This Week On The TC Gadgets Podcast: Windows 8.1, The Kindle Fire HDX, And Curved Display Smartphones

That’s right. It’s Gadgets Podcast time once again, and all I can say is TGIF.

Here are some of our topics this week:

Who’s already upgraded to Windows 8.1? John had no trouble with it but Matt seems to be lost.

Meanwhile, we’ve been testing out the new Amazon Kindle Fire HDX, and we all pretty much agree that it’s a fine media-centric tablet and a perfect gift for a mother-in-law.

And finally, we discuss the newest trend in smartphones: a curved display. (Here’s Nokia’s concept for a bending display smartphone, which is many years away from commercialization, and also completely different from the curved displays we’re seeing out of Samsung and LG).

Oh, and we’ll be launching our holiday gift guide in the coming weeks, so keep an eye out for that.

We chat about all this and more in this week’s episode of the TC Gadgets Podcast, featuring John Biggs, Matt Burns and Jordan Crook.

Enjoy!

We invite you to enjoy our weekly podcasts every Friday at 3 p.m. Eastern and noon Pacific. And feel free to check out the TechCrunch Gadgets Flipboard magazine right here.

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Intro Music by Rick Barr.

Kickstart This Oscilloscope Watch To See Your Hardware Beat To The Beat Of The Drums

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Some day, archeologists will look back on our civilization and wonder why we had so many smartwatches. Case in point: the Oscilloscope Watch by Gabriel Anzziani is a wild little bit of gear that adds the power of a fully-functional oscilloscope to your wrist. Why? Because don’t worry about it, that’s why.

The watch contains a small XProtolab system a which includes an oscilloscope, waveform generator, logic analyzer, protocol sniffer, and frequency counter inside a tiny package. Anzziani’s DIY, 3D-printed version is obviously not much to look at right now but if he hits his $60,000 goal you can expect to see a much nice product down the line.

The watch will include two analog inputs that will be connected via a keychain fob or perhaps the watch band – that’s still to be decided – and it will have eight digital inputs. A 128×128 will bop out the waveforms (and watch faces) and you should be able to, at the very least, measure your Arduino projects on the fly. The first watches can be had for a $100 pledge and he expects to ship by April of next year.

Do you need an oscilloscope watch? No way, Jose. But it’s great to know there is someone out there thinking of the hardware hackers who, at some point in their lives, have wished they had a little oscilloscope on their wrist.

Automatic Link Review Or: How I Learned To Stop Worrying And Love Realtime Driving Feedback

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I have something to get off my chest: I live in New Jersey, so by definition that makes me a “Jersey driver”. I’ve never thought of myself as the sort of manically aggressive road warrior that befits the stereotype (and I’d argue that Pennsylvania drivers are way worse), but Y Combinator-backed Automatic’s Link dongle begs to differ. It’s been plugged into my car for the better part of two weeks now, dutifully tracking all my hard stops, all my hasty starts at green lights, and all the times I’ve perhaps pushed the car a bit too hard.

And the verdict is in: I’m exactly what I thought I wasn’t. I’m a stereotypical New Jersey driver. As the old adage goes, the first step to recovering is admitting you have a problem, and Automatic’s neat little dongle + app combo has helped me to realize just that.


The Rundown

But let’s back up a moment — how does this all work? Since 1996, every car that’s been sold in the United States has what’s called an OBD-II port nestled in it somewhere. Odds are good you don’t even know what it looks like (it’s a little trapezoidal thing with 16 pins) or where it is. It’s there so mechanics and car dealers can troubleshoot automotive issues by connecting a computer to the thing, and the Automatic team has whipped up a consumer device that pops in there to monitor your car’s speed, fuel injection rate, and more.

There are a few extra bits in there that make the Link dongle more than your average diagnostics tool. The accelerometer means that it can detect sudden stops and starts, and there’s a tiny speaker built into the that audibly alerts you in those moments.

It sounds like sort of a no-brainer, doesn’t it? Consistently slamming your brakes isn’t doing your car any favors, but the dongle is much more sensitive than that — seemingly normal stops can trigger the alert which sort of forces you to reconsider how normal your driving really is. The dongle also beeps at you when you’re too quick off the line (something I’m apparently guilty of way too often), and when you push your car over 70 miles per hour. In the end, you’re left with a gadget that’s capable of giving you realtime driving feedback while you tool around town (and it’s much more pleasant than having a backseat driver bark at you).

