It’s An Android World After All: Polaroid Launches $150 Kids Tablet, Expanding Its New Lease On Life As A Digital Media Company

Polaroid_7in_Kids_Tablet_FRONT_Screen

Polaroid’s newish image as a digital media company got one more boost today, with the launch of a new, $150 Android tablet aimed specifically at children. Simply/obviously branded the “Polaroid kids tablet,” the 7-inch device has sidestepped the holiday shopping rush to try its luck instead launching among the throng at the CES show later this month in Las Vegas.

The news comes one day after Polaroid also announced a new retail strategy, the launch of at least 10 new stores this year dedicated to digital printing, which will also become a key place also to showcase its devices.

You might legitimately criticize Google’s Android for breeding a lot of fragmentation in the mobile market, but what the open-source OS has also done is help make wireless devices like tablets and smartphones truly mainstream, and, by way of being a ‘free’ OS, pave the way for some interesting devices that cater specifically to particular market segments. The Polaroid kids tablet is part of both of those trends.

The kids tablet, Polaroid says, will be made extra-durable — as you can see by the illustration here, that will include an extra-large bumper/bezel. Other hardware specifics for the Ice Cream Sandwich-loaded device, made in conjunction with Polaroid licensee Southern Telecom, include 8GB of internal storage with an additional external SD card slot; a 1.0 GHz CORTEX-A8 processor, a rear-only camera, and WiFi-only connectivity.

And, like other connected devices aimed at the youth market, it will come preloaded with parent-controlled security features and links to educational and kids-specific content.

This will include a “Kids Cam”, Music Studio and Draw features, as well as a couple of customized interfaces to deliver children-friendly content. These include a filtered video-streaming app called Kids Vids, as well as an interface called Free Play that presents all the free apps available from a child-filtered Android app store, the App Shop.

As a parent of two young kids myself, I have to admit that I’ve been pretty disappointed with a lot of the “kid friendly” devices on the market to date, which are usually too restricted and closed-source to be truly useful. And kids, after all, like to use tablets and smartphones pretty much like adults do, as evidenced by this Harris Poll study out today on smartphone and computer usage across the U.S.

I personally haven’t taken the time to “child proof” our own connected devices and so am constantly hovering over my children every time they use them, to keep them from lapsing into near-constant browsing of very, very random YouTube content (despite my very best efforts to restrict that browsing to Khans Academy ‘let’s learn math!’ videos). Something like this seems to take advantage of the huge amount of good content out there to keep them interested, while also giving a bit of peace of mind.

Other features include hotlinks to Nook children’s books, Dr. Seuss’ catalogue and interactive books from the Smithsonian.

Polaroid is selling the kids tablet along with its other devices online as well as through Kohl’s stores.

Apple Patent Application Gives A Glimpse At The Computer Brain Running Its Retail Stores

apple-retail-video

A new patent application filing Thursday presents a detailed look at how Apple manages its retail floors, offering a behind-the-scenes perspective on a lot of elements that are likely already in use at Apple’s physical stores, as well as things that could potentially be introduced at a later date. Overall, Apple’s stores seem to operate like one giant hive mind directing an army of interactive display drones.

You’ve likely seen elements of this system in action at your local store. Those iPad-based displays that show off the specs of whatever you’re looking at, including iPhones, Macs and iPods. Those displays are described in the filing, alongside a centralized management system that acts as the brain and makes sure that when a customer walks into an Apple Store in Tokyo, they’ll have essentially the same experience as they would when they enter one in New York City. This central management app takes care of dynamic signage, sending out interactive floor maps, notices about appointment times for Genius Bar and One-to-One services, and more.

The filing notes that often these kinds of tasks are handled locally or regionally, but Apple’s differs by providing up-to-date information in real-time to customers around the world via in-store digital signage, and to employee devices. Since it’s all tied to a central server, displays attached to, say, the iPad section of any store can be instantly updated around the world with new or modified information, such as special changes in pricing. Displays can also be used to send out information about scheduled events and classes, or check inventory levels. Switching between customer- and employee-facing functions on the interactive displays is handled via a simple gesture, according to the patent application.

