Fuhu nabi Jr sub-$99 kids tablet brings back the Tegra 2

This week the folks at Fuhu have released information about their next proposed hit for the kids market in tablets – a Tegra 2 dual-core processor-toting children’s tablet made to replace the original. This machine has a 5-inch display, bumpers around all the sides and some connection squares on the back (see why in our full review of the Fuhu nabi 2 to see what they’re all about). This machine takes out the greater specifications of the nabi 2 (including a Tegra 3) to drive down costs – and drive them they have!

This machine comes in two flavors, the first being the $99 4GB version – that’s 4GB of internal storage space, mind you, so watch out if you plan on adding a bunch of 3rd party videos to this beast. The other version will cost you $129 and has an internal storage space of 16GB. The display size is, again, 5-inches, with 800×480 pixel resolution – not the best, but certainly not the worst.

This device also offers a really strange – and awesome – rotating camera that your kids will be able to snap away with all day long. You’ll be working with Fuhu’s own kid-friendly app market where they can download at will. You’ll also have access through the parent-secured profile on the nabi Jr to the Amazon Appstore – side-loading apps like a pro!

Again take a peek at our review of the nabi 2 to get an idea of the direction this smaller tablet is coming from. The folks at Fuhu are not messing around when it comes to presenting a kid-centric experience for your family, and this new smaller (and less expensive) version of their nabi universe might be just what the doctor ordered for your tech-friendly toddler. Check it out!


Fuhu nabi Jr sub-$99 kids tablet brings back the Tegra 2 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Hamilton’s Great Adventure THD Review

In two massively gigantic downloads out on the market right this second, the development team at Fatshark have teamed up with NVIDIA to bring on the console and PC Indiana Jones-like puzzle thriller Hamilton’s Great Adventure to Android. This game works only on devices packing an NVIDIA Tegra 3 quad-core processor – that including, of course, the Google Nexus 7 tablet, your best pal! Here in Hamilton’s Great Adventure THD and Hamilton’s Great Adventure THD Expansion Pack you’ll get massive amounts of puzzles to whip your way through in full-on leather jacket and next-level graphics from all directions.

This game has 22 levels, 24 puzzles, and 2 worlds per pack. There are two packs – that’s two applications, the second relying on the first to work – each of them with their own set of 22 levels, 24 puzzles, and 2 worlds. Worlds include Jungle of Amazonas, Mountains of Himalaya, Ruins of Egypt, and the Lost continent of Maralidia, and you get your bird companion Sasha the whole way through. This game takes what the original PC and console iterations brought forth and makes a miraculous re-creation here for the mobile environment.

You’ll be working with our good grave-robbing buddy and his fine feathered friend through this lovely collection of levels AS him or the bird. For bird controls you’ll be using your tablet or smartphone’s entire bulk to fly upward or downward – it’s no easy task! Avoid flying too low into the dust – you’ll get lost!

A couple things you may want to look out for before tossing cash towards this two-part beast download of a game: you need 1GB of space on your device for each half of the game. This is no small requirement, especially if you’ve got an 8GB Nexus 7. You’ll also want to be sure you have the first part of the game before you buy the expansion, as the expansion does not work without the first part. You’ll also want to be aware that this game works ONLY on devices running an NVIDIA Tegra 3 quad-core processor – if you don’t know if your device does, generally Google Play will tell you, but in this case it appears that it’s only after you’ve made the download that the game itself lets you know – be careful!

This game is intensely immersive, full to the max with mind-bogglingly difficult puzzles and high quality graphics you’ll be surprised your mobile device can work with. It would appear that Fatshark has a winner on their hands as far as gigantic Android games go – just so long as you’ve got the space and patience for it: you’re going to go nuts with puzzling levels of death from start to finish!

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Hamilton’s Great Adventure THD Review is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NVIDIA’s revenue hits a record $1.20 billion for Q3 powered by Tegra 3 tablets, Kepler GPUs

NVIDIA's revenue hits a record $120 billion for Q3 powered by Tegra 3 tablets, Kepler GPUs

Just as it predicted, NVIDIA’s earnings show revenue rose again in Q3, to a new record high of $1.20 billion, 15.3 percent higher than in Q2 up 12.9 percent from the same period last year. Its profits also grew accordingly, to $209.1 million, which should be no surprise thanks to its Tegra 3 chip’s place at the heart of tablets including Google’s Nexus 7 and Microsoft’s Surface for Windows RT, with more arriving daily. The Consumer Products division that includes the Tegra family and other hardware had a 27.6 percent rise in revenue for the quarter. Despite predictions of a slumping PC market, its consumer GPU unit had revenue up 10 percent from last quarter as Kepler based products reached into lower price points and notebook revenue rose. Riding high, the company has decided to issue dividends to shareholders as well as extend its current stock repurchasing program. Hit the source links for the full breakdown, but so far NVIDIA’s bets on the future of its chips in PCs and post-PC devices seem to be paying off.

