Blizzard unveils HearthStone: Heroes of Warcraft at PAX East

It’s been a while since we’ve heard anything new from Blizzard, but today during a panel at PAX East, the game developer announced a new game called HearthStone: Heroes of Warcraft, which will be a free-to-play collectible card game set in the universe of Warcraft. While it will be a card game essentially, it’s all computerized and digital.

hearthstone

Not a lot of details are known yet, but we do have an idea of what the game will be like from what has already been announced so far. Blizzard says that they “wanted to do something a little different” this time around, and the game is described as “really small,” noting that it was built by a team of only 15 developers.

HearthStone focuses on 1 vs. 1 match-ups and uses Battle.net for matchmaking. The game includes 300 total cards that are based on the World of Warcraft classes, and extra packs will be available for purchase, which will be priced around $1 each, according to Blizzard. The developers showed off a complete demo during the panel, and there’s a documentary-style video available that shows off some of the gameplay, seen below.

Blizzard also released a trailer for the game, which doesn’t show gameplay as much as giving gamers an idea about the storyline and premise of the game. You can actually sign up for beta access right now, but there are no details on availability. However, the game will be available on Windows and OS X, as well as an iPad version.

[via GameSpot]


Blizzard unveils HearthStone: Heroes of Warcraft at PAX East is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Corsair announces Vengeance K70 gaming keyboard with customizable backlighting

Yes, Corsair is making keyboards now, and they have been for a little while. Their latest creation is called the Vengeance K70, and they just announced it to along with the previously-announced Vengeance headsets. Essentially it’s a fully-mechanical keyboard that comes with customizable backlighting, which in this case means that you can control the lighting for each key independently.

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The K70 is a slight upgrade to the K60, and is just a bit on the lower end compared to the company’s beastly K95 keyboard. However, the K70 still sports a lot of nifty features. The WASD and the 1-6 number keys are coated in Cherry MX Red and are textured for maximum grip during the heat of the battle. These keys are also contoured more so than the other keys, that way you can find them quickly without having to look down.

Corsair claims that the K70 sports a fast and accurate response rate at 1,000Hz, and it can support up to 20 keystrokes at once, which is probably overkill in most gaming situations, but it’s a feature that will always be nice to have in case you need it. The chassis of the keyboard is made out of brushed aluminum, so durability should go a long way here.

Other than that, it looks to be the same ole song and dance: multimedia buttons, extra USB ports, and a removable wrist rest. The K70 will be available starting next month for $130, and you’ll be able to choose from two different color schemes; silver with blue backlighting or black with red backlighting.


Corsair announces Vengeance K70 gaming keyboard with customizable backlighting is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Kickstarter sees over $100 million pledged towards games

To celebrate the beginning of the PAX East gaming convention this weekend, Kickstarter has announced that the crowd-sourcing project website has surpassed $100 million pledged towards various game projects. Thanks to over 630,000 backers over the past four years, 1,476 gaming projects were able to meet their goal and turn into a reality.

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The Games category on Kickstarter includes video games, as well as table-top board games, the most notable successfully-funded projects being Double Fine Adventure, Faster Than Light, and Organ Trail, as well as table-top games like Sentinels of the Multiverse, Mobile Frame Zero, and Cards Against Humanity. Double Fine Adventures raised the most money out of the bunch, racking up over $3.3 million.

Breaking down the past four years but the amount of money raised each year, Kickstarter says that in 2009, the Games category raised a total of $60,601, with 2010 raising $546,362. In 2011, $3,855,692 was pledged, and in 2012, a record $83,144,565 was raised during those 12 months. So far this year, $22,423,264 has been raised, totaling more than all of 2009, 2010, and 2011 combined.

Back in January, Kickstarter announced that all crowd-sourced projects during 2012 raised a total of over $320 million. The company notes that times sure have changed since 2009. A successful gaming project back then was Kingdom Death, which raised $1,741 from 28 backers, with the same project relaunched in 2012 and raising over $2 million.


Kickstarter sees over $100 million pledged towards games is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Actual Fix it Felix Machine Headed to Midwest Gaming Classic!

