90-year Old Grandma Experiences The Oculus Rift Virtual Reality Headset For The First Time

Games today have pretty amazing graphics, so we can only imagine how awesome it would be if we were able to immerse ourselves in it, such as by using the Oculus Rift virtual reality headset. While I personally have yet to get my hands on the gadget and take it for a spin, this lucky 90-year old grandmother did, and as you can see in the video above, her mind was blown away during the Tuscany demo. While most of us will probably be amazed, the fact that this grandma is probably a generation or two away from the ones that experienced modern technology that a lot of us take for granted these days, so to see her react with genuine excitement and awe is truly heartwarming. Kind of reminds me of the first time I turned on a computer and played my first video game!

By Ubergizmo. Related articles: Verizon Samsung Galaxy Camera Receives Software Update, Microsoft Could Enter Smartwatch Market,

    

This Is What It’s Like To Play Team Fortress 2 With A Virtual Reality Headset

So we know that Valve’s Team Fortress 2 will play nice with the Oculus Rift virtual reality headset, ultimately providing gamers with an extremely immersive gaming experience. While we have no idea what the experience is like, the team at Tested managed to get their hands on the headset and had the opportunity to try their hand at Team Fortress 2 with the headset on, recording a little over 30 minutes of gameplay footage for the good folks on the internet to see. Granted this isn’t exactly the same as trying it out yourself, but the descriptive comments should be able to give you a rough idea of what you might be able to expect, assuming you are one of the few people who have backed up the Oculus Rift Kickstarter project. The video itself is pretty lengthy, around 44 minutes so you might want to grab some popcorn if you plan to watch this from start to end, but if you don’t want the time to spare, skip on ahead to around the 5 minute mark where the headset is fired up.

By Ubergizmo. Related articles: Nintendo Wii Remotes May Finally Be Getting Rechargeable Battery Packs, Batman: Arkham Origins Coming October 25 For PC, Xbox 360, PS3, Wii U,

Oculus Rift development kits now shipping

The Oculus Rift virtual reality headset is becoming more of an actual reality now. The company announced today that developer kits of the Oculus Rift are now shipping out to developers. In fact, the company says that units actually started shipping out Wednesday, so some developers may have already gotten theirs.

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It feels like yesterday when we were hearing about the prototype of the VR headset, and after an extremely successful Kickstarter campaign back in August, the Oculus Rift has made headlines all other the internet. The company even made an appearance at CES, where it showed off the VR technology to attendees.

The company says they shipped over 10,000 developer kits, so we should be seeing quite a surge in support for the VR headset before it officially ships out to Kickstarter backers and the general public. The first game, however, to receive official support for the VR headset is Valve’s Team Fortress 2.

Furthermore, with dev units shipping out, Oculus has opened up its developer portal on its website. There you’ll find everything you need to get started creating content for the VR headset. In the meantime, if you’re not a developer, you get the honor of waiting it out before the public will have the chance to receive their own units.


Oculus Rift development kits now shipping is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Meet the Lucky People Who Suddenly Owe Google $1500

We already know the first, lucky six who have the honor of paying Google $1,500 in exchange for Glass and the adventures and general ridicule that will follow. But now, @projectglass is in the process of announcing the rest of the lucky winners by replying individually to each of their past #ifihadglass tweets. Here’s a sampling of the trailblazers in all their glory. There will be 8,000 in total. More »

Oculus Rift signs on Team Fortress 2 as first game

The Oculus Rift virtual reality headset made a huge splash at CES back in January, and the team behind the extraordinary toy has been hard at work to bring it to the mainstream and make it available to the public. The first step in that process is to get games for it, and the company has announced that Valve’s Team Fortress 2 will be the Oculus Rift’s first game.

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Of course, we knew for a couple of months that Valve would be working on a virtual reality port of Team Fortress 2, and the developer is planning to detail the port at GDC 2013 at the end of this month. The game will come with “VR Mode” and will be playable on the PC using the Oculus Rift, according to Engadget.

Valve programmer Joe Ludwig says that Team Fortress 2 gamers who have an Oculus Rift will be able to play the game in a whole new way, and Rift gamers will be able to play with their friends in the same servers has regular players, which is pretty neat. The game’s VR Mode will be available to anyone with an Oculus Rift dev kit and a copy of Team Fortress 2.

Unfortunately, while the game is compatible on Mac and Linux, the Oculus Rift will not support either of those platforms at launch. The company will only have an SDK available for Windows at launch, but it seems the team is dedicated to bringing an SDK over to Mac and Linux at some point in the future.

