How Bluetooth LE And Crowdfunding Are Accelerating The Connected Hardware Boom

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It’s one trend that’s been hard to miss, being mostly clipped and/or strapped in plain sight. To spell it out, hardware startups — and the devices they’re making — are having a moment, thanks in major part to crowdfunding websites providing the funding bridge between a promising prototype and the cost of manufacturing a shipping product.

Fuelled by crowdfunding, hardware startups are hard at work extending the capabilities of mobile devices – the phones and tablets that have otherwise become boringly alike – and building out the long anticipated Internet of Things in the process. In case you haven’t noticed, this network of connected objects is beginning to materialise around us, piece by Bluetooth-connected piece.

Startup accelerators are also increasingly getting in on the connected hardware action, with a number of dedicated hardware hothouses cropping up, such as recent entrant High Tech XL in the Netherlands (in the midst of accepting applications for its first cohort).

High-profile accelerators such as Y Combinator have also been taking more of an interest in the hard stuff – with the likes of Lockitron coming out of their program in recent years. Blogging about the rise of hardware last October YC’s Paul Graham suggested a confluence of factors are combining to make it easier to kick-start a hardware business:

There is no one single force driving this trend. Hardware does well on crowdfunding sites. The spread of tablets makes it possible to build new things controlled by and even incorporating them.Electric motors have improved. Wireless connectivity of various types can now be taken for granted. It’s getting more straightforward to get things manufactured. Arduinos, 3D printing, laser cutters, and more accessible CNC milling are making hardware easier to prototype. Retailers are less of a bottleneck as customers increasingly buy online.

One question I can answer is why hardware is suddenly cool. It always was cool. Physical things are great. They just haven’t been as great a way to start a rapidly growing business as software. But that rule may not be permanent. It’s not even that old; it only dates from about 1990. Maybe the advantage of software will turn out to have been temporary. Hackers love to build hardware, and customers love to buy it. So if the ease of shipping hardware even approached the ease of shipping software, we’d see a lot more hardware startups.

I would add that hardware can be much easier to conceptualise than software. Add in the tangibility of actually getting a physical thing in your hand in exchange for your hard-earned and convincing buyers to part with money isn’t such a hard sell as software can be (being still somewhat dogged by the notion that bits & bytes should be free).

The latest Silicon Valley accelerator to be bitten by the hardware bug is Tandem Capital.  One out of every three to four of its intake over the next 12 to 18 months will be a hardware startup, Tandem’s Doug Renert tells TechCrunch – injecting an additional strand of physicality to its ‘muscle capital’ approach. The latter involves six to 12 months of in-house mentoring before graduates head off to raise outside capital — and hopefully keep on growing.

“Our plan is, at least for the next year, we’ll basically do one out of three to four companies in the hardware space now. That are tackling what we feel is disruptive – or have a disruptive business in a very large market,” he says.

Tandem’s new dedicated hardware arm will sit alongside its software program, although it is bringing in some additional expertise to staff out the hardware side.  “We’ve brought in folks who can help on everything from the marketing, from the video to the [crowdfunding] campaign. All the way to the product design and the development, when it comes to the embedded software and the [connected] devices and so forth,” says Renert. “Six months ago we didn’t really have the capabilities.”

Tandem typically invests $200,000 apiece in six mobile startups at a time — and will soon be ramping up to six companies per quarter. Previously that effectively boiled down to app makers – graduates of past programs include PlayhavenBitRhymes, attassa and ZumoDrive – but up to a third of each intake going forward will be making some kind of device, in addition to building an app.

Bluetooth LE is allowing a new wave of physically minded startups to build devices that can fly for long enough to become disruptors.

Why is hardware hot right now? The hype around wearables and the quantified self/health tracking movement is certainly encouraging more device makers to get busy. But on an underlying technology level, it’s the next-gen low-power flavour of Bluetooth – Bluetooth Low Energy (or BLE) – that gets the credit as the enabler of this connected device boom.

BLE is allowing a new wave of physically minded startups to build devices that can fly for long enough to become disruptors. Older generations of Bluetooth were just too thirsty on the battery for that. BLE is a very different beast – one that allows makers to build interesting devices that can keep communicating for up to a year on a single charge (in some cases). And that’s a game changer. Add in ubiquitous smartphone ownership and it’s a perfect storm.

