Rayman Legends Wii U Demo Coming In Late April With Four Levels

Rayman Legends Wii U Demo Coming In Late April With Four Levels

Ubisoft announced in February its once Wii U exclusive Rayman Legends was not only receiving a lengthy delay from it’s original release date of February 26 to sometime in September, but that it was also no longer going to be exclusive, instead also seeing a release on the Xbox 360 and PlayStation 3. To make up for this upsetting news to Wii U owners, Ubisoft announced it would be making a completely exclusive Rayman Legends challenge mode in April completely for free. Today, Ubisoft is announcing some more details as to what it’ll include.

The upcoming second demo for Rayman Legends will include four levels, with one of them being completely exclusive to the Wii U called “Murfy’s Dungeon.” The demo will feature the game’s newly introduced online challenge mode which will continually update itself with new daily and weekly challenges, with each challenge including its own set of leaderboards. The new demo is said to be coming in “late-April,” which we hope doesn’t mean April 30th as we definitely need our Rayman fix sooner rather than later.

By Ubergizmo. Related articles: Xbox 720 Will Be Able To Take Control Of TV And Set Top Box, Far Cry 3: Blood Dragon Spotted On Torrent Sites After Ubisoft Uplay Service Hack,

    

Nintendo Patent Hints At Remote-Controlled Toys Interacting With Game Consoles

Nintendo Patent Hints At Remote Controlled Toys Interacting With Game Consoles

Nintendo’s Wii U might not be having the greatest launch so far, that hasn’t stopped the company from imagining new ways for its owners to interact with their console.

A new patent that has been granted to Nintendo this week highlights the ability to create a “remotely controlled mobile device control system.” What this means in not-so patent-like terms is Nintendo is describing a method of using something similar to its Wii Remote controller in order to embed it within a “remote controlled toy. The reason for this pair is in order to have the Wii Remote-infused toy interact with the game console. (more…)

By Ubergizmo. Related articles: Pee-Controlled Urinal Gaming Headed To North American Sports Venues, Corsair Unveils Vengeance K70 Mechanical Gaming Keyboard,

Nintendo Hands Out ‘Why Wii U’ Posters At PAX East To Shoot Itself In The Foot

Nintendo Hands Out Why Wii U Posters At PAX East To Shoot Itself In The FootNintendo’s Wii U has been experiencing quite the slow start as it has sell at least over 100,000 units after the holiday season. January’s sales were predicted to be around 55,000 units, while February wasn’t any better with only 64,000 units sold. Considering no major “must have” games were released in March, we’re pretty sure the Wii U won’t be celebrating a milestone month.

Nintendo took the offensive at PAX East this past weekend by informing the gaming community gathered there why they should pick up a Wii U through handouts titled “Why Wii U?” The handout includes a rather long laundry list of reasons why it’s a better console when compared to the Wii, which was a rather strange choice as Nintendo is pretty much shooting itself in the foot with this list. (more…)

By Ubergizmo. Related articles: Bioshock Infinite Audio Mode For Pulse Elite Edition Headset, Ubisoft Reveals Details About Assassin’s Creed 4: Black Flag Special Edition Boxes,

Nintendo Amazingly Gets Worse At Marketing Just In Time For Plummeting Wii U Sales

wiiuvswii

Perhaps poor marketing is holding back Wii U sales for Nintendo. As Spike TV’s GTTV host Geoff Keighley noted on Twitter, a new campaign from Nintendo is using flyers to show just how awesome the Wii U is.

Except, instead of going after console rivals Nintendo decided to aim its attack at its own, older-generation console the Wii. To be fair, the Wii is probably the strongest competitor to the Wii U, yet the consoles treat gaming very differently. The Wii is a family, group console, bringing people together, while the Wii U essentially lets you take your single-player game where ever you want, even if a family member wants to watch a movie with you.

To display the Wii U’s strengths against the many shortcomings of the Wii, Nintendo’s flyer shows a side-by-side comparison. Though the two consoles do share a few features, the Wii’s dots are clearly less awesome than the Wii U’s check marks. As we all learned in elementary school, dots < check marks. Obvi.

Luckily, Nintendo has made it so you can rip one of these flyers right off the wall and take it home with you. Maybe you can post it up in your bedroom, just over your Wii, to remind yourself that you should probably (not*) upgrade. Perhaps you can just store it away in your desk for later reference when someone asks, “What the fuck is a Wii U?”