Some versions of the system also include indoor positioning systems based on GPS and Bluetooth to locate particular display installations and flag them for updates or interaction by store staff, which means it could help direct traffic within a store for finding a customer who needs help or directing staff to a kiosk that needs a manual update.

Apple is often cited as an innovator in retail, and mostly people point to things like store design and layout as the driving factor behind its success in that arena. What isn’t so clear is how much Apple’s use of innovative in-store display, POS and customer service and other systems have contributed to its ongoing ability to succeed in brick-and-mortar. This patent gives a glimpse at that side of the equation, both planned and present.

T-Mobile Introduces The BlackBerry Curve 9315, The Most Ridiculous Deal In Mobile Phones

BlackBerry Curve 9315_HERO

T-Mobile has just announced the BlackBerry Curve 9315, which will be available January 23 for the price of $49 on a 2-year agreement. They’re touting it as the most affordable BlackBerry on the T-Mobile network, and it is, but it’s also maybe the worst deal in smartphones right now. The Curve 9315 is essentially just the Curve 9310, which was launched in July 2012 and is RIM’s low-end phone. To see it rebranded for T-Mobile and introduced at this price on contract, hitting shelves a week before BB10 is officially unveiled is baffling.

BB10 is set to debut officially at a launch event January 30, taking place at a number of different locations worldwide. Reports and rumors suggest that the first phones using that operating system could go on sale shortly after that, possibly as early as February if not before. The Curve 9315 is being marketed as a low-cost device, and in fact “the most affordable BlackBerry smartphone” on T-Mobile’s network, but it will still come with a $49.99 “out-of-pocket down payment,” followed by 20 equal monthly payments of $10 and require that customers sign up for a 2-year special value agreement on T-Mobile’s Equipment Installment Plan. Or, if you’re going with a traditional contract plan (not the value variety), it’ll still cost you $49.99 (and that’s after a $50 mail-in rebate).

The Curve 9315 will become available for pre-sale to T-Mobile business customers starting January 16, and goes on sale to the general public through T-Mobile stores starting January 23. The device comes with a 3.2 megapixel rear camera, a microSD storage expansion slot, a 320×240 164ppi display and 512MB of RAM, and only offers 3G connectivity. It’s an aging device (and one largely based on the Curve 9300 platform released in 2010, with a few spec bumps), with a new model number specific to T-Mobile, and severely underspecced to arrive at this point in the game and at that price.

A low-end Curve 9315 device release at this point in the game is definitely a head-scratcher, especially when it comes with a $49 price tag (which adds up to $200 if you’re doing the installment payment plan). But it’s made even more bizarre by the imminent launch of BlackBerry 10. RIM has been touting BB7 as still a viable mobile OS all along, even as it crowed about BB10, but looking for customers to pay that much for this device a week ahead of the unveiling of a new OS with which it won’t be compatible seems crazy. True, RIM won’t likely offer BB10 on hardware at entry-level prices out of the gate, but then use BB7 as a true budget mobile OS; at this point, the Curve 9315 should be free on contract, and extremely cheap without.

Still Anxiously Refreshing Google Play For A Nexus 4? T-Mobile Stores Will Carry It In January

nexus-4-4g-lte

According to TmoNews, the Google Nexus 4 should become available in all T-Mobile stores starting in January. It could indicate that Google is slowly resolving inventory issues as the device has been hard to buy from Google Play. The device will remain available in the online store.

The news comes from an internal email sent to retail locations. As the headline of the memo suggests, T-Mobile and Google are going full-on with an expanded availability. The device was already available in a few T-Mobile stores, but it was nothing close to a nationwide availability

After being sold out, Google started referring U.S. customers to T-Mobile. T-Mobile customers could buy the 16GB Nexus 4 online for $199 on a 2-year contract, after a $50 mail-in rebate. For reference, Google is selling the 8GB Nexus 4 for $300 off-contract.

If a 2-year contract is something that you would be willing to do, you should expect the same price, as T-Mobile confirmed the $199 price tag in November. TmoNews believes that each store will only get a few units.

T-Mobile already announced back in November that it would carry the phone, but it was only available online in a few stores. Now, it will be available in-store across the country. Maybe even Google Play will get a reliable inventory soon.

