SlashGear’s Gigantic Tegra Hub Nexus 7 Giveaway!

It’s time again to head down to the Tegra hub and check out not just the massive amount of Tegra-powered content, but no less than three 16GB Google Nexus 7 tablets we want to give away to you! Over the next week both SlashGear and NVIDIA will be sending out three of these next-level tablets to you, the readers! All you’ve got to do is dive in to the Tegra hub and pick out your favorite Tegra-powered game, smartphone, or tablet!

The rules of this particular send-off of these three super-powered Google beasts are simple. We’ve got a Tegra hub, and we want you to check it out. We’ve also got three Google Nexus 7 tablets (see our full review of the Nexus 7 here) that we and NVIDIA want you to have. See what we’re getting at? ALSO NOTE: Android Community has a similar giveaway going on with three more tablets connected to their forums – you can only win once between our two sites, but that’s double the chances of winning anyway!

All you’ve got to do is follow these simple rules:

1. Visit our [NVIDIA Tegra hub] and check out the Phone Reviews, Tablet Reviews, and Games on Tegra Zone.

2. Pick your favorite NVIDIA-powered Phone, Tablet, or Game and post it in [this Facebook thread] along with a link to the SlashGear post and your reason for choosing it!

3. Cross your fingers and hope that we’ll love your entry the most!

This giveaway starts on Friday, August 10th, 2012 and runs until Friday, August 17th at midnight. We’ll pick a collection of our favorite entries and from that set we’ll choose three winners at random – we’ll announce the winners on Monday, August 20th on Facebook and right here in this original giveaway post!

Competition is open to residents of the US only, over the age of 18. One entry per person. Family members of NVIDIA, ASUS, Google, and SlashGear/Android Community are not permitted to enter. Competition entries are only accepted via the specified SlashGear Facebook page; entries left in the comments section of this or any other post will not be recognized.

The winners will be contacted by an Android Community/SlashGear staff member upon being selected and will be expected to respond to that staff member; they will be expected to respond within 24 hours else their prize may be forfeit and another winner selected. Editors decision is final and no correspondence will be entered into. Winners agree that their name and details of their entry may be used for promotional purposes by, but not limited to Android Community, SlashGear, and NVIDIA.

Prize packs consist of a pack including one Google Nexus 7 tablet, and that’s it! There are no other alternative for prize winners unless this prizes become unavailable, in which case SlashGear reserves the right to substitute another prize of equal or greater value.

Giveaway provided by SlashGear/Android Community. Prizes provided by NVIDIA. Any questions regarding this giveaway should be directed to giveaway [AT] slashgear.com.


SlashGear’s Gigantic Tegra Hub Nexus 7 Giveaway! is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NVIDIA Q2 earnings bounce back through Tegra: $119 million profit on $1.04 billion in revenue

NVIDIA logo

NVIDIA’s fiscal performance in its second quarter shows the rewards of patience in the mobile sphere. It just saw its profit double versus a glum first quarter to $119 million, even though the company only slightly edged ahead in revenue to $1.04 billion. In explaining the success, the company is quick to point to a confluence of events that all worked in favor of its bank account: a slew of Tegra 3 phones and tablets like the Transformer Pad TF300 made NVIDIA’s quarter the brightest, but it could also point to a much-expanded GeForce 600 line on the PC side and the shipments of the first phones with NVIDIA-badged Icera chips. The graphics guru expects its revenue to climb more sharply in the heat of the third quarter as well — between the cult hit Nexus 7 tablet and a role as a major partner for Windows RT, NVIDIA has at least a temporary license to print money.

Continue reading NVIDIA Q2 earnings bounce back through Tegra: $119 million profit on $1.04 billion in revenue

Filed under: , ,

NVIDIA Q2 earnings bounce back through Tegra: $119 million profit on $1.04 billion in revenue originally appeared on Engadget on Thu, 09 Aug 2012 17:43:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

ZTE Grand X reaches UK shops a tad early through Phones4U

ZTE Grand X reaches UK shops a tad early through Phones4U

Virgin Mobile had originally promised the UK version of the ZTE Grand X for early August. The carrier just can’t contain its enthusiasm: it’s letting retail partner Phones4U sell the budget smartphone as of today. While you’re busy skipping the start of the Olympics, the store will give you a Grand X for free if you’re willing to spend at least £20.50 ($32) per month on a tariff instead of opting for the £190 ($299) pay-as-you-go hardware price. As we saw in China, the appeal of the Grand X is in those numbers — it’s more the temptation of stock Android 4.0 in a low-priced (if capable) suit than the hardware. Phones4U does hope to sweeten the pot through a contest. We hope you like the musical styles of Professor Green, as the British retailer is giving early Grand X adopters a chance to win both a custom Professor Green case as well as tickets to a private concert.

