Apple Can Certainly Play Watchmaker, But Don’t Expect Devices To Hit Your Wrist Any Time Soon

Image (1) iwatch_def11.jpg for post 157418

Apple iWatch rumors have hit the mainstream, thanks to reports from both The New York Times’ Nick Bilton and The Wall Street Journal’s Jessica Lessin, with sources describing “curved glass” “watch-like” prototypes, potentially with components in production testing at Apple supply-chain partner Foxconn. But before you label a jar “Apple iWatch Reserve Fund” and start pinching your pennies, consider the likelihood that this kind of tech is coming to store shelves soon, if at all.

Here’s the thing: Apple builds stuff all the time. Literally all the time they’re working on things, including the fabled Apple television set that has made Gene Munster’s predictions one of the longest current running jokes in the tech industry today. Would Apple build a wearable computer prototype? Given the success of iPod nano wristwatch case accessories, given the unprecedented crowdfunding of the Pebble smart watch, given Google’s clear and present interest in wearable tech with Google Glass, the answer is “of course.” But to build and to ship are two entirely different things, and Apple often does the former, but only selectively continues through to the latter.

There are still some major hurdles standing in the way of a shipping iWatch, and these are barriers that aren’t likely to be overcome in, say, the next few years. For evidence of what’s wrong with the idea of an imminent iWatch, you need only look at the market equivalents that currently exist.

The MetaWatch and the Pebble, two Kickstarter success stories that have actually made it to market, both have considerable limitations as practical devices. Battery life is a major concern, and consistent functioning of basic services like email notifications is a problem. The fact that both of these projects are coming from companies with years of experience building smart watch devices isn’t reassuring, either – these problems seem like issues with first-generation prototypes, but they’re coming from companies that, in the case of the Pebble, have already shipped thousands of production units before now.

Apple could have some advantages over these makers, since it’ll have direct access to private iOS APIs should it build an iWatch, but the technology still doesn’t seem ready for practical application. No one wants to charge a watch with anywhere near the frequency currently required, no matter the brand behind it.

You could argue that Apple has a history of coming in and delivering a dramatically improved product where others have failed, which is exactly why it was able to build a compelling MP3 player with the iPod. But the smart watch industry isn’t like the others it has revolutionized. MP3 players needed saving; smartphones needed a shake-up; tablets were limping along. Smart watches, however, are still something for which there is negligible-to-no proven demand in the general consumer population, tech-head crowdfunders excepted. There’s no problem for Apple to fix here yet, in other words, and there may never be.

There’s no problem for Apple to fix here yet, and there may never be.

Apple could still surprise and deliver an iWatch experience that creates a demand where there was none before, as they have done in the past. Former Apple interface designer Bruce Tognazzini argued that in a blog post last week, but some of his main points actually explain precisely why we’re nowhere near seeing this ship. He suggests Apple has a wireless charging patent that would make charging less annoying, and offers Siri as a way to navigate a device with relatively small touch hit points and potentially fidgety controls. He also offers up NFC as a way for the iWatch to communicate for things like mobile payments, and talks about another patent for curved glass helping explain the form factor. Yet all of these things involve tech that Apple either has yet to implement, or has yet to implement well (in the case of Siri) in a shipping product.

Apple is a company that takes risks, but an iWatch would be an aggregate of risks with no precedent and little immediately apparent utility value. I have little doubt that it isn’t in the R&D lab at Cupertino right now, but if you’re getting your hopes up for a street date, you might want to hibernate for another few years. I’ll wake you when it’s here.

Predictions of Wearable Technology

Analyst predicts Apple to make Wearable Smart WatchAccording to an analyst from Piper Jaffray, Apple’s next big thing might be wearable technology such as a Smart Watch pictured here. “We believe that wearable computers will ultimately be a major future trend,” said Gene Munster in a note released on Wednesday.

Munster also made a number of other predictions for technology in the coming years. Aside from wearable tech he is expecting Apple to sell a TV with Siri and Facetime built in, an update the Apple TV, an Apple radio service and Retina display to the iPad mini and the MacBook Air.

LA Times

Apple Patent A Reminder That It’s Working On Google Glass-Style Wearable Tech, Too

puppy-glasses

An Apple patent published yesterday by the USPTO and unearthed by Patently Apple is a reminder that Apple was actually working on wearable tech in the form of content-delivery glasses, at least on paper, long before Google debuted Google Glass. Apple originally filed a patent for its own Glass Project back in 2006, and this latest patent sketches out the details for a device that could someday go head-to-head with similar offerings from both Google and Microsoft.

In the new patent, Apple describes a “portable presentation device” which could be any device that a user wears that also provides them with access to visual or audio media content. It’s a fairly broad description, and I think that’s the intent: Apple has always had a habit of patenting ideas first, and worrying about bringing them to market later. That’s why the company is in such a strong position with regards to smartphone patents, despite actually being a relatively late entrant to the market vs. other cell phone makers.

The patent goes on to note that a portable presentation device could take the form of “a set of goggles that fit over the user’s eyes with display and perhaps sound producing capability, a faceplate that covers the front of the user’s face with display and perhaps sound producing capability, or any other headwear that has display and perhaps sound producing capability.” They could also contain sensors to detect a user’s presence, and in one version of the system described, the device is able to tell from how it’s being worn whether the user wants it to be active or not – so that lifting glasses with the tech built-in, for instance, would pause media playback.

So far, it sounds like Apple is essentially describing what could be an iOS-powered version of the virtual big screen home video goggles already available on the market, but the patent also describes ways in which they could activate communicate features, like making a phone call or connecting to a video conference. It also describes potential integration of live media services, streamed from Internet sources, as well as cable or satellite, yet another indication Apple is actively looking into the future of television.

Apple’s vision is still more focused on wearable media delivery, versus the AR-type features that Google is making the central feature of its Project Glass device, which is also where Microsoft seems to be headed according to its own recent patent filing. But all of these massive tech companies are clearly trying to plant their flags for the next stage of mobile tech, which begins to look increasingly like it’ll take the form of something we wear, not something we carry.

Disney’s REVEL could turn the whole world into a tactile touchscreen (video)

Disneys Revel could turn the whole world into a touchscreen video

Disney Research think it can go one better on Tactile and Haptic touch displays by using electrical fields to add sensation to nearly anything you can touch. Using Reverse Electrovibration, REVEL works by strapping an electrostatic signal generator to your body, so when you come into contact with an object on the same electrical plane, that low-level field can be altered to create friction. It’s hoped that the technology could revolutionize touchscreens, add a whole new level of feeling to augmented reality and help blind people feel their way around. There’s a video after the break, but be warned, it’s light on the sort of cartoony hijinks you’d normally expect from the House of Mouse.

Continue reading Disney’s REVEL could turn the whole world into a tactile touchscreen (video)

Filed under:

Disney’s REVEL could turn the whole world into a tactile touchscreen (video) originally appeared on Engadget on Fri, 10 Aug 2012 05:59:00 EDT. Please see our terms for use of feeds.

Permalink MIT Technology Review  |  sourceDisney Research  | Email this | Comments