Leap Motion Raises $30M More For Its Gesture-Based Controller, Announces Bundling Deal With Asus

leap motion

Leap Motion is announcing today that it has raised $30 million in Series B funding. Co-founder and CEO Michael Buckwald told me that the company is still planning to ship its gesture-based controller sometime during the first quarter of this year, and he’s also announcing a partnership with Asus that should help get Leap Motion into the hands of consumers.

This is just one of the first in a number of deals that the company has in the works with manufacturers and retailers, Buckwald said. In this case, Asus is supposed to bundle the Leap Motion controller with its All-In-One PCs and high-end notebooks. Buckwald said he’ll have other bundling partnerships to announce, as well as deals with other manufacturers to integrate or embed the company’s products: “That’s a huge part of our distribution strategy.”

Why is this appealing to a manufacturer like Asus? Buckwald argued that it’s because Leap Motion can help turn PCs into exciting platforms again. (Though to be clear, he also plans to expand beyond PCs.) Unless they’re serious gamers, most people aren’t taking advantage of the computing power at their command, he said: “They use a tiny fraction of a very powerful processor — they browse the Internet or they use a word processor.” But by allowing users to interact directly with applications by just moving their fingers or hands, Buckwald said that Leap Motion makes a number of “computationally intensive” tasks more accessible — for example, there are apps that allow users to edit music with their hands.

In fact, the company says that that more than 40,000 developers have signed up to develop Leap Motion applications, with 12,000 developer units of the controller already shipped.

Right now, President and COO Andy Miller (a former VP in Apple’s iAd program, as well as co-founder at mobile ad network Quattro) said he’s seeing a mix between existing apps that are adding gesture-based controls and others that are built specifically for Leap Motion.

“As [the Leap Motion] app store matures, we’ll start to see the ratio shift towards apps that are built from the ground up, that are created and designed with this in mind,” Miller said.

You can see the controller in action in the (old-ish) demo video below. It’s supposed to be “iPod-sized,” while creating a 3D interaction space of 8 cubic feet around the user. The company says that the controller tracks individual hands and fingers at a rate of 290 frames per second and can register movements of 1/100th of a millimeter “with no visible lag time.”

This kind of interface sounds exciting, but also like something that might be challenging for consumers to get used to. Buckwald acknowledged that some education might be required, but he said that will happen through “consumers seeing the amazing apps that people have built on top of the platform.” Miller added that in the company’s tests, “it takes a user literally seconds to figure out where to place their hands.”

The combined interest from consumers, retailers, and manufacturers is the reason for the new funding, Buckwald said. Almost all of money will go towards creating new inventory, so that Leap Motion can ship “hundreds of thousands to millions of units.”

The funding comes from existing backers. Buckwald said that selecting the investors for the round was a competitive process, but ultimately the firms who had invested previously won out. One difference this time around — where Highland Capital Partners led the $12.75 million Series A (and participated in the current round), the Series B was led by Founders Fund.

Microsoft Wins Out Over Apple And Google, Acquires Home Entertainment And Automation Company R2 Studios

r2-id8

Late last year, it was reported that Microsoft, Apple and Google were all speaking to id8 Group R2 Studios Inc. about a potential acquisition of the startup, and now the Wall Street Journal is reporting that Microsoft has indeed sealed the deal. R2 is a home automation and entertainment media startup, founded by Blake Krikorian, former founder of Sling Media. Microsoft hopes to use the startup’s resources, tech and personnel to enhance its Xbox division.

R2 released a product called R2 Control for Crestron that allows it to control home automation systems, managing audio visual and home theatre equipment, lighting, thermostats, security and other connected home devices on Android phones and tablets both at home and remotely. The group holds patents for controlling electronic devices as well as providing the control app for Android, which will be acquired by Microsoft. Krikorian and “a small team” will join Microsoft as employees as part of the deal.

Microsoft could just be buying the company to extend its existing plans to make the Xbox the hub of the family entertainment center, but as I suggested in a previous post, the opportunity is there for Redmond to now build connected home control directly into their software platforms. Software that can control home automation and remote triggering of in-home events, built into Windows on mobile, desktop and into Xbox, could go a long way toward extending the paradigm of the constantly connected mobile consumer. I suspect the Internet of things will be a strong theme at next week’s CES, and I think this is a good sign that the big players are starting to mobilize to make sure this is a space they can claim ownership of, too.