As a video game fanatic, I really loved the movie Wreck-it-Ralph. While there were some actual arcade games in the movie, the machines at the center of the story were all imaginary. Perhaps the most iconic game in the movie is Fix It Felix Jr., and pretty soon you’ll be able to actually play the game.

fix it felix arcade machine

What you’re looking at here is a Fix it Felix Jr. machine, made by Rick Uhlenhopp at Arcade Skin. It looks like a spot-on recreation of the machine from the movie, and even plays a PC version of the game (not Disney’s Flash version). As you can see from the video below, the machine started off as an original Nintendo cabinet, and much of the magic is done with custom made vinyl skins:

http://www.youtube.com/watch?v=6O3USX–42U

Here it is playing a version of the game written by SJAAK, but there’s another version by Rick’s buddy BadBoyBills which is going to be installed on the machine before it’s complete.

While you won’t be able to find this machine in an arcade, you’ll be able to see it in person at the Midwest Gaming Classic this weekend. The show runs from tomorrow (3/23) through Sunday (3/24) at the Sheraton Milwaukee Brookfield Hotel in Brookfield, WI. I’ll be there, so I can’t wait to check it out up close and personal.

You can check out more details on the build over on the Hyperspin forums.

Now all we need is working versions of Sugar Rush and Hero’s Duty to go alongside it.

[via MGC Facebook page]

Archos GamePad now available in the US for $179

The Archos GamePad goes all the way back to early December, when the gaming tablet released in Europe, leaving those in the US still yearning for a gaming-specific tablet with physical tactile buttons. However, after seeing a bit of a delay, the tablet is now finally available in the US for just $179.

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Archos showcased their new GamePad gaming tablet at CES last week, and we even got our hands on the new device during the show, but now anyone can get their hands on it. Previously, the company announced that the tablet would be arriving in February at $169, but the tablet was apparently delayed and the price went up $10.

What’s so unique about this piece of machinery is its 14 physical buttons that are split up on the sides, and there’s even dual analog thumbsticks, as well as an exclusive button-mapping tool that allows users to play Android games without relying on on-screen controls. The GamePad comes with a 7-inch touchscreen with a resolution of 1024×600, which isn’t too impressive, but shouldn’t be a big deal if you’re not gung-ho about pixel density.

Under the hood there’s a 1.6GHz dual-core processor accompanied by a quad-core Mali-400 MP4 graphics chip. The tablet also has 1GB of RAM and 8GB of internal storage capacity, but the device comes with a built-in microSD card slot that can be used to add up to 32GB of extra storage space. The tablet is available now on Amazon, but we expect it to hit other online retailers shortly.


Archos GamePad now available in the US for $179 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

World Wide Maze turns any website into a 3D maze in Google Chrome

There’s no shortage of browser-based games available to casual gamers, but none are as quite unique as a new project called “World Wide Maze.” The game uses actual websites to build 3D mazes in which players can then guide around a small steel ball, similar to the likes of Marble Madness or Super Monkey Ball.

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The game builds the 3D mazes dynamically using the HTML elements of the website, and players use their Android smartphones as a controller for the game, which is played on their computer in the Google Chrome web browser. You simply sync the two devices through Chrome using a unique code, then you can fire up the game and go at it.

Players either tilt their mobile devices or use the on-screen controls to guide the steel ball around, and just the Wii U’s gamepad, your Android smartphone’s display can mirror what’s on the computer screen. The video above shows what the game is all about and provides a quick demo so that you can see it in action. It’s in Japanese, but most of the important stuff is all visual anyway.

You’ll need a fairly decent computer to run the game, even if it is purely browser-based. World Wide Maze works uses the WebGL standard, and it requires at least 1GB of RAM and a 256MB graphics card for hardware acceleration. However, most computers nowadays will be able to handle it. While this may not be a game that you’ll spend hours playing, it’s certainly a cool thing to try out, and it could very well be the future of a new type of gaming.

[via Ars Technica]


World Wide Maze turns any website into a 3D maze in Google Chrome is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

WolframAlpha StarCraft Easter Egg: Math of the Swarm

Alex Wilhelm of The Next Web found this neat Easter Egg on WolframAlpha, the nerdy cousin of Google’s search engine. If you type the phrase “zerg-like curve” into its search field, WolframAlpha will crunch some numbers and generate this parametric graph:

starcraft zerg like curve by wolfram alpha

It’s a Zergling! WolframAlpha even dishes out a very long parametric equation that the graph supposedly represents. Eager to score a scoop as well, I typed in “terran-like curve” – this is how you become an investigative journalist folks, lateral thinking – and got this:

bono curve by wolfram alpha

I didn’t make that up. You know how good I am at Photoshop. Terrans, I guess U2, are Bono. To be fair, the man who can’t count to four also appears if you type in “protoss-like curve.” Go on, try it yourself.

