Cisco And NXP Throw Their Weight Behind Cohda Wireless To Bring The Internet Of Things To Your Car

Screen shot 2013-01-04 at 3.16.44 AM

Looking backwards, the automobile of today looks almost superintelligent. While some of us may have expected (read: hoped for) the flying car by 2013 and, sure, the internal combustion engine still reigns, the majority of vehicles today are basically computers on wheels. The average car today has around 50 microprocessors, give or take. But, given how quickly automotive technology is advancing, it’s clear that we’re just beginning to scratch the surface. Hell, California recently legalized road-testing of autonomous cars, and Sergey Brin thinks self-driving cars will be on public roads in the next five years.

Today, Cisco and NXP Semiconductors announced their intention to join the smart car bandwagon and help push automotive technology forward. The companies this morning announced a dual investment in Cohda Wireless, an Australian developer of hardware and software solutions for connected vehicles that allow cars to wirelessly communicate with one another (and with infrastructure) to prevent collisions — among other things.

The investment and strategic partnership essentially aims to bring the “Internet of Everything” to the automotive industry in the hopes of building a safer driving experience, reducing traffic congestion, collisions, runaway Priuses, curbing bad drivers and so on. By making car communication systems faster and more responsive — in a word, smarter — Cohda believes it can potentially prevent over 80 percent of crash scenarios, reducing injuries and fatalities on the road along the way.

In turn, Cohda is also enabling so-called “car-to-infrastructure” communication, which, in conjunction with in-car apps, attempt lower greenhouse gas emissions by changing traffic patterns, alerting drivers of hazards, like oncoming collisions, nearby out-of-control vehicles and by re-routing them to avoid traffic congestion. Via radio technology and smart sensors, car-to-infrastructure comms can enable cars to communicate with smart devices, allowing traffic signals to alert cars that the upcoming light is about to change, for example. Saving you from embarrassment and from causing a 10-car pileup because you were scanning your playlist and didn’t notice the change.

Of course, to work at scale these types of connected-car communications require sophisticated and secure data exchange between moving vehicles, whether in the city or in Podunk — in other words, in a variety of conditions. Yet, while the technology has an array of potential applications and implications, these inter-communications systems are naturally more effective the more vehicles (and anything else for that matter) integrate the technology.

So, to help get the tech on the roads, Cohda has enlisted a dozen European carmakers which have agreed to install its solutions into various lines beginning in 2015 and is currently testing integration in Detroit with eight U.S. carmakers.

While the companies remained silent on the size of their investment in Cohda, it likely isn’t chump change and was enough to bring three mature companies (and two giants) together in a strategic partnership with plans to collaborate in an effort to bring the solutions to market.

While NXP brings its semiconductor and chip tech that’s used in smart automotive, industrial, mobile and wireless applications (it’s also the co-inventor of NFC, along with Sony) and Cohda brings the software and hardware that make advanced radio communication possible, Cisco is leveraging its networking prowess to help supply the Internet. Over the last few years, Cisco has become increasingly interested in enabling the wired car, even creating a separate division dedicated to investing in and developing connected vehicle technologies.

In conversation with the WSJ, NXP’s general manager of car entertainment Torsten Lehmann said that NXP and Cisco put in a lot of due diligence and both concluded that “Cohda’s technology is by far the best.” Throwing their weight behind Cohda, the networking and semiconductor giants are on a mission to help the startup bring its technology to market. And for drivers, that should be great news — even if they have to wait.

More in the announcement here.

Top image source: U.S. Department of Transportation

The Bonsai Is A Shaving Accessory That Hopes To Be One Designer’s Contribution To Water Conservation

20121209223107-UnitAndOilWithPlants

The Bonsai is gadget with a soul, one that hopes to make a global difference by changing the way we go about an activity many do on a daily basis. It’s a shaving accessory, and it’s being funded via Indiegogo right now, with creator Craig Battin and his team looking for $125,000 to turn their final prototype into a production shipping device.