Because, to be honest, not many people know about the dual-screened Wii U console, despite the fact that it was announced at E3 last year. Again, Nintendo marketing hasn’t really been killing it.

For instance, let’s take a look at this Wii U commercial.

To start, I’ve never actually seen this commercial air on TV. Secondly, a good deal of this ad is dedicated to non-gaming activities, such as drawing, watching TV, weighing yourself, browsing the web, and video chatting. Because, you know, that’s why people buy gaming consoles. It has nothing to do with Netflix, Hulu+ and a complete gaming experience.

But let’s not forget, Nintendo’s awful marketing isn’t a new thing. Remember the Nintendo 3DS commercials, with that girl from Glee and Selena Gomez, I think? If you haven’t seen it, it’s essentially a famous blonde girl sitting in a diner like a hipster trying to draw a piece of pie. Again, Nintendo clearly knows its market: girls who draw pie.

Again, if you find yourself forgetting that the Wii U is better than the Wii, or if you find yourself forgetting that the Wii U exists, march on over to your nearest airport or mall and grab yourself a flyer.

*Here’s our review of the Wii U.

[via Kotaku]

Banning Used Games Is A Deal-Breaker

Let me say this loud and clear: any game console that tries to block used games will fail. And I, along with other gamers, will be happy to see it.

Over the last year or so, we’ve been hearing rumors that Microsoft’s next console, currently codenamed Durango, could ban used games. Microsoft, of course, hasn’t said anything on the matter, deciding instead to keep its plans close to the vest until it finally has the chance to unveil the device to the world. But the steady drumbeat of claims that the console won’t support used games is concerning.

gamestopwar

The video game industry can’t stand used games. Gamers run out to buy a new title and before long, turn around and sell it back to their local game retailer, like Gamestop, to get back some of their cash. In many cases, those gamers then put the credit towards another game.

For gamers and Gamestop, it’s a great model that works exceedingly well. But the game developers have a real issue with used titles.

See, after a game is sold back to a company like Gamestop, there’s no way for the developers to generate cash off the secondary sale. That means that all of their hard work can’t be profited on, and retailers can double-dip on the games they’re investing in.

“I’ll be the first to admit that I think the system is flawed.”

I’ll be the first to admit that I think the system is flawed. I know of several developers that can’t stand the thought of used-game sales and I totally understand why they have those feelings. Revenue sharing on used-game sales really is unfair. And it’s something that the industry should not – and perhaps, cannot – overlook; it needs to be fixed.

That said, used games have a place in today’s console space. Used games are cheaper, which makes it easier for gamers to enjoy the entertainment they so desire. For many people around the world, spending $60 on a video game is impossible when bills need to be paid and kids need to be fed. But buying a title for, say, half the price, isn’t such a bad deal.

Used games, let’s not forget, have also done wonders for the online services Sony and Microsoft offer. The more used games that customers buy, the more people playing titles online. And thus, revenue across the industry goes up. It’s a win-win.

And yet, the steady drumbeat of claims that Microsoft might do away with used-game playing in the next Xbox grows louder by the day. If it’s true – and let’s be clear, we’re not sure if it is – that would mean Microsoft’s console would be the only next-generation hardware to not allow for used titles. What’s worse, it would be the first console in history to not support such a key part of the game-buying experience.

“if Microsoft does not support used games in its next console, I will not buy the hardware.”

I can say unequivocally that if Microsoft does not support used games in its next console, I will not buy the hardware. And I have a feeling there are thousands, if not millions, of gamers who will stand alongside me.

Look, I’m all for giving developers the proper compensation for what they’ve created. And I, too, think the used-game market is hurting developers. But not allowing used games isn’t the answer; stopping retailers from taking advantage of gamers and developers is.


Banning Used Games Is A Deal-Breaker is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Famicom-Controlled Robot: Nintendo Needs to Make These, Now.

