New Card Skimmer Attaches To A Real POS Card Reader Like A Nasty Succubus

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Brian Krebs has found a fascinating example of a card skimmer – essentially a machine that steals your credit card number – that masquerades as a real POS terminal. The skimmer fits over the ubiquitous Verifone POS reader and even reads key-presses. It is virtually indistinguishable from the actual POS card reader and can be slipped on and off without the retailer’s knowledge – or, more chillingly, with the retailer’s consent.

Should you be worried? Well sure. Your credit cards are approximately as safe in the wild as your cash. If you give your card to someone, the rules of decorum allow you to assume they won’t cheat you. That’s not always the case, and it doesn’t help that the thieves are getting so wily when it comes to card skimming.

Heck, thieves don’t even need skimmers. Sometimes they can simply install new software onto cash registers, giving them backdoor access to all transactions. Here’s hoping none of us get hit this heavy shopping season.


IntelClinic’s NeuroOn Launches On Kickstarter, Promises To Let You Sleep Like Da Vinci

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If you need a better night’s sleep you can either kick the chickens out of your bed (true story) or try something like the NeuroOn. Designed to work as a sleep mask and neural sensor, the system knows when you are in deep REM sleep and slowly wakes you when you will be most alert and refreshed. It also allows DIY sleep experimenters to take cat naps during the day, opening up whole new vistas of unexplored work time between 2 am and the crack of dawn.

The NeuroOn is primarily designed to enable polyphasic sleep. By cutting sleep into chunks – Da Vinci tended to sleep 20 minutes every four hours, it is said – you can reduce the amount of bed time you need. The founder, Kamil Adamczyk, created the device when he was studying and trying to start a company.

“It was terrible experience switching,” he said. “But the results were amazing.” He had more time to study and work. Using the skills he learned he built a prototype NeuroOn mask. The system currently measures a number of things including EEG, EOG and EMG as well as eye tracking. Using low-energy Bluetooth it connects to your phone and will vibrate and light when it’s time to wake up. It fits snugly on the head like a sleep mask and keeps light out completely.

I’ve used a number of prototypes of this device and was quite impressed with the verve with which Adamczyk expressed his love of the product and his mission. While I was never able to actually sleep with this thing on, he does promise that it will start you on the road to Tesla-like productivity – provided you’re willing to wear it with other people in the room. I first met the team in Warsaw and they subsequently showed up at Disrupt in SF and Berlin, presumably doing all this while sleeping a few hours a day.

You can get the mask for a pledge of $225 and they expect to deliver by May of next year. While I can’t see all of us hitting the polyphasic trail, the mask is also a good sleep aid and will wake you gently and without much fuss when you need to be woken.

“People should buy it if they’re working really hard and sleeping irregularly,” said Adamczyk. Sounds like all of us.

Microsoft’s Project Spark DIY Game Creation Software Beta Begins Today

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Microsoft has recognized that people appreciate the chance to make their own stuff, possibly due to the success of PlayStation exclusive LittleBigPlanet, and that’s why it created Project Spark, previewed back in June at E3. Spark is an even more free-form game creation engine with a focus on simultaneous game playing and building, which also encourages sharing among friends and family.

The beta for Project Spark kicks off today on Windows 8.1, which means if you’re one of the still quite small crowd on that latest desktop OS, you can take part – so long as you’ve also signed up for the beta over at the Project Spark website. The closed beta will extend to Xbox One users beginning in the new year, however, and that’s where I expect the software to really start to shine, given Microsoft’s sizeable user pool based on early sales numbers of the next-gen console. Microsoft also says cross-platform support is coming eventually, too.

Microsoft is touting Spark as a way to create collaborative, effectively unending games with your friends and connections, which is an interesting take on gaming as a social medium. Games have always had social aspects, to be sure: alternating turns or watching your friend who was lucky enough to own a PS1 play through Final Fantasy is no doubt an experience common to many of my particular vintage. Then of course came split-screen gaming, culminating the pure joy that was Goldeneye 007 for the N64, and the modern era of shooting and tea-bagging that is the Call of Duty series.

