Apple Patents Induction Charging Smart Covers For iPad And A Mobile Camera With Optical Zoom

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Apple has a couple of new interesting glimpses into possible new future tech published by the USPTO today, including a patent application for an iPad Smart Cover with a built-in battery and induction charging, and a mobile camera design that offers true optical zoom, instead of the low-quality digital zoom we’re all used to in current devices.

The induction charging patent application (via AppleInsider) makes the Smart Cover about a thousand times more useful than it is in its current form. It adds an inductive charging coil to the Smart Cover, which can transmit to a receiving end within the iPad itself. The Smart Cover would also contain a battery within its segmented padded divisions, which would make it possible to charge up the iPad when the Smart Cover is covering the iPad’s screen and lined up properly via the existing built-in magnets, or when folded behind the iPad to prop it up for viewing.

The Smart Cover itself would need to be plugged in to charge, or alternatively could be fitted with solar panels to pick up extra juice from ambient light. But the big news for the larger ecosystem would be that the iPad itself would have to be outfitted with wireless charging equipment. So long as Apple stuck with an accepted standard like Qi for that tech, it would open the door for plenty of new opportunities from third-party accessory makers: you can basically taste the fresh batch of new Kickstarter projects.

In a second application published today (via UnwiredView), Apple describes a new type of digital camera for inclusion in mobile devices, which would enable optical zooming in a module that’s still small enough to fit inside of an iPhone 5′s case. Basically, the camera would bounce incoming light off of an internal mirror at a 90-degree angle, meaning it could use the entire width of the phone to build a lens and optical zoom element rather than just being limited by the thickness of the device’s body from front to back.

The patent also describes using a light splitter cube to break up incoming light into separate red, blue and green frequencies, which makes it possible to use camera sensors that are more color-accurate, and take in much more light in the same environment vs. sensors that have light-splitting features built in. Once again, this is made possible thanks to the added room for camera elements Apple would be able to use by changing the orientation of the camera components to lengthwise across the device via the mirror behind the lens on the back of the camera.

Both of these patents are significant, because they provide avenues Apple can explore to add truly new and useful features to the iPad and iPhone. Induction charging has been rumored as a possible feature of the iPhone 5, the iPhone 5S and the iPhone 6, but so far it hasn’t come to pass. Apple generally waits on wireless tech for it to prove its value with consumers before adding it to their products, however. The camera design modification, however, is something it could easily implement ahead of anyone else, since Apple tends to focus special attention on camera improvements in the iPhone, especially when making otherwise iterative improvements (as in the leap between the iPhone 4 and 4S, for instance).

Dramatic changes to product hardware would go a long way toward helping Apple address criticism that it’s ‘falling behind’ rivals like Samsung in the innovation department, and these in particular would be impressive by avoiding the specs race in favor of more interesting changes with real relevance to users. Still, Apple’s patents are never a good indicator of immediate product development strategies, so don’t hold your breath for these features in Apple’s next generation of devices.

MakieLab’s iPad App For 3D-Printing Your Own Dolls Has 70K Designed In First Week

Screen Shot 2013-03-13 at 2.09.15 PM

Growing up, I pretty much had the standard dolls and toys everyone did — Trolls, Barbies and Teenage Mutant Ninja Turtles action figures.

But with the advent of 3D printing, kids today have access to something truly special: their very own custom-made toys.

A U.K.-based startup called MakieLab is making a bet that the rise of smartphones and tablets coupled with the decline of traditional retailers is making the iPad the right place to sell the toys of the future. And custom 3D printing will let kids have products that no one else does — toys they design themselves.

The startup launched a Makies Doll Factory app last week that lets you design your own unique doll with special hair, facial features and custom clothing. You can then have it 3D printed and sent to you at a price that starts around 59 pounds ($88), excluding shipping. The app has seen about 70,000 dolls designed so far in the first week. (These are dolls designed, not ordered. MakieLab isn’t sharing stats on orders yet.)

“People love the fact that these toys are on demand,” said co-founder Alice Taylor. “Because the child or adult has made the toy themselves, they’ve got a precious relationship with it. The doll has a heirloom aspect to it.”