Following Rumours Of DoCoMo Tie-Up, Samsung Confirms It Will Launch Tizen-Based Devices This Year

tizen-linux

At the end of last month we reported rumours that Samsung was planning to develop Tizen-based phones, in partnership with Japanese carrier NTT DoCoMo. Now Samsung has confirmed its intention to build hardware for the Intel-backed Linux-based Tizen platform. In an emailed statement to BloombergBusinessweek, Samsung said: ”We plan to release new, competitive Tizen devices within this year and will keep expanding the lineup depending on market conditions.”

The company’s statement is very light on details — with nothing about device type, specifications or price, and no launch timeframe beyond “this year”. We’ve reached out to Samsung for confirmation of its plans and to ask for more details and will update this article with any response.

Samsung is clearly looking at ways to reduce its reliance on Google’s Android platform which ships on the lion’s share of its hardware, including the popular Galaxy line of devices. The Korean electronics giant does have other OS irons in the fire — such as its Bada platform for lower end devices (although this time last year Samsung was talking about merging Bada and Tizen), and also a line of Windows Phone handsets, such as the Ativ S. We’ve also asked Samsung to confirm whether Bada will be merging with Tizen or carry on as a standalone lower end OS.

Samsung’s strategy of offering a vast portfolio of devices with screen sizes and price-tags ranging from the cramped to the gigantic is matched by its willingness to offer multiple OSes — giving it another way to spread itself across the market while ensuring it can hedge its bets. Too much power being concentrated in Google’s hands — with the Android OS shipping on three out of every four handsets sold worldwide in Q3 last year (IDC’s figure) — is also likely to be making Samsung increasingly uncomfortable. And while Microsoft’s Windows Phone platform offers an alternative to Android, it’s not a solution to power being concentrated in someone else’s hands. Whereas the open source Tizen platform is a partnership between Samsung, Intel, the Linux Foundation and others.

BloombergBusinessweek quotes Byun Han Joon, an analyst at KB Investment & Securities in Seoul, on the partnership: “The Tizen was born as Samsung hoped to lighten its growing dependence on Google on concerns that its top position in the smartphone market may weaken following the Google-Motorola tie-up. Intel always wanted to boost its presence in the mobile CPU market.”

Gartner: Global IT Spend To Hit $3.7T In 2013, Up 4.2%; Devices Spend Growth Revised Down, Helped By Cheaper Android Tablets

nexus 7

Analyst Gartner has increased its forecast for worldwide IT spending in 2013, revising its Q3 2012 figure up from 3.8 per cent growth to 4.2 per cent higher than last year’s figure. The analyst is now forecasting that worldwide IT spending will hit $3.7 trillion in 2013. Much of this spending increase is down to projected gains in the value of foreign currencies versus the dollar, said Gartner, noting that when measured in “constant dollars”, 2013 spending growth is predicted to be 3.9 per cent.

“Uncertainties surrounding prospects for an upturn in global economic growth are the major retardants to IT growth,” said Richard Gordon, managing vice president at Gartner, in a statement. “This uncertainty has caused the pessimistic business and consumer sentiment throughout the world. However, much of this uncertainty is nearing resolution, and as it does, we look for accelerated spending growth in 2013 compared to 2012.”

Gartner’s forecast for worldwide devices spending — which includes PCs, tablets, mobile phones and printers — is expected to reach $666 billion in 2013, up 6.3 per cent from 2012. Despite this rise, the forecast is a “significant reduction” on Gartner’s previous 2013 outlook forecast of $706 billion in worldwide devices and 7.9 per cent growth. The analyst noted that its long-term forecast for worldwide spending on devices has been reduced as well, with “growth from 2012 through 2016 now expected to average 4.5 per cent annually in current U.S. dollars (down from 6.4 per cent) and 5.1 per cent annually in constant dollars (down from 7.4 per cent)”.

Gartner said these reductions reflect a “sharp reduction” in the forecast growth in spending on PCs and tablets that’s only partially offset by “marginal increases” in forecast growth in spending on mobile phones and printers. The analyst also noted that increased competition from cheaper Android powered tablets has contributed to the reduction in its devices spending forecast.