Tandem got interested in hardware after noticing what was happening around this new flavour of Bluetooth and getting excited about its potential, according to Renert. “The Bluetooth LE communication protocol that allows these devices to be built for the first time, opens up all sorts of opportunities that weren’t there before,” he says. Renert doesn’t limit the category to wearable devices; recognising that’s just a small portion of the stuff that falls under the IoT umbrella – whether it’s environmental monitors and weather stations or door locks and kitchen scales.

“A lot of the market has been referring to wearables as a hot trend but we view that as too narrow honestly. Because with these tiny devices that you don’t have to charge you can really attach it to anything you own,” he says. “Whether it’s a consumer product or something in the enterprise for that matter which should be connected to the Internet, and communicate with the web and open up all sorts of other possibilities.”

Tandem’s first ‘experimental’ hardware startup was Tile – which is making a Bluetooth tag to help consumers keep track of their valuables. Tandem worked with Tile to prepare its crowdfunding campaign – which then went on to raise $2.6 million via Selfstarter – in addition to the $200,000 injected by the accelerator.

“It was an amazing success – they raised over $2.6 million from 50,000 early customers, and have continued pre-selling the product since that day and have actually reached much higher numbers since then,” says Renert. (Tile has in fact doubled its backers to more than 100,000 people placing pre-orders since the campaign closed on July 24.)

Despite all the hype and heat around hardware right now, Renert reckons there are still plenty of investors who haven’t yet got comfortable with backing hardware. Indeed, Tandem was tentative at first — hence it viewed Tile as an experimental foray into a strange new world.

“We haven’t seen too much dedication to the space. People are still trying to figure it out, and get comfortable with it. And even we were doing that if you rewind six months ago. We weren’t sure about it; we started slowly with some experiments…. But we felt it could be mapped to disruption and fortunately the Tile experiment proved out,” says Renert, adding: “Now we’re stepping on the gas.”

The approach Tandem used with Tile will be the same one it applies to all its hardware startups going forward. The accelerator model combines its initial standard funding injection of $200,000 (plus the six to  12 months of in-house mentoring) with a crowdfunding campaign aimed at raising enough capital to carry device manufacturing costs. It’s calling this crowdfund-leveraging model ‘lean hardware’.

“There’s a lot of difference in terms of how you execute on [hardware vs software]… but not a lot of difference in terms of how much money or time you need in order to prove product market fit, which is a huge, huge development,” he says. “It used to be that a hardware startup was much more expensive to startup and launch but with Tile…  we did our typical $200,000 in the company and brought them in for six months and they were able to accomplish everything they have so far only on that initial investment.

“Now they’ll probably soon raise more but it wasn’t necessary to have more capital or time to get to playing for that.” So, in other words: the crowdfunding opportunity has effectively dissolved that hardware vs software startup difference as far as this accelerator is concerned – at least for now.

Notably Tile used the open source Selfstarter option for its crowdfunding campaign – rather than opting for the two main crowdfunding platforms: Kickstarter and Indiegogo. “We haven’t had to rely on just one of the existing crowdfunding communities and platforms and be completely dependent on them,” notes Renert. “Tile was able to manage its campaign on its own. Remain completely independent, leverage Facebook, YouTube and Twitter to get the word out and that turned out to be very effective. So that’s another key tool we’re building at Tandem — the know-how to build and run those campaigns.”

There’s going to be a huge wave of this for the next 12 to 18 months and at some point there’s going to be saturation

Although Tandem is betting on hardware right now, it’s not convinced the current conducive winds helping to accelerate hardware startups are going to be sustained forever — or even for all that long. Renert is under no illusions that crowdfunding fatigue will set in at some point, for instance. And also recognises that Tandem’s lean hardware formula will require tweaking to keep it fresh.

“The market will continue to evolve quickly there, so we’ll have to be cognizant that what works today won’t work potentially a month or two from now so you’re always going to have to be adjusting to stay ahead of the curve. It’s not something that we can learn quickly and not be able to get better at,” he says.

“I don’t think this is going to be a five-year trend – I don’t think there’s going to be a window for five years. There’s going to be a huge wave of this for the next 12 to 18 months and at some point there’s going to be saturation – the consumer is going to get a little fatigued about all this stuff getting promoted to them. So we want to really strike now – and we think this next 12 to 18 months is the time to build those next brands in this category.”

As more and more startups crowd in to the hardware space, and crowdfunding loses its sheen – after enough consumers get burnt with bad product, shipping delays and failed and/or scam campaigns – the end result will be that hardware gets harder to startup again. Or at least that hardware startups have to try a lot harder to win consumers’ trust, says Renert.