Of course, the (currently iOS-only) app plays a big role in all this too as the Link connects to your smartphone via Bluetooth 4.0 Low Energy. You can’t glance down at your phone in-the-moment for immediate status updates — the only feedback you’re getting while driving is those audio notifications — but it dutifully chews on all of that data post-drive to show you your route and how many of those driving faux pas you made on the road. It also displays a rough estimate of your fuel economy, and I do mean rough — some quick, back of the napkin calculations gave me figures that weren’t always as peachy as the ones the app displayed. Automatic says this is a known issue though, and they’re apparently working on improving accuracy.

All of those metrics get boiled down into a single weekly score so users can easily track their progress over time.

And thankfully, there are some features that I haven’t had to use yet. In the event that your car throws up a Check Engine light, the Automatic app is capable of showing some detailed information about what may be causing it and how to potentially fix it. And if you’ve got Crash Alert enabled, the Link will be on the lookout for the sort of incredibly hard stops that usually signify, well, a crash. In the event it detects one, it collects your location information using your phone’s GPS and attempts to send it along to the local authorities by way of Automatic’s backend servers. It’s exclusive to the U.S. and still very much in beta though — Automatic admits that at this point there’s no guarantee that any nearby police stations or fire departments will respond.

There are, as always, some caveats to be aware of. While years and years worth of cars physically have an OBD-II port somewhere, the Automatic Link can’t decipher the data from every single one of them (you can check your car’s compatibility here).

That crucial Bluetooth connection presents some problems of its own too — if you’re the type of person who relies on Bluetooth to stream your music through your car stereo or access your contact list on the go, you may to have to decide which of these experiences means more to you. Then again, there’s a fair to middling chance that if your car came with Bluetooth functionality out of the gate, it’s already going to replicate some of the Automatic Link’s more basic features.

And you know what? That’s just fine. My car rolled off an assembly line in 2006, which was apparently the model year just before the one when neato options like AUX inputs and in-dash fuel economy gauges became standard fare. A drill and a $15 gewgaw from Amazon fixed that first problem, and now a $99 gadget + app combination have taken care of the latter for me (and then some). On some level though, I just wish the Automatic system did more — I’d love a web view that lets me dig into all this information in aggregate, and some maintenance reminders every few thousand miles since I’m probably running a little behind on that too.

The Verdict

Now this is all well and good, but there’s a bigger question to tackle: am I actually a better driver?

Well, I’m getting there. The thing to remember about Automatic is that it isn’t going to magically make you a more conscientious driver — you have to work at it. The name of the game is behavior modification through better data. In that sense the Automatic dongle is a sort of Fitbit for your car, a reasonably inexpensive doodad that shines a little more light on what you put your car (and your wallet) through on a weekly basis. Exactly what you do with that data is entirely up to you.

In my case, I’ve slowly grown to be a bit more thoughtful on road in the two or so weeks since I first jammed the dongle in my ODB port. That’s not to say that I’ve given up my leadfoot tendencies completely — sometimes you just need to crank things up a bit — but I’m noticeably more cognizant of how fast I’m going at any given moment. It’s even gotten to the point where I finding myself driving as close to 70 MPH as possible without actually going over, even when the Automatic isn’t plugged in.

It’s also not meant to be a replacement for more robust, capable ODB scanners. Needless to say, dyed-in-the-wool car buffs may not find enough value here to warrant a purchase. The same goes for people who are more than happy putting pedals to the metal on a regular basis — chances are they’re not planning to change their behavior very soon. But for cost-conscious consumers? Or people like me who actively want to change their driving style? The Automatic experience is worth the asking price, and with any luck it’ll only get better with time.

Video production by Steve Long

Datawind’s Sub-$50 Android Tablet Hitting The UK Soon, Next-Gen Device Matches iPad Specs On Paper

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The Datawind Aakash tablet made headlines when it promised to deliver a full-featured Android device for just under $50 a couple of years back, and now the company and the device have shared some new info regarding their progress at Wired’s 2013 London event. Datawind CEO Suneet Tuli revealed that so far, the company has shipped around 1 million low-cost tablets, with plans in the pipeline that could see them increase that number exponentially both in India and in other developing markets around the world.