The Bonsai is a razor rinsing device, one that can save up to 99 percent of the water the average person uses rinsing out their blade under a running tap. It’s essentially a cup, one that you fill with a set amount of water at the beginning of your shave, which then creates a spray via high-pressure circulation of water. It also filters out hair and other debris, which you can then dump when you’re done.

Battin explained via email that growing up in Las Vegas, the need to conserve water was ever-present, hence his fascination with this problem in particular.

“I can remember driving over Hoover Dam with my family on the way to Arizona and seeing the “bathtub ring” of Lake Mead grow and grow, and it was very alarming to me,” he explained. ” At the most severe point in the ongoing drought, I believe the lake level had dropped by 120 feet.  When I joined the workforce after college, I was forced to shave frequently, and I was always bothered by how much water I wasted each day. That was the genesis.”

While the water conservation aspect drove the Bonsai’s initial development, Battin and his team quickly turned their attention to other areas of concern. These prompted the design of the filter to get rid of gunk that can clog drains, especially with daily shaving, and also the way the Bonsai actually blends your shaving cream with the rinse water as you go to create a solution that’s easier on your face since it’s oiling your razor as you go. The project will also offer an oil that you can use in combination with the Bonzai to enhance that effect. Battin explained that too much attention has been focused on razors, hence the lack of forward movement in terms of changes to the way we actually shave.

“It seems like we’ve been riding this trajectory where the only feasible innovations involve the physical razor or the blades, so you end up with things like vibrating handles and lethal 6-blade cartridges,” he said. “I think the lack of disruption has everything to do with where the focus has been, and the fact that consumers really don’t have many alternatives.”

Of course, the Bonzai also saves money by saving water, and Battin claims, by extending the life of your razor blades. It’s powered by a rechargeable battery and works both in and out of the shower. The gadget is available during the Indiegogo campaign for a pledge starting at $79, and the team estimates they’ll begin shipping devices by July 2013. If you’re a slave to the shave, as most of us likely are, you could do worse than to back this project and its aspirational goal of cutting down on the environmental toll it takes for us to clean up our ape-like faces and bodies.

Leap Motion Raises $30M More For Its Gesture-Based Controller, Announces Bundling Deal With Asus

leap motion

Leap Motion is announcing today that it has raised $30 million in Series B funding. Co-founder and CEO Michael Buckwald told me that the company is still planning to ship its gesture-based controller sometime during the first quarter of this year, and he’s also announcing a partnership with Asus that should help get Leap Motion into the hands of consumers.

This is just one of the first in a number of deals that the company has in the works with manufacturers and retailers, Buckwald said. In this case, Asus is supposed to bundle the Leap Motion controller with its All-In-One PCs and high-end notebooks. Buckwald said he’ll have other bundling partnerships to announce, as well as deals with other manufacturers to integrate or embed the company’s products: “That’s a huge part of our distribution strategy.”

Why is this appealing to a manufacturer like Asus? Buckwald argued that it’s because Leap Motion can help turn PCs into exciting platforms again. (Though to be clear, he also plans to expand beyond PCs.) Unless they’re serious gamers, most people aren’t taking advantage of the computing power at their command, he said: “They use a tiny fraction of a very powerful processor — they browse the Internet or they use a word processor.” But by allowing users to interact directly with applications by just moving their fingers or hands, Buckwald said that Leap Motion makes a number of “computationally intensive” tasks more accessible — for example, there are apps that allow users to edit music with their hands.

In fact, the company says that that more than 40,000 developers have signed up to develop Leap Motion applications, with 12,000 developer units of the controller already shipped.

Right now, President and COO Andy Miller (a former VP in Apple’s iAd program, as well as co-founder at mobile ad network Quattro) said he’s seeing a mix between existing apps that are adding gesture-based controls and others that are built specifically for Leap Motion.

“As [the Leap Motion] app store matures, we’ll start to see the ratio shift towards apps that are built from the ground up, that are created and designed with this in mind,” Miller said.

You can see the controller in action in the (old-ish) demo video below. It’s supposed to be “iPod-sized,” while creating a 3D interaction space of 8 cubic feet around the user. The company says that the controller tracks individual hands and fingers at a rate of 290 frames per second and can register movements of 1/100th of a millimeter “with no visible lag time.”