“You’ll have to show the credibility of your team and the viability of delivering your product and I think the bar will get higher and higher to do that before consumers will invest in you,” he says. “There still will be room for a product that excites consumers, and that they’re willing to bet on, but their bar’s going to be higher – and building the confidence that that team can deliver on it [will be essential].”

In the near term, Tandem has two more hardware startups in its immediate pipeline, following in Tile’s footsteps – one targeting entertainment, and another in the personal safety space. The aim is to launch crowdfunding campaigns for each this fall, before Thanksgiving. “We’ve now turned out attention to a couple of other lean hardware startups who are entering the program and we’re building out a lean hardware arm within Tandem to support these businesses,” he says.

It took Tandem “a little over three months” to work with Tile to launch their crowdfunding campaign, honing the story and creating the video to tell it, as well as getting the prototype to a position where they were comfortable they could build it, according to Renert. “That was probably about three and half months out of 10 of the program,” he says.

So, while there’s no getting away from the fact that it takes (on average) longer to ship a hardware product than a piece of software, the ability to both “prove product market fit” — via a crowdfunding campaign — and buy time to build the product by booking pre-orders, means the difference between starting a hardware vs a software business is not as great as once it was.

“From day one to actual shipping of the product, yes it takes longer, but from day one to proving the product’s market fit does not have to take any longer which is the beauty of the model now,” Renert adds.

“To get to the point where you’ve designed it and promoted it and if you have market demand you can take another six months to actually build and ship the produce. And that’s what Tile did. They shared that they wouldn’t have their product until the first quarter of 2014 so that the backers – the customers who came in – were excited about the product, pre-ordered one but gave the team time to deliver on their commitment.”

How long this window of opportunity for hardware will stay open remains to be seen. But right now, it’s never been easier to build that connected thing you’ve always dreamt about making.

Pebble’s Eric Migicovsky Is Uninterested In A Potential Acquisition

When it comes to competition, Pebble has plenty to be concerned about. In an interview onstage at TechCrunch Disrupt SF 2013, founder Eric Migicovsky seemed unconcerned about questions on competition from Apple and Samsung, claiming that Motorola and Sony have offered smartwatch products for quite some time.

However, speaking backstage, Migicovsky went a bit more in-depth with the latest products from Samsung and the idea of a forthcoming Apple iWatch, stating that Pebble would be pretty uninterested in the idea of an acquisition by the competition, should it be offered.

“In the Samsung Galaxy Gear presentation on stage, Samsung was really heavy on features for the watch but skirted how people actually use it every day,” said Migicovsky. “I use my watch on a daily basis, looking at upcoming weather forecast, with an app for Evernote, and an app on the phone to customize the watch with drag-and-drop functions that auto syncs to the watch.”

According to Migicovsky, Pebble is fortunate to have been working on wearable computing for years in the background, constantly iterating, as wearables heat up in general.

“We’re in a great position because we get to figure out what works first,” said Migicovsky.

That said, Migicovsky didn’t seem interested in the idea of an acquisition. For the record, Migicovsky claims that Pebble has never had an acquisition offer by Samsung or Apple or anyone else for that matter, but hypothetically speaking, it’s not something that piques his interest.

“We’re staying laser focused on the task of creating a platform that people can build on top of to communicate with wearables, and we won’t do anything that causes a distraction from that goal.”

But that doesn’t mean that there’s no new hardware in the pipeline. For now, Pebble is working on building the ecosystem around the product, like the companies building special bands or the developers building apps. Eventually, though, Migicovsky hinted that Pebble is looking at the other materials people wear on their wrists, perhaps hinting at a luxury model down the road.

After all, the Pebble is a sports watch.

Apple’s M7 Motion Sensing Coprocessor Is The Wizard Behind The Curtain For The iPhone 5s

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Apple has a new trick up its sleeve with the iPhone 5s that was talked about on stage during its recent reveal event, but the impact of which won’t be felt until much later when it gets fully taken advantage of by third-party developers. Specifically, I’m talking about the M7 motion coprocessor that now takes the load of tracking motion and distance covered, requiring much less battery draw and enabling some neat new tricks with tremendous felt impact.