Part of those plans include introducing its low-cost hardware in the west for the first time, via retail sales to kick off in the UK by the end of the year. Four different models of the Aakash (called the UbiSlate now per official trade dress) will be available to UK buyers, starting at £29.99 for the UbiSlate 7Ci (Aakash2), and ranging up to £99.99 for the UbiSlate 3G7. Tuli told me via email that the company’s upcoming Aakash4, which has a processor and RAM that actually exceeds the current iPad’s on paper (with a 1.5GHz dual-core A9 processor, and 1GB of RAM), will be available as well, and will be branded as the UbiSlate 7CZ.

The Aakash4 represents a major technological leap forward for the Aakash, made possible by continued downward pressure on the pricing of components used in smartphone and tablets, and by Datawind’s ownership of its own LCD panel and touch screen production, when its original supplier unfortunately had to close up shop. Tuli said that, in fact, they found that the margins on manufacturing touchscreens were much better than those on their device business, but rather than switch which business they were in, they used that price advantage to drive down the overall cost of their products.

That’s been to their lasting advantage, and after some initial hiccups (including shipping delays and potential government disinterest in the product, which Tuli previously addressed), the company seems to be on track to starting to make good on its vision of a world where even some of the poorest people in the world can get online with a smart, connected device. Datawind has also been criticized by some for focusing too much on Aakash hardware, but Tuli says the company is more focused on delivering Internet to those that lack it. Accordingly, they’re working on deals that should allow them to ship Aakash tablets with free basic browsing connections by year’s end, which solves the other half of the equation between devices and service for getting those typically unplugged online.

Le Laboratoire’s Ophone Is A Smartphone For The Nose That Knows

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Can you smell a symphony? If Le Laboratoire has its way, you soon will. The contemporary art and design sensor founded by academic and scientists David Edwards in 2007 was at Wired’s 2013 event in London this week, showing their latest creation: an olfactory experience unlike any other, delivered digitally like an email or instant message.

Edwards and his former student Rachel Field revealed the second, and much more polished prototype of the Ophone at the show, which is a cylindrical device that rests atop a base supplied with a number of chemicals. It’s a “phone” in some respects, as its name implies, but it doesn’t transmit sound or receive sounds like your iPhone: It can receive encoded transmissions that tell it what kind of smells to play.

No, that’s not a typo. Here’s how the prototype works: First, you go to a website and enter in a number of ‘movements’ for a ‘symphony,’ choosing a type of coffee, then a chocolate, then a caramel and a nut variety. Then, you can send this off to the Ophone’s servers, and it’s received by a smartphone that controls the device, which transmits the recipes via bluetooth. The Ophone combines its materials in the required complication to render those smells.

The experience is the latest from the collective around scent and taste, as Edwards continues to try to explore the nature of olfactory processes as another type of communication on par with music, writing or anything else we might hope to offer up. Already, the company offers up capsules that spritz small serving doses of things like coffee, reduced to a fine dust, which can be brought on planes and are completely travel and customs safe.

The more interesting possibility for the future, according to Edwards, is a vision where delivery mechanisms for the olfactory units are built-into every device, making it possible for your cell phone, TV remote control or anything else to offer up a scent shot. That’s what the company hopes to accomplish, given more time to refine the product and work out a final production Ophone-type device.

“In the next few years we’re absolutely moving towards a world where you have these little chips, they’re universal, and you have any number of objects they work with,” he said. “It could be the holder of your phone, your desk or something in your clothing, so that any communication, whether it’s on the phone, or an email, or an Internet site or a James Bond movie, that has an inherent olfactory dimension, if you turn this on, you’re going to be smelling it.”

The Ophone is currently the most advanced iteration of that vision. It’s much, much better than the typical smell-o-vision type inventions you’ll see trotted out at trade shows, as I learned via a nose-on. That’s because it’s remarkably subtle, and remarkably personal. There’s no haze of smell you have to walk through, for instance; and when you want the experience to end, you just draw you head back and the smell quickly fades.

