma Eloranta as a chairman of the board. He used to run mining and construction giant Metso, which pulled in 7.5 billion euros in revenue last year.

“We want to bring multi-billion euro thinking to our company,” Peltomaa said. “It will be our own fault if we don’t make it.”