Now, Microsoft wants you to do something even more participatory, creating worlds as you explore them. At its most basic, Spark does most of the heavy lifting for you, with you specifying simply a scenario, setting and character before being thrown into a randomly generated game provided by the engine. But you can get much more granular, building different genres of games, using various different inputs including Kinect and the Xbox One controller, and even incorporating motion capture and voiceover using the Kinect for custom animations and dialogue. The Spark engine seems insanely flexible, so it’ll very interesting to see what a legion of brand new amateur game devs can do with this in their hands.

Grab the Spark beta app from the Windows Store, but you might have to wait a little while to use it if you haven’t yet got a beta key, and it’s not going to be available in all regions immediately. This is potentially the most interesting thing Microsoft has done for a long time, so it’ll be great to watch how this progresses, even if you’re not that interested in becoming an auteur yourself.

Sony Sells Over Two Million PS4 Units In Two Weeks

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After revealing that Sony had sold 250k PS4 units in the UK over opening weekend, the company has finally announced global sales over the past two weeks.

According to Sony’s PlayStation blog, the company sold 2.1 million units of the PlayStation 4 in the past two weeks, starting on November 15th on launch day. Sony also mentioned that, in the first 24 hours of availability, the company sold one million units.

Here’s what Sony had to say about it:

It’s an impressive and record-setting accomplishment for our company and for our industry, and we couldn’t have done it without you. I want to personally thank PlayStation fans, both old and new, for your vote of confidence. The best part: the PS4 journey has just begun. In addition to an incredible line-up of PS4 games from the best developers in the world, we will continue to introduce valuable new features and services to PS4 in the months and years ahead.

Microsoft also sold 1 million units of the Xbox One in the first 24 hours of availability, with more widespread availability but $100 higher price tag.

However, the Telegraph is reporting that the PS4 is winning the popularity contest, at least in the UK.

Still, many gamers are giving these new consoles some time in the market before making a decision, so while the battle may have been won by Sony, the war is far from over.

Canon’s Long-Awaited EOS M2 Hopes To Improve On Canon’s First Mirrorless With Improved AF

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Canon’s first kick at the mirrorless market was without question a disappointing debut: The EOS M first launched in 2012, and was a let-down mostly because of its incredibly sluggish autofocus, as well as other quirks like a screen blackout that happened immediately after taking a picture. Canon seems to have addressed both issues with the new design, added Wi-Fi, and left most of the rest untouched.

The M2 has been officially announced via Canon China and Canon Japan so far, with English-language countries likely due for releases later today. The details of the camera are known, however, and include a body design that resembles the original, but that’s actually slightly smaller and packs new Wi-Fi connectivity for sharing and image transfer.

The big selling point however remains the improved autofocus, which was by far the biggest area requiring improvement on the original. Canon promises more than double the AF speed with its new Hybrid CMOS AF II system, which double checks the window for focus information that the original did for that improvement. Canon has kept the same APS-C 18 megapixel sensor in the M2, but the sensor wasn’t the issue, so this could be a very good entrant in the MILC field, so long as the AF actually does provide significant improvements over the original.

The M2 will ship in Japan in mid-December, but no word yet on when it’ll come to the U.S. A pre-holiday ship date would definitely help Canon move a few of these via the under-the-tree crowd, however, so fingers crossed it arrives before the new year. I always like the look of the EOS M, but with the M2, it might have some substance behind all that style, too. Check out Canon Rumors for the full spec sheet if you’re interested in the nitty-gritty.

Apple Patents Face Recognition Tech For Enhanced iPhone Privacy And Automated Controls

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Apple has been issued a patent by the USPO today (via AppleInsider) that describes a system for using facial recognition and detection on a mobile or desktop computing device. This could work a lot like the Android face unlock option, which has been criticized before for its fallibility, but is also designed to prompt activity and use facial expressions as input for controlling the device.

This could be used to not only protect data on an iPhone in a locked state, but also determine how much information is shared on the lock screen for a user. So if a person is receiving a call and their iPhone recognizes them (determined by a number of factors, including skin tone, vectors, feature distance and size, etc.) then it’ll display caller ID and information from the user’s contacts app. If it’s not someone the phone has listed as a user of the device, it’ll block all that data.

Likewise with emails or messages, it could scrub the content of any actual info until there’s a positive recognition match for a phone’s rightful user. In a desktop computing context, the recognition could be used to analyze a user’s behavior over time as they sit in front of their Mac, determining when to trigger certain actions like screen savers, or enter a movie mode, or switch audio devices to prepare for a Skype call, for instance.