Currently, the Ophone prototype can produce up to 320 different smells, and working out the UI for that experience is its own challenge. Field says that they came up with the idea of symphonies, and the basic set scent selection as a way of making it more digestible, but in fact its extremely flexible, and they’re interested to see what people are able to come up with to interact with it once its more generally available. You can easily imagine a situation where people come up with various “scent recipes” and “scent apps” like they do now for lighting with the Philips Hue.

The concept of a smell-based media device isn’t new, and it’s been applied to everything from TV to gaming, but the Ophone and the larger vision behind Le Laboratoire envision a much more expansive application of olfactory sense tech. It’s still pretty sci-fi, but it’s a lot more palatable (and eligible for consumerization) in this form than having a fog machine shoot a foul-smelling cloud in your direction, which is how others’ efforts have come off in the past.

The Makerbot Digitizer Is Nearly Magic

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When I was a kid I was amazed by advances in technology. I went to a friend’s house when I was in fifth grade and his father had a PC – an IBM PC, I believe – with a built-in hard drive. We loaded King’s Quest and Colossal Cavern in seconds and he even had a menu of apps that you could select by tapping a key. As a kid who grew up with tapes and later floppy disks, this was close to magic.

A few years later I got a dot-matrix printer and Print Shop. Up went the long, flowery banners (“Welcome home, Mom!”) and birthday cards. Fast-forward further and I was using a primitive desk top publishing app to make flyers for my “Acoustic Folk Poetry” band that I started with my buddy Rick. Then I mastered CDs, made DVDs of my wedding, and fired up a 3D printer that could churn out copies of my head. All of those were like making love outside Hogwarts – surprisingly close to magic. That changed over the past decade – I was probably most excited by the iPhone – but almost everything we see these days is an iteration of the old CPU/screen/input system paradigm. Nothing since has truly amazed me. Until now.

Now we have real magic. It’s here. It’s not always perfect nor is it quite consumer-ready but the $1,400 Makerbot Digitizer is one of the coolest things I’ve seen this decade.

The Digitizer is essentially a turntable, a webcam, and some lasers. It uses Makerbot’s conveyor app to control the motion of objects on the turntable and then scans the points generated by the laser during the rotation. It works best with light, matte objects like ceramics, clays, and non-glossy plastics but with a little glare-reducing baby powder you can scan just about everything as long as its taller than two inches and small enough to fit on the platform.

 

To scan you simply load up the Digitizer software – an excellent, intuitive system that should be a model for all 3D printer and scanner makers – and, once you calibrate the system using an included, laser-cut object, you press Digitize. Nine minutes later you have a scan. The system interpolates missing information which can be good or bad, depending on the lighting, and then asks if you want to take a photo of your object. You then slide away a filter over the camera to reveal the bare webcam, shoot your, photo, and then share or print your object.

The process is addicting. When you put one object on you want to put another and another. Sharing these objects is an amazing feeling – it’s essentially the equivalent of dot-matrix teleportation. It will be amazing, then, when we get to the laser printed version of object teleportation.
Are the scans perfect? No. Because of vagaries of materials, reflections, and ambient light a perfect scan is impossible. This scan, for example is far from a perfect replica of the original statute. The statue itself has tarnished to an even, matte finish but even with some effort I couldn’t get all of the detail. The Digitizer is like a mimeograph machine rather than a true scanner. It grabs only the important parts of an image and reproduces the rest the best it can. For example, the scanner couldn’t tell what to do with the lens on this OMO camera, below, and so essentially gave up, filling it in. I was able to scan the lens by turning the camera on its side.

Take a look at this statue scan. I printed it fairly small just as a test but it grabbed a certain amount of detail on the statue but elided quite a bit more. In the end I created an approximate, not an exact, copy of the statue. Or take this beer stein for example. The handle sort of disintegrated but I suspect I could have gotten a far better scan if I dusted it down in baby powder. Scanning requires work and trade-offs but, in the end, you get approximately what you’re looking for.

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Is the system perfect? Yes and no. When it works it works wonderfully. However, I’ve had some minor hang-ups in OS X that the Makerbot team as seen and is working on fixing. That said, I got a good scan 95% of the time and most of the errors were my own fault caused by excitement or ignorance of good scanning technique. You can see more of my scans on Thingiverse.