MakieLab has been running a web-based version of the store for about a year, but this is the first time they’ve transitioned to mobile platforms. Ultimately, they hope their business will offer a mix of real-world and virtual goods. You can design dolls to buy in real-life or eventually there will be options to dress them up with virtual accessories. Like the rest of the gaming world, Taylor says there is a “power curve” dynamic with a small minority of customers being very aggressive with purchases. One had even bought everything in the store twice, she said.

The startup, which raised $1.4 million last year from seed investors, has been working hard to bring down the costs of manufacturing the dolls. At the beginning, it was about 99 pounds ($148). Now the most basic doll (sans hair) will be about 59 pounds, and then probably 20 pounds more if you want a simple outfit and a hairstyle.

“This is a journey we’re on,” Taylor said. “The material costs are quite high with the type of plastic we have.” MakieLab has printers in the U.K. and Amsterdam and ship globally. Right now, about 10 percent of sales are coming from the U.S., and the majority of people who order a physical doll also buy accessories.

“Eventually, we’ll expand it to be like a distributed manufacturing network, rather than having a centralized factory model,” she said. Finding printers has been a “trial-by-fire” effort, she said. “But we’re getting a ton of support. The suppliers and manufacturers want to see this happen.”

The company isn’t profitable yet and margins on each doll are about 20 percent, compared to the 50 percent level you’d see with standard toys and dolls. But Taylor thinks that a Moore’s Law-type effect is starting to kick in for 3D printing. Costs are coming down fast enough, that the MakieLab model will work over the long-run, she says.

The company also has other products in the works that will be more targeted toward boys or other demographics. That could help them reach the scale they need to raise margins.

“What you see now is 20 percent of our vision,” she said. “We want so much to happen faster, and it will happen over time.”



Hardware Startups: Spots Are Filling Up For Hardware Alley At Disrupt NYC

Wednesday on Hardware Alley With Mike Butcher

I love hardware. That’s why I want you guys to bring some of the coolest hardware projects imaginable to Disrupt NY this year. That’s why I want you guys in our Hardware Alley and spots are almost full.

Hardware Alley is a one-day celebration of hardware startups both young and old. The goal has always been to show off amazing hardware that we have written about over the past few months, as well as a few surprises. Last Disrupt we featured the guys from Thermovape, Makerbot, and Lit Motors. This year we want to fill Disrupt NY with more amazing companies.

For more details on Disrupt head over here. We’re looking for new or even unlaunched products, as well as potential Kickstarter projects. Prototypes are fine as long as they’re amazing.

You can see the previous Hardware Alley participants here. You can sign up here. Bootstrappers can contact me directly at john@techcrunch.com if you need a break on price. Hope to see you in the alley… the Hardware Alley.

Our sponsors help make Disrupt happen. If you are interested in learning more about sponsorship opportunities, please contact our amazing sponsorship team here sponsors@techcrunch.com.

With Q4 Earnings Two Weeks Out And Stock Dipping, BlackBerry Suddenly Announces Mystery Order Of 1M BB10 Handsets

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BlackBerry issued a press release today that amounts to little more than “Look! We’re selling handsets!” The four paragraph release hit the wire at 3:17 ET, and shares (which had been down on the day on the NASDAQ) shot up immediately afterwards. BlackBerry provides no details about who placed the order or why, noting only that it’s the single largest purchase order for the devices “in history.” They ended the release with a reminder that BlackBerry’s fiscal 2013 fourth quarter earnings results will be reported in two weeks time.

From the release:

BlackBerry® (NASDAQ:BBRY)(TSX:BB) announced today that one of its established partners has placed an order for one million BlackBerry 10 smartphones, with shipments starting immediately. This order marks the largest ever single purchase order in BlackBerry’s history.”An order for one million devices is a tremendous vote of confidence in BlackBerry 10,” said Rick Costanzo, EVP Global Sales, BlackBerry. “Consumers are ready for a new user experience, and BlackBerry 10 delivers. With strong partner support, coupled with this truly re-invented new platform, we have a powerful recipe for success.”

So, to recap: BlackBerry says ‘Here’s a wildly sizable order we got, with no real information provided (and no timeline for the delivery of the order, either), at a crucial time for our company when stock was slumping based on a dip after an earlier surge about acquisition rumors, ahead of quarterly results which will almost certainly be disappointing because they don’t yet represent and incorporate the launch of our new platform.”