This kind of interface sounds exciting, but also like something that might be challenging for consumers to get used to. Buckwald acknowledged that some education might be required, but he said that will happen through “consumers seeing the amazing apps that people have built on top of the platform.” Miller added that in the company’s tests, “it takes a user literally seconds to figure out where to place their hands.”

The combined interest from consumers, retailers, and manufacturers is the reason for the new funding, Buckwald said. Almost all of money will go towards creating new inventory, so that Leap Motion can ship “hundreds of thousands to millions of units.”

The funding comes from existing backers. Buckwald said that selecting the investors for the round was a competitive process, but ultimately the firms who had invested previously won out. One difference this time around — where Highland Capital Partners led the $12.75 million Series A (and participated in the current round), the Series B was led by Founders Fund.

When Kickstarter Delivers: Thanks To Simple, Effective Design, Supr’s Slim Wallet Exceeds Expectations

slim-wallet

I’ve backed an embarrassing number of Kickstarter projects, almost all of them in the hardware/gadget categories, and I’ve been disappointed more than I’ve been delighted. The Slim wallet by Supr however bucks the trend, delivering a front-pocket wallet that finally and truly deserves the honor of actually being carried in that place.

Minneapolis-based Supr Good Co. initially launched the Slim in August, with a funding goal of just $10,000 and an estimated shipping date of September for their minimalist wallet design, which essentially is just an elastic sheath measuring only 3mm thick. The U.S.-made wallet still boasts classic good looks despite its simplicity, however, thanks to a striking contrast-stitched “X” front-and-center where the two ends of the elastic material used in its construction meet.

Because of the wallet’s simplicity, a reviewer like myself doesn’t need to mince words: this is pretty much a perfect slim wallet for those who want just the basics in a lightweight, convenient package. I carry just four cards and some bills, all of which tuck into the Slim snugly in a way that leaves me confident nothing is going to accidentally fall out or go missing. It manages to be slimmer than the Fossil front pocket wallet it replaces, and a lot lighter, too. I’ve also varied the number of cards I’ve had in there over the past week, and so far, the elastic shows no sign of excess stretch or an inability to return to holding fewer cards securely.

Supr missed their original shipping target by a fair margin, but they were very transparent about their reasons for doing so, and they did also eventually deliver a terrific product. The online shop hasn’t officially opened yet, but you can register your interest for the Slim when it does start to ship to the general public. Kickstarter may not have the security of ordering gadgets from established companies, but when it works, it results in some amazing stuff that you aren’t likely to be able to pick up elsewhere.

Flipboard Goes Big, Launches Support For 10-Inch Android Tablets

flipboard

Flipboard has just launched its social magazine app to support Android tablets, including the Nexus 10, Samsung’s Galaxy Note 10.1 and Galaxy Tab line.

Flipboard is an app that aggregates your RSS info, social networks, etc. to create a beautiful, flippable magazine. In fact, the app won Best Touch Interface at the 2011 Crunchies. But making sure that interface creates the same experience across all platforms has proven tough, as Flipboard didn’t migrate over to Android at all until June of this year.

Since then, the app’s been available across the entire iOS ecosystem and Android smartphones, and the Kindle Fire and Nook tablets. But today marks a complete expansion into Android.

This is as big as Flipboard’s ever had to go in terms of optimization. But according to the release, Flipboard worked directly with Samsung to optimize page layouts for the wider screen of some Android devices. Users of these larger Android tablets will see larger story excerpts.

It’s unclear whether or not Flipboard will head to Windows Phone next. That seems the logical next step in terms of platform expansion, though there’s no indication that the company has any such plans. Then again, anything can happen. Flipboard may even throw a curve ball and hit BB10 when it finally launches.

SnapKeys Si Invisible Keyboard Gives The Finger To QWERTY On Touchscreen Devices

Screen Shot 2012-12-18 at 10.04.36 AM

When all-touch tablets and smartphones hit the market, the logical evolution was touchscreen keyboards in the same QWERTY array we’ve grown accustomed to. Many of us have gotten used to it, thanks to predictive text, but we can all agree that the experience could be better.

