Sony Xperia Tablet revealed

Sony’s next Android slate, the Sony Xperia Tablet, has been spotted in a set of leaked presentation slides, a slimline and splashproof Tegra 3 model with a 9.4-inch 1280 x 800 display. The Xperia Tablet SGPT1211 keeps the folded-paper profile of its Tablet S predecessor but trims it down to 11.85mm at its thickest according to mobiFlip‘s premature documentation; overall, it’s 42-percent thinner, Sony claims, and made of aluminum rather than plastic.

Inside there’s NVIDIA’s latest quadcore chipset, a choice of 16GB, 32GB or 64GB of storage, and a 6,000 mAh battery good for up to 10hrs of WiFi browsing, double what Sony promised from the Tablet S. Connectivity includes WiFi a/b/g/n, Bluetooth 3.0 and (likely optional) 3G, along with an SD card slot and headphone socket. The 3G models have A-GPS, while the WiFi-only models get S-GPS. Both have ambient light sensors, gyroscopes, a digital compass and an accelerometer.

Unsurprisingly, Sony is pushing multimedia and gaming for the new Xperia Tablet. There’s no integrated HDMI output – instead you get an optional HDMI dongle that plugs into a special expansion port – but there is DLNA streaming and PlayStation Certification for games, along with a clever docking station with integrated speakers.

The 8-megapixel main camera is joined by a 1-megapixel front facing camera, and there’s also a docking stand with three USB ports and an HDMI connection. Sony also throws in a clever Guest Mode, which allows for a separate interface – with limited access to apps and other data – for visitor use of the tablet, while keeping full Ice Cream Sandwich functionality locked away.

Other accessories include a regular carrying case and a keyboard case, which both props up the Xperia Tablet and offers easier text entry. A USB Host cable will allow external devices – such as full-sized keyboards – to be plugged in.

According to the presentation, the Sony Xperia Tablet will go on sale from $449.99 for the 16GB model, rising to $549.99 for the $32GB, and $649.99 for the 64GB. The carrying cover will be $59.99 ($20 more for the leather version) and the keyboard cover will be $99.99.

As for docks, the Dock Speaker will be $119.99, the Docking Stand $99.99, and the Cradle $39.99. A Simple Stand – propping the tablet up at a choice of three angles – will be $24.99. The HDMI cable will be $29.99 and the USB Host cable $19.99.

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[via The Verge]


Sony Xperia Tablet revealed is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Wikipad 10-inch Jelly Bean tablet shows gaming promise

It’s time for a brand new tablet to show its massive face with the company that shares its name: Wikipad. This device was shown briefly earlier this year in a 7-inch iteration that didn’t look especially unique without its utterly strange add-on controller – now it’s being re-revealed with a 10-inch display, NVIDIA Tegra 3 quad-core processor, and Android 4.1 Jelly Bean.

There are several versions of the processor that NVIDIA has noted will be appearing in this tablet. While the Nexus 7 uses the Tegra 3 T30L, the Wikipad will use the T30, and the OUYA will use the T33. That list of processor builds starts at 1.2Ghz, goes up to 1.4GHz where we are with the Wikipad, and ends up with 1.6GHz – that is to say 1600MHz DDR3 RAM. This Wikipad tablet is made to be more powerful than the Nexus 7, which it should be since that tablet was made to be less expensive and has lower clock speed to show it, while this new tablet isn’t quite the most powerful beast on the planet when compared to devices coming out right after it.

In other words, it’s just like every other device, coming out with the latest hardware its creators could get their hands on. Inside this beast you’ll find at least 16GB of internal storage, and it could very well be more by the time the device is finally released. Fraser Townley, President of Sales at Wikipad spoke with VentureBeat about the situation, saying “we will not go down, we will only go up.” It is also from that interview that we’ve gotten the rest of the details we’re sharing here, mind you.

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This tablet will be released with the rather rare newest version of Android, that being the 4.1 version Jelly Bean. We can expect that this device will instantly be working with the controller which you see above, wrapping around the bottom and sides of the device for fabulous off-screen action. You’ll find that the controls may remind you of some past designs with its double joysticks, directional pad, and diamond-shaped collection of buttons, but the designers assure that they’re perfectly legitimately original.

There’s an 8 megapixel camera on the back of this device, a 2 megapixel camera on the front, and the whole thing will be released (and finally revealed) later this year. Soon, we hope!


Wikipad 10-inch Jelly Bean tablet shows gaming promise is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Did ASUS’ Windows 8-packing Tablet 600 hit the FCC?

Did ASUS' Windows 8packing Tablet 600 hit the FCC

Toying with the idea of picking up a keyboard-dockable Windows 8 slate? Take your pick — since Computex (and Microsoft’s own Surface unveiling), these devices have popping up like wildflowers — and one of them may have just slipped through federal inspection. A recent FCC filing reveals an ASUS branded tablet bearing the mark of Windows 8. The feds out the device as the TF600T, an unannounced product that sounds suspiciously similar to the Tablet 600 ASUS trotted out at Computex. Further investigation only revealed a standard radios — Bluetooth, WiFi and NFC — but the Transformer-like model number and Windows logo have our attention. Is this the Tablet 600? We’ll let you know when ASUS has something official to say. Dive into the federal report for yourself at the source link below.

