Wikipad Keeps The Dream Alive With A 7-inch, $249 Gaming Tablet

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The Wikipad lives! After several delays, the company is ready to bring its gaming contraption to the market. The final model is different from the concepts, but it’s more portable, cheaper and much more slick. I want it.

The Wikipad’s messages is still the same. With controls wrapping around a 7-inch screen, the Wikipad attempts to be Android’s Game Boy — it looks more like a Sega Game Gear. The company hasn’t announced an exact ship date but it’s coming this Spring.

The original Wikipad used a 10.1-inch, 1280 x 800 screen and a Tegra 3 chip. It was to cost $500 and would probably have failed. Hard.

As Engadget explains, the company delayed the 10.1-inch model for refinement, but as it was approaching launch, the screen manufacturer discounted the Wikipad’s panel. So Wikipad charged forward towards making a smaller model, which was apparently already on the roadmap.

The 7-inch Wikipad still rocks a 1280 x 800 screen, just in a 7-inch form. The gaming controls still backpack onto the tablet, which, still uses a Tegra 3 chip. And now at $249, the tablet actually has a chance to make it in the market. The Wikipad has a chance to be what the PS Vita should have been.

The portable gaming world is missing a device like the $249 Wikipad: A serious, but still affordable gaming platform that can multitask. Sony missed a big opportunity with the PS Vita. The hardware on Sony’s latest portable is fantastic. It’s a powerhouse of computing, but the user experience, and reliance on physical media, stifles its ability to be something other than a gaming machine. And at $249, the PS Vita should be able to browse the web with ease and support a rich, even if it’s limited, ecosystem of apps.

Android gaming could be the next big thing. With dedicated gaming devices like the OUYA, Game Stick and the Wikipad, there will suddenly, almost overnight, be a whole batch of devices craving new games.

The 10-inch Wattpad is still coming, per the company’s president of sales. Look for it by Christmas 2013 and expect Tegra 4 power.

T-Mobile Aiming To Be First With BlackBerry Z10 Launch In The U.S. With Mid-March Release

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T-Mobile says that BlackBerry’s new Z10 smartphone is “more stable than … anticipated,” and could potentially get a faster-than-expected launch on the network. As it stands, the new BB10-based smartphone looks to be on track for a mid-March release, according to statements made by T-Mobile USA Head of Business Sales Frank Sickinger speaking to Bloomberg today. The company anticipates it could be the first U.S. carrier “out of the gate” with BB10 as a result, according to the report.

Anticipated launch dates for the BlackBerry Z10 in the U.S. had pointed to a March 27 launch on T-Mobile, according to a leaked roadmap published by TmoNews earlier this week. While that date may have originally been accurate based on the carrier’s assumption of how long the Z10 would take to clear testing, Sickinger’s words today suggest that the timeframe has been pushed up.

The Z10 is already out and available in the Canadian and U.K. markets, and BlackBerry has been issuing reports of early sales success in both countries. The launch in Canada on Rogers is reported to have seen initial sales numbering in the “thousands,” making for a record launch day for a single BlackBerry device, and in the U.K. many outlets report being sold out. That said, BlackBerry still isn’t releasing any specific sales numbers, which casts some doubt on how successful sales have actually been, in relative terms compared to the larger smartphone industry.

The Z10 will retail on T-Mobile for $199 with a new two-year agreement, and will be offered to business customers ahead of its consumer launch, with about a week’s worth of lead time. If T-Mobile can get the Z10 in customer hands a bit faster than its competition,  that might help it win over some more business customers to its cause. But this could just spur other carriers to try to speed up their own testing processes, which should please the eager U.S.-based BB-heads out there.

Next Xbox Will Reportedly Have Siri-Style Natural Language Input

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One of the most-rumored features of the mythical Apple television set is Siri integration that would allow you to naturally ask questions and issue commands to your TV, but Microsoft may beat Apple to the punch, if a new report from The Verge is accurate. Microsoft already has some voice features built into the current generation Xbox, but the next-gen console will get much-improved abilities including natural language processing powers, the report claims.