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NVIDIA’s revenue hits a record $1.20 billion for Q3 powered by Tegra 3 tablets, Kepler GPUs originally appeared on Engadget on Thu, 08 Nov 2012 19:17:00 EDT. Please see our terms for use of feeds.

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Zombie Driver hits TegraZone and hands-on with buckets of blood

It’s time to have a peek at the next big smash gaming experience developed for the Tegra 3 quad-core environment on Android: Zombie Driver THD! This game brings on what the developers at Exor Studios make clear is “massive amounts of zombie carnage and unprecedented destruction effects.” And that it is, folks, we’ve had our own peek at this game and can readily assure you – there’s no better way to spend your late night candy-filled sugar coma this Halloween (tonight or whenever you just so happen to want do down a bunch of Snickers bars) than to slay some zombies in a destruction derby-style massacre.

Inside the game you’ll be rolling out in one of three different modes – the first is a storyline: that’s what you see above. Inside storyline mode you’ll quickly understand that you’re mission is almost always to take out the enemies, those being the undead! It’s the style with which you destroy that gets you up in the ranks! Once you’re ready to let the blood shower over you, you’ll be saving survivors left and right as you take on zombie packs and bosses like a death-dealing monarch.

You’ll drive anything from a bulldozer to a fire truck to a tank. This game brings on 7 arenas for you to dish out the insides, and in the second mode – a race sort of situation – your choices for massacre machine matter more than ever. You’ve got to balance the destruction you’re able to deal out with your ability to maneuver: it’s not just about the death of the dead, it’s about cold, hard speed as well!

The third mode is all about survival – wave after wave of puss-oozing bone-chompers making your mission to survive: with great rewards awaiting you! Each level will have you addicted to upgrading your machine and your score – more destruction each time you destroy!

Each weapon has three upgrade levels, you’ve got combo moves to make everything just a bit more interesting, and of course there’s a way to upgrade your Taxi into a Chariot of Death – their words, really! In all there’s 13 different vehicles to choose from and you’ll most certainly be having flashbacks to Twisted Metal before you murder your first 100 bodies of undead filth.

“Thanks to Tegra 3′s fantastic GPU performance we were able to use the same quality textures in Zombie Driver THD as on the PC. The outstanding quad-core CPU performance makes it possible to support Tegra game development in parallel to other high-end platforms!” — Pawel Lekki, Chief Operating Officer, EXOR Studios

The graphics in this game are made lovely by PhysX by NVIDIA and you know good and well that the physics, top to bottom, are above the line. This game will cost you just about 7 bucks on the Google Play app store through the NVIDIA TegraZone and it’s available right this very minute. It’s perfect to get some candy-less aggression out too, if that’s your aim – blast away!

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Zombie Driver hits TegraZone and hands-on with buckets of blood is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NVIDIA rumored to debut Tegra-4 at CES 2013

NVIDIA logoIt was rumored yesterday that Samsung’s Galaxy S4 could feature an Exynos 5450 processor clocked at a whopping 2.0GHz. Given that NVIDIA has a stake in the mobile market as well with their Tegra processors, unsurprisingly it looks like the company might be stepping their game up and come CES 2013, rumor has it that NVIDIA will be taking the wraps off Tegra-4, which has also been given the codename “Wayne”. According to the rumors, Tegra-4 will be a quad-core chipset that is based on the Cortex A15 architecture, much like Samsung’s Exynos 5450, although it seems to be clocked slightly slower at 1.8GHz.

Reports have suggested that this particular Tegra-4 chip will be used to power tablets and possibly netbooks, although an updated model called the T43 will bump the clock speed to 2.0GHz. No word on whether we will be seeing the Tegra-4 incorporated into handsets, but assuming these rumors are true, we guess we will be finding out at CES 2013. Until then we suggest taking it with a grain of salt for now.