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Did ASUS’ Windows 8-packing Tablet 600 hit the FCC? originally appeared on Engadget on Fri, 27 Jul 2012 01:23:00 EDT. Please see our terms for use of feeds.

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NVIDIA Tegra adopts Miracast wireless standard for HD streaming

This week NVIDIA and their Tegra mobile chipset line have joined up with Miracast for their wireless standard for HD movies and photos. This standard will allow users to stream high definition content from their quad-core tablet or phone (with Tegra 3 processors, of course) to their HDTV without the aid of an HDMI cable or a wireless network. Miracast is a standard in wireless high definition content pushing over small distances, essentially, and NVIDIA is ready to bring the Tegra line into the light!

With NVIDIA already being a part of the Wi-Fi Alliance, they’re more than ready to bring Tegra up to spec with a wide array of Miracast-certified devices. With Miracast, wireless streaming is as easy as pie and the quality with which its streamed is just as high definition as any other competing technology on the market today! You’ll not only be able to stream HD video and photos, you’ll be able to wirelessly play games like Riptide THD and Shadowgun as well!

Above you’ll see a video which outlines everything NVIDIA is doing with Miracast to bring you the next generation of wireless goodness. NVIDIA is working with their OEM partners right this minute to bring the technology you see before you to the market as soon as possible, and with programs such as the TegraZone and a collection of fabulous HD content ready to roll, you’ll be blasting forth in no time!


NVIDIA Tegra adopts Miracast wireless standard for HD streaming is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Human Element prequel set to release on OUYA exclusively

The man responsible for Creative Strategy on Infinity Ward’s Call of Duty franchise has announced that his next big behemoth of a game, Human Element, will be given a prequel exclusive to the upcoming console known as OUYA. This console has gained significant traction in the last few weeks as its launch on Kickstarter blasted through all expected initial funding efforts, capturing the Android community as it did so. With an exclusive game launch as giant as this coming with it, the potential for failure should by all means be non-existent!

It’s Robert Bowling we’re talking about here, folks, and he’s announced his intent to release an episodic prequel to Human Element – a game slated for 2015 for PCs and whatever Xbox and/or Playstation is out by the time that year arrives. Have a peek at an interview Bowling did with Machinima at E3 on the 2015 game:

Robert Bowling has made it clear that this “episodic prequel” to Human Element made for OUYA will set the stage for the full Human Element in a few short years. For now, this will be the first ever release by the company Robotoki, a game developer company headed by Bowling.

Above have a peek at Bowling speaking about the prequel for OUYA and the rewards that backers will get even more exclusively than every other exclusive as well – so exclusive you wont be able to handle it!

Get your button smashing fingers out, folks, this is going to be a beast of a prequel without a doubt – even though this console is running Android, a traditionally lower-powered OS for systems that aren’t as beastly as, for example, the Xbox or the Playstation, here it’s powered by an NVIDIA Tegra 3 quad-core processor. This processor has shown itself more than once to be more than beefy enough to take on high powered games – check it out here in our [Tegra 3 hub.]

Meanwhile you can still contribute to the OUYA project via Kickstarter. This project is at $5 million USD and growing!

[via OUYA]


Human Element prequel set to release on OUYA exclusively is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


SlashGear Android App of the Week: Auralux with Tegra-exclusive expansion

The NVIDIA TegraZone has brought on many next-level shooters, racing games, and graphic-heavy beasts that show the power of Tegra processors plainly – with Auralux, it’s not quite so simple to see. What you’ve got here developed by Wardrum Studios is not a shooting game with rippling puddles of blood, nor is it a water shooting game where you put out realistic looking fires – instead its the most minimalistic vision of what Warcraft addicts fell in love with back in the 1990s with strategy and troop controls, but this time it’s in space. And it’s fought with bubbles.

This game is an instant buy for anyone who loves the game Osmos in that it requires you to look at your physics-heavy blob-controlling situation from a bird’s eye view – though you’re in space, so it’s more of a gods-eye-view. Everything is flat, but you’ve got hovering bodies living around planets which produce these bodies. These bodies – or bubbles – are your troops. The object of the game is to reduce your enemies to nothingness.

To defeat your enemies, you’ve got to control your troops by selecting them with your finger – this done by creating a circle around them – then commanding them to attack. But you don’t tell them to attack as you would a normal war-like game, you tell them to advance. You can tell your troops to move to a certain area on the screen, or you can tell them to make their way into one of the planets.

The planets are either controlled by you or one of your enemies, or they can be neutral. Depending on the setup of each level, you and your enemies will have different positions amongst different amounts of planets which can be taken over by your troops. To take over a planet, you’ve got to sacrifice an amount of troops to it.

Once you’ve activated a planet with enough troops, the planet will begin producing troops. The smallest planet size produces troops the slowest, the largest produces the quickest. Each dormant/gray planet has a limit to how large it can get, with the most challenging environments having only a collection of the smallest planets. The larger you make a planet, the harder it is for an enemy to take it, as well.

