LG’s Smart Activity Tracker wields a swipeable touchscreen and smart TV apps, we go hands-on (video)

LG's Smart Activity Tracker wields a swipeable touchscreen and smart TV apps, we go hands-on (video)

We’ve seen our fair share of wearable tech here at CES already and LG is looking to cast its hat in the ring as well. A waltz through the company’s booth revealed the Smart Activity Tracker: a device that rests comfortably on the wrist, much like the Nike+ FuelBand or the Jawbone UP. Despite sharing some aesthetic similarities with the former gadget — like a dotted LED display, USB clasp and soft-touch rubber coating — LG’s model has a few more tricks up its sleeve. First, the Smart Activity Tracker is compatible with both iOS and Android using the Fitness Band app to track, monitor and share your fitness habits (no big surprise given LG’s handsets run Google’s OS).

As you might expect, the wearable touts Bluetooth for connecting to your smartphone and an accelerometer for tracking purposes. However, LG tacked on an altimeter for more accurate location data (the world ain’t flat, you know) and the display can show call info during a run while also offering media controls for navigating through those playlists. Speaking of the display, this one is swipeable, allowing the user to cycle through without pressing a button repeatedly. Smart Activity Tracker bands will also sync with LG’s smart TVs and fitness apps like Let’s Dance to offer a workout from the comforts of your living room. Unfortunately, these aren’t scheduled to arrive until sometime in the heat of summer, but when they do, there will be a few color options to suit those personal preferences. For now, a brief demo awaits after the break.

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Rapoo H9080 wireless headphones promise mellow bass, 10 hour battery life

Rapoo H9080 wireless headphones promise mellow bass, 10 hour battery life

Wireless home theater cans? A dime a dozen these days — luckily, we’re still suckers for a handsome charging dock. Debuting in the halls of the Las Vegas convention center are Rapoo’s H9080 Home Entertainment Wireless Headphones, a leather-clad pair of audio earmuffs that promise deep, on-demand bass boosting and clean treble tones. Rapoo attributes the sets’ audio fidelity to COM-Ti membrane vibration technology, ensuring a pure and mellow sound. A handsome charging cradle keeps your headphones from getting lost, whilst juicing it up for 10 hours of use for every three hours on the cradle. The company isn’t ready to trot out a price tag just yet, but says the headphones will be available in the first quarter of 2013.

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Hands-on with the Motorola Solutions HC1, a modular head-mounted computer

Handson with the Motorola Solutions HC1, a ruggedized headmounted computer

One of the more entertaining posts we wrote up at last year’s CES was for the Golden-i, a head-mounted computer that lets field workers control their machines using voice commands and by moving their heads. The idea being: technicians, soldiers and other hands-on types ought to have their hands free if they’re going to do their jobs safely.

Since then, the Golden-i has been replaced by the Motorola Solutions HC1, which uses the same technology but is now rugged enough to withstand four-foot drops. It also has a much more comfortable, modular design. So comfortable, in fact, that you have to wonder why the original wasn’t designed this way. Now the padded inner lining is velcro-attached, so workers can adjust it about as easily as they would a bike helmet. That’s convenient for people who live in their headgear 40 hours a week, but it’s also nice for companies where employees share helmets — after all, it’d be nice to take out your own lining so that you’re not sharing the same sweat-soaked padding with someone else.

Additionally, workers can remove components like the speaker module, which they might need to if the headset’s in need of cleaning. There’s now a user-programmable button, which you can do to turn off features like voice commands. The eyepiece, too, is now attached to a sturdy, flexible boom, which lets you adjust the LCD position just so.

In terms of actual functionality, the core technology hasn’t changed much: this is still a heads-up display that allows you to control things using your voice or by moving your head. However, the software has been improved in such a way that you can now share your screen — or rather, your field of vision. So, for example, if a field worker is having trouble repairing something, he can have a distant colleague remote in and offer help — sort of the virtual equivalent of looking over someone’s shoulder. That’s it in a nutshell, but we’ve got photo and video of the hardware below. Apologies if you have a fear of mannequins.

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Pebble smartwatch hands-on (video)

Pebble smartwatch handson video

It’s hard to believe that nine months have elapsed since we first wrote about Pebble. The smartwatch quickly became one of Kickstarter’s most successful campaigns — raising $10 million in a few short weeks — only to miss its original shipping date. We knew things were looking up when the device recently cleared the FCC and today at CES 2013, Allerta confirmed that Pebble will be shipping to its backers on January 23rd.

We spent some time with the smartwatch here in Las Vegas and came away extremely impressed with the level of polish the company’s achieved. Pebble’s most visually striking feature is its colorful multi-layer polycarbonate face / bezel, which looks fantastic. The device is incredibly light (just 38.2g / 1.35oz) but still manages to feel solid. Build-quality is top-notch — Allerta’s clearly put a lot of care into the hardware. The sides and back are black and completely sealed (Pebble is water-resistant to five atmospheres). On the right side you’ll find the up, select and down buttons, while the left side is home to the back button and a magnetic power connector, à la MagSafe. Speaking of which, battery life is rated for a lofty seven days per charge.