SnapKeys, a startup that has rethought the whole touch keyboard thing quite a bit, is today launching a beta app that will totally revamp the typing experience on touchscreens. SnapKeys Si focuses predominantly on the predictive bit of typing, as opposed to the pressing of virtual buttons.

In fact, most of the keys on the SnapKeys keyboard have been tossed out. Instead, there are four buttons, each representing three different letters. On the far right of the screen, there’s an invisible spacebar and on the left there’s an invisible backspace.

Any letter that isn’t displayed on a key is chilling out in between the keys.

Once you learn where the 12 letters are on the new keys, you simply type without looking and SnapKeys Si gets everything right for you.

According to SnapKeys, the letters that aren’t displayed on the SnapKeys Si keyboard are actually only used about 18 percent of the time. Clearly, for something used so little, those keys sure do take up a lot of screen real estate while surfing, texting, emailing etc.

The main goal of SnapKeys is to give the user all the viewing space afforded by the size of the screen, without making any exceptions for even a single key.

That’s why, once you’ve gotten used to SnapKeys Si, the entire keyboard can be set to invisible.

Eventually, the company can serve ads and offer a premium version of the app for users who want an ad-free experience. Either way, users will still be seeing more of the content on their screen thanks to SnapKeys.

Download the beta here.

Kickstarter: Take High-Definition, 360-Degree Video With The Sphericam Camera Ball

photo-full

A few years ago in Prague I met a guy named Jeffrey Martin who is one of the world’s best panoramic photographers. At that time he had a bunch of weird hardware that took mostly panoramic photos but he’s since branched out to video, building his own methods for capturing 360-degree scenes. The Sphericam is his invention and it looks pretty amazing.

The project is now on Kickstarter and for $599 you can get the entry-level model which includes:

SPHERICAM BASIC: Insane discount from the launch retail price. You are one of the first 20 people in the world to own Sphericam. For acting fast, you get it cheaper than anyone else. Package includes camera unit (with GPS, without LAN streaming, without Wifi), recording unit, AC adapter/charger.

More expensive units include more features topping out at $2,000 for a unit with WiFi streaming and a huge battery for field reporting. Obviously this isn’t for the the dabbler, but it’s still cool that you can get a device that essentially videos an entire environment for less than a price of an entry-level DSLR.

The device takes 1280×1024 video using four 640×512 cameras with 170-degree fisheye lenses. It records directly onto an SD card (or via the network) and includes a small monitor. Jeffrey is doing the engineering in Prague and hopes to commercialize the technology after completing the Kickstarter. He’s off to a very good start.

Why would you want this? Well, you can grab some odd and clever effects like this fisheye video of, well, fish.

You can also take wild video like the bike ride above, which is perfect if you’re making something to show at your next rave or LSD-ingesting party. He’s looking for $10,000, which shouldn’t be hard considering the pricing.

You can check out the Sphericam project here and look at more video.

OpenArch Adds A “Digital Layer” To The Average Room

BCC_DIAGRAMA-01

Creating a workable Minority Report-like screen isn’t very hard but what about an entire room or building that responds to touch, voice, and movement? Now that’s hard. That, however, is the goal of OpenArch, a project by designer Ion Cuervas-Mons that uses projectors, motion sensors, and light to create interactive spaces.

“This project started 3 years ago when I had the opportunity to buy a small apartment in the north of Spain, in the Basque Country. I decided to start my own research in the small apartment. I am architect and I was really interested on integrating physical and digital layers,” said Cuervas-Mons. “Our objective was to create a Domestic Operating System (D.OS) integrating physical and digital realities.”

The project as seen here is about 40% done and there is still more to do. Cuervas-Mons sees a deep connection between how space defines digital interaction and vice-versa. The goal, in the end, is to create a digital component that can live in any space and enliven it with digital information, feedback, and sensors.

He’s not just stopping at projectors and some computing power. His goal is the creation of truly smart environments.

