HTC Channels Crazy With $8,000 Gramohorn Smartphone Trumpet

Gramohorn II on windowsill 2 copy

Smartphone maker HTC is going through a tough time – and having something of an identity crisis that’s playing out as a rebranding exercise. That’s why it’s spent millions hiring Robert Downey Jr to spice things up with its Here’s To Change campaign. It’s also, apparently, got a few other attention-grabbing tricks up its sleeve. Such as the gizmo pictured above.

Part vapourware, part steampunk fantasy, pure marketing madness.

No it’s not a leftover prop from the latest Tim Burton flick. The Gramohorn II – for that is its ludicrous name – is HTC UK’s contribution to the struggling mobile maker’s internal cultural revolution.

What actually is it? It’s audio kit for the outré HTC One user: a passive speaker smartphone dock designed to grab the tiny timbres issuing from the phone’s front-facing speakers and flick them through its twin horns like a Pamplona bull dispatching a pair of overweight tourists.

Or actually that’s its secondary function, after the primary one of grabbing consumers’ eyeballs and rattling them in their sockets.

If it’s eyes on its logo HTC needs – actually it’s dollars in its coffers but the former tends to lead to the latter – then this mystical hardware unicorn is surely going to deliver. Not so much HTC as WTF?! But in the smartphone popularity contest where Samsung is the ruling Gladiator then anything is better than being invisible. So it’s out with ‘quietly brilliant’ and in with ‘WTF’ blared through a pair of oversized ear trumpets. Bravo HTC, bravo.

Say what you like about the Gramohorn II but one thing is for sure: it’s not quietly brilliant.

It’s not quiet, period.


HTC hasn’t come up with this chunk of craziness on its own. It engaged a young UK designer called Justin Wolter to do that for it – maker of the Gramohorn II’s uni-trumpeted predecessor (which was, er, for iPhones). Wolter came up with the dual-trumpet remix of his earlier design, sketched it out and then with a little judicious use of 3D printing, the Gramohorn II was born.

These days crazy is that easy.

Print on demand means there’s never going to be a warehouse full of unloved Gramohorn IIs. These bad boys are individually made to order. And at £999/$1,600 each (for a plaster-based resin Gramohorn II) – or a frankly insane £4,999/$8,000 for the milled steel version – buyers are being deliberately discouraged from actually getting their hands on the Gramohorn. In all likelihood because it’s going to murder your music by trampling tinnily all over it. Audiophiles avert your ears.

Even hipsters would balk at a price tag with that many bells on it.

Here’s what HTC has to say about its curious lovechild:

To kick-start our Here’s To Creativity campaign Justin has taken the concept of the HTC One’s front facing BoomSound™ stereo speakers and pushed it to the extreme. His design is the physical embodiment of BoomSound incorporated within a unique, dramatic and stylish sculpture.

And here’s what Wolter had to say, when asked whether anyone is actually going to use this as a speaker as, well, a speaker:

The design aims to function as both a functional consumer product as well contemporary art. As such, it hopes to capture and element of curiosity as well as prompt further thought / discussion. Based on key acoustic principles, the design does what it says, in successfully amplifying sound waves using resonance. The Bauhaus-ian mantra of ‘form follows function’ was always in mind during design development.

It also sounds as if the Gramohorn II will be the first in a series of designer eyeball-grabbers coming out of HTC’s UK office.

“HTC UK’s ‘Here’s To Creativity’ campaign is supporting young designers, writers and artists helping them to bring their ideas to life. More exciting creative projects to change the smartphone experience are happening soon,” noted Peter Frolund, General Manager UK, in a sadly understated statement. He should really have said: ‘YEAH! WOOT! LET’S DO THIS!’

This sort of grassroots craziness may not turn HTC’s tanker around but in a mainstream smartphone space that’s become slabbish and staid it sure is fun to see something a little nuts going on.

Here’s To Crazy indeed.