The M7 is already a boon to the iPhone 5s without any third-party app support – it makes the iPhone more intelligent in terms of when to activate certain features and when to slow things down and conserve battery life by checking less frequently for open networks, for instance. Because it’s already more efficient than using the main A-series processor for these tasks, and because changing these behaviours can themselves also save battery, the M7 already stretches the built-in battery to its upper limits, meaning you’ll get more talk time than you would otherwise out of a device that’s packing one.

Besides offering ways for Apple to make power management and efficiency more intelligent on the new iPhone 5s, the M7 is also available for third-party developers to take advantage of, too. This means big, immediately apparent benefits for the health and activity tracker market, since apps like Move or the Nike+ software demoed during the presentation will be able to more efficiently capture data from the iPhone’s sensors.

The M7 means that everyone will be able to carry a sensor similar to a Fitbit or equivalent in their pocket without having to cart around a separate device, which doesn’t require syncing via Bluetooth or worrying about losing something that’s generally tiny, plus there’s no additional wristwear required. And the M7′s CoreMotion API is open to all developers, so it’s essentially like carrying around a very powerful motion tracking gizmo in your pocket which is limited in function only by what developers can dream up for it.

So in the future, we’ll likely see gesture-controlled games (imagine the iPhone acting as a gesture controller for a title broadcast to Apple TV via AirPlay), as well as all kinds of fitness trackers and apps that can use CoreMotion to limit battery drain or change functionality entirely depending on where and when they’re being used, as detected by motion cues. An app might offer very different modes while in transit, for instance, vs. when it’s stationary in the home.

Apple’s iPhone 5s is an interesting upgrade in that much of what’s changed takes the form of truly innovative engineering advances, with tech like the fingerprint sensor, camera and M7 that are each, in and of themselves, impressive feats of technical acumen. That means, especially in the case of the M7, the general consumer might not even realize how much of a generational shift this is until they get their hands on one, and new software experiences released over the hardware’s lifetime will gradually reveal even more about what’s changed.

The Eye Tribe’s Strategy Is Larger Than Their $99 Eye Tracking Hardware Unit

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The Eye Tribe Tracker is an aftermarket eye tracker currently available for Windows-based tablets and computers and serves many functions from gaming to reading. Built to work with any Windows 7 or 8 device with a USB 3 interface, The Eye Tribe Tracker allows users to navigate, interact and actuate software running on the device, purely by tracking eye movement or by a combination of eye tracking and touch. The first iteration of this device comes with a Windows SDK so developers can begin to learn how to code Windows apps that use the device. Android and iOS versions of the kit are planned to follow in early 2014.

We first told you about this inexpensive eye tracking device about a week ago when they opened up pre-ordering for the Surface Pro version on September 6th. However, I had a chance to speak with company partner Sebastian Sztuk — an engineer by trade and maker of most of the company’s prototypes — at TechCrunch Disrupt SF 2013. He showed me a pretty cool demo and let me know that the company’s strategy is actually larger than the external unit we tested.

If this external Tracker — which is mainly focused on developers  — is Horizon 1 for their company strategy, Horizon 2 is consumer focused and has sights set on direct hardware integration. In fact, the company is in negotiations to come out with their own tablet with built in eye-tracking software and hardware and then ultimately a spec so any hardware maker can integrate.

A prototype of that vision is shown below (created for Android OS and running on an existing Samsung tablet).

I’ll admit, just thinking about using The Eye Tribe Tracker brings thoughts of eye strain to mind. However in speaking with Sebastian, he declared that after a brief, one time calibration, their technology is really just tracking the things your eyes are already doing anyway as you interact with the tablet. So I guess there’s not much to dislike here.

The concept was obviously compelling to some other people at Disrupt because the company took home the Big Data Startup of the Year awarded by SAP, worth over $40,000 is goods and services from the software giant.

CodeBender.CC Makes It Crazy Easy To Program Your Arduino Board From Your Browser

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The official Arduino IDE is a dour piece of software designed for uploading code to the ubiquitous and super-cool micro controller. It is a standalone, non-networked app that isn’t very pretty to look at. But what if you want to share code and upload programs right from your browser? That’s where CodeBender.cc comes in.

CodeBender is a browser-based IDE that supports uploading to nearly any Arduino board. You can use the program to copy sample code, browse code uploaded by other users, and even store private snippets. Because it is collaborative you can clone bits of code and use it in your own projects and there is even a curated list of cool snippets.

