Hardware Crowdfunding Platform, Dragon Innovation, Offers $100K Seed To Projects That Raise $1M

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Makers looking to squeeze a little cash from the crowd to get a project off the ground have more choice than ever before about which crowdfunding platform to position their project on. From big names like Kickstarter and Indiegogo, to a the go-it-alone route (Selfstarter) or a raft of smaller platforms with various targeted/niche approaches.

And with crowdfunding becoming increasingly, well, crowded, these platforms are having to work harder to poach promising projects off each other.

Case in point: relative newcomer to the crowdfunding platform space, Dragon Innovation, which is focused on hardware and has put in years as a manufacturing consultancy but only months as a crowdfunder platform, nabbed Internet of Things hardware catalyst project, the Wunderbar, out of the clutches of Kickstarter earlier this month.

“After first being accepted to launch on Kickstarter and planning it, we were approached by the expert team at Dragon Innovations in Boston… to launch on their crowdfunding platform,” said Wunderbar’s Jackson Bond, explaining why the switcheroo.

“They conducted a due diligence on the product and really wanted to help us launch it, with PR, marketing, and manufacturing expertise, also because their audience is Internet of Things ready.”

Dragon Innovation isn’t only doing business development via last minute pitches to promising makers. Today it’s stepped up its wooing efforts with an offer of $100,000 in seed funding to all projects that launch on its platform starting from this month and go on to pass $1 million in crowdfunding raised.

So that’s a guarantee of a little follow-on funding if your project can nab a decent chunk of crowdbacking on Dragon’s platform via this January ongoing offer.

It’s worth noting that, to-date, no projects on Dragon Innovation’s platform have passed the one million dollar mark — so clearly it’s hoping to raise its own profile by bagging some higher calibre projects here. Dragon only launched its crowdfunding platform last October, although it’s been offering various services to makers since 2009 (and name-checks MakerBot, LIFX, PerkinElmer, Scout, Romotive, Sifteo and Orbotix as being among its customers).

The most a project using Dragon Innovation’s platform has raised to-date is the $196,682 raised by Tessel: an Internet-controlled microcontroller programmable in JavaScript.

In addition to $100,000 in seed funding — which will come in the form of a convertible note (converting into equity upon predetermined thresholds) — the entrepreneurs behind qualifying projects will be offered anything from Dragon’s suite of services that might help them develop their business further, such as connections to manufacturers and to other potential investors, and consulting about scaling their operations, it said. 

“The primary motivation of this program is to help companies grow and thrive,” Dragon Innovation added — albeit, the business of developing its own crowdfunding platform, and using that platform as an on-ramp to its additive hardware consulting services, is clearly also part of that growth target here. 

“We envision Dragon Innovation as the official home for hardware, providing entrepreneurs everything they need to launch products and scale their companies,” said Scott N. Miller, CEO and co-founder, in a statement.

“By working closely with great entrepreneurs from the very beginning, Dragon can provide a full spectrum of resources and experience to help companies succeed. It makes natural sense for us to extend this commitment in the form of funding to help hardware entrepreneurs achieve success.”

With DeepMind, Google Prepares For A Future Where We See Ourselves In Every Computing Interaction

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Google seems to have paid at least $500 million to acquire DeepMind, an artificial intelligence startup that has a number of high-profile investors, and that has demoed tech which shows computers playing video games in ways very similar to human players. Facebook reportedly also tried to buy the company, and the question on most people’s minds is “Why?”

More intelligent computing means more insightful data gathering and analysis, of course. Any old computer can collect information, and even do some basic analytics work in terms of comparing and contrasting it to other sets of data, drawing simple conclusions where causal or correlational factors are plainly obvious. But it still takes human analysts to make meaning from all that data, and to select the significant information from the huge, indiscriminate firehose of consumer data that comes in every day.

AI and machine learning expertise can help improve the efficiency and quality of data gathered by Google and other companies who rely on said information, but it can also set the company up for the next major stage in computing interaction: turning the Internet of Things into the Internet of Companions. Google is hard at work on tech that will make even more of our lives computer-centric, including driverless cars and humanoid robots to take over routine tasks like parcel delivery, but all those new opportunities for computer interaction need a better interface if they’re to become trusted and widely used.