Boombotix Develops Sync Tech For Concurrent Playback Over Bluetooth, Seeks Funding On Kickstarter

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Boombotix, a startup based out of SF building rugged speakers for active lifestyle use, today launched a new Kickstarter campaign, this time for a new technology it’s building to complement it hardware products. The Boombotix Sync tech manages to synchronize audio from multiple mobile devices over 4G and Wi-Fi, allowing those to output to Bluetooth speakers and have the playback match for surround sound results.

The tech was developed in response to user input – many asked the Mission-bases startup for a way to sync up a number of units for output to multiple endpoints at once. That’s not something that’s possible over Bluetooth, and I’ve seen other Kickstarter projects attempt and fail to make it happen with a custom-coded solution. But Boombotix saw another possible way: Building a protocol that allows multiple apps on multiple devices to playback audio simultaneously, so that more than one speaker can join in on the action. It works a bit like FM radio, Boombotix VP of Product Management Chris McKelroy says, so that more than one user can tune in at once and here the same feed played back at the same time.

It’s not a perfect solution (they’re building in TrueWireless for two speaker, single device connections), but it’s one that will help users reach “critical mass” according to McKleroy, which means a whole team going out for a mountain bike race, or a group of kayakers, for instance, can all bring their speakers and listen along to the same stuff at the same time, as you can see briefly in the video. McKelroy says it’s amazing witnessing huge groups of people riding by, with “Boombots in perfect sync pumping 90+ db.” Also, you can flashmob with this pretty perfectly, if that’s what you’re into.

McKelroy says that this tech is going to be kept proprietary to Boombotix products in the short term, rather than being made an open protocol, for instance.

“we’re planning on keeping this proprietary, focused on creating the best experience for our users as we continue to improve the speed and scale of our syncing technology,” he said. “The next hurdle we face is aligning with key content providers in the music space, to increase the availability of content and enhance the user experience further.”

And this is just the first step in terms of networking hardware. Boombotix is keenly aware that users want to use one device to broadcast to many speakers at once. “A fully networked device ecosystem is paramount to our goals,” he says, and suggests watching for more hardware developments from the startup to help make this a reality in the coming months. For now, the Kickstarter project for the music sync app is seeking $15,000 to help finish development, with Boombot speakers available to backers starting at the $55 pledge level.

Philips Hue Competitor LIFX Ships Friday, Launching With Best Buy And Other Retailers Soon

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Kickstarter success and Australian hardware startup LIFX is finally shipping its Wi-Fi connected smart lightbulbs this Friday. That’s a little later than originally promised in its Kickstarter campaign. LIFX had promised to deliver by March, so they’re officially quite late to the party, but they’ve also managed to secure some major retail partners for a consumer launch late this year and early next.

LIFX bulbs will go on sale at Best Buy online January 19, 2014 in the U.S., and some global retail partners including John Lews in the UK, DickSmith in Australia, Digitech in the EU, MediaMarket in Scandinavia and Virgin Megastores in the Gulf Region, are launching it even earlier in December of this year. That’s all above and beyond the existing $10 million in pre-sales LIFX has done via Kickstarter and its own site, and the $4.6 million it has raised from private investors.

Co-founder and Director Andrew Birt says that they acknowledge that they’re behind schedule, but that the smart bulb race “hasn’t been won yet,” referring to the head start legacy lighting industry giant Philips has with its Hue series. Philips introduced two new types of Hue bulbs and starter kits earlier this week, effectively tripling its product lineup in a single blow. LIFX will offer screw, bayonet and downlight models from the get-go, however, and unlike the Philips Hue, they don’t require a base to connect to Wi-Fi to talk to each other and to your iOS or Android device.

The LIFX team has been working hard to fix production issues and start sending devices out to pre-order customers, Birt says, but they’ve also been working in the background on other efforts while that’s been going on.

“We’ve been building our retail and distribution network in the background while the core team focused on development and production,” he says. “Lots of cool integrations coming too, with our API / SDK set for release in the coming weeks. “
LIFX may be getting a late start, but the category is new, and Philips may have done them a favor by making consumers more aware that this type of product exists to begin with. Now, the key will be making the case that LIFX is a better bulb that provides a better experience, despite the fact that individual bulbs cost $30 more per unit than do the Philips equivalents. Working independent of a base is a huge boon, however, so we’ll see which advantage strikes buyers as more appealing.