At $1,400 the system is also expensive. While I didn’t take apart the case it’s clear that the R&D and engineering that went into this – plus the fact that it was made entirely in Brooklyn – add a premium price to what is essentially a solid webcam and some Class 1 lasers. The hardcore among you will scoff at the price but when you want your scanner to work the first time, right out of the box, this product can’t be beat. There are better, far more expensive scanners out there but this hits the sweet spot at the intersections affordability, usability, and utility.

Can you do this all yourself? Absolutely. A Kinect, a webcam, some lasers, and even your iPhone can create passable 3D models. But nothing I’ve seen can consistently produce quality results in a package that is nearly foolproof and surprisingly robust. I could imagine an archeologist taking this device to digs, an artist setting this up in a studio, or an engineer using this to model aerodynamics. It’s tough enough to withstand rough treatment by kids and adults and the quality, while in no way perfect, is close enough for the vast majority of uses.

What the Digitizer gets right is that it hides away all of the vagaries of 3D scanning and just leaves the magic. The system itself looks like something Jeff Bridges would use in Tron and the lasers, the ticking turntable, and the black case make it clear that this object is from the near future. This product leaves almost every other home computing advance in the dust and I feel like a kid again, amazed at hard drives, printers, and the ability to create things out of thin air.

Hulu Plus Lands On The Nintendo 3DS

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Hulu, one of three big reasons why you should probably cut the cable soon, has today announced that it will provide access to its library of streamable TV shows and movies to Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS owners.

According to the official blog post, Hulu and Nintendo worked together to provide a solid experience across the various handheld gaming devices, one that “takes advantage of the systems’ dual screen option.

This means that users can be viewing Hulu content on the top screen while browsing through content options on the bottom screen. And where browsing is concerned, Hulu ensures that it’s the same user experience Huluers have grown accustomed to, with trays for each category of content including recommendations.

Moreover, Hulu users who have both the Nintendo 3DS and a Nintendo Wii or Wii U are in luck. Hulu has built out the 3DS app to automatically swap a show from the Wii to the Nintendo 3DS as you leave the house. Clever.

The Hulu app on 3DS also comes with a feature called Smart Play, which lets you instantly resume the last episode you were watching on any device from a single button.

Finally, Hulu has implemented a Kids Lock on the 3DS app that only lets users surf content from Hulu’s kid’s section, which is pretty important considering the demographic of Nintendo 3DS and 2DS users.

As with any new sign-up on Hulu, you’ll get a one-week free trial here.

BitLock Is A Smart Bike Lock That Lets You Share Your Bike, Map & Track Your Rides

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BitLock is a smart lock for your bike that uses Bluetooth LE/4.0 to do away with physical keys — allowing you to lock and unlock your ride based on the proximity of your smartphone to your bike (or directly within the app). The device exists in prototype form only for now, as its San Francisco-based makers are seeking $120,000 on Kickstarter to go into production.

As with similar smart lock concepts for the home — such as Lockitron — there are more advantages to ditching metal keys and going for software than having one less key to carry around with you: BitLock’s system means you can tap into the sharing economy by sharing access to your bike with others, provisioning and revoking digital keys as you see fit.

The app will also let you view the location where you last locked up your bike on a map (based on recording your smartphone’s GPS at the time), and get maps of your rides and activity data — such as average speed, distance pedalled and estimated calories burnt. Bundling lots of handy functions in one.

Best of all: BitLock’s battery life is apparently good for five years’ average use (based on five lock/unlock operations per day), thanks to the low-energy requirements of Bluetooth 4.0 and a Lithium thionyl chloride (Li-SOCl 2) battery. In London at least, it’s far more likely that your bike will get lifted long before the battery runs out.

On the theft/security front, BitLock’s makers claim the lock’s reinforced, heat-treated and cut-resistant steel “cannot be defeated using any kind of bolt cutter or hacksaw”. While the digital keys are covered by banking-grade encryption. The lock is also designed to resist the weather, with internal electronics sealed and waterproofed and able to operate “under an extended temperature range”.