[WolframAlpha via The Next Web]

Digital Storm Hailstorm II Gaming PC: The Power to Crush Your Virtual Enemies

There’ve been some very cool PC games of launched over the last several months. One of the games that is the most demanding of computer hardware is the recently released Crysis 3. If you want to play that game with all the visual bells and whistles turned on, you need a seriously powerful computer. This is where the Digital Storm Hailstorm II gaming PC steps in.

hs2

Digital Storm has recently announced this beast and its specs are incredibly impressive. There are a number of hardware options available and the machine uses liquid cooling and looks really cool to boot. The basic configuration of the system, the Level 1, will set you back $2762(USD). For that much loot you get a Core i7 3770K processor, 16 GB of 1600MHz RAM, a single Nvidia GeForce GTX 680 graphics card with 2GB memory, a 120GB SSD, a 1 TB hard drive, and a Blu-ray drive.

The most expensive configuration is called the Level 4. This beast will drain $8085 from your bank account, It features a smoking-fast 3.5GHz 6-core Intel Core i7 3970X processor, 16 GB of  1866 MHz RAM, and three insanely powerful Nvidia GeForce GTX Titan SLI graphics cards with 6GB memory each. The machine also has a 240 GB SSD along with a 1 TB hard drive, a liquid cooling system, and a Blu-ray player. I bet that Level 4 machine can run Crysis maxed out on a 30-inch monitor without cracking a sweat.

Major League Gaming reports 2.6 million spectators during weekend tournaments

Competitive gaming (a.k.a. e-sports), is continuously growing in popularity. Case in point: Major League Gaming held a handful of tournaments this past weekend, and while many people showed up physically to the 2013 Winter Championship in Texas, even more people streamed the events online — 2.6 million people to be exact.

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The three-day event featured three tournaments with games consisting of Call of Duty: Black Ops II, League of Legends, and StarCraft II. Thousands of spectators show up at the event, but tons of fans live stream the event on their computer. This year there were 2.6 million fans streaming the event throughout the weekend.

However, this doesn’t break any records, and it doesn’t come close to the numbers of last year’s tournament in June when a total of 4.7 million tuned in to live stream the event. Still, that’s an increase of what the numbers were back in 2011, with only a half-million viewers tuning in to watch some competitive gaming.

The next major tournament coming up is in April, where Call of Duty: Black Ops II will be the main event with $1 million worth of prizes for the top placing teams. That event will be hosted by Microsoft and Activision, and will be presented by Major League Gaming, along with “Xbox.” If you’re not too familiar with e-sports and competitive gaming, PBS aired a documentary not too long ago discussing how it all works.

[via The Next Web]


Major League Gaming reports 2.6 million spectators during weekend tournaments is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Neverwinter Beta Weekend 3 starts March 22

If you’re a fan of the Dungeons & Dragons MMORPG called Neverwinter, you might not want to venture too far from your computer this weekend. Starting on March 22, which is next Friday, at 12 PM PDT Perfect World Entertainment and Cryptic Studios are launching their Beta Weekend 3. During the beta weekend players will be able to experience new content and get the first opportunity to check out the games new PvP combat system.

neverwinter

Players will also have the chance to explore the Pirates’ Skyhold and Icespire Peak zones. During the beta weekend players will also get to play a new player class called the Great Weapon Fighter. For the beta weekend, the game developers also increasing the level cap to 50 along with a bunch of other improvements.

The Beta Weekend 3 ends on Sunday, March 24 at 11:59 PM Pacific. Other features of the special weekend will allow players that are selected to participate to explore new content in the Foundary. Players will also be able to take advantage of new quests and campaigns.

Fans of the game that were not chosen to participate in the beta test can still gain access. Those not chosen to purchase a Neverwinter Founder’s Pack and get guaranteed access to the beta weekend. Two available packs that will get players into the beta weekend include Hero of the North Founder’s Pack or Guardian of Neverwinter Pack.

[via Perefect World]


Neverwinter Beta Weekend 3 starts March 22 is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.