Chipolo Is Another Thing That Lets You Track Lost Items Using Your Smartphone

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Slovenia has became a hotbed for hardware startups during the past year and the newest one to come out of this Southeast European country is Chipolo – a simple to use Bluetooth-based item finder for iPhone and Android.

Designed and developed by two startups, Geartronik and Nollie Apps, Chipolo is a rounded sensor that connects to your smarthphone. It uses Bluetooth 4.0 and it acts like a simple tracker. Just download the app from the App Store or Google Play, connect your device to one or more Chipolo trackers and you’re good to go.

Guys behind the project are promising a solid 60 meter signal strength which makes it good for both indoor and outdoor use. Once the tracker goes out of the range, a notification is sent to your phone. If you don’t notice it, the app will mark the last known GPS location on the map which should get you in range of your lost item. If smartphone is the thing you’re missing, shake your Chipolo and the phone will start ringing.

The product made its debut on Kickstarter where it already raised more than $160,000 (ten times the amount of original pledge). Over 3,000 people backed the project with 9 days left on campaign.

At this time, only Android and iOS devices are supported with Windows Phone coming next year – making Chipolo the first device of it’s kinds to support this platform. It also comes equipped with a temperature sensor, which turns it into a Bluetooth thermometer for your smartphone.

The team has big plans and one of those is Chipolo Network. If your item is stolen and out of your smartphone’s range, other Chipolos will be able to track it if it’s in their range, hence sending you the relevant coordinates.

The product will come in nine colors and is scheduled to launch in January 2014.


Building On Cubelets, MOSS Is A More Flexible Modular Robotics Construction Kit For Making Lots Of DIY Bots

MOSS

Modular things are having a moment, even if Motorola’s plans for a modular smartphone look more pipe dream than practical reality. With modular robotics it’s a different story. Progress towards more sophisticated bot-making kits is being made steadily, block by block.

Just last month MIT created self-assembling modular bots, for instance. Today Modular Robotics, the Boulder, Colorado-based maker of the Cubelets robotics building blocks designed for kids and kidults, has kicked off a Kickstarter campaign for the next generation of its product, which it’s calling MOSS.

The main change with MOSS vs Cubelets is an evolved design for the blocks involving ball magnet connectors. What’s so great about ball magnets? They allow for joints between blocks to be more dynamic – to swing or hinge, for instance – and thus for the blocks to be configured into a greater variety of more kinetically dynamic bots.

The company has also increased the range of the modules on offer – to allow for a greater variety of bots to be built. 

The MOSS blocks will use colour-coded connecting faces to help signpost how they need to be connected up for the blocks’ various functions to work.

Modules on offer include the likes of battery modules to power stuff; spin and wheel modules to add motion/movement; Bluetooth modules for data connectivity so you can pair the bot with a smartphone or computer and remote control it; and sensor modules for detecting light or movement. Snap the modules together in functional configurations and off you go.

Modular Robotics is seeking $100,000 from Kickstarter backers keen to be first to get their hands on MOSS and start building. The estimated shipping date for the construction kits is February next year.

It’s offering various kits to Kickstarter backers – starting at $59 for a simple starter kit that lets you build a light-sensing robot; or $99 for a kit to make a distance-sensing bot and build simple robots that can drive; up to $379 for an advanced kit that lets you build a Bluetooth-controlled car and more – or $949 for a “mega bundle” of two basic kits and two advanced builder kits so you have lots of pieces to play with.


Charity Targets 3D Printing’s Plastic Waste Problem With Standards For An Ethical Alternative

protoprint

As more 3D printers fire up and start chewing through plastic filament to extrude the objects of your dreams, more and more spools of PVC are going to be required to build our DIY future. And that means more plastic waste. Which, let’s face it, we have more than enough of already.

But perhaps there is a better way. U.K. charity techfortrade reckons there’s room to connect up the growing demand for 3D printing, with the surfeit of waste plastic in developing countries. The core aim: less waste and better jobs – that’s better jobs for humans, as well as more ethical 3D print jobs.