“The tablet market has seen greater price competition from Android devices as well as smaller, low-priced devices in emerging markets,” Gordon noted in a statement. “It is ultimately this shift toward relatively lower-priced tablets that lowers our average selling prices forecast for 2012 through 2016, which in turn is responsible for slowing device spending growth in general, and PC and tablet spending growth in particular.”

Enterprise software has the highest projected growth in IT spending for 2013, according to Gartner, which is forecasting growth of 6.4 per cent and 2013 spending of $296 billion.

Forrester has also put out its global IT spending forecast for 2013. The analyst is forecasting 5.4 percent growth (local currencies) and describes this year as a transition year as much of the economic instability currently impacting markets recedes — “such as the fiscal cliff, the European recession, the leadership transition in China”. The analyst anticipates IT spending increasing further in 2014, and is projecting growth of 6.7 percent globally for next year.

“We think that the global tech market will do a bit better in 2013 than it did in 2012, and will do even better in 2014,” blogs Forrester analyst Andrew Bartels. Growth in 2014 is likely to be fuelled by pent-up demand for technologies such as “mobility, cloud computing and smart computing” as the squeeze on IT budgets comes to an end, says Forrester.

Regional growth in IT spending will vary this year with Europe experiencing minimal growth (0.8 per cent), but other geographies including the U.S. generating higher growth. Forrester is projecting IT spending will grow by 7.5 per cent in the U.S., and by 4 per cent in Asia Pacific.

Computer hardware will continue to stall this year, according to Forrester, which notes that ”PC vendors had a lousy 2012″, with zero growth overall, while server vendors did even worse, with a 4 per cent decline. The analyst sees no recovery for these categories this year, as well as flat Wintel PC sales, declining storage purchases and peripherals slowing to 3 per cent growth.

The 4 per cent overall growth Forrester is projecting for PCs this year is misleading as the analyst notes this is “mostly due” to tablets — which it counts in the broader PC category. Apple also continues to buck the trend of declining PC sales: Forrester estimates Apple will sell $7 billion of Macs and $11 billion of iPads to the corporate market in 2013, and $8 billion in Macs and $13  billion of iPads in 2014.

Global corporate spending on Wintel PCs and tablets was down by 4 per cent in 2012, according to Forrester, and is expected to be flat in 2013 as firms slowly replace their old Windows PCs with Windows 8 devices. There’s better news for Redmond next year as Forrester anticipates increased PC demand and improved Windows 8 devices in 2014 will lead to a strong 8 per cent increase of these products. However that growth will still be less than the double-digit growth it’s projecting for Linux, Android, and Apple products.

A Little Sleuthing Leads Nexus 4 Enthusiasts To Estimate About 400K In Sales Of The Device

Screen Shot 2013-01-02 at 2.41.44 PM

Google and LG’s Nexus 4 has been such a coveted item this past holiday season, that it’s been in and out of stock since its release in mid-November. Because Google doesn’t publicly comment on device sales, it’s been hard to understand exactly how much OEM partner LG produced for the device’s initial launch.

However, a little sleuthing by some Android enthusiasts and Nexus 4 owners suggests that LG produced about 400,000 devices going into the end of last year.

How did they do it? They’ve taken the IMEI numbers of their phones and backtracked the production number of their devices using an LG mobile link that’s usually used for finding new firmware. An IMEI number, or International Mobile Station Equipment Identity number, is usually printed on the battery compartment of the inside of the phone. It can be used to prevent stolen phones from accessing a network.

If you take this link and put your IMEI number at the very end, this LG site will spit back out the IMEI followed by a long string of characters that looks something like this: “LGE960 ACAGBK 212KPHG188745 20121206 GLOBAL/GLOBAL N N”

If you break this string apart, you get:
LGE960 = phone model
A = ?
CA = Country where the device was sold. (Others include ‘US’ for the U.S., ‘HK’ for Hong Kong, ‘AU’ for Australia and so on.)
G = Storage (G = 16GB, 8 = 8GB)
BK = Color
2 = ?
12 = Production Month (November)
K = Production Country (Korea)
PHG = ?
188745 = The line or production number, showing that phone was the 188,745th device made.
2012121206 = The production date in YYYYMMDD format

A number of Nexus 4 owners have been sharing and compiling the production numbers day by day (see below). It suggests that LG made about 70,000 devices in October, 90,000 in November and 210,000 in December. Google declined to comment on these numbers.