Filed under:

ZTE Grand X reaches UK shops a tad early through Phones4U originally appeared on Engadget on Fri, 27 Jul 2012 17:04:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourcePhones4U  | Email this | Comments

NVIDIA Tegra adopts Miracast wireless standard for HD streaming

This week NVIDIA and their Tegra mobile chipset line have joined up with Miracast for their wireless standard for HD movies and photos. This standard will allow users to stream high definition content from their quad-core tablet or phone (with Tegra 3 processors, of course) to their HDTV without the aid of an HDMI cable or a wireless network. Miracast is a standard in wireless high definition content pushing over small distances, essentially, and NVIDIA is ready to bring the Tegra line into the light!

With NVIDIA already being a part of the Wi-Fi Alliance, they’re more than ready to bring Tegra up to spec with a wide array of Miracast-certified devices. With Miracast, wireless streaming is as easy as pie and the quality with which its streamed is just as high definition as any other competing technology on the market today! You’ll not only be able to stream HD video and photos, you’ll be able to wirelessly play games like Riptide THD and Shadowgun as well!

Above you’ll see a video which outlines everything NVIDIA is doing with Miracast to bring you the next generation of wireless goodness. NVIDIA is working with their OEM partners right this minute to bring the technology you see before you to the market as soon as possible, and with programs such as the TegraZone and a collection of fabulous HD content ready to roll, you’ll be blasting forth in no time!


NVIDIA Tegra adopts Miracast wireless standard for HD streaming is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NVIDIA throws support behind Miracast as wireless display standard

NVIDIA throws support behind Miracast as wireless display standard

TI may have blazed the trail, but today NVIDIA has announced that it’ll support Miracast as an integral part of its Tegra mobile platform. If you’ll recall, Miracast is a creation of the Wi-Fi Alliance, which aims to create a new standard for wireless displays by way of a reference specification and certification program. There are few concrete details to share at this point, as the Miracast spec has yet to be ratified, but NVIDIA has already engaged a number of manufacturers in an effort to drum up support for the new standard — think it’s reason enough for the WiDi and AirPlay crowds to worry?

Continue reading NVIDIA throws support behind Miracast as wireless display standard

Filed under: , , ,

NVIDIA throws support behind Miracast as wireless display standard originally appeared on Engadget on Thu, 26 Jul 2012 16:00:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceNVIDIA  | Email this | Comments

Ouya talks Tegra 3 with NVIDIA, ‘might consider’ early developer access to console’s circuit board

The folks behind Ouya got millions of dollars, courtesy of a slew of very kind folks on Kickstarter — and now the hard part begins: actually bringing a product to market. Thankfully, it’s not wasting any time. In a note posted to its Kickstarter page, the team let it be know that it’s working with NVIDIA on the project, meeting with the chipmaker on Thursday to “maximize the performance” of the Tegra 3 it’ll be packing. Ouya may also help game developers get a jumpstart on the action, noting that it “might consider” a reward to let devs get early access to the raw circuit board and software.

Filed under:

Ouya talks Tegra 3 with NVIDIA, ‘might consider’ early developer access to console’s circuit board originally appeared on Engadget on Mon, 16 Jul 2012 09:23:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceKickstarter  | Email this | Comments

OUYA begins talks with NVIDIA and pledges more rewards for investors

This week the Android-based HDTV connected gaming device known as OUYA has blasted past its initial Kickstarter goal straight into the news media’s eye for up-and-coming powerhouses in the mobile universe. As such, each time they send out an update as large as what they’ve just pushed, it’s time to pay attention. Today’s update includes their first meeting with NVIDIA on how the quad-core Tegra 3 processor plays into this whole fabulous situation.

The folks at OUYA have let it be known that NVIDIA has thus far been “incredible” in their support and in the help they’ve given the team in getting off the ground with developing the console for the future of Android gaming. They’ll continue working side-by-side as NVIDIA always does with great hardware manufacturers and software developers aiming for greatness with their Tegra chipset.

The OUYA team has acknowledged the fact that they’ll need to address the issue with their current controller in that it’s not going to work too great with color-blind users. They’ve noted that they’re now considering an Ethernet port for the device. They’ve let it be known that they’re still working on both discovery and curation.