What about if you lose your phone? Access to your bike can be disabled by resetting your account password. And if you want to unlock your bike when you’re without your phone (or if its battery has run out) BitLock has a couple of contingencies: one being a 16 digit binary code (that can be generated when you register the lock) to use to unlock the device. “Write down the code on a piece of paper, and keep it in your wallet,” they suggest.

Or there’s the cloud route — meaning you’ll just need to borrow someone else’s smartphone or use another Bluetooth 4.0 device and then log into your BitLock account to be able to unlock your bike.

Current devices compatible with BitLock include the iPhone 4S (or newer) on the iPhone side, and on Android there’s a clutch of compatible phones including the Samsung Galaxy S3, S4, Note 2 & Note 3; the HTC One; Google’s Nexus 4 & 5; and Motorola Moto X (and others). Expect more to be added to that list by the time BitLock makes it to market — with close to a year to wait til shipping date — assuming it hits its funding goal.

BitLock looks to be on track to hit its funding goal — although it’s still a ways off, it’s raised close to $41,000+ of the $120k target with 28 days left to run on the campaign.

How much is BitLock going to set you back? There’s a handful of early bird $79 Kickstarter pledge levels left to get a lock, with an estimated shipping date of July 2014. Once those are gone the price rises to $99.

 

Bre Pettis, Jeff Clavier, And Matt Rogers Will Join Us At Hardware Battlefield In Vegas

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With the rise of crowdfunding and easier paths to manufacturing, there are more gadgeteers than ever before. And we’re looking for some of the best hardware startups to compete on our Las Vegas stage for a giant $50,000 check, tons of publicity and the brand new Hardware Battlefield cup.

We are pleased to announce that Makerbot’s Bre Pettis, VC Jeff Clavier, and Nest founder Matt Rogers have all agreed to be judges for the competition. Each one will bring their years of experience to bear on what should be an amazing event.

Like Startup Battlefield, this new competition will pit 20 hardware startups against each other. The winner will be chosen by VCs, makers and TechCrunch Editors.

The best thing? The Hardware Battlefield is taking place at CES 2014 in Las Vegas but is open to all comers and you don’t need a conference badge to enter, attend the battlefield events, or simply spectate. Our goal is to find the diamond in the CE rough. We don’t care about Samsung, Sony, and Philips -– we care about you.

It’s free to enter. The competition is open to all hardware companies who are planning to launch (crowdfund or ship) product in a two week window before or after January 10. You can still be in prototyping stage but you must have a working, usable product by January 7 and be ready to offer pre-orders on that day or soon thereafter. We recommend launching your crowdsourcing page during the event, however, as it will have maximum impact.

We will have more details shortly but for now we invite you to submit your product. The rules are simple:

1. You must launch your product or crowdfunding campaign before January 7.
2. You must be a single proprietor or small company.
3. This must not be a feature update to an existing product.
4. You must be able to attend rehearsals and sessions in Las Vegas prior to CES and during the show.
5. You must launch first with TechCrunch and approach other media after you appear on our stage.

We will pick 15 entrants on October 30 and announce the location, time, and judges closer to the event. The grand prize winner will get $50,000 to go towards research, development, or whatever else your team needs to get by. All projects will be kept confidential until January 7.

We are very excited about this new event and we want to make it the best one ever. Remember to email sponsors@techcrunch.com if you’d like to sponsor the festivities and if you have any questions email john@techcrunch.com. We look forward to seeing what you’re working and we hope to see you in Vegas!

This Week On The TechCrunch Droidcast: HTC One Goes Max, LG Mindlessly Curves Glass

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LG is following Samsung’s example in providing a curved glass smartphone that makes no earthly sense, HTC is offering a fingerprint scanner that no one needs executed poorly, and Mad Catz is entering the crowded Android console space – for which there is no proven demand.

The Android world has gone mad this week, and me and your host Chris Velazco are just trying to put the pieces back together. Join us as we try to divine the twisted psyche of the people who created these unnatural devices.

We invite you to enjoy weekly Android podcasts every Wednesday (or Thursday this week) at 5:30 p.m. Eastern and 2:30 p.m. Pacific, in addition to our weekly Gadgets podcast at 3 p.m. Eastern and noon Pacific on Fridays. Subscribe to the TechCrunch Droidcast in iTunes, too, if that’s your fancy.

Intro music by Kris Keyser.

Direct download available here.