The Tegra 4 Is Here
Posted in: Today's Chili Here it is: the next biggest, baddest mobile processor, the silicon monster that’ll power your next coveted super-smartphone. It packs 72 GPU cores, 4 A15 CPU cores, and a built-in LTE. More »
Here it is: the next biggest, baddest mobile processor, the silicon monster that’ll power your next coveted super-smartphone. It packs 72 GPU cores, 4 A15 CPU cores, and a built-in LTE. More »
One new SoC per year? That’s what NVIDIA pledged back in the fall of 2010 and today at its CES 2013 presser, it delivered with the Tegra 4’s official unveiling. The chip, which retains the same 4-plus-1 arrangement of its predecessor, arrives with a whopping 72 GeForce GPU cores — effectively offering six times the Tegra 3’s visual output and is based on the 28nm process. It also is the first quad-core processor with Cortex A15 cores on-board, and offers compatibility with LTE networks through an optional chip. NVIDIA claims this piece of silicon is the world’s fastest mobile processor, and showed a demonstration in which a Tegra 4 went head-to-head against a Nexus 10 in loading websites (you can guess which one won).
The Tegra 4 also introduces new computational photography architecture, which adds a new engine to drive the image processing and significantly improve the amount of time it takes to calculate the necessary mathematics 10 times faster than current platforms. To show off its power, NVIDIA demonstrated HDR rendering on live video. The chip is also capable of implementing HDR in burst shots and with LED flash. The idea, NVIDIA says, is to eventually make our mobile cameras more powerful than DSLRs, and this is certainly a step in the right direction.
Gallery: NVIDIA CES 2013 press event
Joseph Volpe contributed to this report.
Filed under: Cellphones, Tablets, Wireless, Mobile, NVIDIA
It’s no surprise that ASUS has a few surprises for us in 2013, and we’ll no doubt see a range of new tablets from the company shortly. Case in point: Some new juicy details about an Asus ME301T tablet have surfaced, and we’re looking at some pretty impressive specs, including an NVIDIA Tegra 3 chip and Android 4.1 Jelly Bean.
The Asus ME301T Memo Pad10, as it’ll be called, is a 10.1-inch tablet running Jelly Bean, and it will feature NVIDIA’s Tegra 3 quad-core processor with 1GB of RAM and 16GB of internal storage. It’s also said that it will come in two variants: WiFi only and WiFi+3G. We’re also looking at a 1280×800 HD display for the leaked device.
For what it’s worth, the company’s Nexus 7 was listed as the ME370T, and their new budget-minded rumored tablet is currently being listed as the ME172V, so the ME301T could be reminiscent of the Nexus 7 in some way, but we guarantee that ASUS will put their own spin on the device, including some sort of smooth aluminum shell.
Rumors point to a February release date with a price tag of just over €300, although, the price may be different once it hits the states. Other than that, ASUS might unveil the new tablet at CES 2013 next week, along with a slew of other new devices, so be prepared to get your ASUS fix starting in a few days.
[via Android Community]
ASUS ME301T 10-inch tablet leaks, Tegra 3 quad-core and Jelly Bean in tow is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
It’s a little early for an Ouya teardown, but Kickstarters who chipped in $699 won’t have to wait long to see what the little console is made of — Ouya’s developer hardware is transparent. The console’s team decided to cut the inevitable march of unboxing videos off at the neck, offering fans a quick preview of the package it’s shipping out to devs. The standard accoutrements are there — the tiny console itself, two prototype controllers with batteries, HDMI and power adapters, plus a micro USB cord and a letter to developers thanking them for their investment and warning them of the early build’s bugs. The note also cautions deep-pocketed gamers that the device is built specifically for developer use, and has no games to placate eager couch potatoes. The video shows the console booting up, and even demonstrates how easy it is to open the hardware. Skip on past the break to get a glimpse at what early adopters and developers are getting their hands on.