The tech-focused charity has today launched an initiative called The Ethical Filament Foundation which will aim to partner with organisations to encourage the manufacture of “ethically produced” 3D printing filament, made from recycled plastic waste – as an alternative to the standard virgin plastic spools.

The ethical element extends not just to feeding recycled waste plastic back in the 3D printer ecosystem, but to providing income stability for waste pickers in developing countries.

The Foundation is working to develop a standard for this ethical filament that can be used to certify producers, who will be able to license and display its accreditation mark. A draft of the Foundation’s guidelines can be be viewed on its website.

The Foundation notes:

This standard will ensure that social, economic and environmental requirements are met in the production of 3D printer filament. It is also hoped that this will contribute towards a general improvement in wider trading relationships with waste pickers by influencing plastic industry standards. The Ethical Filament Foundation mark will act as a quality guarantee for those companies and individual consumers wishing to purchase recycled filament.

The initiative is a welcome one – that could help instigate a wider shift in 3D printer practices. We’ve seen individual upcycling gizmos before, such as the Filabot, but as 3D printing moves from being the pastime of the maker community to something more mainstream it’s going to need more ambitious efforts to keep its dirty underbelly in check.

“After realising a gap in the market for 3D printer filament made from recycled plastic, we immediately recognised the opportunity this presents to the developing world where plastic waste is in abundance,” said William Hoyle, CEO of techfortrade, in a statement.  ”The 3D printing market is growing exponentially and by making the first move into ethical filament, we hope to raise awareness about the importance of this technology and the benefits it can provide to some of the poorest people in the world. Our first step is to garner support from the 3D printing community.”

The Foundation has been founded by techfortrade in partnership with Dreambox Emergence which provides 3D printing units for community based manufacturing in Guatemala, and Michigan Technological University. Protoprint, which provides waste plastic recycling services in India – detailed in the below video – has signed up as the Foundation’s first licensed organisation.


Apple Patents Bluetooth LE For Intermittent Network Sharing, Perfect For Smartwatches

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The USPTO has published an Apple patent application today (via AppleInsider) that could offer a glimpse at how any potential iWatch may work, in terms of gathering data from the web. The patent describes a method for sharing a network connection over Bluetooth 4.0, the low energy specification used in modern iOS devices that can provide intelligent, intermittent context-based pairing.

Apple’s invention would not create a persistent hotspot in the same way that sharing via Bluetooth or Wi-Fi from your iPhone does currently; instead, it would check in periodically, seek out updates from iCloud, grab push notifications, messages, news, weather and other data and then shut down again, returning to a power conserving state.

The low-power aspect is the key ingredient in this mix. Smartwatches that currently exist, including the Galaxy Gear, handle data connections via Bluetooth, too, but Apple’s patent seems designed to introduce as much power savings as is possible, while also taking any management of connection out of the user’s hands, so they don’t need to worry about when it is and isn’t active. It’s worth noting that Apple also acquired low-energy chipmaker Passif back in August, which provides it with more expertise regarding Bluetooth LE communications.

Apple mentions devices that don’t themselves contain any kind of network radio in the patent, which infers, without directly calling out, wearables such as the rumored iWatch we’ve been hearing so much about. Other analyst reports and industry information suggest that an iWatch could also come with its own Wi-Fi or cellular radios on board, however, so this Bluetooth LE hotspot feature is likely just one of many possibilities Apple has worked on in its testing facilities.

Of course, an iWatch is still mostly just a myth at this point, with no solid signs we’ll see one hit production any time soon. But this patent indicates that Apple is at least working on the thorniest problems associated with wearables. Battery life is a primary concern – so far, even the best-in-class smartwatches offer only a theoretical maximum of 7 days without the need for a charge, which is good but not great. The point at which wearable tech becomes generally palatable is the point at which it becomes nearly invisible to a user. Adding one more things people have to remember to plug in nightly isn’t going to set the category aflame.