And of course they’ve brought on an update about the future of games on the console, showing off some support from the indy game makers at Meteor – they’ve made a soon to be released game by the name of Hawken, as seen here:

Finally, they’ve assured the developers out there looking to get into OUYA with contributions via Kickstarter in the short term that they’ll be adding additional rewards in the near future since the current set of rewards has dried up entirely! They’ve suggested that they might release the software build for the device earlier than the device itself, that they could release the innards of the device to contributing developers before the actual device is released, and have noted that they’re very open to suggestions, of course.

Have a peek at our timeline of Ouya stories below, and let us know if you’re thinking about purchasing the $99 beast of an Android device when it comes out some time soon!


OUYA begins talks with NVIDIA and pledges more rewards for investors is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Video Games drag us kicking and screaming into the mobile future

Earlier today, Verizon and GameTanium released info on their new game subscription service for mobile devices, this once again proving that the world is still, despite all other greatnesses, unable to reconcile with the high cost of smartphones and tablets. We’re in a place right now where it’s actually quite normal, at least across the USA, for a person to own a mobile device that has access to the internet. What isn’t normal is the idea that a person would own one of these magical tiny computers without a little bit of some video game action embedded within.

The service that Verizon and GameTanium have released today is one in which you can add just a bit more to your monthly data bill in exchange for unlimited access to a vast set of games that would normally cost a one-time fee. This makes access seem invisible while the cost shows up on your monthly bill. Much in the same way that the world has become addicted to using credit cards because you don’t physically see your money leaving your account, so too has carrier billing become an awesome way for carriers (such as Verizon) to create a friendly environment for max cash transfers.

This game hub they’re promoting is part of a much greater wave of similar techniques.

NVIDIA did it, Qualcomm is still trying to do it, and several other groups have their own game hubs for Android devices in an effort to make the whole app-finding experience easy enough for the common person to access. At the carrier level, it’s set to work, leading skeptical prospective smartphone buyers to see the value in owning a device that costs them tens of dollars a month rather than fives.

If you’re on the fence about buying a smartphone instead of a feature phone with nothing more than text and voice, a package full of games is just the ticket to drive you in. Smartphones have had one or two games on them since the dawn of the smartphone in general, now Verizon and GameTanium are taking this method up a notch.

Will it work?

It sure as heck is working for NVIDIA.

As for the carrier end of things, we’ll see over the next few months. We’re staying in close contact with Verizon on this one, so we’ll let you know!


Video Games drag us kicking and screaming into the mobile future is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


NVIDIA Developer Zone shut down, may have been hacked

NVIDIA Developer Zone shut down, may have been hacked

Bad news from the land of Tegra. NVIDIA has shut down its Developer Zone forums after noticing what it calls “attacks on the site by unauthorized third parties.” While the nature of the attacks isn’t clear, what’s troubling is that these attackers “may have gained access to hashed passwords.” Users are of course encouraged to change their secret codes and, with all the hackery going on lately, we might recommend you just go ahead and change them all — just in case.

[Thanks, Alfredo]

Filed under:

NVIDIA Developer Zone shut down, may have been hacked originally appeared on Engadget on Fri, 13 Jul 2012 07:09:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

HTC Vertex pops up in benchmarks, might bring a slice of One X muscle to tablets

HTC Vertex pops up in benchmarks, might bring a slice of One X to tablets

HTC has been stoking the fires of anticipation for its return to tablets, and that small flame is quickly turning into a full conflagration. A slab nicknamed the Vertex has surfaced in benchmarks with a 1.3GHz NVIDIA Tegra 3 and a 1,280 x 752 usable resolution that’s noticeably wider than the similarly Tegra 3-equipped One X’s 720p display. Other than Android 4.0 (and a probably Sense 4.0), however, there’s scant else to go on. The last murmurs of a Vertex from the fall had it carrying a rear 2-megapixel camera and a front 1.3-megapixel shooter, but it’s been long enough now that we wouldn’t count on that still being true — or that the new benchmarks necessarily reflect what we might get. Let’s just hope that the resulting device is more competitive than the pricey Jetstream.

Filed under:

HTC Vertex pops up in benchmarks, might bring a slice of One X muscle to tablets originally appeared on Engadget on Thu, 12 Jul 2012 13:31:00 EDT. Please see our terms for use of feeds.

Permalink Blog of Mobile (translated), Notebook Italia (translated)  |  sourceNenaMark  | Email this | Comments