NHK demonstrates 8K 3D digital binoculars: 16x ‘lossless’ zoom at 1080p (hands-on)

NHK demonstrates 8K 3D digital binoculars 16x 'lossless' zoom at 1080p

Alongside its Super Hi-Vision TV demonstrations, Japan’s national broadcaster had some 3D goggles also taking advantage of that 8K resolution. With 16 times the pixels of typical 1080p content, these prototype binoculars provide the same multiple of zoom from an 8K feed — that is 16x zoom without losing any of original data. We got to grips with a the master model here at CEATEC, and were able to pan up and down, as well as manipulate a lever to close in on views of both Mount Fuji and Tokyo’s very recent Skytree tower. NHK mentions that it could see the devices being used to show off other sightseeing spots in the future, but we don’t expect home installations any time soon.

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NHK demonstrates 8K 3D digital binoculars: 16x ‘lossless’ zoom at 1080p (hands-on) originally appeared on Engadget on Wed, 03 Oct 2012 08:32:00 EDT. Please see our terms for use of feeds.

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Tokyo University of Science shows off robotic suit powered by pneumatic artificial muscles (video)

Tokyo University of Science shows off robotic suit powered by neumatic artificial muscles video

What can one do with a robot suit? Well, it’s certainly not limited to just lifting sacks of rice, but that was exactly what we got to do at CEATEC courtesy of Koba Lab from Tokyo University of Science. First seen in 2009, the magic behind this 9kg kit are the pair of pneumatic artificial muscles (aka McKibben artificial muscles) on the back, which are made by industrial equipment manufacturer Kanda Tsushin. When pressurized with air using electrical components from KOA Corporation, the lightweight, loosely-woven PET tubes contract and consequently provide support to the user’s back, shoulders and elbows. As such, our arms were able to easily hold two more sacks of rice (making it a total of 50kg) until the demonstrator deflated the muscles. Check out our jolly hands-on video after the break.

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Tokyo University of Science shows off robotic suit powered by pneumatic artificial muscles (video) originally appeared on Engadget on Tue, 02 Oct 2012 21:02:00 EDT. Please see our terms for use of feeds.

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We’re live from CEATEC 2012 in Chiba, Japan!

We're live from CEATEC 2012 in Chiba, Japan!

Japan’s annual electronics expo is about to kick off in the Tokyo suburb of Chiba, and we’ve settled down for the week to deliver a peek inside Makuhari Messe, where local carriers will demonstrate their R&D wares, a fair share of robots are expected make their debut and component manufacturers will provide a hint of what’s to come. And, because the Tokyo Motor Show is held only once every two years, that winter exhibition will make a smaller appearance within these Chiba halls, with vehicle designers showing off their latest contributions to the automotive industry. The fun begins in just a few minutes, when dozens of diligent guards will lift the gates to the show. As always, you can follow along from home without spending a single yen. Just keep an eye on our homepage, or head over to the CEATEC 2012 tag for a complete roster of this year’s show coverage.

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We’re live from CEATEC 2012 in Chiba, Japan! originally appeared on Engadget on Mon, 01 Oct 2012 20:30:00 EDT. Please see our terms for use of feeds.

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Tokyo Game Show 2012 wrap-up: Sony’s new PS3, ‘Prototype-SR’ and assorted gaming peripherals

Tokyo Game Show 2012 wrapup Sony's new PS3, more PS Vita colors, a headmounted display prototype and a handful of peripherals

After a few humid and sweaty days in Tokyo, TGS 2012 is drawing to a close. While the public days continue through the weekend, us media types are headed back to our respective homelands until next September. The lasting impression from the week — aside from eating massive amounts of gyoza — will undoubtedly be the news Sony dropped the day before the show started at its own press event. A new, even slimmer PS3 is on the way and two new colors for the PS Vita were outed — at least for Japan. On the show floor, though, we encountered some peripherals well-suited for other gaming tech like Nintendo’s 3DS XL, Xbox 360 and PC rigs. You can peek at those for yourself in the Sony Tokyo Game Show gallery that follows and relive all the action in the wrap-up that lies just beyond the break. Also, don’t forget to check out our pals over at Joystiq for more coverage from this week’s happenings.

