Rightware’s Kanzi Interface May Soon Power Your Car Dashboard

KanziShot2 640x373 Rightwares Kanzi Interface May Soon Power Your Car Dashboard

Here’s a screenshot of the Kanzi UI Editor in action

It is fair to say that car Dashboard Instruments have not evolved remarkably over the past couple of decades. Somehow, we felt like something was going to change, but nothing did, at least in a big way. When the Nissan GTR Skyline came out, it did create a lot of buzz because it had an all LCD-display Dashboard with a user interface (UI) made by the Gran Turismo team at Polyphony (a Sony game studio). That’s awesome, but this was a one-time thing, and this is not going to scale beyond the GTR.

That’s where Rightware’s Kanzi user interface come into play. Kanzi is not just a user interface, it’s a user interface Creative Suite and multi-platform Runtime (a “player” in layman terms). Ask around, and you may find that most developers like to write code that perform some kick-butt computing tasks, but I’ve known only a few who actually *love* coding user interfaces. It’s hard, it’s not your run-the-mill computing and it’s really hard to debug. But somehow, Rightware has managed to hire a group of ex-videogame folks who live and breathe for fast user interfaces, and their mission is to help the rest of the community getting on a fast, beautiful, hardware-accelerated user interface. Easier said than done. (more…)

By Ubergizmo. Related articles: Dell Latitude 10 Offers Sub-$600 Windows 8 Tablet Experience, Microsoft Integrating Skype Into Voice, Video Communications Across All Products,

The Next Kinect Will Turn Everyone Into a Jedi—Everywhere!

The video wants to make me rip my eyes off with the edge of my Xbox gamepad, but it heralds an immediate future that fires a clusterstorm of nerdgasms inside my sci-fi-damaged brain. It shows what Capri, the next 3D sensor by the makers of Microsoft Kinect, is bringing to us: extreme precision, fast motion tracking that gadget makers would be able to embed everywhere, from your tablet, laptop and TV to elevators, robots and appliances. It basically enables a future in which you are some kind of Jedi or wizard, casually waving your hand at things to make them work. More »

Autodesk researchers develop ‘magic finger’ that reads gestures from any surface (video)

DNP Autodesk magic finger

By combining a camera that detects surfaces with one that perceives motion, Canadian university researchers and Autodesk have made a sensor that reads finger gestures based on which part of your body you swipe. The first camera can detect pre-programmed materials like clothing, which would allow finger movements made across your pants or or shirt to activate commands that call specific people or compose an email, for instance. Autodesk sees this type of input as a possible compliment to smartphones or Google Glasses (which lack a useful input device), though it says the motion detection camera isn’t accurate enough yet to replace a mouse. Anyway, if you wanted that kind of device for your digits, it already existsin spades.

Continue reading Autodesk researchers develop ‘magic finger’ that reads gestures from any surface (video)

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Autodesk researchers develop ‘magic finger’ that reads gestures from any surface (video) originally appeared on Engadget on Mon, 22 Oct 2012 08:49:00 EDT. Please see our terms for use of feeds.

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MediaPortal posts new beta with new look and CableCARD, teases bigger sequel (video)

MediaPortal posts new beta with new interface and CableCARD, teases bigger sequel video

MediaPortal is a rare veteran spinoff of XBMC — a testament to its fan base, but also a sign that it needs a fresh coat of paint. A new 1.3 beta might offer just what home theater PC users have been looking for to keep the front end relevant, at least in the short term. It carries a much more contemporary (and less Windows Media Center-like) skin with minor tweaks to the layout and overall interface. CableCARD support also makes its overdue appearance, although the lack of official CableLabs approval keeps the software from recognizing any copy-protected shows. Don’t fret if those additions aren’t enough, however — we’ve been given a hint as to what the long-in-development MediaPortal 2 will offer through a pair of videos. The clips are largely top-level overviews, but they allude to mobile tie-ins, events, extensions, more skin support, video backgrounds and news. With an Autumn Build of MP2 available “right around the corner” for viewers, it might not be long before we learn what those new additions are like through first-hand experience.