“I think we need smart homes: first because of energy efficiency, visualization of consumptions on real time will help us not to waste energy. If we introduce physical objects into the interaction with digital information everything will be easier and simpler. They are going to be the center of the future smart cities,” he said.

Cuervas-Mons also runs design consultancy called Think Big Factory where he brings the things he’s learned in the OpenArch project to market. The project itself uses off-the-shelf components like Kinect sensors and projectors

The group will launch a Kickstarter project in January to commercialize the product and make it available to experimenters. How this technology will eventually work in “real life” is anyone’s guess, but it looks like the collective of technologists, architects, and designers is definitely making some waves in the smart home space.

Nike+ aims to innovate wearable tech with virtual game and startup Accelerator program

Nike aims to innovate wearables with virtual 'Missions' game and startup Accelerator program

With the recent resurrection of Jawbone’s Up, as well as news of Nintendo’s planned Wii U FitMeter, it’s become clear that competition in wearables is just now heating up. And now Nike, one of the forerunners of the category, is reaching outside of the box with two new initiatives to propel adoption and expand usability of its activity-tracking devices. Announced as a teaser via its Youtube channel today, NikeFuel Missionsa virtual game — appears designed to motivate users by translating their collected movement data (read: NikeFuel points) into currency for escape from a gaming world “conquered by cold.” Not much else has been made known about the title, but according to the company’s Facebook page, further details will be revealed tomorrow, December 11th. Curious parties can head to that destination site now to sign-up for updates and register to be one of the first in line to play — but be warned, you’ll need a Nike+ device to participate.

Further building upon its work in the wearables space, Nike+’s also announced the creation of a three-month long startup program, dubbed Accelerator. Set to take place in Portland, Oregon this coming March, the initiative will bring together 10 startups for an “immersive, mentor-driven” experience that aims to foster innovation and integration with its Nike+ tech. The deadline for consideration is this February 3rd, so if you think your small company could benefit from a swoosh of support, there’s still plenty of time to apply at the source below. And while you’re at it, be sure to click past the break for a preview of the virtual gaming goods Nike has in store.

Continue reading Nike+ aims to innovate wearable tech with virtual game and startup Accelerator program

Filed under:

Comments

Source: Facebook (Nike+), Nike

Gift Guide: Hands-On With Lytro’s Latest Features, Perspective Shift And Living Filters

lytro-1

Short Version

Lytro promised that its unique camera was only the beginning. The system allows the user to change focus of the picture after it’s taken, and the data contained in a single digital image taken with a camera is completely new and different from the data we’re used to seeing with more traditional technology. It’s uncharted territory and the company is still experimenting. Now, using the camera, you can shift perspective after the picture’s been taken.

To add a little Instagram-like fun into the mix, Lytro has also added Living Filters (which alter the color balance of the shot or add cool effects) to photos before they are shared on the web, via email, or on Facebook.

Long Version

Features:

  • Light field sensor
  • 1.52-inch LCD display
  • Constant f/2 lens
  • 8x optical zoom

Info:

  • 5 colors
  • 8GB or 16GB
  • MSRP: $399 for 8GB, $499 for 16GB
  • Product Page

The Lytro Camera is…

… a brand new type of technology that takes photos by capturing an entire plane of light rather than capturing a single moment from a point of light. The new design and the light field sensor allow the user to change photos after they’ve already been taken, allowing you to change focus from the foreground to the background with a single click. Lytro recently added Living Filters and Perspective shift to the mix, too.

Buy the Lytro Camera for…

… anyone who enjoys pictures. This camera is a treat to almost any demographic that enjoys taking and sharing pictures, from professional photographers to camera enthusiasts to Instagram addicts. The brilliance is that the technology is high-tech enough to get the experts excited and simple enough to get the novice creating and sharing dynamic photos online. It’s a pricey gift but it’s well worth it for the photo buff on your list.

Because…

… Lytro recently released accessories, broadened distribution, and added manual controls to the camera. This keeps photographers experimental and creative with their shots. On the other side, nifty tidbits like Perspective Shift and Living Filters make sharing on the web even more fun for Instagram-addicted teenagers, etc.

Check out the photos below: