OUYA To Launch Soon, But Where Are The Games?

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With less than two months before OUYA’s launch, it’s time to tell the truth — its future doesn’t look promising. The OUYA is starting to feel like a gaming console without the games. Publishers and developers aren’t promoting OUYA games because there’s nothing to promote — nothing that was specifically developed for the launch line-up. Even worse, Final Fantasy III will be the flagship launch title, a game that has been available on countless gaming systems for years. OUYA isn’t the gaming revolution that backers expected.

Earlier today, Darrell Etherington reported that the Android-based gaming console would launch in-store in June. The more than 68,000 backers to its Kickstarter campaign will get their consoles in March. While the company is still planning to ship on time, that was only half of the launch challenge.

Gamers buy a new gaming system based on two key elements: launch games and who is making the console. As the OUYA is not coming from an established company, the team is facing an even harder task — selling enough good games to make the console interesting.

You may say that the OUYA is an Android-based console and that many titles will be ported to a TV screen and OUYA’s gaming controller in minutes. Yet, there is no way you could compare an Android game with what gamers expect from a traditional gaming console. Even the Nintendo Wii U with its pretty weak launch line-up could count on ZombiU, Assassin’s Creed 3 or New Super Mario Bros. U. Angry Birds (or an equivalent game) and Final Fantasy III won’t convince an experienced gamer. You don’t need a dedicated device to play Canabalt.

Moreover, Best Buy or Target customers don’t care about Android. When they’ll walk into a store and see the Android logo, it won’t mean anything to them. Normal people, those who don’t usually back projects on Kickstarter, they buy a Samsung phone, not an Android phone made by Samsung. That’s why average consumers do not line up to buy Nexus phones. Without its Kickstarter video, the OUYA is uninteresting.

When it comes to games, even though OUYA claims to launch with 200 games, most of them are just Android ports or come from inexperienced developers. There is no big system-seller that may convince undecided gamers. And if you backed the console for its emulating capacity, you’ll be part of a very tiny minority.

Vevo, XBMC or TuneIn are nice additions, but are already available on most TV boxes or support equivalent apps. The Roku, the Apple TV or even the Xbox 360 and the PlayStation 3 have long been hooked up to everyone’s TV, ready to stream content. The OUYA will not sell en masse for these apps alone.

Before the end of the year, OUYAs will gather dust on store shelves, next to Boxee devices and other products that promised to revolutionize TV or gaming without actually achieving this status. The OUYA won’t be the first to disappoint, and there will certainly be other gaming consoles in the future that will end up in the attic in no time.

Apple’s 128GB iPad Goes On Sale, Just Ahead Of Microsoft’s Surface Pro Launch

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Apple has started selling the capacious new 128GB iPad, the latest update to its fourth-generation Retina Display-sporting tablet design. The 9.7-inch iPad is pulling away from its 7.9-inch younger sibling, desperately crying out “I’m different!” with a flash storage bump. But more importantly, it’s also narrowing the perceived gap between itself and competitors like Microsoft’s Surface Pro.

The Surface Pro, an iPad competitor? Nay, you say. Microsoft’s computer is a computer, running a full-fledged desktop OS capable of running powerful apps like Photoshop and more, powered by an Intel Core i5 processor. It, too, comes equipped with up to 128GB of storage, features a number of input and output ports, and has a fancy stylus for handwriting.

But the iPad is not, nor has it ever been, in direct competition with incumbent devices running Windows software. In fact, the iPad has made its enterprise progress in spite of not being able to do all those things the Surface Pro is trumpeting about. People seeking out the Apple tablet for business use aren’t doing so because it has full Windows software support – it doesn’t. They’re doing it because what Apple does provide is conducive to changing practices in the workplace and new ways of getting things done.

The Surface Pro is a device that could potentially hold a lot of appeal for users who are stuck on legacy systems in workplaces where there’s little flexibility for switching to entirely new platforms, but for the crowd already eager for hardware innovation, the iPad will remain an attractive option. And with the introduction of iPads with much improved storage capacity, at prices that, while expensive, still come in under their Surface Pro equivalents, with double the battery life and a lot more actual usable space.

Apple’s 128GB iPad, timed for sale as it is just under one week ahead of the Surface Pro’s official launch, was not planned coincidentally. But it’s also an indication that Apple doesn’t seem all that scared of what Microsoft is putting out there: they’ve taken the one spec they suspect could actually matter to their prospective enterprise and education customers and matched it (on paper, and exceeded it in practice). Let’s see if that’s enough to cut Redmond off at the knees in terms of its attempt to take the wind out of Apple’s enterprise sails.

OUYA Android Game Console To Launch At Retail In June With Amazon, Best Buy, Target And GameStop

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The little Android-based gaming console that could is in on track for March as promised for Kickstarter backers, but the public launch in June looks to be an equally splashy affair with retail support from some of the biggest U.S. chains. OUYA announced today to backers that it would be selling the console to the general public beginning in June at Amazon, Best Buy, Target and GameStop.

Pre-orders begin today for retail partners (they’re currently live at Best Buy, Amazon and Target), with pricing set at $99.99 for the console and one controller. Additional controllers are available as well, for $49.99 each (the console supports up to four controllers at one time.

OUYA founder Julie Uhrman sat down with the Wall Street Journal to discuss the upcoming launch and some of the details around it, laying out that Kickstarter backers would get their units first, followed by pre-order customers who ordered through the OUYA website in April, and then wide retail release including physical store presence beginning in June. She reiterated some of the details around launch day content previously announced, including the fact that there will be around 200 titles coming to OUYA as of right now, with Final Fantasy 3 one of the premiere titles from launch partner Square Enix, which will feature exclusive content.

Uhrman also revealed that part of the funds the company raised on Kickstarter are going towards directly supporting game development. “There are games that we are supporting today,” she said, but she remained mum about any specific software OUYA itself was backing for the platform. Uhrman also said that while she couldn’t reveal specifics about how many pre-orders the console currently has, the number made since the Kickstarter campaign definitely exceeds the 68,000 backers it picked up during the crowdfunding effort. That, she told the WSJ, was a key factor in attracting big retail partners.

OUYA has come a long way from its origins as a project many were skeptical would ever be anything other than a vaporware dream. The company shipped out its developer units on time, and then worked to redesign the controller in response to user feedback about ergonomics, components used and control location. Now, it looks poised to deliver on its original timeline and hit full scale production shortly after. It’ll be well worth watching how the OUYA competes with this year’s crop of new consoles from players like Sony, Microsoft and Nintendo, since we’re in a period of transition for each of those companies.

The Orp Smart Horn AKA The Smorn Is Cooler Than It Sounds

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High atop Weathertop where the Kings of Old Middle Earth once surveyed their kingdoms, the Smorn leers knowingly at the vale below. His hand rubs the grass and sniffs the air – hobbits had been here, for certain. He raises his long snout and begins to howl, the sound echoing off the swart hills and into the darkness below.

JK all the way. Actually, the Orp Smart Horn AKA The Smorn is a bike horn built by Tory Orzeck of Portland, a former GE Plastics and Nike designer who, after a run in with a few nasty cars, decided to build a “hearable” horn in a small, rechargeable package. The Smorn can blast trucks as they pass or, using the Wail Tail trigger, you can move the decibels and pitch up and down.

The horn blows out a 76 dB tap or you can hit a 96 dB blast to wake sleepy drivers out of their texting stupor. The project has six days to go and is near its $90,000 goal so you’re almost guaranteed product when it funds. $45 gets you a Smorn in white, blue, orange, or “snot green.” $55 gets you a Glorp – a glow-in-the-dark model.

The Smorn also has four front LEDs can strobe, and you recharge it via USB. It is also waterproof and you can set a special Pulse mode that will beep regularly as you ride down the street, keeping people aware of your presence.

Tory wanted to solve the problem of bikers getting hit by drivers who were oblivious to the cyclists around them. He writes:

We live here in Portland, Oregon, considered one of the most bike friendly places in the world. There are bike paths, bike lanes and designated bike friendly roads throughout the city. But no matter what, our rides mean sharing the road with cars.

Having said that, bicycle versus vehicle accidents have steadily increased in Portland as more people take to the road on their bikes.

Our project was prompted by both this phenomena as well as a few particularly well documented accidents in Portland involving cyclists and commercial trucks. The problem was that the cyclist was neither seen nor heard.

While I know that Frodo and Bilbo will never have to fight the evil Smorn in their travels towards Mordor, it is nice to know that Strider would be able to find them if they pulled the Wail Tail in a time of need.












Microsoft, The Web Is No Longer Good Enough; Windows RT Needs Apps And Fast

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I loathe using some websites. Twitter and Facebook are horrific on the web when compared to their iOS/Android apps. I simply refuse to use Zillow’s website; I’ll wait until my kids are done with the iPad to look for our new place. The same is true for Tumblr and other sites. The mobile first strategy is in full force and Microsoft needs to hop on board.

With Windows 8, Microsoft is forcefully pushing the PC into the post-PC era. It’s a touch first interface with the Desktop mode allowing for a more traditional Windows experience. But if Windows is to succeed, apps need to be the top priority and as a user of the Surface RT, it’s clear Microsoft does not agree.

I’ve been using the Surface RT a lot more recently. I want to like it. I want to have it in my life. I’m a Windows guy and I just wish I had a companion device like the Surface to supplement my desktop. When traveling, I use a MacBook Pro and iPad. They’re a wonderful pair, but so far, I’ve yet to find the same sort of synergy with the Surface RT and Windows 8 desktop mainly because of the lack of compelling apps outside of Microsoft’s ecosystem.

Three months after launching there still isn’t a reason to buy a Windows 8 tablet.

Do you want these things on an 11-inch screen with a questionable keyboard?

Microsoft proponents will tell you that Office is the strongest selling point for Windows 8 tabs. That’s true. It’s the only reason I see as well. But do you need Office? Do you need a full-featured word processor or all-powerful spreadsheet editor? Do you want these things on an 11-inch screen with a questionable keyboard? If so, and I’m sure some people do, an Ultrabook would probably suit their needs better than a Surface RT — they better fit on airline trays anyway.

As it’s been explained countless times, the Surface RT runs Windows RT, a version of Windows written specifically for ARM processors. Because of this, standard Windows programs do not run on the Surface RT, or any other Windows RT tablet. You cannot install Chrome, Spotify, Scrivener, Steam or any other normal Windows program. Worse yet, the apps that are available in the Store are pure garbage compared to their iOS/Android counterparts — including our TC app. Even Surface fanboys on Reddit show the shallow depth of the Store’s library with this list of favorite apps.

In short Microsoft has left the Surface RT rot by not supporting its ecosystem.

Access to the web is no longer good enough. “Pin any website to the home page to make it its own app,” says Microsoft. Remember who else tried that? How did that work out?

Access to the web wasn’t good enough when RIM launched the Playbook in 2011 without any apps. Instead the company touted its full-feature web browser. It wasn’t until nearly a year later the company made it easy to port Android apps that the tablet finally started to take off. Now, with BlackBerry 10, BB set out on a quest to launch the platform with as many apps as possible. BB10 launched last week with 70,000 apps. Windows RT is three months old and it seems that Microsoft is still behind in terms of app counts.

It’s been said that BlackBerry went to great lengths to get apps for BB10. We’ve heard that the company went as far to pay developers to port their apps (something that Microsoft has some experience with). We’ve heard from others that BlackBerry did all the work internally to port some apps. Ignore the methods; the company hustled. BlackBerry did what it needed to properly support its upcoming platform. A modern mobile system is only as good as its apps.

I’m not alone in wanting to like the Surface RT. Surface owners are going to incredible lengths fixing Microsoft’s underwhelming ecosystem. Hopefully Microsoft is watching the self-inflicted pains Surface RT owners are suffering just to keep their devices fresh.

Surface owners are going to incredible lengths fixing Microsoft’s pitiful ecosystem.

Surface RT users have taken to jailbreaking the Surface RT to supplement the OS’ lack of compelling apps. There is a community currently porting open applications to Windows RT — but these apps are not/will not be available through the official Windows Store. Quake 2, anyone? Worse yet, they’re classic Windows applications and not touch-first apps. This action will quickly lose its appeal as more and more owners grow tired of the hassle.

When a product has to be jailbroken, something is wrong. Apple quickly learned this. Hackers beat Apple to the punch and launched backchannel app stores prior to Apple itself. In fact, Apple has closely watched this active community and implemented many enhancements and functions first developed by these users.

The iPad is a great device not because of the hardware. It’s special because of its access to new content. B&N was the first company to see this and developed the first generation Nook Color to be a portal to B&N content rather than a mobile productivity device. Others including Amazon, Google and BlackBerry followed suit. But Microsoft.

Listen, the Surface RT, and likewise, the Surface Pro, are fantastic examples of hardware. They feel like devices from the future with their full-size USB ports, microSD card slots, and, in the case of the Pro model, a Wacom active digitizer screen. But past the hardware, there is little reason to get excited because of the inherent limitations of Windows RT.

Microsoft has yet to get that the consumer electronics game is played with new set of rules. Hardware is no longer good enough. The web is no longer good enough. To be successful products have to provide consumers with a complete experience. That’s why every Apple mobile device since the iPod has been successful. That’s why Android is dominating the mobile wars. And that’s why until Microsoft can attract a large set of app developers to its Windows RT ecosystem, the ARM-based platform will go nowhere.

Leaked T-Mobile Calendar Points To March 27 Release Date For The BlackBerry Z10

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Between multiple simultaneous press conferences and sinking funds into a questionable Super Bowl commercial, BlackBerry is keen to make sure that its BB10-powered hardware is still on your mind. Really, the only thing that BlackBerry hasn’t been very comfortable talking about in public is when exactly the Z10 will make its long-awaited U.S. debut.

Those are announcements best left to carriers, and thankfully they’re not immune to leaks — according to a handset launch calendar obtained by TmoNews, BlackBerry’s Z10 will make its T-Mobile debut on March 27. Sadly, the calendar lacks pricing details, but I wouldn’t expect T-Mobile to stray too far (if at all) from the $199 price point Verizon has already advertised.

Sorry, BlackBerry fanatics — it was no secret that BlackBerry was eying a March launch window for the Z10′s domestic debut, but a launch late in the month may only making that sense of gadget-centric yearning even harder to bear. Meanwhile, the Z10 has already launched in the U.K. (where it seems to be doing rather well), and our neighbors in Canada will be able to pick one up come February 5 (i.e. tomorrow).

While at the company’s New York launch event, CEO Thorsten Heins pegged the Z10′s domestic launch delay on the extensive testing process that carriers are putting it through. Though just about every major carrier in the U.S. has pledged to support the Waterloo-based company’s new hardware, there’s still no word on when they plan to push them out the door. That hasn’t stopped them from talking about their plans in broad strokes though — Verizon will exclusively carry the white Z10 spotted before the platform’s launch, and Sprint plans to skip the Z10 in favor of the slightly more traditional Q10 when it launches some time in April.

Turns out, the 27th could be a very big day for any T-Mo customer looking to pick up some shiny new hardware — other releases slated for that day include LTE-friendly versions of the Galaxy S III and the carrier’s Sonic mobile hotspot.

Andre Cassagnes, Creator Of The Etch A Sketch, Dead At 86

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What Andre Cassagnes thought of today’s beeping and whirring playrooms we don’t know. We do know that the former electrician, born on September 23, 1926, created his iconic toy after noticing how graphite clung to a thin film of plastic while he was marking up a light switch decal. He tinkered with the idea for a while and created the L’Ecran Magique in 1959. Ohio Art licensed his idea in 1960 and the red-framed device was born.

The inventor died on January 16th of unknown causes.

The toy went on to great acclaim. Named one of the top 100 toys of the 20th century it played an integral role in many of our lives. Its limitations gave it glory and one shake is all it took to get rid of our transgressions. For many of us it was our first experience in mechanical drawing and what was LOGO but an electronic Etch A Sketch? That we, as pre-digital kids, could put something on a screen was a mesmerizing proposition and that kids still love this toy is a wonder.

The toy played an integral part in the life of Bryan, Ohio residents where, until 2003, the Etch A Sketch was built. The town moved manufacturing to Shenzhen, devastating the employees who brought the Etch A Sketch to life year after year.

“Etch A Sketch has brought much success to the Ohio Art Company, and we will be eternally grateful to Andre for that. His invention brought joy to so many over such a long period of time,” said Ohio Art president Larry Killgallon.

Cassagnes attempted to recreate his success and built a toy with a globe-shaped screen and a car game. Nothing received quite the same acclaim. In his later years took up kite-flying. Some would say it’s sad to be remembered for only one creation but, I would wager, Cassagnes’ gentle, quiet toy is a noble memorial to its creator. In an era of distraction, there is something beautiful about a toy that can create anything you can imagine using two simple dials and a blank screen and something important about a toy that will forgive your mistakes with a few soft shakes.

France Won’t Get LTE On The iPhone Before The End Of 2013 As The ARCEP Fails To Make A Decision

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It keeps getting worse for French iPhone owners. The agency for telecommunications ARCEP has just announced that it would meet with the four French telcos to know if and when it should refarm Bouygues Telecom’s 1,800MHz band to bring LTE to the iPhone 5. The three other companies are begging the ARCEP to wait until at least 2014 to start this process, effectively lobbying for slowing down innovation in this industry.

Last July, Bouygues Telecom sent a request to the ARCEP to reuse its old 2G 1,800 MHz band for LTE communications. It would give a head start to the third largest telecommunications company. According to the French law, the ARCEP has up to eight months to reply.

That’s why the agency finally explained what it plans to do in the coming months. On February 7th, the four telcos will have to present their arguments. Bouygues Telecom wanted to reuse its 1,800 MHz band in early 2013. It definitely looks like the ARCEP will miss the mark. Even though it first agreed with Bouygues Telecom, Free now wants to wait as long as possible as the company is already having a hard time laying out its 3G network and meeting ARCEP’s coverage requirements.

Finally, Orange and SFR are acting like spoiled children, begging the ARCEP to wait until the end of 2013 or even 2014 before even thinking about refarming the 1,800 MHz brand. In 2012, the two companies bought the so-called “gold spectrum” in the 800 MHz band for around $1.6 billion (€1.2 billion). This band is effectively useless for the iPhone, many Samsung devices and many other brands as it only works with a few Android handsets, such as the HTC One XL and the Motorola Razr HD. It was overpriced.

All these companies are playing the job card as well. Delaying or refarming the 1,800 MHz band would create hundreds of jobs depending on which company you take side with. It will be a key argument for the ARCEP, even though the four companies are inflating those numbers.

Allowing LTE plans sooner than later would enable the four telecommunication companies to increase the average data plan subscription price. As plan prices have greatly decreased recently, those companies desperately need a new steady influx of money to invest in optical fiber and other infrastructure improvements.

According to Les Échos, the ARCEP won’t make any decision before the end of 2013. Other countries, such as the U.K., have allowed the 1,800 MHz band refarming for LTE — but bureaucracy, lobbying and general slugginess will once again hurt the end customers who won’t get LTE on their iPhone or Galaxy Note II devices any time soon.

Nokia CEO Hints At Tablet-Shaped, Windows-Based Hardware In Its Future

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Nokia was an early mover in the tablet space – in 2007, years before the iPad burst onto the scene, it was unboxing its N800 Internet Tablet (which looks more like a phablet by today’s enormo-phone standards). But these days the Finnish high-end and low-end mobile maker does not play with slates — at least, not yet. That could soon change though, judging by comments made by Nokia CEO Stephen Elop who has given the company’s clearest hint yet that it wants to get back into the tablet space.

Speaking to the Australian Financial Review, Elop stopped short of announcing a Nokia-branded tablet is coming but confirmed the company is taking a close look at the space. “We haven’t announced tablets at this point, but it is something we are clearly looking at very closely,” he told the newspaper. “We are studying very closely the market right now as Microsoft has introduced the Surface tablet, so we are trying to learn from that and understand what the right way to participate would be and at what point in time.”

“It is the case that in the months and years ahead, you will see us broaden out the portfolio, which means pushing to lower and lower price points, in some cases smaller form factors and so forth,” he added.

So what OS would a future Nokia tablet run? Windows seems inevitable — what with Nokia being a Microsoft partner for its Lumia line of Windows Phone-based smartphones — but Elop was careful not to rule out alternatives such as Android.

“We would consider any option [Android or Windows],” the newspaper quotes Elop saying, although he went on to described “the Microsoft side” as Nokia’s “first focus”.

“It is important to note that the opportunity for companionship is something that any user is looking for. So, when you think about the Lumia 920, running on Windows phone, having a Windows tablet or PC or Xbox is something that will give us the opportunity to have a pretty integrated experience. Our first focus on what we look at is clearly in the Microsoft side,” he said. “But we have made no decision or announced nothing.”

Elop has previously talked about keeping an open mind about OS alternatives, telling Spanish newspaper El Pais last month that it was looking further ahead in smartphones and considering what role Android or other alternatives might play, while remaining “immediately focused” on Windows Phone. But in the interview with the Australian Financial Review, Elop said that Samsung’s growing dominance of the Android market had vindicated Nokia’s decision to eschew Google’s platform.

“On the Android side, we were very worried that we would be entering Android late relative to everyone else in the industry, that perhaps one vendor was already well on the road to being the dominant Android vendor at the expense of everyone else,” he told the newspaper. “If we look back two years to when we made the decisions, then Samsung was big, HTC was pretty big and Motorola was pretty big. Of course what has happened in the two years is that Samsung has captured the lion’s share of it and the others have been squeezed down to much smaller market share. We were worried about exactly that pattern forming.”

Not Surprisingly, HP’s New Chromebook Is The Biggest, Heaviest, And Most Expensive New Chromebook Available

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Oh, HP. How you try.

The company just pulled the sheet back on its first Chromebook, the Pavilion 14 Chromebook. But in traditional HP fashion, the notebook is bulky and expensive. At $329, the most expensive new Chromebook on the market. It’s a cool $80 more than the much-sleeker Samsung Chromebook and a $130 more than the Acer C7.

The extra cash nets buyers a 14-inch screen and a Intel x86 chipset rather than an ARM chip inside the Samsung. All three models have 2GB of RAM. The Intel 1.1GHz Intel Celeron 847 CPU chipset inside the HP likely runs slightly better than the ARM chip. But this is a Chromebook. You run Chrome on a Chromebook. Not Photoshop. The Samsung Chromebook correctly mashes a sleek casing with a computing platform in an affordable package. The HP does not.

Not only is the HP more expensive, it’s significantly bulkier at 4 lbs rather than 2.5 lbs in the Samsung. Plus, strangely, the battery in this larger notebook is rated for 2 hours less use time than Samsung’s (4.25 hours vs 6.5 hours).

It’s hard to find anything to get excited about on the new HP Chromebook. Wait… It has an Ethernet port! Ummm…