By Ubergizmo. Related articles: NVIDIA Looking At Quad-core Chips For Smartphones, Kontron KTT30 Tegra 3 PC Mini-ITX Motherboard,

Microsoft Surface with Windows RT review

Microsoft Surface with Windows RT review

When Microsoft unveiled its Surface tablets with a flashy, top secret Los Angeles event, it didn’t just mark the beginning of a new (and utterly critical) phase for the history of the company. It marked the repurposing of a name that was already quite familiar to us — though in the guise of a big table. That device lives on as PixelSense, thus putting a period at the end of one definition of the word, a definition Microsoft kindly requests we put behind us as we move on to something that is wholly different.

This new Surface device could be said to relate more closely to the active form of the word in question. That is, the verb: to rise up — for something to appear that was not there before. It’s a very apt definition for what Microsoft is doing, attempting to go from zero to hero on the tablet hardware front in just one shot. Is this, the Surface for Windows RT, good enough to erase decades of mediocre touchscreen Windows devices? Will it help Microsoft and its latest operating systems float up to the top of the tablet hierarchy? Your answers lie just below the break.

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Microsoft Surface with Windows RT review originally appeared on Engadget on Tue, 23 Oct 2012 21:00:00 EDT. Please see our terms for use of feeds.

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ASUS VivoTab RT tablet arrives October 26th, starting at $599 for the 32GB model; keyboard dock included (update: eyes-on!)

ASUS VivoTab RT tablet arrives October 26th, starting at $599 for the 32GB model keyboard dock included

In case you haven’t heard, a lot — and we mean a lot — of Windows devices are going on sale this week. Today it’s ASUS’ turn to give its lineup a formal coming-out party: the company is hosting a press event here in New York City, where it just announced the dockable VivoTab RT will be available on October 26th, starting at $599 for the 32GB model, keyboard included. Alternatively, you can buy the 64GB tablet and docking station for $699. As we previously reported, an LTE version is coming to AT&T. Finally, ASUS says it will also sell the tablet and dock individually, but we haven’t yet learned final pricing for those items. We’ll update this post when we do.

If this is your first introduction to the VivoTab RT, here’s a quick recap: it basically offers everything people loved about ASUS’ Android-based Transformer tablets, except it runs Windows RT instead. Like the Infinity and other recent ASUS tablets, it has a 600-nit Super IPS+ display, offering 178-degree viewing angles and Gorilla Glass protection. Other specs include a quad-core Tegra 3 chip (the new T30, to be exact), 2GB of RAM, NFC and an 8-megapixel rear camera with an auto-focusing f/2.2 lens. Then there’s that keyboard dock, which has a USB 2.0 port and built-in battery rated for seven hours. (The tablet itself is said to last up to nine hours.) Finally, of course, as a Windows RT device it comes loaded with all of the same stock applications you’ll find in full Windows 8 (Mail, IE 10, etc.), along with Office 2013 Home & Student. The main difference: you won’t be able to install legacy Windows programs.

The VivoTab RT arrives the same day as the Surface for Windows RT and indeed, we’ll be eager to compare the two, especially since pricing for the keyboard-tablet bundles is identical. In fact, ASUS sent us one to test, and you can expect a review any day now. Until then, we’ve embedded some press photos below, in case you’re just getting your first look.

Continue reading ASUS VivoTab RT tablet arrives October 26th, starting at $599 for the 32GB model; keyboard dock included (update: eyes-on!)

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ASUS VivoTab RT tablet arrives October 26th, starting at $599 for the 32GB model; keyboard dock included (update: eyes-on!) originally appeared on Engadget on Tue, 23 Oct 2012 15:00:00 EDT. Please see our terms for use of feeds.

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Acer Iconia A110 wades into budget tablet waters (but is it cheap enough?)

Acer has revealed its latest Android tablet, the Iconia A110, taking on Google’s Nexus 7 with a Tegra 3 powered 7-incher for $229.99. Fronted by a 7-inch, 1024 x 600 display and tipping the scales at 0.86 pounds, the A110 has a 2-megapixel front facing webcam, 1GB of memory, and 8GB of storage.

There’s also a microUSB port supporting USB Host, MicroSD card slot for augmenting the onboard storage, and a micro HDMI port for hooking up a bigger screen. Inside there’s WiFi and Bluetooth 3.0, though no cellular wireless option, and a battery which Acer claims is good for 7.5hrs of runtime.

Like the Nexus 7, the OS is Android 4.1 Jelly Bean, and Acer slaps its own “circles” app launcher on there too. Sales will kick off on October 30 in the US and Canada, with the Iconia A110 priced at $229.99.