BlackBerry told us via an emailed statement that they can’t reveal the identity of the buyer due to confidentiality agreements with the partner.

The release itself was pretty hilarious, but the chart of what happened to stock price immediately following the news is even better:

The jury is still out whether Blackberry is simply whistling past the graveyard here or if the nascent trend of major buyers upgrading their BB fleets (and bolstering the stock) will hold.

Amazon Drops Kindle Fire HD 8.9″ Price From $299 To $269, Releases It In Europe And Japan

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Amazon just announced that it would be dropping the price of the 8.9-inch version of its Kindle Fire HD. The tablet will now cost $269 for the Wi-Fi only version and $399 for the Wi-Fi and LTE version. The Kindle Fire HD 8.9″ is now available in the UK, Germany, France, Italy, Spain and Japan as well. Canada won’t get the device this time around.

The Kindle Fire HD was already available in Europe, but only the 7-inch version. With today’s news, Android tablets will become more widely available and could represent a bigger market share in Europe and Japan.

Amazon may have needed more time to ramp up production before releasing the Kindle Fire HD 8.9″ in other countries. Even though it is less popular than its cheaper brother, the tablet received a price cut as well. John Biggs found it a bit too big to use it comfortably.

Many Android tablet apps are still scaled-up smartphone apps. Developers need Android tablets to catch on in order to start considering it as a separate platform. IDC predicted that shipments of Android tablets may overtake those of the iPad in 2013. It could represent a turning point for mobile developers and startups.

While Amazon still hasn’t released its rumored smartphone, the company offers a wide range of tablets, from small form factors to bigger LTE tablets. Releasing an Android app in the Amazon Appstore is now an important step — Google Play isn’t enough if you want to target a large number of tablets.

As always, Amazon doesn’t release sales figures and it is difficult to predict whether the Kindle Fire product line is popular. If that is the case, it means that Google’s strategy with Android is not succeeding. Amazon forked Android to release its own tablet operating system, leaving behind many Google apps and services.

Larry Page Says There Have Now Been 750M Android Activations

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In Larry Page’s note moments ago about Andy Rubin stepping down as head of Android to be replaced by Sundar Pichai, he also provided an update on Android device activations: there are now 750 million of them, across smartphones and tablets from 60 hardware makers. This an update on the 500 million figure noted in September 2012.

From Page’s note:

Fast forward to today. The pace of innovation has never been greater, and Android is the most used mobile operating system in the world: we have a global partnership of over 60 manufacturers; more than 750 million devices have been activated globally; and 25 billion apps have now been downloaded from Google Play. Pretty extraordinary progress for a decade’s work.

And here’s a visualization of how Android has grown, courtesy of Benedict Evans.

By many estimates from analysts, Google’s Android is currently the world’s biggest smartphone platform. The most recent figures from Gartner, for example, put it at 70% of the market in terms of recent devices sold. Activations are a slightly more nebulous stat, however, because, as Evans points out, they don’t include, for example, Android devices sold in countries where Google services might get used, such as China. And they don’t count secondary-owners of devices, as you may sometimes get in developing markets.

750 million Android activations implies an active base of somewhere around 675 million, Evans says. “Plus China, of course.” As a point of comparison, iOS is at about 400 million.

Analyst Horace Dediu, based on today’s 750-million figure and historical growth, predicts that Android will reach 1 billion activations by mid-August 2013.

Last week, Google provided an update on how ebooks and music have been progressing on the platform: there are now over 5 million ebooks and 18 million songs available on Google Play, one year on after it got rebranded from its previous name of Android Market.

Forrester: U.S. Online Retail Sales To Rise To $370BN By 2017 (10% CAGR) As Ecommerce Motors On With Help From Tablets & Phones

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Despite years of chewing the digital cud — not to mention a global financial downturn — there’s no sign of the U.S. or European ecommerce cash-cows ailing, according to two new forecasts from Forrester. In the U.S. Forrester is projecting online retail sales will reach $370 billion by 2017, up from $231 billion in 2013 — a 10% compound annual growth rate (CAGR) over the next five years.