Apple has just acquired PrimeSense, the Israeli firm that helped created the original Microsoft Kinect’s motion sensing capabilities, so it’s tempting to link the two, even though the Apple patent far pre-dates that subsequent deal. Still, Apple has shown that it places a premium on innovation that helps users access their device more securely and more conveniently with the introduction of the iPhone 5s fingerprint sensor, and this could provide a way to allow users more access to things like Siri from the lockscreen, without the privacy compromises that come along with some of the assistant’s more useful convenience features.

YuFu Is A Range Of Bluetooth 4.0 Styli For Pro Digital Artists & Amateur Scribblers

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Hex3, the company behind a successfully Kickstarted pressure-sensitive stylus called JaJa, and a follow-up stylus for tablets, called Nota, which had a (relatively) fine 3.7mm tip to make scribbling on a slate more precise, is expanding its line-up with three new stylus products — under a new brand name, YuFu.

Once again, the startup has taken to Kickstarter to get the required minimum orders to fire up production of the YuFu, YuFu Pro and YuFu Focus. It’s seeking to raise $25,000, and is more than half way there with 30 days left on its campaign. If successful it’s aiming to ship to backers next April.

It’s a couple of years since pressure sensitive styluses arrived so the YuFu is definitely facing more competition than Hex3′s earlier JaJa. Which presumably is why it’s spreading its bets with multiple models, as well as focusing on a premium, hardwearing build, with the YuFu rocking a slim, metal-case design that resembles a mechanical pencil.

The YuFu Pro — aimed at “serious artists” — has 4,048 levels of pressure sensitivity, with the function built into the pen, rather than the tip so you vary how much you squeeze it, rather than how hard you press it against the glass (to limit fatigue). It also has tilt sensors for shading and calligraphy, optional gestures such as tap and shake to erase, plus an ultrafine tip (1.9mm). This model is $65 for Kickstarter backers, but will retail for $99 in future.

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The mid-range YuFu Focus has 64 levels of pressure sensitivity and the same ultrafine 1.9mm tip. Hex3 says this model is for “creative business and art school use”. It’s $49 for Kickstarter early birds, rising to $79 retail post-Kickstarter.

While the basic YuFu — aimed at “anyone who uses a tablet for notes or drawing” but doesn’t need pressure sensitivity to vary the flow of digital ink or an ultrafine tip – offers the same hardwearing metal construction and interchangeable tips (with brush, teflon or rubber tips) that all the models have but is designed for less precise scribbling. This model is up for grabs at an early bird Kickstarter price of $25, rising to $39 retail post-Kickstarter.

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The YuFu styli are powered by 1x AAAA battery apiece. They use Bluetooth Low Energy to connect to the tablet, so are compatible with the iPad 3 and above, and the iPad mini. They will also work with other tablets that have support for BLE, according to Hex3 — so some Android tabs might also work.

What apps can you use YuFu with? Hex3 hasn’t listed compatible apps by name, rather it says it will support “all of the Apps you could need”. And includes the below graphic depicting currently supported apps. It’s worth noting that functions such as the YuFu Pro’s Gyro sensor (to support shading) will only work with “integrated apps”.

So if your art app of choice doesn’t appear below you may want to ask if they’re planning to support it before pledging any cash.

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Eleven James Is A New Startup That Lets You Rent Your Wrist Wear

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Why should the ladies have all the fun? Like Le Tote and Rent The Runway, a new start-up, Eleven James, is offering something men may find alluring: the opportunity to wear a cool new watch every few months for a monthly fee.

Founded by Randy Brandoff, former CMO of NetJets and Marquis Jet, the company isn’t positioning itself as a rental service per se. The concierge service costs $249 a month to wear three “cheaper” watches worth around $10,000 per year ($449 for six) and $459 a month for a Connoisseur Collection selection of higher end brands. The “Virtuoso” tier gets you three crazy expensive pieces for $899 or six for $1,599 a month. You wear them around, flashing your bling hither and yon, and then return the watches for cleaning and they’re sent to another member. To be clear, if $10,000 for a “low-end” watch sounds ludicrous, you’re probably not the target audience.