This Week On The TechCrunch Droidcast: We’re All Getting The Nexus 5, So Break Me Off A Piece Of That KitKat

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Google messed up Daniel Bader’s Nexus 5 order, and that makes him sad. Truly, our guest from MobileSyrup and BetaKit deserves better than having half his hopes dashed by a UPS delivery man live on air. We’ve all ordered Nexus 5 smartphones like the Android suckers we are, and so we chat KitKat and what dreams may come.

Other topics up for discussion with Daniel, me and Chris Velazco this week include Samsung’s awful assault on the English language, Motorola’s Moto G mid-range phone announcement next week, and whether or not we’re too attached to our devices (i.e., the eternal metaphysical struggle of the gadget lover). So turn off your phone/Pebble/fonblet for just over half an hour and join us.

We invite you to enjoy weekly Android podcasts every Wednesday at 5:30 p.m. Eastern and 2:30 p.m. Pacific, in addition to our weekly Gadgets podcast at 3 p.m. Eastern and noon Pacific on Fridays. Subscribe to the TechCrunch Droidcast in iTunes, too, if that’s your fancy.

Intro music by Kris Keyser.

Direct download available here.

Pebble Adds Bluetooth Smart Notifications For All Apps On iOS 7, Gives Devs More Tools With SDK 2.0

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Pebble’s creators didn’t just make a functional smartwatch when they designed their device, they packed it with a lot of potential for the future, too. Much of that potential has lain dormant while Pebble focused on ramping up production and building an enthusiastic community of dedicated independent developers, but today, the startup is activating some more of its smartwatch’s superpowers, and laying the groundwork of the next generation of Pebble apps.

iOS 7 Notification Updates

For users, the immediate benefit of this announcement is that the latest firmware adds full integration with iOS 7, and no hassle notifications via third party apps, configurable via Notification Center settings. Any apps that you’ve enabled Banner notifications for in iOS 7 on your iPhone (any model with Bluetooth 4.0), will now show notifications on your Pebble, too. In practice, I had to reconnect the second Pebble that shows up in your devices menu under Bluetooth in Settings (which is the BLE connection) once to get this to work consistently.

The notifications work very reliably, though in the version I tested there were some issues with some primary apps like Mail sending duplicate notices. Pebble says it’s aware of both issues and working on a bug fix currently, however. And despite some growing pains, the changes are tremendous for iOS users. On Android, of course, Pebble has always been able to support third-party notifications, but on iOS, at best you needed to implement workarounds, and really there was no generally satisfying option. Now, I’m getting Skype, Hangouts, Twitter and many more notifications direct to the watch without any fiddly changes to existing settings.

Bluetooth Smart (or Bluetooth 4.0, or LE or what have you) was always built-in to Pebble, so whether you’ve got a Kickstarter edition, one from Best Buy or one ordered direct, you’ll have that ready to go. I spoke with Pebble founder Eric Migicovsky, who explained that they developed a way to use Bluetooth 3.0 to connect to devices for more appropriate tasks for that tech, like updating firmware and controlling the iOS music player, and Bluetooth LE for thing like notifications and other lightweight tasks. The combination should help the Pebble continue to enjoy long battery life, all the while improving general functionality.

Pebble SDK 2.0

The update for iOS users is just one of Pebble’s big announcements today; the other is aimed at developers, as the startup introduces version 2.0 of its SDK for building Pebble apps. So far, even with the limited tools provided for making crude apps and watchfaces, developers have created 2,200 apps on MyPebbleFaces.com, and uploaded over 80,000 watchfaces on the community-built watchface-generator.de. There are already over 50 companion apps designed to be used with Pebble on iTunes and Google Play, and over 10,000 individuals Pebble classifies as developers for its platform.

Version 1.0 of the SDK was little more than a testbed, however, and 2.0 opens up many new possibilities, according to Migicovsky. That’s because it unlocks various Pebble components that make building apps native to the watch much easier, including access to its onboard accelerometer, data storage, and logging of activity which it can automatically report back to an app once the watch reconnects to a device.