Founded by Vasilis Georgitzikis and Alexandros Baltas, the site came out of LAUNCHub, a European seed fund. ” It all started by my frustration as a computer engineer who was used to advanced development tools, only to lose them when I moved to coding for Arduino, and my frustration as an Arduino instructor on various hackerspaces around the world, when I spent 2.5 hours of each 3 hour workshop just to install the damned thing,” said Georgitzikis.

“We’ve also developed a technology that allows our users to program and control a network-enabled Arduino (i.e. Arduino Ethernet) through the network, straight through the browser using pure HTML5 technologies (i.e. WebSockets), which enables remote programming of IoT devices,” he said.

The system handles compilation and error reporting and ensures that the code you upload to your Arduino won’t break your project. Unlike sites like Circuits.io, this system doesn’t just simulate projects it allows for full control of your Arduino hardware right from the browser. Maybe this system will finally enable me to dig out my Arduino boards and actually do something.

Nettlebox Is A $28,000 Hologram Rig That Lets You View Real-Time 3D From All Angles

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Russian startup Nettle, which is based in the Skolkovo Tech City area, is showing off a $28,000 holographic gaming set-up at TechCrunch Disrupt SF’s Hardware Alley. The Nettlebox rig consists of a 3D plasma display, with four fisheye lens infrared cameras at the corners to track the position of the gamer who wears a pair of 3D glasses with two infrared lights onboard. The game itself is powered by a Windows PC built into the table.

The set up tricks your brain into seeing a real-time holographic image of the game as you play. The holographic scenery appears sunken into the table, rather than standing out proud above the surface. Most importantly, the 3D illusion is sustained as you change your position so you can move around to get the best vantage point.

“With this technology users can see a 3D screen from all viewpoints, from all angles, and see a 3D object in front of him. The brain believes that it’s a real object because the illusion is very strong,” says co-founder Andrei Desyatov. “We are tracking the user’s position very fast.”

The  Nettlebox’s proprietary cameras run at 1,000 fps. That high frame rate is required to enable a “stable illusion” when the user changes their physical position, he adds. The camera range (i.e. the distance between the user and the table) is up to around 1.5 meters in the brightly lit (“noisy”) environment of the Disrupt conference hall but can extend up to 5 meters when using the Nettlebox in darker rooms, according to Desyatov.

After a brief hands on — or eyes on — I can confirm it certainly works, and that the effect is pretty immersive, though it did feel like it could become rather disorienting. And possibly end up inducing a  headache/motion-sickness style nausea. But that’s likely to depend on your sensitivity to this sort of stuff (speaking as someone who had to quit playing Minecraft because mining its 3D blocks left me feeling too queasy).

At $28,000 the Nettlebox itself is not about to become the next great leap forward in home videogaming, but Nettle is targeting this device at the presentation/exhibition market. It is also working with real-estate companies on developing showroom/presentation use cases by, for instance, allowing architects to walk around a hologram of a model building.

After that, it does have videogaming in its sights. ”The next step for us is gaming. We are going to create a gaming machine for amusement parks,” says Desyatov. “And then the last step is for videogames like strategies like Starcraft and so on.”

Pushing the Nettlebox into the home gaming market is going to require some serious squeezing of its price tag but Desyatov reckons it will be possible to build something that is “affordable for most users.”

Nettle is bootstrapping at present and launched the Nettlebox in Russia a few months ago. It’s got five customers so far and is looking to expand that customer base internationally, eyeing the U.S. market. “We’re thinking about looking for external funding to increase the speed of entering the gaming industry,” he adds.

Estimote Details iOS 7 iBeacon Support For Its Contextual Proximity Shopping Devices

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Estimote, a Y Combinator graduate and Hardware Alley exhibitor here at TechCrunch Disrupt SF 2013, was able to talk about something today that it’s never been able to before: how its product will work with Apple’s new iBeacon tech in iOS 7. iBeacons allow developers to communicate with iOS devices via Bluetooth Low Energy, in order to provide them with contextual info based on their immediate surroundings.

Back in July, John Biggs wrote about Estimote and its initial product, which is essentially a rock-shaped device which uses Bluetooth low energy to allow a retailer to do things like communicate deals to shoppers based on which aisle they’re in, for instance, or by letting them even send a payment token from a smartphone, with variable proximity programmable by the retailer, so you could either tap to pay or just get close to a terminal.

