Turtle Beach releasing entry-level Ear Force NLa, N11 stereo headsets for the Wii U faithful

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Turtle Beach, the company that builds high-end audio gear for gamers immaterial of their bank balance is pushing out a pair of headsets for Nintendo’s latest baby. The Ear Force NLa is an entry-level headset that’s been customized to work with the Wii U GamePad, while the EarForce N11 is a little more serious — with angled 50mm speakers with extended bass. Both units are also compatible with the company’s DS and 3DS handhelds and will arrive in Q4 of this year, with the NLa setting you back $35 and the N11 a marginally heftier $50.

Update: We’ve also heard that the NLa will be available in the UK in November, costing £40, while the N11 arrives in early 2013.

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Turtle Beach releasing entry-level Ear Force NLa, N11 stereo headsets for the Wii U faithful originally appeared on Engadget on Wed, 19 Sep 2012 10:00:00 EDT. Please see our terms for use of feeds.

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Official Black Ops II gaming headsets unveiled by Turtle Beach, coming ‘weeks’ ahead of game release (hands-on)

Official Call of Duty II gaming headsets unveiled by Turtle Beach, coming 'weeks' before the game handson

The crowds that filed towards the hulking Call of Duty: Black Ops II stand at Gamescom prove it deserved all that floor space and nearby, Turtle Beach was finally showing off its range of companion gaming headphones, ranging from in-ear buds to top-of-the-range wireless gaming cans with some heavy-duty audio customization options in tow. We managed to take a look at the whole selection (which repackages several models from the XP series and the incoming Seven series). While these were still developmental models (the Call of Duty decals will be painted on, not the stickers seen here), it should give you a good idea how the headphones will appear when they arrive in the next few months. We’ve got details on all the headsets (and the press release) after the break.

Continue reading Official Black Ops II gaming headsets unveiled by Turtle Beach, coming ‘weeks’ ahead of game release (hands-on)

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Official Black Ops II gaming headsets unveiled by Turtle Beach, coming ‘weeks’ ahead of game release (hands-on) originally appeared on Engadget on Fri, 17 Aug 2012 05:00:00 EDT. Please see our terms for use of feeds.

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IRL: Linksys E4200, Twelve South BookBook and Turtle Beach’s XP400 headphones

Welcome to IRL, an ongoing feature where we talk about the gadgets, apps and toys we’re using in real life and take a second look at products that already got the formal review treatment.

Happy Saturday, kids. This week in IRL Dana and Darren each plunk down their hard-earned cash on some new gadgets, including a dual-band router for Dana, and BookBook’s iPhone case for Mr. Murph. Rounding out the trio, Dan Cooper, a casual gamer at best, offers an informal mini-review of Turtle Beach’s XP400 headset following some long-term testing.

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IRL: Linksys E4200, Twelve South BookBook and Turtle Beach’s XP400 headphones originally appeared on Engadget on Sat, 04 Aug 2012 12:00:00 EDT. Please see our terms for use of feeds.

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Turtle Beach Call of Duty: Black Ops 2 Gaming Headset

Turtle Beach Call of Duty: Black Ops 2 Gaming Headset

The Turtle Beach Call of Duty: Black Ops II Ear Force Tango gaming headset supports the Dolby Digital 5.1 surround sound technology, which enables you to locate the direction of every gunshot and footstep in the video game. This limited edition headset can be programmed with up to 9 different presets for game and chat/mic audio paths. Other specs include a 2.4/5GHz Dual-Band Wi-Fi, a rechargeable Lithium Polymer battery, dual-pairing Bluetooth and wireless chat for the Microsoft Xbox 360 and Sony PlayStation 3 consoles. The Turtle Beach COD: Black Ops 2 gaming headset will be launched in October 2012 for around $470. [Turtle Beach]

The Turtle Beach Ear Force XP500s Are The Gaming Dad’s Dream

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As a father it’s amazingly hard to play video games. First, I’m not good at them anymore – try practicing sniping n00bs when you’re trying to feed a 3-year-old something other than Goldfish crackers – and second I can’t play them in their full aural glory because they sound like WWII carefully mixed with a terrible accident at a jackhammer factory. In short, they’re too hard and too loud.

Obviously I can fix the “too hard” part by only playing Yoshi’s Story. But what about the “too loud” part? I’m glad to say the Turtle Beach XP500s have taken care of things.

These headphones are completely wireless and connect to a Bluetooth base station. You can route the audio into the box via an optical cable or RCA jacks and the headphones – large cans that fit the ears comfortably – are connected to the base with Bluetooth.

I’ve never really liked wireless headphones. Many required line-of-sight connections thanks to wonky IR sensors and the audio quality was sub par. This new model – based on Turtle Beach’s PX5 headphones – is much more impressive. First, it works with both Xbox and PS3 and an included 360 dongle allows for a direct wireless connection to the controller’s audio port.

The headphones also add a few interesting sound processing tricks to the mix. First, you can change the “sound field,” reducing the sound of explosions and bringing out small noises – footsteps, guns cocking – that could be missed while sneaking through a warehouse or a jungle.

The headphones also simulate full surround sound and offers in-game voice morphing so you can disguise yourself. After all, on the Internet nobody knows you’re a dog – until you bark.

The XP500 is pretty cool, but I did run into a few problems. For example, in my setup the audio was very low, thus requiring me to turn most of the volumes up quite a bit. It was very specific to my receiver and I was eventually able to fix things by plugging directly into the TOSLink port, but it was a bit annoying at first.

Second, it’s a very complex pair of headphones and while there are loud voice prompts for nearly every action, it’s still a bit mystifying without the manual. All of its capabilities are hidden behind small, featureless buttons and it’s easy to press the wrong thing.

The price is a bit high, as well, especially for a gaming peripheral. At $270 you could probably just buy a pair of Sennheisers and a long headphone cord. However, the value added by the various DSP features as well as the microphone connectivity make things a little more acceptable.

Hiding your gaming from your children is hard work and anything that makes it easier is a boon to the young father. I, for one, welcome Turtle Beach’s innovations to the craft into my life and thank them for watching out for me. Now if I could only get past the weird baby creatures in Dead Space 2 without screaming obscenities, waking up my children and prompting them to ask what, exactly, a “c*nting f**kb**tard on warm toast” is.