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Google has already been working on building software and tech than anticipates the needs of a user and acts as a kind of personal valet. Google Now parses information from your Gmail and search history to predict what you’ll ask about and provide the information in advance. Now has steadily been growing smart and incorporating more data sources, but it still has plenty of room for improvement, and there’s no better way to anticipate a human’s needs than with a computer that thinks like one.

Another key component of Google’s future strategy has to do with hardware. The company’s last high-profile acquisition was Nest Labs, which it bought for $3.2 billion in cash earlier this month. Nest’s smart thermostat also uses a significant amount of machine learning to help anticipate the schedule and needs of its users, which is something that DeepMind could assist with on a basic level. But there’s a larger opportunity, as once again a more human element could help make the Internet of Things a more accessible concept for the average user.

We’ve seen little beyond computers that can play video games from DeepMind, but that demonstration speaks volumes about what Google can do with the company. Robotics and hardware investments like those already made by the company are interesting, to be sure, but DeepMind is in many ways the thread that will draw all these separate initiatives together: There’s an adoption disconnect between technically impressive innovations, and convincing everyday end users to actually embrace them. DeepMind could help humanize tech that seems otherwise deeply impersonal (and in the case of self-driving cars, even anti-human) in a way that spurs uptake.

More human machines could be a big reason why Google has reportedly created an ethics board to supervise the use of DeepMind’s AI tech. Google probably isn’t that worried about the possibility of accidentally creating SkyNet, but when you start building computing devices that think and act like humans, you’re bound to get into fraught moral territory. Both in terms of both what said tech can learn and know about its users, as well as what, if any, responsibility we have to treat said tech differently than any standard computer.

Depending on your view of Google and what it does, the DeepMind acquisition is either troubling or exciting. Of course, it has the potential to be both, as does any potential advancement in AI and machine learning, but I can’t help but be enthralled by the possibilities of the picture Google is painting with its latest big-picture moves. More than any other, it seems to be committed to a future that lives up to the vision of the science fiction blockbusters we all grew up with, and it’s impossible to deny the allure of that kind of ambition.

Samsung Said To Be Planning ‘Galaxy Glass’ Computing Eyeware This Fall

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Samsung was early to market with a smartwatch in the Galaxy Gear, and now it looks like it might be one of the first in the mix with a glasses-based computing device. A new report from the Korea Times (via Verge) suggests that Samsung is currently developing a Google Glass competitor, which is in fact provisionally named “Galaxy Glass,” set for launch in September at the annual IFA tech conference.

Google has yet to put a firm timeline on the consumer launch of its own Google Glass wearable computer, which is available to developers and early adopters via Google’s ‘Explorer’ program. Some reports had suggested a general launch for late 2013, but then later information from Google revised the release timeline to sometime in 2014. Samsung could conceivably beat Google to the punch, but as we saw with the Galaxy Gear, that’s not necessarily a good thing.

The Gear was likewise telegraphed before its actual launch, with Samsung coming right out and admitting the device was on the way at IFA. This time around, there’s no named source discussing the device, but the Korea Times does quote a Samsung official as saying that the potential in the market is huge, and that Samsung is very interested in getting a first-mover advantage in the space.

As for what Samsung Glass would do, it sounds like it would essentially provide a basic heads-up display for your smartphone on your face, pushing notifications, music playback information and basic controls to the lens of a head-mounted display.

Samsung getting in among the early crop of device-makers hoping to ride this trend is in keeping with its recent strategy, which seems to be one of putting everything they can out as a shipping product. It’s a plan that gets them lots of props as a company eager to pursue innovation and drive new product development, but the first-mover advantage has only questionable use value if these first generation products keep failing to impress.

Both the smartwatch and the eyeware-based computing models are interesting because OEMs seem to be pursuing them fairly aggressively without any evidence that this is a direction consumers necessarily are interested in. We’ll apparently see in September if Samsung has managed to build a face computer that moves the tech forward, however.

Fly Or Die: Fitbit Force

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Personal fitness trackers and sleep trackers are officially mainstream, but deciding between the various devices out there can be tough.

That said, let me direct your attention to the Fitbit Force, the latest and most full-featured product from the quantified-self makers.

The Fitbit Force, unlike the lower-end Flex, has a nice little display on it that shows steps taken, flights climbed, calories burned, as well as sleep information.

It even shows the time of day.

Even better, the Force pairs with Fitbit’s nutrition app, letting you input food-intake information to track your health over time.

In our experience, there’s nothing on the market that is more accurate or robust.