Continue reading Tokyo Game Show 2012 wrap-up: Sony’s new PS3, ‘Prototype-SR’ and assorted gaming peripherals

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Tokyo Game Show 2012 wrap-up: Sony’s new PS3, ‘Prototype-SR’ and assorted gaming peripherals originally appeared on Engadget on Fri, 21 Sep 2012 07:00:00 EDT. Please see our terms for use of feeds.

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Chilly Chair uses static electricity to raise your arm hair, force an ’emotional reaction’ (hands-on video)

Chilly Chair uses static electricity to raise your arm hair, force an emotional reaction handson video

Hiding in the back of the SIGGRAPH Emerging Technologies demo area — exactly where such a project might belong — is a dark wood chair that looks anything but innocent. Created by a team at the University of Electro-Communications in Toyko, Chilly Chair, as it’s called, may be a reference to the chilling feeling the device is tasked with invoking. After signing a liability waiver, attendees are welcomed to pop a squat before resting their arms atop a cool, flat metal platform hidden beneath a curved sheath that looks like something you may expect to see in Dr. Frankenstein’s lab, not a crowded corridor of the Los Angeles Convention Center. Once powered up, the ominous-looking contraption serves to “enrich” the experience as you consume different forms of media, be it watching a movie or listening to some tunes. It works by using a power source to pump 10 kV of juice to an electrode, which then polarizes a dielectric plate, causing it to attract your body hair.

After signing our life away with the requisite waiver, we sat down and strapped in for the ride. Despite several minutes of build-up, the entire experience concluded in what seemed like only a few seconds. A projection screen in front of the chair lit up to present a warning just as we felt the hairs jet directly towards the sheath above. By the time we rose, there was no visual evidence of the previous state, though we have no doubt that the Chilly Chair succeeded in raising hair (note: the experience didn’t come close to justifying the exaggerated reaction you may have noticed above). It’s difficult to see how this could be implemented in future home theater setups, especially considering all the extra hardware currently required, but it could potentially add another layer of immersion to those novelty 4D attractions we can’t seem to avoid during visits to the amusement park. You can witness our Chilly Chair experience in the hands-on video after the break.

Continue reading Chilly Chair uses static electricity to raise your arm hair, force an ’emotional reaction’ (hands-on video)

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Chilly Chair uses static electricity to raise your arm hair, force an ’emotional reaction’ (hands-on video) originally appeared on Engadget on Thu, 09 Aug 2012 16:29:00 EDT. Please see our terms for use of feeds.

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Gocen optical music recognition can read a printed score, play notes in real-time (hands-on video)

Gocen optical music recognition can read a printed score, play notes in realtime handson video

It’s not often that we stumble upon classical music on the floor at SIGGRAPH, so the tune of Bach’s Cantata 147 was reason enough to stop by Gocen’s small table in the annual graphics trade show’s Emerging Technologies hall. At first glance, the four Japanese men at the booth could have been doing anything on their MacBook Pros — there wasn’t a musical instrument in sight — but upon closer inspection, they each appeared to be holding identical loupe-like devices, connected to each laptop via USB. Below each self-lit handheld reader were small stacks of sheet music, and it soon became clear that each of the men was very slowly moving their devices from side to side, playing a seemingly perfect rendition of “Jesu, Joy of Man’s Desiring.”

The project, called Gocen, is described by its creators as a “handwritten notation interface for musical performance and learning music.” Developed at Tokyo Metropolitan University, the device can read a printed (or even handwritten) music score in real-time using optical music recognition (OMR), which is sent through each computer to an audio mixer, and then to a set of speakers. The interface is entirely text and music-based — musicians, if you can call them that, scan an instrument name on the page before sliding over to the notes, which can be played back at different pitches by moving the reader vertically along the line. It certainly won’t replace an orchestra anytime soon — it takes an incredible amount of care to play in a group without falling out of a sync — but Gocen is designed more as a learning tool than a practical device for coordinated performances. Hearing exactly how each note is meant to sound makes it easier for students to master musical basics during the beginning stages of their educations, providing instant feedback for those that depend on self-teaching. You can take a closer look in our hands-on video after the break, in a real-time performance demo with the Japan-based team.

