Instagram reportedly blocking images uploaded through some third-party apps

Hipstamatic Oggl app users might want to rethink those subscriptions. Select Windows Phone 8 imaging apps, such as Instance, may no longer be able to upload images to Instagram’s photo sharing service. According to a spokesperson’s comment published on The Verge, the site has updated its API, restricting access to third-party apps in an effort to “fight spam to help prevent future attacks and increase security.” Images apparently still pop up on the platform, but are deleted seconds later. For now, it appears that the only way to share images on Instagram is to capture them directly within the app, or through a supported service like Hipstamatic Oggl, leaving some WP8 and BlackBerry users out in the cold. Let’s hope this unwelcome change means additional OS support is on the way.

Update: We spoke to an Instagram representative, who provided the same ambiguous response we’ve already seen reported. “We recently made an update to the systems that we use to fight spam to help prevent future attacks and increase security. As part of this, applications accessing Instagram against the terms of our API may also be affected. This update does not specifically target any particular app or platform.” Unfortunately, it’s not clear which apps are affected, including Hipstamatic Oggl, but we’re currently testing several third-party offerings and we’ll share our results shortly.

Update 2: We’ve managed to test Hipstamatic Oggl, and the app was successfully able to upload an image to Instagram. It appears that this new restriction is limited to apps that aren’t accessing the service in line with API requirements.

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Source: The Verge

The Daily Roundup for 07.26.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Nokia: your favorite apps are coming to Windows Phone 8, it’s simply a matter of when

Nokia: your favorite apps are coming to Windows Phone 8, it's simply a matter of when

Bryan Biniak, VP and General Manager of Global Partner and App Development at Nokia, was in London today for the UK launch of JobLens, so we took the opportunity to sit down with him and talk Windows Phone 8, the basket in which Nokia has entrusted all its eggs. Being Microsoft’s brother-in-arms, Nokia’s heavily involved in building out the platform and, despite an increasing number of high-profile apps making the jump, the general health of the WP8 store was the main topic of discussion. Unsurprisingly, Biniak was keen to report the app catalogue and with it, competitiveness, is growing fast. There are still gaps to be filled, however, and if Biniak’s claims are to be trusted, all the apps most common to iOS and Android home screens are headed to WP8 in the near future:

We’re not having a single conversation with anybody, of any material application that’s out there, that isn’t going to be coming to the platform. It’s not a matter of if — I had those conversations, the “if” conversations, before — all of our conversations now are “when.”

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MetroPCS adds Lumia 521 and Optimus F3, covers 19 new cities

If you’ve been holding out for a new $40/month smartphone, you’re in luck. We’re not even three months separated from T-Mobile’s MetroPCS acquisition and the value carrier is already reaping benefits from Ms. Magenta. The Bring-Your-Own-Phone carrier is getting its first Windows 8 Phone handset, the HSPA+ Nokia Lumia 521, and the Jelly Bean-running LG Optimus F3. Both phones feature 5MP cameras, July 26th street dates for select markets and attractive pricing — the 521 is $99, while the F3 is $149. The news doesn’t stop rolling there, either.

Not only is the wireless provider’s device lineup expanding, but its coverage area is too. Metro’s availability is growing to 19 additional cities (listed after the break), including Washington, DC; Cleveland, Ohio and Fresno, California. Sadly, the embedded press releases don’t mention the most important aspect of all: whether you can get the F3 in a Grimace-worthy hue.

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Source: MetroPCS

Nokia Lumia 625 official: a 4.7-inch Windows Phone with LTE, coming this September for 220 euros (hands-on)

Nokia Lumia 625 official: a 4.7-inch Windows Phone with LTE, coming this September for 220 euros (hands-on)

The rumors were true. Nokia’s revealed its biggest phone to date, with a screen measuring in at 4.7 inches. It’s the Lumia 625, and it joins a series that has grown a fair bit since the Lumia 620 launched earlier this year. Compared to that earlier phone, the 625 keeps the same resolution (a slightly pixelated 800 x 480), but bumps the processing power up to a dual-core Snapdragon S4. Despite that hulking LCD screen, however, it’s still thinner than the Lumia 920 at 9.15mm (0.36 inches). It’s a Nokia smartphone, so there are plenty of HSPA radio gadgetry to keep the global fanbase happy. What’s more — and this is rare for an entry-level Lumia — it also has LTE. Specifically, we’re looking at the British EE-friendly Band 3 option here, alongside Bands 7 and 10.