However, the band isn’t my favorite. It’s caused skin irritation for some users, whom Fitbit refunded. Plus, it’s simply not as well-designed as something like the FuelBand.

But hey, you win some and you lose some.

The Fitbit Force goes for $129 and comes in slate blue and black.

Microsoft’s Latest Windows Phone Update Sees Paced Uptake

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This weekend AdDuplex, an advertising platform for Windows applications, announced that according to its tracked data, Windows Phone Update 3 is now installed on 15 percent of Windows Phone 8 handsets.

Microsoft tore the wrapping off of Update 3 — also known as GDR3 — in October, detailing to the media what it would include, and providing notes on its delivery schedule. Developers could get their hands on the code sooner, but the average user, as TechCrunch wrote at the time, would “get the updates between the Fall, and the early parts of 2014. Carrier considerations, testing, and the like will determine when precisely your handset gets the bump.”

To see a mere 15 percent of the Windows Phone 8 pool of handsets have the update as January comes to a close is slightly disappointing. We could, perhaps, see a surge of firmware updates come in the next few months, but it’s safe to say now that the pace of upgrade from firmware announcement to installation on a plurality of devices is a long cycle in the Windows Phone world.

I had no benchmark in mind of how far along Update 3 should have been at any given moment, but I do think that it is reasonable to say that 15 percent after a quarter is a slower uptake pace than we might have hoped for given that the software is free for consumers.

Carriers, presumably, are the sticking point. If Microsoft wants to more quickly move its new code to extant Windows Phone consumers, it will need new strategy. Unless, like with Android, Microsoft is content with fragmentation that will see its user base stratified across versions, hampering developers and not maximizing the strength of its own user experience.

Kicked to the above is the fact that Windows Phone 8.1 is on the way — likely in April. If carriers don’t get out-of-the-way, some users may end up moving to 8.1 before Update 3 trickles down to their handsets.

Top Image Credit: Flickr

Dash’s Smart Driving App – A “Fitbit For Cars” – Arrives On Android

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Dash, a Techstars New York-backed startup that wants to be like a Fitbit for your car, has now launched. The product includes a combination of a hardware device and smartphone application which offers real-time feedback on your driving, trip logs, access to vehicle diagnostics (that pesky “check engine” light, and who can fix it!), a map showing where the cheapest gas is nearby, and even social features.

Like several of the “connected car” products on the market, Dash’s hardware involves an OBD device you can purchase from either within the Dash mobile application or the Dash homepage. The Dash software will also work with any Bluetooth-enabled OBD device, if you happen to already have one, or you can choose from two types of devices Dash’s homepage points to: generic devices found on Amazon for $10 and up, or a premium OBD LINK LX which is a steeper $69.

dash_appThe Dash software works with either type of device, the company says. But the premium hardware offers a better build quality, power management capabilities, and connection reliability, among other things.

Once installed, the device connects via Bluetooth with your Android smartphone to communicate with the Dash app.

The app offers you a variety of helpful tools, both when you’re on the road and when you’re off. The app’s design is well done, too – very modern and clean, which is still somewhat of a surprise on Android, though that’s increasingly less of a case these days as developers begin to treat the platform with the respect its larger marketshare has earned.

As noted above, Dash offers a variety of “connected car” features, including the ability to track your trips, watch your gas consumption, find nearby gas prices, detect crashes and alert emergency services, understand the warning messages your car’s computer throws and even locate a reliable mechanic who can resolve the problem. Mechanics are ranked by proximity and star ratings, explains Dash co-founder and CEO Jamyn Edis.

Edis and Brian Langel both previously worked at HBO before starting Dash, where Edis was VP of R&D, which included tech strategy for HBO GO, and other skunkworks projects using augmented reality, video search, smart TV apps, Nike Fuel-like hardware for HBO Sports and more. Before that, he spent a decade at Accenture, working on large-scale technology projects and strategy for a variety of clients, including Sprint, British Telecom, Fox Interactive, MySpace, Warner Music, PlayStation and many more.

Meanwhile, Langel, now Dash CTO, had previously built the backend architecture for HBO GO, and worked on HBO Sports. He has also worked for Union Pacific Railroads and McGraw Hill.

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For a long time, the two had been looking to work on a project together around the idea of smart, connected devices. And when the company was founded back in June 2012, the landscape for connected car was fairly barren. 

Today, that’s not necessarily the case.