New voice-based abilities include the option to wake the new Xbox from sleep mode with an “Xbox on” command, as well as a system that can use Kinect to detect people in the room and offer up multiplayer game suggestions. Users can also query the new Xbox to ask it what their friends are currently playing, tell it to pick up playing a movie where it was last left off and more. The new system will also be much better at vocalizing responses to voice-based user input, according to the report, which should make the overall experience feel much more like an ordinary conversation.

Natural language input for Smart TV platforms is a trend that’s just starting to find its sea legs. The tech was discussed at CES this year by many CE companies including LG as part of their upcoming or shipping platforms, and language processing industry leader Nuance launched its Dragon TV platform last year at CES, to be offered up for integration into OEM hardware and cable/satellite services that want to start building in NLP functionality.

Microsoft is clearly interested in more than just games with the Xbox, and the next generation version of that console will probably take its efforts to be the locus of the living room further still. Building a Siri-like experience into that platform is one way to increase its value proposition over competing, more affordable devices like the Roku and current Apple TV, for users who might not be so interested in the gaming side of the equation.

We’ll see the next Xbox at E3 this year, but also possibly before if Verge’s sources are correct, at an event similar to the one Sony is holding on February 20th in NYC. Both consoles are also expected to make their official commercial debuts later this year, in time for the holiday shopping season.

Form 1 3D Printer Goes Into Production, First Batch Scheduled For Delivery In Late April

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After experiencing a roller coaster pre-production period, the folks over at FormLabs have announced that the Form 1 3D-printer is entering into full production.

The “large majority” of Kickstarter orders set for delivery by the end of April. They’ve purchased enough components to build out over 1,000 Form 1 3D printers.

The company first launched the Form 1 on Kickstarter to an awesome reception, scoring over $2.9 million in pre-orders after asking for a mere $100k.

But before the company could begin production, it was hit with a patent infringement lawsuit from 3D Systems, which also accused Kickstarter of promoting the allegedly infringing product.

FormLabs pressed on, and is now ready to begin full production of the 3D printer.

FormLabs claims that it can offer better accuracy than competitive 3D printing offerings, like the Makerbot, at a similar price.

According to FormLabs, the team will begin by vigorously testing the first small batch of Form 1 printers. After that, the company plans on setting exact ship dates.

Apple Patents Image Identification Unlocking Method For iPhones And Macs

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Apple had a new patent application published by the USPTO today, describing an unlocking method for digital devices that uses image identification to properly recognize an authorized user. The system would present a user with photographs from their iPhoto or iCloud collections, and then ask them to identify who or what the subject is in order to unlock the device. The item in question could also be an object or series of images.

The authentication process would work by displaying at least one image to be identified from the user’s library, though it could also display a number in succession if users are looking for more security. It’s highly likely that someone close to you will recognize another individual depicted in photos on your phone, for instance, but if you’re worried about granting access even to that inner circle of acquaintances, it becomes increasingly unlikely they’ll be able to identify each of a series of more than one picture.

Different means of input are also described in the patent, from a multiple selection list of choices for one-tap entry, to using an on-screen (on an iOS device) or physical keyboard (on a Mac) to type in the exact answer, to just speaking the name of the person or object aloud. Combined with voice recognition, you can see how the third option would provide yet another layer of added, personalized security, which would be very hard to beat via conventional machine-based security workaround tools.

If the system uses objects instead of people, the patent describes a process by which users would offer up unique, alternative nicknames for recognizable monuments and landmarks. So, for example, a picture of the Eiffel Tower could actually be linked to the phrase “The Big Stick.” Since no one else is likely to use quite the same idiosyncratic alternate names for highly recognizable objects, the system should remain fairly secure.

In most cases, Apple’s current passcode unlock system is probably sufficient for the needs of users, but should the company want to meet the needs of privacy sensitive users, a method like this that’s highly personal and hard to hack could be of considerable benefit.

OUYA Android Game Console To Get Annual Hardware Updates, Founder Says

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The OUYA Android-based gaming console will get hardware refreshes on an annual basis, founder and CEO Julie Uhrman revealed in an interview with Engadget. Uhrman was at DICE, an annual summit that focuses on video games, where she also announced new game publisher partners for the OUYA platform. The refresh cycle will more closely resemble those of smartphones than those of traditional consoles, which generally enjoy multi-year lifespans extending into double digits.

“There will be a new OUYA every year. There will be an OUYA 2 and an OUYA 3,” Uhrman told Engadget in an interview. That’s a pretty bold declaration of intent from a company that, while immensely successful in their Kickstarter crowdfunding campaign, has yet to actually ship production-ready OUYA 1 devices out to the general public, though they have already secured retail partners.

There are a few reasons why current big name consoles have the long life that they do. A lot of money goes into their initial development, for one, meaning that manufacturers like Sony and Microsoft often sell them at a loss for years before they begin to turn a profit on hardware. And there are advantages to this model for the consumer, too: Users don’t have to worry about their hardware and software library becoming obsolete all that quickly when you’ve got a dependable, multi-year upgrade cycle.

Uhrman explains that all games on OUYA will be backwards compatible, at least in so far as they’ll be tied to user accounts independent of hardware, rather than linked to hardware itself. All-digital delivery means that this is easier to accomplish, since there’s no messy business like disc formats to worry about.

Plans for future versions of the console include faster processors, and potentially expanding storage beyond the current 8 GB included. At CES this year, Qualcomm and Nvidia both unveiled next-gen processors, so those are likely candidates for future updates, since the emphasis will be on eking out as much graphics performance as possible from the diminutive OUYA box. The current generation OUYA, when it ships, will have a Tegra 3 on board running at 1.6GHz, which should serve it well, at least compared to current generation smartphones.

While it’s somewhat refreshing to see a consumer electronics maker talk in concrete terms about their future product pipeline, you have to wonder whether or not it’s the right move. Uhrman is now essentially committed to an annual update cycle, which puts pressure on the company to deliver that going forward, and which also means consumers are well aware that if they just wait a little while, they can get hardware with better specs. Plus, if the market turns out to be competitive, there’s no mystery about what your upgrade strategy is for potential rivals.

It’s not necessarily surprising that OUYA wants to update annually; the platform they’re creating is well-suited to a frequent update cycle, and that could be one good way to make inroads against the major players, which remain relatively constant for around a decade. But whatever the company’s plans at this point, it still has to ship and then win over consumers before it can put any of them into action.

The First Ubuntu Smartphones Will Debut In October

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Ubuntu’s recently announced mobile operating system certainly has some panache, which has prompted more than a few nerds (myself included) to become enamored with it. Thankfully, Canonical founder Mark Shuttleworth has just recently given us a clearer idea of when to expect it — he told the Wall Street Journal that the first Ubuntu-powered smartphone would see the light of day this October.

That is, of course, if everything pans out the way that the Ubuntu team hopes. It’s not unheard of for mobile platform launches to miss their intended launch windows after all — BlackBerry 10 was famously slated for a 2012 launch before being delayed until last week.

Sad to say, the rest of Shuttleworth’s chat with the Journal wasn’t nearly as revealing. Though we’ve seen the nascent mobile OS running on a Samsung Galaxy Nexus both in the initial announcement video as well as at CES, Shuttleworth declined to offer names of any confirmed or potential hardware manufacturers Canonical may be working with. Even so, Canonical’s fondness of the one-time flagship device doesn’t end there. Developers will be able to tinker with Ubuntu on the Galaxy Nexus starting sometime this month (though the fact that it was originally supposed to be released last month may not bode well for Canonical’s launch window).

Shuttleworth also mentioned that the mobile OS would make its official debut in two major markets this fall, but you guessed it — there’s no hard word on which markets he’s actually talking about. But he did concede that North America is a “key market” for Ubuntu. That said, Canonical may do well by tackling some less-developed markets right out of the gate.

Canonical’s Jane Silber noted that when Ubuntu for phones was first revealed that the appeal of Ubuntu phones extends far beyond the enterprise, adding that Ubuntu’s native apps and stylish UI could make it a popular choice for more basic smartphones. Some of the other upstart players are looking to expand the reach of their mobile operating systems by taking a similar tack. Carriers like Telefonica are planning to use Mozilla’s Firefox OS as a means of getting more low-cost, feature-rich devices into the hands of consumers in markets like Brazil. Attempting to make a splash where mobile OS allegiances have not quite had a chance to settle yet could give Canonical an edge, as those regions become more digitally developed.

Google’s Supposed Chromebook Pixel (And Its Touch Display) Stars In Leaked Video

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Got your grains of salt at the ready? Good. Rumors of a more extravagant Chromebook have been making the rounds for months now, but the new, supposedly leaked video the new touch-friendly Chromebook Pixel may provide the first real glance at what Google has been working on behind closed doors.

The video was spotted by Chrome buff François Beaufort, and it certainly looks flashy enough — it exhibits and level of polish and clarity of message that’s notably absent in most fan-made mockups (though some of them are getting very good). The video doesn’t offer much in the way of hardware specifics aside from noting that the display plays home to 4 million pixels, which Beaufort believes means a screen resolution of 2560 x 1700.

For what it’s worth, the information laid out in the leaked video jibes with some earlier reports of a touch-enabled Chromebook. Last November, the China Times claimed that Google was planning to launch a Chromebook with a 12.85-inch touch display, and noted that the search giant (and not a hardware partner like Samsung or Acer) had placed orders with ODMs Compal and Wintek.

The implication at the time was that Google would be bypassing its usual slew of hardware collaborators completely in favor of crafting and selling its own gadgets. Interestingly enough, the Chromebook Pixel video states that it’s a new kind of computer “designed entirely by Google,” suggesting that Google may have done just that. Naturally, Google declined to comment when asked if the Chromebook Pixel was indeed a real product.

The story behind how this video came to light is perhaps just as outrageous as the product being shown off. It was found on a YouTube channel owned by Slinky.Me, a Mountain View company whose states mission is to build the “world’s largest visual guide” — whatever that means. Slinky.Me was apparently was hacked a few hours ago, and the secretive Chromebook video was posted to the company’s YouTube account shortly afterward.

But why would a company working on what appears to be a fairly static visual guide have access to a promo video for unreleased Google hardware? Well, it would seem that part of the team’s work also involves crafting promo videos like these pro-Google ads that were uploaded to their collective Vimeo account this past week. None of them seem all that high-brow — not nearly as much as curious Chromebook Pixel promo anyway — but they hint at some sort of working relationship between Google and Slinky.me.

Adding fuel to the fire is Slinky.me’s CEO, one Victor Koch who claims on his LinkedIn account that he is (or was, if he’s not the type to update regularly) a software engineer at — you guessed it — Google. A quick look at his Facebook profile seems to shed a bit more light on the situation, as he refers to himself there as an “ex-Googler.” We have been unable to confirm with Google that Victor Koch was a former employee, and Mr. Koch wouldn’t respond to the Facebook messages I’ve sent him so for now this facet of the story is still a bit murky.

Naturally, someone attempted to clean up this leak as best they could as soon as the supposed hack went down. The video no longer exists on YouTube, and the elusive Mr. Koch issued a public apology (and tagged Google co-founder Sergey Brin) on his Google+ account for the video’s sudden exposure. This case has many of the earmarks of your typical botched release, but I imagine we’ll soon get official word on the Chromebook Pixel’s veracity — Google I/O is just a few months away, after all.

iPads (Thanks To The Mini) Were 1 In 6 ‘PCs’ Shipped, Tablets One-Third, And Windows RT Didn’t Even Break 1M: Canalys

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The PC market is fast shifting into a touchscreen world, and Apple is leading the charge. Some new numbers from the analysts at Canalys note that in Q4 of 2012, one in every three PCs shipped was actually a tablet, and that Apple’s iPad accounted for about half of them, or one in every six PCs shipped.

Canalys senior analyst Tim Coulling tells me that by “tablet,” Canalys means any computing device with screen of seven inches or more. By combining PC and tablet numbers — a logical thing to do, given that many are substituting tablet purchases and usage for PC purchases and usage — Canalys figures that worldwide PC shipments are actually on the rise — up by 12% on last year to 134 million units for the quarter. That’s in contrast to figures from Gartner, which in January noted that Q4 PC shipments were down by 5% on last year — without factoring in tablets.

Adding Apple’s iPad sales to its Mac sales puts it into the lead among PC vendors. The company shipped 27 million PC units in Q4, giving it a 20.1% share of the market. The number-two vendor was HP, whose market share is based on its PC prowess. It shipped 15 million PCs, for an 11.2% share of the market. That let it edge just ahead of Lenovo, which shipped 200,000 fewer units.

Still, Android continues to make inroads. Canalys points out that this is the first quarter where Apple’s iPad has not accounted for more than 50% of all tablets shipped — it was 49%, as it happens, with Android accounting for 46%.

Apple’s savior was the iPad Mini: “Apple timed the launch of the iPad mini well,” writes Pin-Chen Tang, Canalys research analyst. “Its success proves there is a clear demand for pads with smaller screens at a more affordable price. Without the launch, Apple would surely have lost more ground to its competitors.” Indeed, that fact may well encourage Apple to look at more sizes and price points for its iOS devices in the future.

Overall, Canalys points out that the tablet market grew by 75% in Q4 to 46.2 million units, and that full-year shipments were 114.6 million units. Given that trend, Lenovo, which has been making some interesting hybrid models incorporating both touchscreen and keyboard features, could well pull ahead of HP if the latter doesn’t make some significant tablet inroads in the next couple of quarters.

Meanwhile, Samsung is at the other end of the spectrum: its strong performance, placing it into fourth place with 11.7 million units (9% market share) is based mostly on the success of its line of Galaxy Tab tablets. It shipped 7.6 million of these in Q4, a rise of 226%.

Dell, which is hoping for a turnaround as a private company, rounded out the top five. Dell’s reputation “continues to fade,” Canalys writes, resulting in a 19% drop in shipments in the quarter. “A turnaround in fortunes is likely to take years,” they note — so just as well that Dell will not have to answer so quickly to the markets for its performance.

As other analysts have pointed out, Windows 8 has so far had little impact on worldwide PC shipments, and an almost negligible impact on tablets — with only 3% of tablets shipped in the quarter based on Windows 8.  That has had a knock-on effect both for Windows and for those who make devices using the OS. “Microsoft’s involvement in the Dell buyout raises eyebrows in the light of its recent aspirations to become a hardware vendor,” Canalys notes. “But it is not likely to solve Dell’s problems as even Microsoft struggles with pads.” Equally difficult was Windows RT, which failed to break even 1 million units at 720,000 shipped. “The outlook for Windows RT appears bleak,” noted Tim Coulling, Canalys senior analyst. He believes the only way out for this is for Microsoft to drastically reduce the licensing price, cutting further into its margins on the product.

Western Europe’s slow economy also continues to weigh things down.

Amazon, selling only tablets and no PCs (yet?), didn’t make the top five but still managed a substantial volume shift. Its shipments were 4.6 million units, almost mirroring Dell’s decline with growth of 18%. With the Kindle Fire now selling in more markets worldwide, it will be interesting to see if Amazon can see a big boost this year or if it will be stymied by Apple and Samsung. For now, international is doing a good enough job to offset some small declines in the U.S., where the launch of the higher-priced Kindle Fire HD not proving to be a runaway success as the initial launch of the Kindle Fire was a year ago.

The Teeny, Tiny Crazyflie Nano Quadcopter Is Available For Pre-Order

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A few weeks ago the Crazyflie Nano captured our collective imaginations by winging its way around an open plan office and looking like a cross between a hummingbird and the robotic butterfly that steals things in Dora the Explorer. The tiny quadrotor robot is now available for pre-order for $173 for the multi-sensor version and $143 for a basic version with position sensors. The product should ship in April.

The project is completely open source and requires a soldering iron and some smarts to complete. The $173 version includes an altimeter and magnetometer so you can tell your height and direction. You can control it with a standard gaming joystick connected to a PC. It weighs 19 grams and is about four inches long and wide. It can fly for 7 minutes on one 20 minute charge, which is about on par for most flying toys.

The creators, Marcus Eliasson, Arnaud Taffanel, and Tobias Antonsson, built the project over the past three years while holding down day jobs. They’re already running into the hurdles of Internet popularity. In response to a potential buyer asking about the need for a soldering iron, Antonsson writes:

We don’t have a solution for that right now, sorry. In the future though there might be a fully assembled version. Maybe you can find someone close by that can help you? Also buying your own soldering iron is an option. It doesn’t have to be a fancy one.

via Wired