The ecommerce growth rate in Europe is expected to be fractionally higher over the same period, although the overall market is obviously smaller. Europe’s online retail sales are projected to hit €191 billion ($247.1 billion) by 2017, according to Forrester, up from €128 billion ($165.6 billion) in 2013 – a 10.5% CAGR.

In the U.S. Forrester notes that online retail will continue to outpace the growth of physical retail stores — something the category has done since its inception, so no change there. The analyst notes two “notable changes” have helped prop up ecommerce growth in recent years: firstly the rise of smartphones and tablets, which is says are boosting the amount of time consumers spend online and generating more buying opportunities.

Forrester’s report notes:

Consumers are more likely to use their phones not only to research purchases — both to learn about products and store options — but also to find the best price for a given item. But it’s not just phones that drive retail web traffic; virtually all retailers report that traffic to their sites from tablets spikes during evening prime-time hours, when consumers are in a leisure state of mind. This also suggests incremental web sessions and conversions, because web retail traditionally spikes not in the evening, but during business hours.

And secondly, Forrester notes that traditional retailers have invested heavily in their web divisions — including by offering hybrid online/offline capabilities such as in-store pickup for online purchases — which it says is also helping to grow ecommerce.

U.S. ecommerce growth is not coming from newbies, according to Forrester, which said it expects only four million people to shop online for the first time in 2013. But rather growth is down to existing web shoppers spending more of their time and money online — and spending it on a variety of goods. Forrester notes that online loyalty programmes such as Amazon Prime and ShopRunner are “one driver”, but the wider driver here is web shoppers getting more accused to spending their cash digitally, and therefore becoming more comfortable buying “high-touch, high-consideration goods like furniture or appliances online”.

The report also notes that ecommerce is also helping to boost the U.S. jobs market — with Forrester and Shop.org estimating that more than 400,000 individuals are currently employed by ecommerce companies in the U.S., projected to reach 500,000+ by 2017. And of course more people in employment means more disposable income that can be spent buying goods online (so arguably that could be another factor fuelling online retail).

European Ecommerce

In its European forecast, Forrester includes a breakdown by country of online retail spend — noting there is considerable variation in the landscape across key markets in Europe. Despite this, it’s projecting CAGRs from 2012 to 2017 of between 9% at the low end, for the Netherlands, jumping up to 18% and 16% for Spain and Italy respectively, the fastest growing European markets over the forecast period:


The ecommerce growth disparity between European countries is generally down to a divide between more mature markets in Northern Europe, where Forrester says online shopping is “the norm”, vs markets in the south where ecommerce has yet to become a mainstream activity — but is projected to grow to become one by 2017.

In more mature Northern European markets, such as the U.K. and Sweden, Forrester forecasts that ecommerce growth will continue to outstrip physical retail growth but will slow, as the markets enter what it calls a “new phase of competitive expansion”. In this phase online retailers will need to optimise and innovate, by creating more personalised shopping experiences across “new touchpoints”, in order to stay ahead of the competition.

The report notes:

Mobile presents an opportunity to reach out to shoppers in new ways, influencing the decision to buy at a critical moment. eBusiness execs must support their online strategies with a mobile strategy that considers mobile as more than just another transactional touchpoint. Instead, they must use features like barcode scanning and augmented reality to capture and analyze offline activity in order to more accurately personalize future online interactions and drive web sales.

European markets currently display considerable variation when it comes to “multiple touchpoints” for online shopping, according to the report — with increasingly sophisticated and complex behaviours in some but not all Northern markets. For example, Forrester notes that Germany has “notably lower” mobile shopping adoption than elsewhere in Europe, and few “multichannel customer offers”.

Rapyuta Is A Hive Mind For Robots In The Cloud

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Just as we share all sorts of tidbits about our lives over the web, The scientists over at RoboEarth have created an open source network that robots can use to share and reuse knowledge amongst themselves. Called Rapyuta, think of it as an Facebook for robots.

Smarter robots with higher computational abilities require more memory and hardware. That’s just Robotics 101. RoboEarth offers to take all of that heavy-duty computation and upload it into the cloud, where any robot might be able to interface with it at any time to learn from other robots how to deal with any given situation. The catalog of behaviors can make dumb robots smarter without a lot of on-board computing.