[via Engadget]


Oculus Rift signs on Team Fortress 2 as first game is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Glass sees laser-projected keyboard possibilities

This week a patent has been revealed as filed by Google for what very much appears to be a laser-projected set of controls emanating from a pair of smart glasses. This of course could mean that Google’s Project Glass is about to see some amazing virtual reality controls as their two upcoming developer events come to fruition at the start of next month. And this isn’t the first time we’ve seen wild, futuristic control possibilities for Google’s Glass, either!

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The patent we’re seeing today looks at first to be rather similar to what we’ve seen in the 2012 version of Total Recall – but this phone isn’t embedded into our hand, it’s projected unto it. Here we’re being shown a phone number dial pad as projected to a human hand as well as a series of numbers projected to a human arm. Of course the imagery is vague enough that it could be any sort of projection-friendly glasses that are making this all possible, but really, this would be a perfect fit for Glass.

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The patent includes the ability to work with such a system physically, this meaning you’ll be able to use your second hand to tap numbers on your first, the system recognizing the interruption in the projected light and reacting accordingly. The above patent was found by Unwired View this week while in the months that’ve lead up to this have shown several other means of control for Google’s futuristic pair of goggles.

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One of these instances shows a set of six patents for the near-final shape of Project Glass as well as Kinect-style motion control using rings or temporary tattoos. Another instance included a set of tap controls on the sides of the glasses as well as through virtual means with swipes across the space in front of the person wearing said unit.

You’ll do well to have a peek at our archive of Google Project Glass articles while we head into our first up close and personal experience with the developer-ready unit at the start of February. Expect more action from Google at Mobile World Congress 2013 as well!


Google Glass sees laser-projected keyboard possibilities is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Valve to unveil Team Fortress 2 virtual reality port at GDC 2013

Remember the Oculus Rift at CES last week? Of course you do — it was only one of the top stories of the entire show, and we want one pretty badly. Now, Valve is preparing a version of Team Fortress 2 that will utilize virtual reality devices like the Oculus Rift, and the company is planning to show it off at the Game Developers Conference in March.

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Organizers from the annual conference have announced that Valve has scheduled two talks during the week, both of which will focus on porting Team Fortress 2 to virtual reality goggles, as well as overall research and development challenges dealing with head-mounted displays and tracking systems.

These two presentations will give developers a rare look into Valve’s game development process, and will provide a better idea of all the successes and failures that the Valve team met along the way. These talks could also provide further insight into the progress that game developers are making with virtual reality games.

Overall, it’ll be interesting to see what Valve dumps on us come late March, and hopefully the ability to play Team Fortress 2 using virtual reality will be available in the near future. With the popularity of the Oculus Rift already at full steam, it should only be a matter of time before we see some awesome games come to the new platform.


Valve to unveil Team Fortress 2 virtual reality port at GDC 2013 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Oculus Rift completes Unreal, Unity integration, reveals new prototype

The fine folks from Oculus VR are here at CES 2013, and though they don’t have a ton of new details to announce, they are showing off their newest prototype of the much loved virtual reality headset. Keep in mind that the headset you’re seeing isn’t a final version, but with each new revision, we’re getting closer and closer to a final product. Those who backed the Kickstarter will also like to know that the gang is still on track to ship developer models out in just a couple of months.

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What’s more, we learned tonight that the team has completed Unreal and Unity integration, two features that were previously announced. The team also stressed that they’ve developed a new motion sensor which they claim is the fastest on the market. That motion sensor was recently announced on their Kickstarter page, so while it’s not necessarily new, it’s something you can tell they’re excited about.

Oculus Rift launched on Kickstarter last year and quickly became a smashing success. With major gaming icons like John Carmack and Gabe Newell singing the praised of Rift from on high, the VR headset blew up extremely quickly within the gaming community. More and more big name developers have signed on in the time since, so Oculus Rift has won a lot of major fans within the industry.

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We shall see what the general consensus of developers is soon enough, as developer kits will begin shipping out in just a couple of months. Oculus told us that they aren’t ready to begin talking about when the consumer version will ship, so it seems like they want just the developer launch to go smoothly. That definitely sounds reasonable, but that doesn’t mean that we’ll stop pressing them for that consumer release date. Stay tuned.


Oculus Rift completes Unreal, Unity integration, reveals new prototype is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Ikei Laboratory demos unique Virtual Body Technology

The Ikei Laboratory of Tokyo Metropolitan University Graduate School of System Design is developing virtual body technology that utilizes the five senses. In addition to using conventional audio and video footage , this technology can recreate smells as well as the feel of the wind and of stepping on the ground.
“This exhibition of a virtual body is for the purpose of having a vicarious experience. This technology aims to enable various experiences as if having assumed a different …

It’s Best Not To Imagine the Awful Ways This Virtual Water Could Be Used

A Japanese company called Solidray who specializes in virtual reality systems has developed a clever way to simulate flowing water using both visual and tactile feedback. And while the technology is neat, the practical applications that come to mind are a little unsettling. More »