The tech was impressive enough as it is, but now that Apple has introduced iOS 7 and made its iBeacons feature official, Estimote’s Chris Waclawek explained that it’ll be much, much easier for companies to build software for iOS devices that can work with Estimote in a variety of ways. The company plans to make a variety of different kinds of hardware that can take advantage of iBeacon, to make things like abandoned shopping cart follow-up a realistic and easy-to-implement possibility for brick and mortar stores.

This would work by allowing retailers to detect how long they’re spending in fitting rooms, for instance, so that they can tell when a shopper has spent say 20 minutes trying something on, and then walked out without purchasing that item. They could then follow-up with a specific coupon for that article, allowing them to try to complete a sale that otherwise would’ve definitely been beyond reach.

Waclawek explained that Apple’s decision to embrace Bluetooth LE for these kinds of uses by developers means that NFC and QR codes are definitely dead at this point, since Bluetooth allows for much greater range and doesn’t require combining with any other tech for handshaking or anything else. He’s clearly excited by the prospects now that iBeacons is out and developers will have access to the tech.

SnapEDA Wants To Help Fuel Hardware Startups With A Github-Like Community For CAD

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There’s a growing number of startups out there that are focusing on building new hardware, and that’s an immensely different problem compared to building a software business, in terms of sourcing resources to use to build the products involved, sourcing talent and solving problems. That’s why Natasha Baker founded SnapEDA, a website and community dedicated to helping hardware engineers connect, and helping businesses connecting with them.

Baker was at Disrupt’s Startup Alley this year, showing off her platform, which she says is essentially a Github for hardware. It’s a community based around sharing CAD design for components in circuit boards and electronics, including tools that allow schematics to be downloaded in a variety of formats compatible with all leading CAD programs, and community validation tools that allow users to flag problems with schematics or to verify that they work correctly.

“What we’re trying to do is show people everything they need to know, so data sheet specs, pricing, and availability,” Baker said in an interview, discussing the parts pages aspect of the site. “But our main value add, the thing that hasn’t really been done before is offering CAD files that are convertible to every format.”

Aside from providing crowd-sourced, multi-format exportable design files for chips, SnapEDA also aspires to be a true community for builders and electronics engineers. Part of that is allowing people to vouch for designs and components, but another part is allowing them to build personal profiles on SnapEDA, which lists their community contributions, as well as tags that describe their expertise. The long-term vision is to use those to help connect them with companies who need to find specific talent. Baker says that it’s a big challenge for companies to find the right people to help them design and build hardware, so there’s a big opportunity in becoming a specialist network for that.

“A lot of the startups don’t know where to find designers,” she said. “Or they have designers, but they don’t know where to find the layout engineers [those who actually plot out the circuit board layout]. So our goal is to connect people who are specialized in different areas of electronic design. Electronic design is so niche, but there’s so many specialities even within electronic design.”

Someone needs to provide a central resource not only for connecting these individuals but also for keeping track of what hardware engineers are doing, and which ones are actually qualified to fill the needs of emerging hardware startups.

“We try to aggregate all the actions that people have taken on the site,” she said. “Because just the way that Github has made it so that people look at your online profile before they hire you as a software engineer, we think the same thing is going to happen for hardware.”

SnapEDA also has a manufacturing platform, where they produce their own boards for customers. They have both low-cost options sourced from China, as well as manufacturing partners based in Portland or Toronto for customers who would rather source things domestically.

Startups supporting hardware startups are becoming more numerous as the opportunity expands, with others like Upverter trying to capitalize on this growing movement. SnapEDA has a good model to follow in Github, but we’ll have to wait and see if hardware has matured enough as a startup category to fuel a big need for this kind of product and community. So far, the company is bootstrapped, but Baker says they’ll start looking for funding pretty soon.

Prep Pad Is A Connected Kitchen Scales That Quantifies The Nutritional Mix Of Your Meals

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Cooking is set to get a whole lot smarter if connected kitchen device startup, The Orange Chef, pulls off its grand vision. Here at TechCrunch Disrupt SF’s hardware alley it’s showing off the Prep Pad: a Bluetooth kitchen scales plus app combo that’s due to land this November, costing $150.

The connected kitchen device startup has pretty humble beginnings in this space. Formerly known as Chef Sleeve, it manufactured plastic covers to protect iPads used in the kitchen to view recipes while cooking. From there it expanded to other culinary-related iPad accessories — such as iPad kitchen stands, and a chopping board with a built-in iPad slot. But those products were just its first phase. It’s now thinking a whole lot smarter by bringing connectivity and dedicated apps into its kitchen-focused mix.