If there’s anything to remind us that this is no flagship device, it’s the camera. Don’t expect any 41-megapixel sensors. In fact, get ready to be a little underwhelmed by a 5-megapixel camera module, although you’ll still get the likes of the animated gif-making Cinemagraph and the same Smart Camera app seen on the Lumia 925. You’ll have 8GB of internal memory to fill with your best photo moments, and there’s also a microSD slot behind the removable back. Meanwhile, customization options include orange, green, yellow, white and black cases, although there’s no turquoise shade like we saw on the Lumia 620. It’s headed to EE, Vodafone, O2, Phones4U and Carphone Warehouse in early September, priced at £200 or 220 euros for continental Europeans. Find our hands-on impressions (and a video!) right after the break.

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Source: Nokia

Fresh Paint finds its way to Windows Phone 8 devices

DNP Fresh Paint finds its way to Windows Phone 8

Fresh Paint, the digital art app born on Windows 8, has finally migrated to mobile devices, and starting today, aspiring artists running Windows Phone 8 can fiddle with its brushes to their hearts’ content. This new, simplified version doesn’t make any major departures from the Windows 8 application; you can still mix pigments to create custom hues, share your creations via text, e-mail and SkyDrive and add filters to your photos to make them look like paintings or sketches. It’s worth noting that WP8 doesn’t support styluses, so you’ll have to make do with finger painting or a capacitive stylus without pressure sensitivity. To download the free app, head over to Windows Phone store, linked below.

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Source: Windows Phone Store, Windows Phone Blog

Nokia Lumia 520 comes to AT&T GoPhone on July 26th for $100 off-contract

Nokia Lumia 520 comes to AT&T GoPhone on July 26th

Want a cheap gateway to the world of Windows Phone? In the US, it won’t get much cheaper than AT&T’s new version of the Lumia 520. Nokia’s starter device will cost just $100 contract-free when it hits AT&T’s GoPhone prepaid service on July 26th — that’s $50 less than T-Mobile’s already inexpensive Lumia 521. There won’t be LTE support or other frills, but we suspect that many customers won’t mind at this price.

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Source: AT&T

Unity 4.2 adds support for Windows 8, Windows Phone 8 and BB10

Unity 42 adds support for Windows 8, Windows Phone 8 and BB10

One of game development’s most used engines is adding support for Windows 8, Windows Phone 8 and Blackberry 10 today in its latest version, 4.2. Some support was already offered in the latest version’s beta run, but today Unity 4.2 drops out of beta and into primetime. That brings Unity’s mobile platform support up to four: Android, iOS, Windows Phone 8 and BB10 (for both free and paid version of the engine). Of course, the implications here are what matters — Unity powers major mobile titles like Temple Run 2 and Republique, not to mention the new Deus Ex mobile game. As for Windows 8, games like Surgeon Simulator 2013 (trust us — look into that one) and Interstellar Marines are powered by Unity. There are also a smattering of previously paid functions going free — head past the break for the full list.

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Refresh Roundup: week of July 15th, 2013

Refresh Roundup week of July 15th, 2013

Your smartphone and / or tablet is just begging for an update. From time to time, these mobile devices are blessed with maintenance refreshes, bug fixes, custom ROMs and anything in between, and so many of them are floating around that it’s easy for a sizable chunk to get lost in the mix. To make sure they don’t escape without notice, we’ve gathered every possible update, hack, and other miscellaneous tomfoolery we could find during the last week and crammed them into one convenient roundup. If you find something available for your device, please give us a shout at tips at engadget dawt com and let us know. Enjoy!

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Halo: Spartan Assault debuts on Verizon Windows Phone 8 devices, also released for Windows 8

DNP Halo Spartan Assault debuts on Verizon Windows Phone 8 devices

Starting today, Verizon customers and Windows 8 users will be able to get their Halo fix. For folks with a VZW Windows Phone 8 device, the hotly anticipated Halo: Spartan Assault is finally available to download from the Windows Phone Store, and those with devices running full Windows 8 or RT can grab a copy from the regular Windows Store — with either version costing $6.99. Sadly, should you not be on Big Red, 343 Industries announced at Comic-Con that fans who aren’t with Verizon will have to wait until August 16th to get their hands on the game. So, if you’re a Windows Phone user that’ll have to wait another month to get a copy of your own, tide yourself over with our hands-on.

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Source: Nokia USA (Twitter), Windows Phone Store, Windows Store