At that price, Acer will be in for some very strong competition, and we’re not sure whether the Iconia A110 can quite hold up to the scrutiny. Both the Nexus 7 and Barnes & Noble’s NOOK HD are cheaper out of the gate – each kicks off at $199.99 – and have better quality displays, running at 1280 x 800 and 1440 x 900 respectively.

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Acer Iconia A110 wades into budget tablet waters (but is it cheap enough?) is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NVIDIA sings Tegra 3 praises for HTC One X+ with LTE

The folks at NVIDIA have made it clear that their biggest effort yet in the smartphone space will indeed by the HTC One X+, complete with a monster Tegra 3 quad-core processor and LTE capabilities with AT&T. This device will be the first 4G LTE-capable device working with the Tegra 3, and this version of the Tegra 3 comes in at 1.7GHz per each of its four main cores. Of course there’s always that hidden fifth core – the ninja core, as some call it – made to handle low power-needs tasks and keep your battery life surprisingly long.

Though we’ve seen the HTC One X working with the NVIDIA Tegra 3 in an earlier iteration of both pieces of hardware, this new HTC handset brings the functionality to AT&T’s 4G LTE network. It’s important to note here that the HTC One X already on AT&T works with a Qualcomm Snapdragon S4 processor under the hood while the international version has the Tegra 3. With the HTC One X+, you’ve got the Tegra 3 matched with LTE – again, for the first time ever.

This piece of hardware has NVIDIA noting that it’s “67% faster than the HTC One X LTE” – and we’ll certainly be checking that claim once the device is in our hands for review. NVIDIA also notes that this device will have up to 50% (6 hours) more talk time attached to it than its AT&T predecessor and the whole experience will be swifter all around. The addition of the NVIDIA processor also allows the user to access the NVIDIA TegraZone for optimized games galore!

Have a peek at our review of the original HTC One X, comparison and review of the HTC One X LTE, and our hands-on with the HTC One X+, and stay tuned for our full review of the One X+ as well. We’ve also got a feature entitled HTC One X hands-on with Tegra 3 gaming if you’d like to take a glance. Coming up soon! Take a glance at the timeline below to learn more about the One X+ as well, and get pumped about it coming to AT&T for you soon!

[via NVIDIA]


NVIDIA sings Tegra 3 praises for HTC One X+ with LTE is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Hands-on with Wikipad, the $500 Android gaming tablet (video)

Handson with Wikipad, the $500 Android gaming tablet

The Wikipad is an anomaly. It’s a 10.1-inch, $500 Android tablet aimed squarely at gamers — an expensive portal to a platform many mobile game developers have abandoned due to piracy. It’s got an IPS display with 1,280 x 800 resolution, an NVIDIA Tegra 3 T30 quad-core 1.4GHz processor, 1GB of DDR2 RAM, and Android 4.1 Jelly Bean (at launch). So … it’s not quite as sharp in the graphics department as some other tablets on the market, nor is it as pretty as its main handheld gaming competition, the PlayStation Vita. On top of that, it’s from an engineering firm that you’ve never heard of — Wikipad is also the name of the business behind the tablet, and this is the company’s first product launch. Oh, and did we mention that the main selling point is an attachable game controller that frames half the tablet in a mess of plastic buttons, joysticks, and speakers? And no, the controller won’t be sold separately, nor will it work with any other tablet.

Defying all logic, however, the Wikipad feels like a surprisingly solid piece of equipment (regardless of the fact that the prototype model we used was hand-built). From the light but solid construction of the tablet’s chassis, to its grippy molded rear — which helps both for gripping the tablet without the controller attached and assists sound amplification when the device is laid down — nothing about the device feels cheap. As a tablet, it’s speedy and responsive. Apps load quickly and smoothly, and it’s got extra loud speakers for gaming without headphones (or for David Guetta, as was demonstrated to us). The custom skin it was running felt a bit rough — the apps get reorganized with a gaming focus and slapped onto a flippable cube, which caused some visual stuttering from pane to pane. Another feature of the custom OS is a special 3D game launcher, which includes sections for Nvidia’s Tegra Zone, PlayStation Mobile games, GameStop-suggested titles, and Google Play. There are some less than exciting ad banners attached to this launcher, but they’re easily ignorable. Though Gaikai is still working with the Wikipad post-Sony buyout, CEO James Bower told us the game streaming service won’t be there at launch — he’s hoping it’ll arrive by year’s end, “but that’s up to Sony.”

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Hands-on with Wikipad, the $500 Android gaming tablet (video) originally appeared on Engadget on Wed, 26 Sep 2012 14:33:00 EDT. Please see our terms for use of feeds.

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