Continue reading Ouya developer console gets an official unboxing, flaunts transparent case (video)
Source: Ouya
In our review of the Microsoft Surface RT, we mentioned that good games were very hard to come by on Windows 8 RT. This is something that just got easier as NVIDIA has launched TegraZone for Windows RT. If you are not familiar with the Android version, TegraZone is an application that looks like a mini app store which features games and apps that are optimized for NVIDIA’s Tegra 3 processor that is inside the Microsoft Surface RT. (more…)
By Ubergizmo. Related articles: Asus ME172V Images Leaked, Toshiba Excite 10 Gets Android 4.1.1 Jelly Bean Update,
As it has been for many moons with the Tegra-enhanced Android universe, so too does Windows RT get the NVIDIA TegraZone treatment: a listing of games made great for your Tegra processor-toting tablet! This listing of games opens in an extremely simplified display with touch-friendly pushing and pulling in mind. What you’re getting here is a guide to games that will work fabulously on your device that’s working with both Windows RT (that Windows 8 operating system made for your tablet specifically) and an NVIDIA Tegra 3 processor under the hood – like the Microsoft Surface with Windows RT, for example – hot stuff!
The NVIDIA TegraZone being available for Windows RT means that NVIDIA will be pushing developers to their limits with a cross-promotional bit of excellence on all Tegra 3-toting devices. If you’ve got a Windows RT tablet with Tegra 3 (regardless of manufacturer), you’ll have a precise collection of games ready and waiting for you to peruse that you’ll know were made with your device in mind. In many cases, this means that the game has features above and beyond what it’d have working with any other processor-toting device.
Here at the launch of the NVIDIA TegraZone for Windows RT, you’ve got a selection of the following awesome collection of games: Judge Dredd vs Zombies, Pinball FX 2, Reckless Racing Ultimate, Riptide GP, Soulcraft, Space Ark, Sprinkle and Vendetta Online. Each of these games is offered for sale in the Windows Store but through the TegraZone is detailed with Tegra-only enhanced features. These features include enhanced physics in water, smoke, and cloth, dynamic lighting and particle effects – and more!
As it was with the original NVIDIA TegraZone, this version of the interface is made for the current most fabulous Tegra processor, but will keep up-to-date with the best of the best in the future. That means here that while the Tegra 3 quad-core processor is king (and has been throughout 2012), we’ll likely see a new beast from the NVIDIA crew for mobile devices in 2013 – currently code-named Wayne, as it were. Keep an eye out! Once that processor is out, developers working with NVIDIA will still be busting out the best of the best, so the TegraZone is up on the greatest no matter when you see it!
The most important part of this whole equation is the relationship that the folks at NVIDIA have with the developers behind these hard-hitting games, and the amazing apps they create as a result of said relationships for you, the user. You can download the TegraZone app from the Windows Store right this minute – have at it!
Also have a peek at the TegraZone path that’s been forged on SlashGear in a small sampling from Slashgear in the timeline below for Android – and hit our own NVIDIA [Tegra Portal] to take in the full NVIDIA Tegra environment, top to bottom!
[via NVIDIA]
NVIDIA TegraZone hits Windows RT: beastly tablet gaming at your fingertips! is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Nvidia’s next-generation mobile processor could be a 72-core graphics powerhouse, according to leaded specs reportedly uncovered by Chinese site Chiphell. The specs for the Tegra 4 processor, codenamed Wayne (a designation we’ve heard before), detail a 4-plus-1 battery saving quad-core design like that used in the current Tegra 3 processors. It should help Android devices get even better at gaming and media applications, while conserving battery life.
The design is based on a 28nm manufacturing process, which is more power efficient than the 40nm design used in the current Tegra 3, and on par with Qualcomm’s S4 mobile processors. Nvidia is hanging its hat on the upcoming Tegra’s graphics performance, however: it boasts 6 times the graphics processing capabilities of the Tegra 3, and 20 times the strength of the Tegra 2. If you’re a next-gen gaming platform like the Ouya, or any smartphone or tablet-maker trying to usurp consoles as a viable gaming alternative, then that’s a very attractive proposition.
Other details reportedly coming to the Tegra 4 according to the leak are the ability to support video playback at 2,560 x 1,440 resolution, USB 3.0 support and also high-speed HDMI connections. The Nvidia design could help the company gain an edge over Qualcomm’s S4, which powers a good percentage of current Android OEM flagship devices. The Tegra 3 also isn’t especially friendly with LTE-capable devices, which is a growing concern, and although the leaked details don’t mention anything about LTE support, it’s hard to imagine Nvidia building a next-gen mobile processor without tackling that. Wayne has reportedly been in development at least since February, and some speculated it would be arriving soon even then, so watch this space for any official details.