Still, they’re interesting for a couple reasons. It appears that Google and LG have been conservative with the Nexus 4 launch. LG has previously said that the Nexus 4 “had proven extremely popular, and as such retailers have been met with huge demand.” Google’s U.K. and Ireland managing director Dan Cobley likewise has said there have been communication problems on both ends with managing supply for the Nexus 4.

Keeping supplies tight have made the Nexus 4 debut a world apart from the launch of the original HTC-manufactured Nexus One back in 2010.

DEC
165000
264000
265133 14-th ADEUBK GERMANY
266133 15-th AHKGBK Hong Kong
267133 15-th AHKGBK Hong Kong
268133 15-th ADEUBK GERMANY
269133 15-th ADEUBK GERMANY
270133 15-th ASWSBK SWS Switzerland (looks like around 500 units)
271133 16-th AISRBK Israel
272133 15-th ADEUBK Germany
273133 15-th AHKGBK Hong Kong
274133 15-th AHKGBK Hong Kong
275133 15-th AHKGBK Hong Kong
277133 17-th AHKGBK Hong Kong
278133 17-th AHKGBK Hong Kong
279133 16-th AMYSBK
280123 17-th AMYSBK
289000 18-th UK
300123 19-th ADEGBK
305112 19-th ACA8BK
306000 28-Oct (?) AUSGBK, 211KPPB306000 “csn” is also very different from the “surroundings”
306001 8-Oct AUSGBK 211KPHG306001 esnoutgodate=null >>Never shipped?
306009 4-th Dec AUSGBK 212KPHG306009 esnoutgodate=null
306010 19-th AUS8BK 212KPYR306010 esnoutgodate=null
306020 19-th AUS8BK esnoutgodate=null
314001 19-th AFRGBK
314002 19-th ADEGBK
314050 19-th ADEGBK
314123 19-th ADEGBK
315112 19-th ADE8BK
319123 20-th ADEGBK
320123 20-th ADEGBK
321123 20-th AAUGBK
325112 20-th AUSGBK
330123 20-th AUSGBK
340123 21-th ACAGBK
350123 22-th AUS8BK
360123 26-th AUSGBK
365123 27-th AUS8BK
370123 27-th AUSGBK
374110 28-th AUSGBK

iPhone 5, Galaxy S III, Kindle Fire And Galaxy Tablets The Big Winners in Mobile Traffic Share Growth This Holiday

kindle fire

Mobile ad network Chitika measured traffic from tablets and smartphones via impressions on both the period leading up to Christmas and the period immediately following, and found a few devices grew their share significantly, while others didn’t fare so well. The iPhone 5 was the top gainer in smartphones, growing 1.11 percent overall following Christmas day; the Samsung Galaxy S III also grew 1 percent. But there was greater variance among tablets, where the Kindle Fire grew considerably, and iPad share actually dropped off.

Chitika found that on its network, the Kindle Fire gained 3.03 percent of the overall market share, nearly doubling its total share of tablet traffic to 7.51 percent. The Galaxy Tablet, both 7- and 10-inch versions, also gained a fair amount with 1.38 percent growth, and the Google Nexus grew by nearly 1 percent. Not surprisingly, traffic from the BlackBerry Playbook dropped, but only by a very meagre 0.02 percent. What is perhaps surprising is that traffic share from all iPad models actually shrank, and was down 7.14 percent overall according to Chitika’s numbers. Remember that despite share growth slipping, Apple likely sold a large number of devices over the holiday; the number just reflects usage share spread out across all devices in the category as they pertain to one another.

The iPad still dominates overall tablet traffic, with 78.86 percent of all traffic from slates, but it dropped from 86 percent pre-Christmas. Chitika still expects it to climb back above 80 percent, but it does suggest that a lot of gift-givers opted for (likely less expensive) alternatives from Android-based competitors this year.

This gives a little more device-specific context to the numbers put out by Flurry showing growth of iOS and Android device activations on Christmas and in the days following. It’s still likely not an exact representation of how the chips fell in terms of overall holiday sales, but at least it provides a look at which devices where being turned on and actively used in the days following the gift-giving season.