Xbox One to bring higher quality voice chat through dedicated hardware and the power of Skype (updated)

It’s anti-climactic when you destroy someone in Madden, yet your victory chants are muffled by substandard voice chat. Today, Major Nelson revealed that with the Xbox One and the Xbox One Chat Headset, your taunts and condolences will be heard loud and clear by all. How? Well, the console has dedicated audio processing and the new controller’s expansion port provides a fatter data pipe that allows the headset to render voices at 24 KHz PCM. According to the Major, that’s three times the sample rate for rendering and a 50 percent better capture rate than Xbox 360 headsets. Combine that with Skype’s refined audio codec, and you’ve got yourself a new gold standard for in-game chat quality. And, you can hear the difference at the source link below. Only downside Best part is, Microsoft still gonna won’t make you pay extra for the privilege.

Update: Major Nelson was kind enough to remind us that the headset will, in fact, be included with Xbox One.

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Source: Xbox Wire

Razer Comms voice chat launches in open beta with an always-on overlay (video)

Razer Comms launches in open beta with crossgame, alwayson voice chat

Dedicated gamers are very familiar with loading chat apps like Teamspeak or Ventrilo to coordinate their multiplayer sessions, but such software usually sits in the background — it’s hard to tell who’s speaking without switching apps and losing focus. Razer’s new Comms open beta may just give players a chance to stay in touch without those rude interruptions. The Windows app provides the obligatory home for group voice and text chat, but its real standout is an optional on-screen game overlay that will keep the conversation going, either with a full window or a minimalist ticker that shows who’s speaking. Razer’s war on lag persists here, as well: Comms’ servers reportedly minimize delays and hiccups in the heat of battle. Not everyone will need the beta when many games already have chat baked in. Those that want a more consistent experience, however, can give Comms a spin today.

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Source: Razer

Facebook Messenger on Android loaded with free voice calls for Canadian users

Facebook Messenger on Android loaded with free voice calls for Canadian users

Android’s flavor of Facebook Messenger has just been updated with VoIP functionality for the social network’s Canadian users. There’s no word when Android faithful in the US will snag the functionality, but Canucks can at least ring their American counterparts who wield the iOS app. Version 2.3 of the mobile messenger also makes group conversations accessible in the sidebar, allows them to be named from the top of a talk and makes them searchable by name and friends. Hit the neighboring source link to grab the revamped software.

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Via: TechCrunch

Source: Facebook Messenger (Google Play)

Facebook’s main app for iOS adds free voice calls inside North America

Facebook calling

Facebook has been spreading voice messaging throughout its mobile apps for awhile, but it’s clear the Palo Alto crew is no longer happy leaving interaction to canned speeches. Following a quiet rollout of live voice calls to Facebook Messenger earlier in the year, a version 5.5 update to Facebook’s core iOS app is giving social networkers a similar chance to talk to each other for free. The only stipulations are that users have the bandwidth to burn and live in either the US or Canada. Otherwise, the interface and functionality are dead ringers for the Messenger equivalents we tried in January. There’s still no word on when full voice calls will reach Android or other platforms, although they typically get feature parity before too long.

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Source: App Store

Microsoft no fan of existing WebRTC standard, proposes its own to get Skype onboard

Microsoft no fan of WebRTC standard in Chrome, proposes its own to get Skype onboard

Microsoft, objecting to a web standard promoted by its competitors? Get out. While Firefox, Opera and now Chrome have implemented WebRTC on some level for plugin-free VoIP and webcam chats, Microsoft doesn’t think the existing, proposed standard is up to snuff for linking with existing devices or obeying “key web tenets.” It’s suggesting a new CU-RTC-Web standard to fix what it claims is broken with WebRTC. Thankfully, the changes are more technical improvements than political maneuvering: Microsoft wants a peer-to-peer transport level that gives more control as well as to reduce some of the requirements that it sees holding the technology back as of today. There’s no doubt an economic incentive for a company that wants to push Skype in the browser, but the format is already in front of the W3C and could become a real cross-platform standard. If other W3C members are willing to (slightly) reinvent the wheel, Microsoft’s approach could get Chrome and Internet Explorer users talking — no, really talking.

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Microsoft no fan of existing WebRTC standard, proposes its own to get Skype onboard originally appeared on Engadget on Mon, 06 Aug 2012 15:46:00 EDT. Please see our terms for use of feeds.

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