It’s here, folks. The next generation of smartphone specs is arriving in the form of faster processors and larger displays. Popular Chinese brand Xiaomi is rumored to be releasing a smartphone with some crazy hardware. We’re talking a quad-core Tegra 4 chip, 2.5GB of RAM, and a 1080p display. We should be seeing devices like this in the next few months anyway, but for now, let’s admire what have here.
Early reports have the Xiaomi M3 pegged for a mid-2013 launch, and more recent reports have unveiled some of the alleged innards of the new device, such as a quad-core NVIDIA Tegra 4 chip, which has yet to be announced obviously, but it’s said that it will be capable of clocking in between 1.8GHz and 2.0GHz.
The rumored M3 is also said to receive a larger 4.5-inch display with a 1080p resolution, which would result in a crazy pixel density of 490 PPI, blowing past HTC’s DROID DNA that has a pixel density of 440 PPI. There will also be a 12MP rear camera, and it will run Android 4.2 Jelly Bean with MIUI.
Unfortunately, don’t expect these Xiaomi handset to ever make there way stateside, but we can certainly expect similar high-end smartphones to hit the market next year. Of course, these are all just mumblings for now, but it’s definitely no surprise that we’ll see these kinds of phones soon, and maybe CES 2013 will have some on display. Stay tuned.
[via Android Community]
Xiaomi M3 rumored to have quad-core Tegra 4, 2.5GB RAM, 1080p display is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
HTC’s One X, which launched earlier in the year, turned out to be quite a capable Android handset, and it was leaps and bounds above the company’s 2011 lineup. However, HTC decided to launch an updated version just a few months after the release of its predecessor. It’s available now exclusively on AT&T’s network, and it’s priced at $199 after a two-year contract. While the One X+ may not look any different than the One X, it does come with some decent and welcomed updates on the inside. It comes out of the box with Android 4.1 Jelly Bean, a NVIDIA Tegra 3 chip, 64GB of storage, and a slightly larger 2100mAh battery. These changes certainly are key updates that are crucial if HTC wants to keep up with other flagships going into the holiday season, but are the upgrades worth the higher price? And more importantly, can it compete with the other top-tier handsets on the market?
To answer that last question, the answer is simply, yes, it can. It doesn’t necessarily stand alone, but it should make the shortlist for anyone narrowing down what top-of-the-line smartphone to get themselves or their loved one this holiday season. The unibody design that we saw on the One X is the same as what we’re seeing on the One X+. Thanks to the polycarbonate housing, the handset is pretty light and also really thin, and the soft-touch finish allows for a firm grip on the device, but our black version was quite a finger smudge magnet. However, despite the large 4.7-inch Super LCD 2 720p display, the entire device doesn’t feel overwhelming to hold at all, unlike other 4.7-inch handsets that I’ve played around with.
Since it’s a unibody device, there’s not a lot of things that you can take apart easily. There’s no battery cover, which means you can’t replace the battery with a bigger one or use a spare, but that also means it’s a lot sleeker than non-unibody handsets. On the top, there’s a headphone jack along with the ambient noise sensor, with the power button on the right. On the left side, there’s the microUSB port, with the volume rocker sitting on the right side. On the bottom, there’s just the microphone. And finally, on the front, you have the three capacitive soft buttons — Back, Home, and Recent Apps — as well as the typical elongated earpiece that HTC is known for, with a notification light hidden within.
There’s a bit more happening on the back of the One X+, though. The 8MP camera protrudes just a tad from the surface, and there’s a single LED flash to accompany the camera. Also on the back is the microSIM card slot. It’s not necessarily situated on the back of the phone, but it’s also not really situated at the top — it’s mostly located in between on the curve, which is almost an odd place for it, but it actually works. The speaker is also located on the back towards the bottom, as well as the five small gold contacts for docking purposes.
On the inside is where all the real changes occur, though. The HTC One X+ trades in the dual-core Qualcomm S4 Snapdragon processor of the One X for a NVIDIA Tegra 3 chipset that pairs a quad-core ARM Cortex-A9 processor clocked at 1.7GHz with GeForce ULP graphics. The device also comes with 1GB of RAM and a whopping 64GB of internal storage. While there’s no microSD card slot, we think the 64GB of storage is plenty of space for any user.