Instead the company is aiming at folks who may not want want to dump a few months’ salary on a watch and instead want something fancy to wear to work and about town. Because, for some watch snobs, being strapped to one watch can be as terrible as being strapped to none at all, Eleven James offers a bit of choice and a personal concierge will walk you through potential selections and styles. Their collection includes items from IWC, Panerai, Patek Phillipe, and the like. They have just completed a beta group of testers and now have 100 or so members who will receive a new watch every few months, depending on demand, and get invites to parties and other watch-centric events in their home cities.
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Eleven James also hopes to become a watch trade-in service, allowing its customers to drop their old watches off on consignment or even to enter them into rotation. There is some talk internally with brands who are interested in using this as a marketing exercise and the company has created a special algorithm to match members with watches depending on their preferences.

Brandoff didn’t want to make this just another rental service. “The luxury market has evolved to a world prioritizing access and experiences,” he said. “Private jets, vacation homes, classic cars, and many other historically prized possessions have all become accessible via various club and shared ownership models that have multiplied in offerings and popularity.” He’s simply following that trend, he said.

The company received $1.4 million in seed funding backed by numerous strategic investors, including Box Group, WGI Group, Kenny Dichter, Ken Austin, Brian Distelberger, Ed Moran, and Jason Saltzman. While it may not make sense for many non-watch nerds, it seems like a great way to get new brands into the hands of fans and, more important, bring back the age-old, timeless habit of strapping on a bit of Swiss frippery and strolling down the boulevard, a jaunty tune on your lips and a merry “Good day” offered to all and sundry. A guy can dream.

PlayStation 4 Sells 250K Units In The UK During Launch Weekend, But Steam One-ups With 7M Concurrent Users

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The PlayStation 4 took home the record for sales of a launch console this weekend in the UK, topping 250,000 units sold in 48 hours, which tallies up to around $1.4 billion U.S. in sales, according to The Telegraph. That’s far better than the PlayStation 3 managed back when it launched, and a good 100K units better than the 150,000 units reportedly sold by Microsoft during its Xbox One launch in the UK a week ago.

Neither Microsoft nor Sony are talking official numbers for the launches of their devices in the UK, despite crowing about million-plus device sales for their respective North American launches. Microsoft launched in more markets with its first release, however, as Matthew Panzarino points out, that included the UK in its pool.

It’s hard to make a strong case for a dramatic lead by either console at this stage in the game, with imperfect information coming in, but the PS4 does seem to maintain a slightly lead based on what we know. The last time a game console sold anywhere near as many units on launch day was the PSP, which shipped 185,000 units back in 2005. The Nintendo Wii U isn’t even in the running, which doesn’t bode well for Nintendo’s next decade.

Another interesting stat to coincide with these record console numbers: Steam has just announced that it passed a 7 million simultaneous user login milestone, meaning that many people were using its games platform all at once. That’s an incredible number given the usual pace of console sales, let alone active players, so Valve and its Steambox/SteamOS plans are still the key player to watch in this race as far as I’m concerned.

Amazon Pokes Fun At Apple, Jony Ive And The iPad Air In Latest Kindle Advert

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Oh, Amazon. You’re silly. But also very right.

In Amazon’s latest assault on the gadget establishment, the Kindle HDK 8.9 takes on the iPad Air, correctly pointing out that Amazon’s offering has a better screen and is lighter than its Apple counterpart. Plus, the Kindle HDX 8.9 is cheaper.

With this advert, Amazon joins Microsoft in selling their wares directly against Apple’s. This commercial, like some of the Windows tablet tv spots, is rather blunt, right down to a mocking tone of the voice-over narrator. But, arguably, unlike the Microsoft attacks, Amazon’s selling points are valid and worth considering for some buyers.

The Kindle HDX 8.9 is a worthy competitor against the iPad. The screen is more dense and generally higher quality. The HDX is lighter and cheaper. For a good chunk of buyers, as in, those looking to watch YouTube videos, play some older games, and shop Amazon, the HDX is a great option. The only thing the HDX lacks is access to Apple’s iCloud ecosystem that brilliantly syncs commonly used communication and productivity tools across Apple computers and mobile devices.

Amazon has steadily grown into a legitimate consumer electronic company. From humble starts with the original Kindle, the retail giant knows how to start small and scale into a major player. Is the Kindle HDX better than the iPad? Not really, but the gap is quickly closing. Plus, drones.