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MediaPortal posts new beta with new look and CableCARD, teases bigger sequel (video) originally appeared on Engadget on Thu, 18 Oct 2012 23:17:00 EDT. Please see our terms for use of feeds.

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PlayStation Store update hitting PAL regions on October 17th, North America on October 23rd

PlayStation Store update hitting PAL regions on October 17th, North America on October 23rd

If you feel the current design of the PlayStation Store leaves a lot to be desired, then you’ll probably be glad to hear it’s being totally revamped. A new UI should do a better job of pushing fresh content at you, and its appearance will be consistent regardless of whether you’re outputting in standard or high def. Searching has been improved to handle abbreviations and misspellings, and a dynamic list of suggestions will try to work out what you’re looking for as you type. Also, Vita and PSP content will be separated, new filters will be available and content hubs will offer everything linked to a certain title, à la the Xbox 360 Marketplace. Sound good? Well, there’s not long to wait – it’ll be launching in PAL regions (Europe, Asia, Australia and others) on October 17th, while North Americans will receive it almost a week later, on October 23rd.

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PlayStation Store update hitting PAL regions on October 17th, North America on October 23rd originally appeared on Engadget on Thu, 11 Oct 2012 11:03:00 EDT. Please see our terms for use of feeds.

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Paul Allen takes a look at Windows 8, finds his ex-workmates mostly doing well

Paul Allen takes a look at Windows 8, finds his alma mater doing mostly well

When Paul Allen isn’t busy writing memoirs or suing everyone, he’s… providing insightful operating system commentary? While “software reviewer” isn’t normally part of his job description, Allen has seen fit to dissect Microsoft’s Windows 8 interface and learn how the company he co-founded is getting along without him. It’s coping gracefully, thank you. The industry pioneer has decided the OS has a lot of promise for tablets, where the touch interface and legacy Windows support could provide the best of both worlds. He doesn’t spare his former coworkers from criticism, though: he warns that the split between the Windows 8-style UI and the traditional desktop is potentially confusing, notes the absence of useful Android and iOS features like touch-friendly app folders, and doesn’t find the conventional Windows interface very practical with fingers alone. It’s hard to ignore the soft spot Allen likely has towards the platform he fostered for years, but his preview still offers a unique perspective on what many of us will see in three weeks.

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Paul Allen takes a look at Windows 8, finds his ex-workmates mostly doing well originally appeared on Engadget on Wed, 03 Oct 2012 15:51:00 EDT. Please see our terms for use of feeds.

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LG gets patent for mobile UI that reacts to flexible displays, encourages origami

LG gets patent for mobile UI that reacts to flexible displays, encourages origami

As often as companies love to toy with flexible displays, we’re seldom told how we’d control that newfound freedom. Are we supposed to make e-paper cranes? Credit LG for some forward thinking — it’s just receiving a US patent for a 2008-era user interface invention that would use a bending screen to its advantage. The implementation includes two displays, one of which flexes while the other accepts touch; bend or fold the first display, and the touchscreen changes to suit the context. Having two closely linked displays would also let the panels run either in unity or independently. Suffice it to say that the technology is unlikely to roll out as-is on a smartphone, if ever: LG’s attention has swung towards having one big touchscreen as of late. However, the interface does give the Korean firm a place to start if it develops devices to match its new flexible batteries.

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LG gets patent for mobile UI that reacts to flexible displays, encourages origami originally appeared on Engadget on Wed, 19 Sep 2012 13:24:00 EDT. Please see our terms for use of feeds.