This game is played at a relatively slow pace, but you can purchase a Speed Mode from the Google Play store that allows you to rock and roll at what I just hate to call “blazing” speeds. There are also levels galore you can buy with an NVIDIA Tegra exclusive pack hiding near the end of the list – it’s the best!

This game is a home run for mobile devices, and on a Tegra-toting device it’s a powerful punch for tablet and smartphone gamers alike. Auralux sits somewhere between a rather involved game and a casual game, making it really great for lots of different types of people looking to make great use of their touchscreen interfaces on all manner of devices. This game has rather quickly become a first-install for all of the devices I’ll be reviewing in the near future – count on it.

You can download Auralux from the Google Play Store or catch it on the NVIDIA TegraZone starting this week as well. What are you waiting for?!

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SlashGear Android App of the Week: Auralux with Tegra-exclusive expansion is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


OUYA Kickstarter blasts past $5m mark

This week the Kickstarter phenomenon known as OUYA has reached $5 million dollars pledged for their Android-based gaming console with 22 days left to go. This amount of cash for a project such as this is fantastic on its own, but given the group’s $950,000 goal at the start of the project, it’s become a whole new animal since it started less than a month ago. With more than 5 times their original seed money request, it’s time for the developers and engineers behind the project to seriously reconsider their futures in their respective fields – things are looking up!

This gaming console is set to feature an NVIDIA Tegra 3 quad-core processor, the creators of whom have already been in contact with the OUYA crew to speak on how they’ll be able to make it happen. The final look and functionality of the system is not solidified, but from what we’ve seen, it’s going to be a lovely silver metal box attached wirelessly to some classic-looking bluetooth gaming controllers and via HDMI to your HDTV.

The whole project is being touted as completely open-sourced and made for those who love free-to-play games galore. Developers galore have pledged their allegiance to the future release of the hardware, while gifts given to users wanting to help out with the production of the device have already been dried up for a week. Now we only need to wait to see if the device actually reaches the light of day – or if the developers are in one whole heck of a lot of trouble in a huge stack of cash with nowhere to put it all.

Feel free to jump in on the fun on [OUYA’s Kickstarter] right now!

Check out the timeline below to get the full scoop on the creation of this device, paying special attention the column entitled: with $3m OUYA’s problems are just starting.


OUYA Kickstarter blasts past $5m mark is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Kontron KTT30 Tegra 3 PC Mini-ITX Motherboard

Earlier this month, Kontron has unveiled a Mini-ITX PC motherboard (KTT30/mITX) that is equipped with NVIDIA’s Tegra 3 processor.  If you are not familiar with mini-ITX, it is a 17x17mm motherboard format that has been used in small PC for years. This means that this motherboard would be compatible with a huge number of PC cases for companies which want to build a low-power Windows 8 RT or Android machine. (more…)

By Ubergizmo. Related articles: Google Nexus 7 Tablet Will Be Powered by Tegra 3, NVIDIA expected to release 30 Tegra-3 devices by the end of 2012,

Ouya talks Tegra 3 with NVIDIA, ‘might consider’ early developer access to console’s circuit board

The folks behind Ouya got millions of dollars, courtesy of a slew of very kind folks on Kickstarter — and now the hard part begins: actually bringing a product to market. Thankfully, it’s not wasting any time. In a note posted to its Kickstarter page, the team let it be know that it’s working with NVIDIA on the project, meeting with the chipmaker on Thursday to “maximize the performance” of the Tegra 3 it’ll be packing. Ouya may also help game developers get a jumpstart on the action, noting that it “might consider” a reward to let devs get early access to the raw circuit board and software.

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Ouya talks Tegra 3 with NVIDIA, ‘might consider’ early developer access to console’s circuit board originally appeared on Engadget on Mon, 16 Jul 2012 09:23:00 EDT. Please see our terms for use of feeds.

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Kontron preps first Tegra 3-based Mini-ITX board, homebrew gets an ARMful

Kontron preps first Tegra 3based MiniITX board, homebrew gets an ARMfull

Believe it or not, there’s a potentially cheaper (and more customizable) way to get NVIDIA’s quad-core Tegra 3 into your life than to spring for a Nexus 7. Kontron is readying a rare Mini-ITX motherboard, the KTT30, that combines the ARM-based chip with expandable RAM and a trio of mini PCI Express slots for expansion like a micro SATA drive or a 3G modem. The external ports are more the kind you’d find on a do-it-yourself x86 PC, too: full-size HDMI, USB and even Ethernet make a show at the back. The only hurdles are an unusually throttled back 900MHz processor speed and, quite simply, the lack of release details. Kontron hasn’t promised more than a release “coming soon” — with much more complete Tegra 3 devices now hitting the $199 mark, though, we can’t see the KTT30 putting much strain on any budding hobbyist’s wallet.

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Kontron preps first Tegra 3-based Mini-ITX board, homebrew gets an ARMful originally appeared on Engadget on Sun, 15 Jul 2012 23:35:00 EDT. Please see our terms for use of feeds.

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