These features mean that Pebble can act as a fitness tracker for any app that wants to use its data – and unlike APIs from Nike, Jawbone and others, the data isn’t pre-formatted, so devs get access to raw activity information that they can parse using whatever algorithm they choose – including some that may be more accurate that those currently employed by competitors. All of a sudden, Pebble isn’t just a smartwatch, it’s a flexible smartphone accessory that any developer can make their own. Plus, there’s a new JavaScript API that means developers can build software that works regardless of what platform (Android or iOS) a Pebble owner is on, instead of having to recode for each.

“Our attitude is that we as a company are not necessarily going to be the ones writing the hero apps all the time for Pebble,” Migicovsky explained. “But it’s our job to make sure that for a third-party developer, they can get started as easy as possible, building apps that could potentially be equivalent to other pieces of hardware. Maybe the next person that comes up with a fitness tracking algorithm at Stanford, MIT, Harvard or wherever, instead of having to go start their own hardware company, can just walk down to Best Buy, grab a Pebble and get started.”

Big Name App Partners

Since its launch, Pebble has had interest from big companies who want to integrate their products or services with the platform, but Migicovsky says they were waiting for the right moment to start bring those on board. The new SDK means that they’ve been able to work with some early partners to build products that complement some top-tier apps, including Foursquare and Yelp. The Yelp Pebble app will offer up listings for nearby locations to check out, and the Foursquare one actually allows you to check in direct from the smartwatch itself, which should help Foursquare drive more active engagement for its service among Pebble users.

Other partners include iControl, which is building remote control of Xfinity home monitoring and automation services for the watch, and GoPro, which is making it possible to completely control its Wi-Fi-enabled GoPro action cameras from your wrist via Pebble. These initial partners aren’t launching their apps immediately, but they’ll be available sometime over the next few weeks. More info on SDK news can be found via Pebble’s announcement livetsream, going on right now.

Now that Pebble has fulfilled the backlog of early demand it faced, and shipped over 190,000 Pebble watches to backers and buyers, and released a mature software development framework, I asked Migicovsky what’s the next phase for the company, suggesting new hardware product might be on the horizon. Predictably, he wouldn’t speak to future product plans, but instead pointed to the chance the company has now to build a true software ecosystem, and make those apps easy to access for users. When asked whether he was working with third-party portal like MyPebbleFaces to make that happen, he said that they were indeed speaking to them directly, but that there’s nothing more to announce at this time in that regard. With a community built-in, however, bringing MyPebbleFaces in-house to form the foundation of a software marketplace makes a lot of sense.

Taking The Next Step

Pebble is also now back in stock on the website, and for a limited time, is being offered in all colors with free worldwide courier shipping. This should make it so that anyone can get one in around four or five days, Migicovsky says. Catching up with demand is good for consumers, but it also means Pebble is facing a new challenge: After satisfying initial appetite, it now needs to bring consumers back to the table for the rest of the meal, and the announcements today are designed to help do just that.

Supercharge Your Pokemon X & Y Collection With This Arduino Hardware Hack

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Pokemon X & Y has been out for a while now, and there’s been a lot of catching going on in my immediate environs. But it’s still hard to catch rare Pokemon, no matter how much of your life you dedicate to that repetitive task. A new hack using an Arduino Micro microcontroller board, developed by Arduino in conjunction with NY-based Adafruit, makes it possible to cycle through random encounters in search of Shiny Pokemon, which for those not in the know, are like regular Pokemon only with an animated sparkle (and thus more desirable).

Hack creator dekuNukem created the system, which uses the in-game fishing mechanic to encounter aquatic Pokemon in X and Y, chaining the action until it finds a shiny, and then alerting the user via a simple buzzer and LCD readout attached to the Arduino Micro. You still have to catch the shiny Pokemon yourself, but using detection of the blackout period displayed on the bottom screen when an encounter starts, which differs ever so slightly when a shiny appears, it’ll set you up for the catch without fail.

Of course, me and fellow staff Pokemaniacs Chris Velazco and Matthew Panzarino wouldn’t resort to such tactics, but if you’re frustrated with the process of catching shinys int he game, check out dekuNukem’s code here to build your own.