The 4.7-inch display has a resolution of 1280×720, giving it a pixel density of 312ppi, which pegs it right up against the Samsung Galaxy S III and the LG Optimus G. It’s the same display in the One X, which arguably has one of the best displays on the smartphone market (before the DROID DNA came along). It’s super crisp and clear, and it provides an excellent viewing experience with text and images showing up extremely sharp and bright.
The HTC One X+ runs Android 4.1.1 Jelly Bean right out of the box, with HTC’s Sense 4+ UI running on top. If you’re already familiar with HTC’s user interface, you won’t see many surprises in Sense 4+ other than the new Jelly Bean features like Google Now and Project Butter. Of course, if you’re looking for a device that offers a pure Android experience, you may not like HTC’s excessive skinning, but it adds a lot of nice features that many users will take advantage of. While HTC is sometimes accused of over-skinning, they actually left a couple of Jelly Bean features alone. For instance, they didn’t implement their own speech recognition tool over Google’s own solution. Instead, you’ll be greeted with pure Google Now and Voice Search on the One X+.
A lot of the differences between Sense 4.1 (on the One X) and 4+ are mostly behind the scenes and very subtle. The update claims smoother navigation, improved performance, and better battery life. HTC also seemed to remove shadows and embossments from text and replaced them with sharper effects in order to make text easier to read, although that may just be my mind playing tricks on me, but I did notice that text seemed a little crisper compared to other HTC devices I’ve played around with. Infinite scrolling has made a return as well, after being removed on the One X. This allows you to jump from the furthest left home screen to the furthest right, and vice versa.
As far as a possible update to Android 4.2, we wouldn’t be surprised if the One X+ eventually received it. It’s a new-enough device and a powerhouse of a smartphone for HTC and AT&T to definitely consider giving one of its best handsets an update to the latest Android version. Plus, an update to Android 4.2 would make the handset just that much more appealing to buyers who are wanting a future-proof device.
With the HTC One X being an excellent smartphone, we knew going into it that the One X+ would only be an improvement, and that benchmarks would be a little better. However, the benchmarks showed that the One X+ provides quite the performance boost over the One X. In AnTuTu, the One X+ scored just over 16,200, which is right on par with Samsung’s Galaxy S III, but not quite up to snuff with the LG Optimus G or the Nexus 4. Of course, though, the difference is most likely negligible. Compared to the One X, which scores as high as 11,000, the One X+ is certainly quite a bit faster.
In Quadrant, the One X+ scored a 7,400, which is over double of what our scores were with the One X (3,400). It also does better than the Galaxy S III, which scored 6,000 during our testing, and performed just slightly better than the Optimus G. Of course, benchmarks aren’t everything, and what truly matters is if users will be happy with the performance of the phone and its user interface. Thanks to Project Butter that was introduced in Android 4.1 Jelly Bean, the One X+ is both snappy and smooth. Navigating through different screens and switching between apps was really quick. Surprisingly, playing a little bit of Asphalt 7 was a less-than-stellar experience, though — it was really laggy and framerates were disgustingly low. However, Mass Effect: Infiltrator played much smoother and provided better performance all around, which makes us think that Asphalt 7 may be an isolated issue.
The One X+ has an 8MP rear camera with a 1.6MP front-facing shooter. It’s essentially the same camera found in the One X, but with a slightly improved sensor that’s capable of recording 1080p video at 30fps instead of 24fps in the One X. The front-facing camera has also been upgraded to 1.6MP from the 1.3MP on the One X.
Overall, I really like the camera app’s user interface. It’s really easy to access all of the settings, and there’s even two shutter buttons, one for taking photos and the other for taking videos. This is extremely handy, since there’s no need to have to wait a few seconds in order to switch between the two.
Photo quality varies depending on the situation. With enough lighting, images can appear really crisp and sharp, but low-light conditions offer a different experience. Taking pictures in low light adds a ton of noise, almost to the point where images appear blotchy. Of course, you can manually adjust the ISO in the settings, but lowering it when you want to take a picture of a night scene opens the door for blurry photos, which is arguably worse than just having a lot of noise. Contrast and saturation is a bit too high as well, and sometimes exposure isn’t perfect at times, but with HDR mode turned on, photos get exposed a lot better. However, a lot of users won’t even bother with HDR mode anyway, since it’s a lot slower than just the automatic setting.