“What’s different and fresh about our approach here is that we’re tackling cars as a platform – one that we think is really under-leveraged as a consumer technology,” explains Edis. Plus, he adds, “we’re technologists. We love data and we think we can improve our lives by using data, whether that’s physical fitness with Jawbone, or whether that’s home and HVAC using Nest.”

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With Dash, the improvement also includes a focus around safety and overall smarter driving. In the case of the former, while the app is in “in transit” mode, it will actively warn you through auditory alerts when something goes wrong (e.g warning you that you were breaking too hard, or other bad behaviors). But instead of just being an annoying robot “backseat driver,” Dash gamifies the experience, pitting you against friends or other nearby in a competition to earn the better “drive score.”

Meanwhile, similar to Prius, the app will inform you while driving of your fuel economy, allowing you to make adjustments in response.

Edis says that all this is just the beginning, too. The company is working on a bevy of other features, including targeted promotions that are based on your driving, location and other non-personally identifiable features, an iOS application, and partnerships around its developer API which would see Dash able to communicate with other smart devices, like those which Edis calls “trigger services” or other smart home platforms.

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The seven-person New York-based company has raised an undisclosed seven-figure round of seed funding from Techstars, VCs (with car manufacturers as LPs), and angels including Foursquare co-founder and CEO Dennis Crowley, Makerbot co-founder and CEO Bre Pettis, Dave Morin, and others.

Dash now competes with a number of ODB apps and similar services in an ever-crowded market, including YC-backed Automatic (whose “Link” dongle is a bit pricier at $99.95), Carvoyant, CarMD, Torque, Car Doctor, and many others.

The Dash app is live on Google Play here.

Selling The Wooden Horse In The Age Of The iPad

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Is there a more timeless toy than a wooden horse? I dare say there isn’t. N-Gages and iPads will come and go, but the wooden horse is forever.

A pair of brothers have turned to Kickstarter to bring their wooden horse to the masses. Made out of maple and meticulously finished, this toy seems like it will last generations. Don’t expect your kids to hand their LeapFrog down to their offspring.

At this point Kickstarter has begun to transcend funding art projects and iPhone accessories. It’s much more than that now. Kickstarter is quickly becoming ingrained in the creative process. Thanks to Kickstarter, The Smith Tapes was nominated for a Grammy, Music From Brooklyn Babylon was nominated for a Grammy and The Square was nominated for an Oscar. And two brothers from New York are finding a way to fund a wooden horse.

The small company is looking for $35,000 to fund their project. As of this post’s publication, they’re just north of $15,000. The money will be used to place bulk orders, allowing CNC machines to carve out the pieces en masse. Right now, each piece, and there are 30 of them, are cut by hand.

Pledge $16 and they’ll provide you with the 3D CAD files so you can print your own. $45 or more nets you a wooden horse.

Why is this on TechCrunch? As a father to two kids addicted to technology, I’ve watched apps and devices flow through their hands at an incredible pace. Only our trusty iPad 2 has had any lasting effect. But these kids, raised on Android, iOS and the Boxee Box, are mysteriously drawn to mechanical toys such as this horse. In our ever-connected world, there will always be a place for wooden toys. That makes me smile.

This Week On The TC Gadgets Podcast: iPhone Rumors, Glyph, Zipi, And The Guitar Wing

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This week, we’re all about hardware startups disrupting entertainment. And Apple, of course.

According to the WSJ’s latest rumors, Apple is working on two larger model iPhones — one with a 4.5-inch display and the other with a 5-inch display — both made of metal.

Meanwhile, Avegant is working on a more mainstream version of the Oculus Rift headset, Zipi is trying to solve your headphone problems, and Guitar Wing brings a bit of flair to your face-melting rock.

And poor Natasha is sick with some ill.

We discuss all this and more on this week’s episode of the TC Gadgets Podcast, featuring John Biggs, Matt Burns, Jordan Crook, Natasha Lomas and Darrell Etherington.

Enjoy!

We invite you to enjoy our weekly podcasts every Friday at 3 p.m. Eastern and noon Pacific. And feel free to check out the TechCrunch Gadgets Flipboard magazine right here.

Click here to download an MP3 of this show.
You can subscribe to the show via RSS.
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Intro Music by Rick Barr.

Moment’s Mobile Camera Lenses Make The Smartphone The New Interchangeable Lens System

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A few people have come up with add-on lens solutions for the iPhone and other smartphones, and now the Moment Kickstarter project wants to take that concept further with a bayonet-mounted lens system that focus on optical quality above all else.