Back in the 1980s we had a little game system here in the States called the NES. In Japan, that system was called the Famicom. It looked mighty different, but played most of the same games. And while the Famicom has long-since been discontinued, that doesn’t mean that it doesn’t get the occasional hack done to it just like the NES. Here, we have a Famicom, hacked to control a robot.

famicom robot

Ninagawa Izumi’s robot is controlled by the classic red and gold Famicom gamepad. While I’m not sure of all of the steps in the hack, it involved the use of a Bluetooth dongle, a Wii controller, an NES/SNES to Wii adapter, a PS to Wii adapter and a Bluetooth-to-serial adapter. All of this was put together to control a cute little ROBO-XERO humanoid robot with some googly eyeballs. Here, check it out in action:

Funny thing is, this isn’t the only controller that he’s operated his robot with…

Sweet, eh? I wish Nintendo would come out with their own line of robots operated by game controller. Heck, they could even skip the Famicom, and go straight for the Wii U controller. It would be cool if you could pilot a Nintendobot using motion control and get a ‘bots-eye view using the screen. I bet they’d sell at least a few more Wii Us if they started offering Wii U robots to go with. And yes, I know it wouldn’t be the first time Nintendo connected a robot to a console.

[via Tiny Cartridge]

Stop the Nonsense, Nintendo: The Wii U Needs Help – And Now

Can we all just stop the nonsense, please? I’ve been sitting here for weeks now, waiting to hear from Nintendo that it’s ready to make major changes with the Wii U. And time and again, I’m left with the company scoffing at such a suggestion. The Wii U will be just fine, Nintendo says. And it’s about time we all believe it.

Well, Nintendo, we don’t believe it.

wii-u

After a sub-par launch, we’ve watched the Wii U collected dust on store shelves across the U.S. Developers, while trying to stay nice about it, are obviously starting to become concerned that the console won’t hack it. And all Nintendo president Satoru Iwata can do is apologize for not delivering better results in the fourth quarter.

Huh?

Now, I’ll freely admit that I’ve never run a major company and I’m sure there will be an awful lot of Nintendo fans lined up to tell me that I don’t know anything about running a game business, but it’s about time the company and all of its supporters hear the truth: without some major changes, the Wii U is doomed.

What Nintendo needs to do first is cut the price of the Wii U. Yes, I know that the company will likely post lower-than-expected financial results over the next year or so because of the reduced price, but at least some customers will jump at the chance to buy the cheaper device. And as history has shown, the more hardware that makes its way into consumer homes, the stronger the software library. And when a stronger software library comes along, a more successful platform results.

“Nintendo is looking down the barrel of a major, major threat”

Nintendo is looking down the barrel of a major, major threat. Sony is planning to launch a PlayStation 4 later this year that will come with far more firepower than its device. The Xbox 360’s successor, unofficially known as the Xbox 720, will take advantage of the momentum its predecessor has passed on. By all measure, the Wii U’s competition is looking to have a better chance of succeeding than Nintendo’s console.

Of course, don’t tell Nintendo fans that; they’re still clinging to the Wii’s success. Nintendo fans say that the Wii was doubted by nearly everyone, and after it had some time to attract customers, it was an outright success.

However, I think those people tend to be suffering from revisionist history. The Wii was doubted by many, but after it was actually shown off to consumers before its launch, demand skyrocketed. And the console wasn’t readily available to customers for years. In other words, the Wii is an entirely different beast. And it’s one that cannot – and should not – be compared to the Wii U.

Aside from a price cut, I’m not sure there’s much else Nintendo can do but hope that things turn around. The Wii U is being ignored, casual gamers couldn’t care less, and parents – the true Wii U buyers – are looking at the price tag and laughing at Nintendo for even thinking it would pay that much for what is essentially an HD Wii.

It’s unfortunate, but I’m starting to wonder if this is the beginning of the end for Nintendo’s console business.


Stop the Nonsense, Nintendo: The Wii U Needs Help – And Now is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Nintendo Sells 88,000 Wii U Units In February [Analyst]

Nintendo Sells 88,000 Wii U Units In February [Analyst]

An unnamed source who has access to the NPD Group’s numbers revealed Nintendo only sold 55,000 units of its Wii U in the US this past January. Nintendo neither confirmed nor denied that claim, and today, we’re hearing how many Wii Us the company sold in February and it isn’t looking any better.

According to video game industry analyst Michael Pachter, he believes Nintendo sold 80,000 Wii U units in February, which is exactly how many Wiis he also believes were sold in the same month. That number is nearly half of the PlayStation 3′s sales, which reached 165,000 units sold last month, and even farther behind the Xbox 360′s 225,000 units sold, all of which Pachter delivered in a research note to investors today.