As far as different features, there’s Panorama mode and the aforementioned HDR mode, as well as a built-in Slow Motion mode. These aren’t anything new, as we’re already used to seeing these in the HTC One series. There are also a handful of color effects that you can choose from and apply them to photos and videos in real time — sort of like Instagram, but not quite as comprehensive.
As far as video quality goes, it was slightly above average, but it wasn’t without its faults. The increase to 30fps is certainly something that we don’t mind, but the difference from 24fps is negligible. Most videophiles will be able to tell the difference, of course, but casual videographers won’t care too much. Exposure changes going from dimly-lit areas to well-lit areas and vice versa is quick, and continuous autofocus works fairly well too, although there were times when it took a bit of time to refocus.
The HTC One X+ now comes with a larger 2100mAh battery compared to the One X’s 1800mAh battery. This is always a good thing, of course, but with the internal hardware enhancements, the 300 extra mAhs may have been required rather than just an amenity for picky users. Plus, the unibody design means that you won’t be able crack open the device in order to change out the battery for a spare or larger alternative.
However, we couldn’t find anything to complain about as far as battery life is concerned. HTC has certainly improved on the battery life of devices of yesteryear, and it seems the company is even advocating longer battery life in the software as well, with a permanent and easy-to-get-to “power saver” toggle in the notification tray. I ended up going all day long and well into the evening before I had to plug the One X+ into the wall. This was after I started the day on a full charge and with moderate to heavy usage, such as running benchmarks, playing games, and streaming Netflix at various times throughout the day.
With typical usage, I ended up getting well over a day and a half out of the battery, doing things like checking email, surfing social media, browsing the web, and keeping up with sports scores throughout the day. However, any hardcore gaming for an extended amount of time, as well as GPS navigation will certainly drain the battery faster than a water pipe can drain water, but that’s obviously to be expected, and we would hope that anyone who ended up playing mobile games on the One X+, or even have navigation up for an hour or two at a time would most likely have an outlet or car charger nearby.
The design and looks of the One X+ haven’t changed a whole lot since the One X, so if you were hoping for a cosmetic change of some sort with this updated model, you’ll be sorely disappointed. However, the real upgrades are on the inside, and while they may not be extremely significant (think Apple upgrading from 3G to 3GS, or 4 to 4S), they’re compelling enough that we’d easily recommend the One X+ if you don’t already have a HTC One device.
The presence of LTE alone can make this phone a true competitor against the Nexus 4, even if it is just a slightly faster handset than the One X+. Other devices, like the Galaxy S III and the Optimus G are powerhouses, but if you’re not a big fan of their user interfaces, you wouldn’t be sacrificing much of anything performance-wise if you ended up going with the One X+, except maybe the removable battery if that’s a concern for you. Other than the company’s flagship DROID DNA, the One X+ is certainly one of HTC’s best devices on the market right now.
HTC One X+ Review is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
The folks at Toshiba have come on strong with a new contender in the 10-inch tablet space this week with the Toshiba Excite 10 SE, complete with an AutoBrite HD screen at 1280 x 800 pixels and stereo speaker action. This machine closely resembles Toshiba’s past tablet-sized offerings and comes with an NVIDIA Tegra 3 quad-core processor clocked at 1.5GHz and 16GB of internal storage – as well as a microSD card slot.
This machine works with Android 4.1 Jelly Bean with a Toshiba user interface over the top as well as two cameras, one on the front for video chat, the other on the back for snapping some lovely photos and HD video. Of course they won’t be the best photos in the world at 3 megapixels strong, but you never know – auto-focus included!
This machine is just 0.4 inches thick and weighs in at 22.6 ounces, coming with a standard microUSB connection for data transfer as well as charging with Toshiba’s own wall adapter. This machine will be popping up with Wi-fi connectivity as well as Bluetooth 3.0, and will be bringing on SRS Premium Voice Pro technology for your dual speakers. These speakers sit on the bottom of the tablet, mind you: great for flat table-users, but not ideal for those of you working with your lap exclusively.
The Toshiba Excite 10 SE will be available starting at $349.99 MSRP beginning on the 6th of December. This machine will be available at select retailers and through Toshiba’s own ToshibaDirect web store right off the bat, and should be a generous competitor for those looking for that perfect slightly less-than-expensive 10-inch Android tablet this holiday season.
Toshiba Excite 10 SE brings 10-inches of Tegra 3 for $350 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.