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Adobe Revel 1.5 released with new UI, text captions and auto-syncing albums

Adobe Revel 1.5 released with new UI, text captions and auto-syncing albumsAdobe’s cloud-based photo storage and editing app has been enjoying its new name since it hopped off the Carousel, and now it’s appreciating a feature bump too. Version 1.5 has just hit the virtual shelves of the Mac and iTunes stores, complete with a new UI and the option to log in using Facebook or Google accounts. Functionality wise, the update adds text captioning for your snaps and the ability to create albums which auto-sync across your devices and can be shared with others via the web. Alright, so the update isn’t revolutionizing the service, but we’re sure those that currently subscribe are reveling in it.

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Adobe Revel 1.5 released with new UI, text captions and auto-syncing albums originally appeared on Engadget on Fri, 24 Aug 2012 09:02:00 EDT. Please see our terms for use of feeds.

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Windows 8 Is “A Cognitive Burden”

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It’s hard to blame Microsoft for making bold decisions with its upcoming desktop operating system. But the renamed Windows 8-style UI (or Modern UI) instead of Metro might be too great a departure from known and trusted interactions found in the previous versions of Windows.

According to Raluca Budiu, User Experience Specialist with Nielsen Norman Group, who gave an interview to Laptop Magazine, some design decisions are confusing at best and, at worst, a cognitive burden that slows down the user.

Budiu used to do research in human-computer interaction at Xerox PARC, the very same company that invented the Graphical User Interface and gives therefore a valuable opinion on user interfaces and user experience.

Budiu states that the main problem with Windows 8 will be that users will have to deal with two completely different interfaces, that is to say the traditional Windows desktop interface and the tile-based Modern UI. Not only will some interactions be drastically different in Windows 8, but users will have to keep track of which action to use in which environment.

In addition to piling up two different user interfaces, Budiu believes that the app switcher is problematic. It shows each Modern style app in its own tile but all the desktop apps are regrouped in one tile. Users will have to remember the apps that are currently running on the desktop in order to avoid going back and forth between the desktop and the Start screen.

When it comes to finding a common point between these changes, the Start screen seems to incur Budiu’s wrath. It is both a waste of screen space and unintuitive. The Start menu button is gone and switching between the desktop and the Start screen is not evident at first — the button is hidden in a corner and you must hover to make it appear.

Many of the Modern interface paradigms are taken directly from Windows Phone 7. Buttons are not in plain view and most of the screen real estate is dedicated to content. It should have been adapted more thoroughly to the desktop environment.

The risks for Microsoft are clear. Windows users might react badly to UI changes by using the desktop interface as much as they can. Some will put off upgrading their operating systems. By stating that they won’t offer to boot straight to desktop, Microsoft is courageous. The question now is whether they will be able to stay the course and whether the Start menu is effectively gone forever.


Pebble team posts UI preview, provides an early look at how you’ll interact with the E-Paper Watch

Pebble team posts UI preview, provides an early look at how you'll interact with the EPaper Watch

Sadly, Pebble won’t be making its way to backers by its original September estimate, but the design team wants you to know that it’s hard at work, traveling the world to source components, running shipping tests and spending time refining the user interface in order to provide a top-notch experience once you do receive your device in the mail. To that end, Martijn, the UI designer, has dropped by Vimeo to provide us with a “sneak peek” at the device’s operation, including some demos on iOS and a connected prototyping board, using a custom tool that sends designs to the Pebble screen from any graphics program in real-time (a feature that will reportedly also be available in the SDK). From what we’ve seen, there appears to be plenty of space on the screen to show incoming calls, read emails with eight lines of text at a time, view appointment details, select songs and control volume, and, of course, see the current time. Commenters seem to be quite pleased with the design so far, and we have to agree — it’s a pretty slick UI. Jump past the break to see it in action.

Continue reading Pebble team posts UI preview, provides an early look at how you’ll interact with the E-Paper Watch

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Pebble team posts UI preview, provides an early look at how you’ll interact with the E-Paper Watch originally appeared on Engadget on Tue, 14 Aug 2012 12:33:00 EDT. Please see our terms for use of feeds.

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