We know Pachter doesn’t have these hard numbers unless NPD releases the data themselves, but there’s no doubt the Wii U is in trouble as we have yet to hear any positive news regarding the console’s sales from Nintendo in 2013. Sure – they’ve announced some games we could expect this year, but in regards to sales figures, Nintendo has been quiet lately.

By Ubergizmo. Related articles: Call Of Duty: Black Ops 2 Will Microtransaction Xbox 360 Players, God of War: Ascension Arrives,

PS4, Xbox 720 Game Prices Could Reach $70 [Analyst]

PS4, Xbox 720 Game Prices Could Reach $70 [Analyst]

A few weeks ago, EA executive Blake Jorgensen raised a few eyebrows as he believes the next generation of video games will bring on another rise in costs to make new games cost $69. It seems he isn’t entirely alone in his way of thinking as gaming analyst Michael Pachter also believes a rise in video game prices should also be expected when the next generation of consoles is released.

Pachter spoke at the SXSW gaming conference with GameTrailers’ Geoff Keighley live-tweeting his lecture. During his presentation, Pachter shared a prediction of game prices to occur in the next generation of video game consoles saying “PS4 and next Xbox games will likely cost 70 dollars, 10 dollars more than current gen.”

Considering how Pachter said the next Xbox will outsell the PlayStation 4 and Wii U without even knowing the final specs for the PS4 and next Xbox, we think you should take this news with a grain of salt, especially since he also isn’t an official video games industry source. We just hope video game publishers don’t get the crazy idea of raising the prices for their games as we’re sure many of you already feel $60 for a new game is pretty high.

By Ubergizmo. Related articles: StarCraft 2: Heart Of The Swarm Has Gone Live!, Leaked Star Wars Game Might Be Star Wars: Battlefront 3 Predecessor,

If Nintendo Fails, Will the Traditional Game Industry Go With It?

I’m worried about Nintendo. Yes, I know that I’ve told you here on SlashGear that I’m not the biggest fan of the Wii (or Wii U, for that matter) and I’m suspect of the value of Nintendo’s games library, but the company is still important to me.

gameover2

See, Nintendo was to me, like so, so many others, the company that made us realize how much we loved gaming. We played the first Super Mario and were mesmerized. When The Legend of Zelda: A Link to the Past was released, I must have completed it ten times in the first couple weeks. Nintendo and its hardware and its game library all hold a special place in my heart.

That’s why I’m worried. I think there are millions of people across the globe – including many in Japan – that have long-viewed Nintendo as the face of the gaming industry. When Nintendo succeeded, those folks believed that the game industry was doing just fine. And when Nintendo wasn’t doing so well, they questioned the value of status quo in the industry.

“The world is changing, they say, and traditional game companies are in trouble.”

When the Wii was flying high, there was a palpable sense that the games industry, despite some softening during the economic downturn, would be just fine. But now that the Wii U is turning out to be a bit of a loser, the beating drum of doubt over the traditional industry’s ability to hang tough against Microsoft and Sony is growing louder. The world is changing, they say, and traditional game companies are in trouble.

So, I need to pose a question: if Nintendo fails, will the traditional game industry go with it?

I can appreciate that Sony and Microsoft are trying to appeal to a different market segment with their products, which lends them to not worry so much that Nintendo is in trouble, but there’s something to be said for determining how the Mario maker’s decline is impacting the industry.

Unfortunately, I can see a scenario play out in which Nintendo starts to go into decline and the next thing you know, all hell breaks loose. A major game console maker has gone into a death spiral, the headlines would read, and now, like a domino effect, Microsoft, Sony, and major game developers are going down the tubes with it.

“More importantly, it could give way to companies like Valve and Apple.”

But perhaps I’m placing too much importance on Nintendo. Sure, the game company is huge and was always important, but perhaps it’s not what it used to be. Nintendo might be the world’s biggest console maker right now, but it might soon give way to Microsoft and Sony. More importantly, it could give way to companies like Valve and Apple.

The traditional game industry could very well be in a state of flux. Nintendo, its spiritual leader, seems to be falling to its knees. And unless it can be brought back up and returned to its former place of glory, I can’t help but wonder if new companies or mobile gaming in general might just put the final nail in its coffin.

I guess we just have to wait and see what happens.


If Nintendo Fails, Will the Traditional Game Industry Go With It? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.