Rapyuta, which was publicly released last month, will eventually hold an ocean of information robots can access. They write:

Data stored in the RoboEarth knowledge base include software components, maps for navigation (e.g., object locations, world models), task knowledge (e.g., action recipes, manipulation strategies), and object recognition models (e.g., images, object models).

So yes, soon two of these mechanical monstrosities will be able to communicate with each other, learn from prior experience, and effectively work together to kill you. Or complete all of your household chores, depending upon which futuristic scenario you’re thinking about here.

Sci-fi fans will note that this all sounds pretty ominous and the company isn’t doing us any favors. If they want to assure us that Rapyuta won’t become a precursor to a real-life Skynet, they might at the very least stop with the cultural touchstones. Never mind that the robots in the flying island Laputa (a few letters away from Rapyuta) from the Japanese animated feature Castle in the Sky threaten to annihilate human civilization, but RoboEarth calls the robots that interface with Rapyuta as Hardware Abstraction Layers AKA HALs.

Maybe a robopocalypse is in the offing after all.

Samsung’s Galaxy Note 8.0 With 3G Hits The FCC

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Though we still haven’t gotten a peek of the LTE-capable Galaxy Note 8.0, it would appear that the 3G version is currently making its way through the Federal Communications Commission for final approval before retail availability.

The Galaxy Note 8.0 was announced back at MWC, and Samsung mentioned that the tablet would be available in the second quarter of this year. The WiFi-enabled version already passed through the FCC a couple of months ago.

Unfortunately, we still don’t have word from Samsung or carrier partners on retail availability, but seeing as the FCC is a crucial part of the certification process, we’re at least a step closer to the GalNote 8.0.

In terms of specs, the smaller Galaxy Note tablet is meant to compete directly with the iPad mini, sporting an Exynos 4 Quad processor clocked at 1.6GHz, Android 4.1.2 Jelly Bean, and TouchWiz of course.

You’ll also see an 8-inch 1280×800 TFT LCD display, 2GB of RAM, and support for 3G, as well as an S-Pen stylus. However, it would appear that the 3G version doesn’t come with a 32GB option, although you can always make up for the lost storage with the expandable microSD card slot.

We went hands-on with the Galaxy Note 8.0 back in February, and though we find the portrait orientation slightly odd, we’re mostly pleased with the performance we’ve seen out of the tablet.

Xi3 Says While Piston May Not Be An ‘Official’ Steam Box, It Could Be Better Than One

PISTON (01-2013)

The Xi3 Piston opened for pre-orders on Monday, and seemed to be the first of many Steam Box type devices powered by Valve’s online gaming store and service. But Valve quickly came out and said that despite their investment in Xi3, the company has no “official involvement” in the development of the Piston itself. Now Xi3 is firing back, admitting that while it received investment and the Piston console was built as the result of a request to build a device specifically for Valve, Valve isn’t currently involved in the project.

Xi3 says that Valve president Gabe Newell personally asked its founder and CEO Jason A. Sullivan not to disclose any info about the relationship between the two companies, and that’s just what it has done. The Piston was never an official “Steam Box,” Xi3 says, which is also what we pointed out in our article. Instead, we suggested it would be one of many devices from third-party OEMs that could fit the generic description of a PC console designed for Steam.

The release from Xi3 also goes on to claim that the Piston can actually do one better than any official hardware, since it’s fully open to support a whole host of different gaming platforms, not just Valve’s. Xi3 also says that it’ll ship with Windows initially, since that’s where the “vast bulk of game software and computer gamers are today,” not Linux (thought it is Linux-compatible). Xi3 says this is where Valve and it have a philosophical difference, and where the Piston will be able to offer consumers more choice than any officially blessed Steam Box.

Sullivan says in the release that pre-order demand has been very strong so far, and the company is actually concerned it won’t be able to meet holiday 2013 demand for the console. But the tone overall seems a little like that of a child whose affection was spurned: it gives the impression that Xi3 was slightly taken aback at the force with which Valve distanced itself from the Piston project.

Whatever the situation between Xi3 and Valve, the upshot is that there will be ‘Steam boxes’ and there will be ‘Steam Boxes,’ (Official) and Valve might have trouble keeping the public educated as to which is which. And in the end you have to wonder if it matters, so long as both provide full access to Steam and its games in a console-style environment.