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Pebble smart watch shipping to Kickstarter backers on January 23rd

Pebble smart watch shipping to Kickstarter backers on January 23rd

Pebble promised some news during its CES press event today, and it’s now confirmed that, after a series of delays, the smart watch will finally begin shipping to Kickstarter backers on January 23rd. That includes some 85,000 orders in all, which will apparently take six to eight weeks to fulfil as it’s now looking at a production rate of about 15,000 units per week. The company will then begin fulfilling non-Kickstarter pre-orders after that. Eager for a closer look at what’s in store if you ordered? You can find our hands-on look at the finished device right here.

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BlueAnt’s Q3 Bluetooth headset hands-on

BlueAnt's Q3 Bluetooth headset handson

We saw the 3rd generation BlueAnt Q3 press release that it was set to launch at CES and indeed it did. The headset is mostly exactly what was expected, very light and well put together. Notable physical features include the main action button, a volume rocker and a bright red power button on the underside. Charging is accomplished via a USB port in the back and as an update, BlueAnt told us that even if the box lists six hours as the devices talk time it is actually seven. Peek at the gallery of this little earpiece after the break.

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E Ink demos CST-01, the ‘world’s thinnest watch’ (hands-on video)

E Ink demos CST01, the 'world's thinnest watch' handson video

We just got a glimpse of the CST-01 E Ink watch, the result of a partnership between Central Standard Timing and E Ink itself. The product has been in the prototype phase for a year, but it just went live on Kickstarter, with a funding goal of $200,000 and pre-orders available for $129 each.

The real standout feature here is the 0.8mm design, which is apparently thinner than a credit card. In any case, the stainless steel design is super svelte. The whole package consists of several flexible components that are laminated into a 0.5mm unit, which is then photochemically etched into a piece of flexible stainless steel. This is a digital watch, of course, but its form factor is more along the lines of a bangle than a Casio-style timepiece. An embedded Thinergy micro-energy cell charges the device in 10 minutes via an external dock. The external dock is also used for setting the time (military or 12-hour), as there are no controls on the watch itself. Battery life is rated for a month.

When we tried it out here at CES, the watch felt extremely light, though the edges were a bit jagged. This, of course, is because it’s not yet a final product — you can expect a much smoother finish on the final product. You can check out the CST-01 prototype in our hands-on gallery below, along with the video embedded after the break.

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Source: CST-01: The world’s thinnest watch (Kickstarter)

Skullcandy’s Crusher headphones teased, soon to vibrate wubs into your head for $100

DNP Skullcandy's Crusher headphones teased, soon to vibrate wubs into your head for $100

Skullcandy hasn’t made any official headphone-related announcements at CES — but that doesn’t mean there isn’t news to share. We’ve just been tipped about a bass-pumping followup to its non-defunct Skullcrusher headphones, set to release as the Crusher. The circumaural cans are said to be designed and engineered in-house, though they do look similar to Logitech UE’s over-ears. As we understand it, the “crushing sensation” is handled by a vibrating unit inside of each earcup that’s independent from its actual 40mm speaker drivers. Impressively, we’re told that the lowend will still pump out if the battery dies unlike similar offerings, such as Sony’s Pulse gaming headset. An on-earcup control lets you dial in your preferred level of wub, and the earcups can collapse for storage. Naturally, a detachable 3.5mm cable with an inline remote / mic is also included. Expect these to hit shelves during March clad in your choice of black, white or red for a cool 100 bones. That’s all we’ve got for now, so keep it locked to our coverage of the show while we try to spot ’em ourselves.

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Panasonic’s wearable camera HX-A100 heads-on

Panasonic's wearable camera HXA100 headson

Panasonic launched its own wearable cam today at CES, though, unlike some of its competition, the HX-A100’s camera is tethered to its controller by a cable. The IPX-8 compliancy badge does, however, mean that it can be submerged up to 5 feet underwater, and while there the in-built WiFi will see you sending your videos live to Ustream in 1080p at 60fps, 720p at up to 120fps and 640 x 360 at a very speedy 240fps. Our man James donned the Panasonic HX-A100 to give it a whirl at the booth this morning and while we didn’t get a chance to see any of the action cam’s video output while he wore it, he did remark that it was “not uncomfortable” and he did look kinda cool wearing it. The limitations for action cam fans might be found in trying to attach it to a car or other fixed spot when you consider that the memory card and battery sit in the control unit. No word on a date or price but we’ll keep an eye out for more info for sure. Check out some more poses from both James and the HX-A100 in the gallery below.

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Verizon’s Connected Athlete adds sensors / data to your gear, tracks habits and more (hands-on)

Verizon's Connected Athlete handson

When most people think of Verizon and sports, the company’s NFL Mobile app usually comes to mind. However, this may soon be changing thanks in part to a collaboration between the carrier and Cisco. A project referred to as the “Connected Athlete” will soon allow people to track an athlete’s step-by-step performance in real-time. Here’s how it works: a user’s gear (helmet, shoes and gloves) is outfitted with sets of motion and pressure detecting sensors that track information based on its wearer’s motions. Using Verizon’s wireless network to transmit data, the information is fed to the cloud through Cisco’s 819 Integrated Services Router.

Aside from counting how many steps a running back took in a game, the Connected Athlete may also be able to prevent injuries by tracking an athlete’s performance habits, such as favoring a specific foot over another. The demonstration that Verizon had on hand was connected to a football helmet that would ideally monitor the impact a player absorbed during a collision. If used properly, Verizon hopes that this type of data will help coaches and athletes catch a progressing injury before it happens.

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