Wii Street U update brings Miiverse support with favorites, emotional tags

Not exactly earth-shattering news in the weeks leading up to E3, but Nintendo Japan announced some nice little additions to its Google-powered Wii Street U. The panoramic mapping service is getting support for the proprietary Miiverse social network, letting you share favorite locations and tag images with emotions like “amazing,” “beautiful,” “fun” and “scary.” And for those times when you don’t want to give too much away, you can set things to “spoiler.” More update spoilers can be found in the source link below.

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Via: Neogaf

Source: Nintendo (translated)

The Daily Roundup for 05.08.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Next-gen EA games will skip Wii U due to performance issues with Frostbite engine

EA's new Frostbite 3 engine isn't coming to the Wii U, says developer

EA’s Frostbite 3 engine, which underpins many of the company’s next generation titles, looks like it won’t support Nintendo’s Wii U. Johan Andersson, Technical Director of the Frostbite project at EA DICE, says the company tested Frostbite 2 on the console and found the results to be “not too promising,” to the point where it “chose not to go down [the] path” of porting the next version. Leaked slides from earlier this year revealed that EA has approximately 15 games in development that use Frostbite 3, the implication being that Wii U gamers are going to miss out on some fairly big titles, including Battlefield 4, Star Wars, the next Mass Effect and, as Joystiq pointed out last week, this year’s version of Madden NFL. It all adds up to a notable loss of support for the new console — but hey, EA-style gaming was hardly a core part of the Nintendo experience in the first place.

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Via: Joystiq

Source: NeoGAF, @repi (Twitter)

Nintendo reportedly offering Wii U game conversion software to smartphone app devs

While we knew Nintendo was happy to hook up its newest consoles with smartphones, we thought that would only extend to social networking and shopping. Nope, it looks like the company is planning to go a step further, with a report from Japan Times suggesting that the games maker is offering high-level conversion software to app developers “so they can produce smartphone games that can be played on Wii U.” A weak existing games library has been blamed for Nintendo’s recent financial woes and the company is hoping the addition of some popular titles will offer enough of a reason to invest in a dedicated device. We just hope it’s able to glean some fresh gaming gems — the first Angry Birds title launched in 2009.

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Via: ZDNet

Source: Japan Times

Nintendo to Wii owners: the Wii U is an entirely new system, not just an upgrade

Nintendo to Wii owners the Wii U is an entirely new system, really!

The difference between the Wii and Wii U are readily apparent to most contemporary gamers, but some consumers are having trouble telling them apart. “Some have the misunderstanding that the Wii U is just Wii with a pad for games,” Nintendo president Satoru Iwata told Investors last week, “others even consider Wii U GamePad as a peripheral device connectable to Wii.” Nintendo is eager to clear up the confusion, of course, and pushed a notification to internet connected Wii consoles stating it plainly. “Wii U is the all-new home console from Nintendo. It’s not just an upgrade — it’s an entirely new system that will change the way you and your family experience games and entertainment.” The note also assures readers that their Wii accessories will work on the new console, and gives a brief run down of the console’s selling points: the Wii U GamePad, backwards compatibility and HD graphics. The humble message probably isn’t enough to repair the damage done by product’s nearly identical names, but it’s definitely a step in the right direction. Check out the full statement after the break.

[Thanks, Will]

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Via: IGN

Wii U allegedly hacked, Nintendo addresses would-be pirates (updated)

DNP Nintendo addresses rumors of possible Wii U hack

While some people associate the word “jailbreaking” with prison riots or smartphone hacking, the most mainstream of cracking subcultures also takes on video game consoles. A mod chip developer known as WiiKey is now claiming to have reverse engineered the Wii U‘s disk encryption, making it possible to play “backed up” copies of games via a USB drive. The group says its “WiikeU” optical drive emulator is region free and compatible with all Wii U console models. So far the hacking brood has yet to furnish any proof of its claims, but Nintendo is very much aware of the situation.

Nintendo is aware that a hacking group claims to have compromised Wii U security; however, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode. Nintendo continuously monitors all threats to its products’ security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy.

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Via: Eurogamer

Source: WiiKey (1), (2)

Call of Duty: Ghosts is this year’s CoD entry, headed to 360, PS3, PC and ‘next-gen consoles’ on November 5 (video)

STUB 'Call of Duty Ghosts' is this year's CoD entry, headed to 360, PS3, PC, and nextgen consoles

Like Punxsutawney Phil’s shadowgazing, we can rightfully expect a new Call of Duty game to be announced annually and available at the holidays. Also like our groundhog friend, the only annual questions we must ask are in the details — what is this year’s Call of Duty about, and who’s making it? It turns out that this year’s Duty development, unsurprisingly, falls on Infinity Ward’s shoulders — the folks who created the much lauded Call of Duty 4: Modern Warfare — and it’s named “Call of Duty: Ghosts.” The first-person shooter is arriving on a whole mess of platforms this November 5th, including Xbox 360, PlayStation 3, PC, but also PlayStation 4 and the next Xbox — given that we don’t know release dates for the PlayStation 4 and the next Xbox, it stands to reason that Ghosts will arrive on a different date for those platforms. It’s also likely we’ll see a handheld version on Nintendo’s 3DS made by someone other than Infinity Ward, but we’ve got no direct word on that just yet. More ambiguous, Nintendo’s Wii U isn’t listed, but it stands to reason it’ll head that way as well (the last series entry, Black Ops 2, got a Wii U version).