“We need Moment to capture better pictures with our phones. Despite their convenience, phones lack the creativity that high quality lenses can provide,” explained co-founder Marc Barros. “With Moment we put the finest of photography back in your product with beautiful lenses that capture the best images on the market.”

Barros acknowledges that there were many other options on the market already, but says that the founding team was frustrated by the “clunky design and poor image quality” of those existing solutions. Moment is compact, and provides either a case or a small adhesive attachment to provide the thin bayonet mount needed to attach its lenses to your case. The lenses themselves will come in two varieties at launch: a wide-angle and a telephoto zoom that captures pics at twice the magnification of your smartphone’s standard camera.

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Backers can choose between the two at the $49 backer level, or pick up both starting at $99. The team hopes to ship the device by June, 2014 if all goes according to plan. And things should go fairly smoothly, given the founding team’s pedigree: Barros previously founded Contour cameras, which manufacturers the wearable action cam and GoPro competitor that’s sold in retail and online around the world.

Moment isn’t just coming out of nowhere, either: Barros and his team, which also includes top-flight optical engineers Michael Thomas and Russ Hudyma; as well as Richard Tait, co-founder of the board game Cranium; and Contour Chief Product Designer Erik Hedberg, have been working on the project for the past five months ahead of launching this campaign.

moment-wOf course, once the system is in people’s hands, there’s plenty of opportunity for expanding the line of lenses further. Smartphones may never be able to fully replace complicated and expensive DSLR rigs, but if Moment is successful in building a lasting company out of the idea of interchangeable lenses for the cameras we have in our pocket, they could replace pretty much everything else.

WTF Is Your Wearable Strategy? Well, Here It Is

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I’m sure many of you have, of late, been lying awake at night – as I have, on many a lonely evening in your London garret, listening to the wind blow through the rain-soaked city as you dab plaintively at the condensation on the window – about what on earth your “Wearable Strategy” is going to be. I mean. Seriously. What the hell are we going to do about it? Yes, there might be a revolution going on in the Ukraine and Syrian children being garrotted in the street by Asma al-Assad, but where are we going to get our next version of Google Glass and will it summon Uber cabs with two blinks, for pity’s sake? But at least now someone has come to our rescue.

In a stroke of genius, British resident Daniel O’Connell has launched what I think you’ll agree is going to be required reading from now on: WhatTheFuckIsMyWearableStrategy.com (or wtfimws on Twitter).

Launched last week, not long after the veritable Wearable Orgy that was CES, he threw it up “For fun.” So modest huh?

“The idea started with a talk by @iancrocombe called ‘WTF is my wearable fashion strategy?’. I thought it would be funny to build on his idea and create the generator,” Daniel tells us.

But, he “had no idea it would strike such a chord.”

And it has.

The site has received almost 60,000 unique visitors since Friday last week, giving out helpful answers such as:

“HEADSET THAT QUIVERS WHEN YOUR BUS IS DUE”

“PAIR OF SANDALS THAT SWITCHES THE TELLY ON WHEN IT’S WINDY”

“E-CIGARETTE THAT FLASHES WHEN SOMEONE LOGS INTO YOUR FACEBOOK ACCOUNT”

Why does he think the site struck such a chord? Are wearables over-hyped, perchance?

“Everybody’s clearly going bonkers over wearables, especially after CES, and people are probably asking themselves the question. Are they over-hyped?”, he muses.

“It depends what we make of them. If we solve the obesity problem and predictively prevent heart attacks then no. If we create loads of short-lived, useless, branded junk, then yes, definitely.”

Blasphemy! We love branded junk!

Doesn’t Daniel have any wearables himself? He does not, although he does “love” Nike+ running.

Out of the ones he detests, he says Google Glass (the current version) “looks far too stupid to be considered by even remotely style conscious individuals. This is the challenge wearables face. Most people just aren’t into Star Trek cosplay.”

Sorry, Daniel, you lost us for a moment there. We’re committed to Glassholes going mainstream, here at TechCrunch Towers.

Have any of the answers on the site been discovered to be real products?

“Not yet, although there are some real products that look like the generator invented them (Durex, I’m talking to you).”

You hear that, Durex? Get on that Wearable Condom Strategy this instant!

Oh.

Additional reporting by Sarah Perez

[Photo: Shutterstock]