If you’re getting a spot of deja vu, that’s because earlier this year at TechCrunch Disrupt NY, the startup discussed its plans for a connected scale as part of the next phase of its product portfolio. Four months later, here at Disrupt SF, it’s got the finished product on show. To get to this point it took to Kickstarter to help fund manufacturing costs, raising close to $50,000.

The Prep Pad consists of an aluminium frame topped off with a paper composite surface that can be hygienically wiped down, plus the electronic guts (weight sensor with +/-1gram accuracy, microcontroller and Bluetooth LE connectivity). It’s actually making the device itself, not just the software, here in Silicon Valley. ”We’re bringing back consumer electronics to Silicon Valley,” says founder Santiago Merea.

“That gave us an edge and we could develop it in record time,” he adds. ”We did our Kickstarter campaign [back in May]. We started developing the product… We actually did it in six months — the software and everything.”

The basic idea of the Prep Pad is to give people more control over their eating habits by visualising the nutrition content of foodstuffs in real-time, allowing the user to adjust ingredients to achieve a more healthy balance. It uses Bluetooth to send weight data to the corresponding app (called Countertop), and then turns that data into a visual nutritional pie.

The user specifies what foodstuff/liquid they are weighing in the app, either by manually selecting it within the app, or scanning a product barcode, or there’s also a voice-capture feature. The app then builds a visualisation of how balanced that particular combination of meal ingredients is. It’s a gadget that looks perfectly positioned to capitalise on the quantified health trend, complementing activity-focused devices like the FitBit and Jawbone UP.

In addition to a visual pie displaying protein, carbs and fats, Countertop displays a balance score (out of 100), plus the total calories per meal count. The balance score is customised to each user, depending on the answers they give to a series of questions during the app set-up process about their exercise level and health goals, such as whether they need to gain or lose weight.

The app lets users hide particular ingredients, so they can see how each ingredient affects the overall nutritional mix of the meal they are making. There’s also a recipe cards feature (below right) that allows users to save a series of ingredients and share those as a recipe with others.

The Prep Pad is just the beginning of phase two for the company. Under its new moniker, The Orange Chef is gearing up to launch a whole range of connected kitchen items — with its next product after the scales likely to be a smart “visual” thermometer that will tell the user whether their steak is cooked, for instance, rather than just providing basic temperature data.

“We’re not going to tell you the temperature, because no one cares about that,” says Merea. “In the same way that we don’t show weight here [on the main Countertop app view]… Weight is not part of the equation at all — it’s in the background. We went even further. That’s the design that we have — we hide weight, we hide temperature.

“So we’re not going to show you the thermometer temperature, we’re going to show you visually if your steak is done or not, because that’s what you are about. And then how do you like it — so it’s going to learn from you.”

Beyond that? “We’ll continue connecting the kitchen,” Merea adds. “Every accessory that you can think of in the kitchen we’re going to make it smart. That’s our plan. To make a very smart kitchen that works all together. And not only that connects it, it is not just a connection, it’s how can we leverage this technology to make it better, to make the cooking better, to make it easier, to make it fun.”

The Prep Pad is now available for pre-order on The Orange Chef website.

Estimote Wins Best Hardware Startup At TechCrunch Disrupt SF

estimote

Manufacturing and logistics giant PCH International alongside hardware incubator Highway1 have announced that Estimote, a tool for helping retail spaces interact with customers, has been chosen for Best Hardware Startup at TechCrunch Disrupt SF 2013.

“I was excited to see a company jump on Apple’s ibeacon technology so quickly to make a location service,” said Brady Forrest, VP of Highway1. “Estimotes are part of the new breed of hardware startups – one that uses hardware to build a unique data set & charge money for web services. We think that touring Shenzhen will help them expand their supply chain.”

Estimote is selling a small device called the Beacon. It allows customers to interact with a retail space using their smartphone and supports touchless payments and will push discounts and information to phones at the customer’s request.

The founder, Jakub Krzych, says the devices create an OS for the physical world. “The small beacons we produce broadcast venue-specific data to smartphones that are as far away as 160 feet (50 meters) and as close as 2 inches. They trigger different actions on consumer phones depending on their arrival time and distance from the product, and even precise behavior like trying on clothes or touching the product. The more beacons, the richer the experience, but even a few dozen will be enough to create great micro-location apps in the store,” he said.

The company will receive a five-day trip to Shenzhen, China where they will visit manufacturers, accelerators, and distributors.