The “Ghosts” in the title references … well, we’re not entirely sure. Previous CoD games featured a character named “Ghost” fairly prominently, though the plurality indicates a game about more than one individual. Infinity Ward head Mark Rubin calls Ghosts “a new sub-brand” in the CoD franchise, and it’s getting a new (unnamed) game engine to boot — another indicator that previous characters aren’t involved. We’re holding out hope that the often overserious, dramatic tone of previous CoD games is being completely thrown out in favor of a goofy game about hunting ghosts. The bullets pass right through their ethereal form! Run for your life! We’ll hear more about Call of Duty: Ghosts at Microsoft’s big next-gen console unveiling on May 21st, so hold tight. The first teaser video is just below the jump.

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Source: YouTube

Call of Duty: Ghosts is this year’s CoD entry, headed to 360, PS3, Wii U, PC and next-gen consoles on November 6

STUB 'Call of Duty Ghosts' is this year's CoD entry, headed to 360, PS3, PC, and nextgen consoles

Like Punxsutawney Phil’s shadowgazing, we can rightfully expect a new Call of Duty game to be announced annually and available at the holidays. Also like our groundhog friend, the only annual questions we must ask are in the details — what is this year’s Call of Duty about, and who’s making it? It turns out that this year’s Duty development, unsurprisingly, falls on Infinity Ward’s shoulders — the folks who created the much lauded Call of Duty 4: Modern Warfare — and it’s named “Call of Duty: Ghosts.” It’s arriving on a whole mess of platforms this November 6th, including Xbox 360, PlayStation 3, Wii U, and PC, but also PlayStation 4 and the next Xbox — given that we don’t know release dates for the PlayStation 4 and the next Xbox, it stands to reason that Ghosts could arrive on a different date for those platforms. It’s also likely we’ll see a handheld version on Nintendo’s 3DS made by someone other than Infinity Ward, but we’ve got no direct word on that just yet.

The “Ghosts” in the title references … well, we’re not entirely sure just yet. Previous CoD games featured a character named “Ghost” fairly prominently, though the plurality indicates a game about more than one individual. We’re holding out hope that the often overserious, dramatic tone of previous CoD games is being completely thrown out in favor of a goofy game about hunting ghosts. The bullets pass right through their ethereal form! Run for your life!

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Wii U Virtual Console now live on the eShop

Wii U Virtual Console now live on the eShop

The first of Nintendo’s planned Wii U firmware updates went live just yesterday, bringing a much needed speed boost to software load times. And in that short time since, Nintendo’s also made its retro-gaming Virtual Console portal available to users, effectively bypassing the need to boot into the Wii emulator for access. The downside to this new, belated convenience is that users will have to re-download any previously purchased Virtual Console titles, though that additional cost is relatively low at $1.00- $1.50 for NES and SNES games, respectively. Unfortunately, you’ll still have to wait a bit longer for those beloved Game Boy Advance and N64 classics to make their way to the VC, as Nintendo plans to include those games sometime “in the future.” Still, with band-aid number one out of the way for the ailing console and a host of tried-and-true classics now easily accessible, Wii U owners have a little something to tide them over until that late summer Pikmin 3 launch.

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Source: Nintendo of America (Twitter)

Nintendo’s digital game sales hit an all-time high

DNP Nintendo digital games sales more than double

Nintendo’s hardware sales may be in a bit of a stupor, but its downloadable games are a different story. During today’s financial results briefing, the company’s president, Satoru Iwata, announced that digital sales for the 2013 fiscal year, which ended in March, cruised past ¥16 billion (around $160.9 million), more than doubling transactions from the last two years. Nintendo’s frontman went on to credit the demand for downloadable game add-ons and the convenience of digital titles as contributing factors in the company’s surge. Iwata also pointed out that most 3DS owners are using their systems online. This includes 87 percent of the handheld’s owners in Japan and 83 percent in the US. While these numbers are impressive, the system’s internet use statistics start to dwindle in Europe, where its user connectivity rate is only 57 percent. The Wii U‘s user base is almost as connected, with 80 percent of the platform’s owners taking the system online The company’s e-commerce may be thriving, but we wouldn’t bet on seeing Nintendo announce a download-only console during its E3 keynote presentation.

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Via: Joystiq

Source: Nintendo