Continue reading Gocen optical music recognition can read a printed score, play notes in real-time (hands-on video)

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Gocen optical music recognition can read a printed score, play notes in real-time (hands-on video) originally appeared on Engadget on Wed, 08 Aug 2012 17:23:00 EDT. Please see our terms for use of feeds.

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Bakery goods POS visual recognition system on trial in Tokyo bakery

Brain Corporation has developed a system that can individually identify all kinds of baked goods on a tray, in just one second. A trial has started at a Tokyo bakery store.
This technology was co-developed with the University of Hyogo. This is the world’s first trial of such a system in actual work at a cash register.
“Part-time staff sometimes can’t remember the names of baked goods. But with this system, the names of the goods appear on screen, so staff can work at the cash …

Tokyo bakery’s visual recognition checkout sorts the sandwiches from the croissants (video)

Tokyo bakery's visual recognition checkout sorts the sandwiches from the croissants (video)

We’ve seen food recognition tools in the past, but none as slick as this one being trialed at a Tokyo bakery. Co-developed by Brain Corporation and the University of Hyogo, the camera-equipped, automatic checkout is not only quick, but also accurate — it’s even able to distinguish different types of sandwich. And, if it can’t tell exactly what’s on the tray, it’ll give you a list of suggestions and then use your selection to inform later scans. Currently, the system is said to be particularly useful for part-time staff that aren’t completely familiar with the bakery’s offerings, but it also has potential in all kinds of retail situations, much to the disappointment of the trusty barcode. Combine this system with Bakebot, however, and staff won’t be needed at all. If you’re hungry to see the checkout in action, head past the break for a visual snack.

Continue reading Tokyo bakery’s visual recognition checkout sorts the sandwiches from the croissants (video)

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Tokyo bakery’s visual recognition checkout sorts the sandwiches from the croissants (video) originally appeared on Engadget on Fri, 27 Jul 2012 04:43:00 EDT. Please see our terms for use of feeds.

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Bing Maps piles on 215TB of new Bird’s Eye imagery, proves it’s a small world after all

Bing Maps piles on 215TB of new Bird's Eye imagery, proves it's a small world after all

Did you think Microsoft was done with Bing Maps updates after it threw a whopping 165TB of satellite imagery at virtual explorers? You’ve got another thing coming. The mapping crew in Redmond has thrown another 215TB of data over the fence, this time targeting its Bird’s Eye views. Most of the attention is on Australia, Europe, New Zealand and Tokyo, although Microsoft has seen fit to sharpen up some of its US visuals in the process. All told, there’s over 88,800 square miles covered by the new and updated aerial shots — enough to make sure that we’ll never have trouble finding Cinderella Castle at Tokyo Disneyland.

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Bing Maps piles on 215TB of new Bird’s Eye imagery, proves it’s a small world after all originally appeared on Engadget on Wed, 18 Jul 2012 22:49:00 EDT. Please see our terms for use of feeds.

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Japanese robot trolls humans at rock-paper-scissors, sadly wasn’t named the UMADBRO 9000 (video)

Japanese robot trolls humans at rock-paper-scissors, sadly wasn't named the UMADBRO 9000 (video)

Japan got itself in the good graces of many a Futurama fan after creating Bender’s ancestor. Then again, another Japanese robotic creation — one that specializes in rock, paper, scissors — may actually have more in common with the morally questionable, beer-guzzling bot. That’s because this sneaky little future overlord wins 100 percent of its matches by using an oh-so human trait known as cheating. See, the researchers at the University of Tokyo’s 4chan, er, Ishikawa Oku Laboratory programmed the “Janken” robot to recognize its human opponent’s hand shape and counter it within a millisecond. Adding to the troll factor is the fact that it was unwittingly named the “Human-Machine Cooperation System” because, well, it needs the cooperation of some poor human sap to work its magic. The achievement joins other man-versus-machine milestones, including losses by humans in chess and shogi. Of course, the question now is, what happens if you pit two “Janken” machines against each other?

Continue reading Japanese robot trolls humans at rock-paper-scissors, sadly wasn’t named the UMADBRO 9000 (video)

Japanese robot trolls humans at rock-paper-scissors, sadly wasn’t named the UMADBRO 9000 (video) originally appeared on Engadget on Wed, 27 Jun 2012 22:48:00 EDT. Please see our terms for use of feeds.

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