YouTube For iOS Gets Send To TV Feature With Xbox 360, PS3, Smart TV Support

YouTube For iOS Gets Send To TV Feature With Xbox 360, PS3, Smart TV Support

Google introduced its Send to TV function with its YouTube Android application this past November, although it was only possible to perform the feature on Google TV set-top-boxes. Over the following weeks, native YouTube applications on game consoles and Smart TVs supported the feature, and today, iOS users can finally get in on the action as the official YouTube application has received the Send to TV” function.

The Send to TV function currently supports the Xbox 360, PS3 and Smart TVs that have a YouTube application available to it. If you’re asking where’s the support for the Wii U, we don’t think that’ll happen any time soon considering how the Wii U’s gamepad can interact with the console in a similar way. (more…)

By Ubergizmo. Related articles: Consumers Spent More On Mobile Games Than Handheld Games Last Quarter, Dolphin Nintendo Wii, GameCube Emulator Running On Android,

Xbox Live Games on Demand sale coming next week

If you’re an avid Xbox Live user, and prefer the convenience of downloading games instead of going to the store to buy them, you’re in luck. From February 26 to March 4, Microsoft is holding the “Ultimate Game Sale,” where they’ll be discounting a handful of popular Games on Demand titles, some of which are 85% off.

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However, not all the games that will be on sale will be offered the whole time. In fact, Microsoft will only be offering a different set of titles each day, so it’s something where you’ll want to check back each day to see what’s on sale. However, there’s a complete list of games that will see discounts throughout the week — over 60 games total.

The list of games is actually really respectable. Most of them are AAA games, including Assassin’s Creed, the Batman Arkham series, BioShock, the Borderlands series, Call of Juarez, the entire Call of Duty series (except the first one), Dead Island, Fallout 3, several Halo titles, Left for Dead 2, and Max Payne 3.

Larry Hyrb (a.k.a. Major Nelson), the head of Xbox Live, will be posting about all the new deals on his Twitter feed, so be sure to follow him if you want exhaustive and thorough updates on the sale. He notes that Xbox’s Ultimate Game Sale only happens once a year, so if you’re even remotely interested in getting some great games at a discount, it might be worth checking out.


Xbox Live Games on Demand sale coming next week is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Activision is pulling away from licensed games

Activision has announced that they will be moving away from the licensed games, meaning there will be fewer games from the James Bond, Transformers, Men in Black, and Spider-Man series. Rumor has it that James Bond will be seeing its end really soon. Activision is following the same move that Electronics Arts made back in 2008. EA Games president, Frank Gibeau, said at the time that “the days of licensed-based, 75-rated games copies are dead like the dinosaur.”

Activision is pulling away from licensed games

Along with its move to back away from licensed games, Activision will also be laying off 30 people from its company. That’s about 0.5% of the company, and those that are being let go will be offered “outplacement counseling services” to help them find a new job. Activision made it clear though that the cuts will barely affect Treyarch. The company says that there will be “minimal reduction in staff to better align our development talent against the needs of DLC development.”

Like EA Games, Activision feels that the licensed-games industry isn’t bringing in enough revenue to make the projects worth it. Due to the high-costs of making the movie-based games, and the decreasing demand for them, the games started becoming more trouble than they were worth. Activision will still be releasing a few licensed-based games this year, including games based on The Walking Dead, Deadpool, and the Teenage Mutant Ninja Turtles.

I can see why companies are beginning to stray way from licensed games. The licensed games as of late aren’t as amazing as games from the older generation (does anyone remember Goldeneye 007?). Even 007 Legends, which was highly anticipated, turned out to be a let down, which is why the James Bond series might be the first of the licensed games to get the axe.

[via Wired]


Activision is pulling away from licensed games is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

New Gears of War: Judgment Video Highlights Multiplayer Modes, Weapons

News of Gears of War: Judgment being leaked onto the Internet has sparked Microsoft to take the initiative to reveal more information regarding the game. We’re sure hackers will soon upload portions of Gears of War: Judgment online, but you can be sure Microsoft-approved videos will be free of any spoilers so you can enjoy the game when it’s released next month.

Multiplayer is a huge part of the Gears of War experience, which is why Microsoft finally dedicated a video entirely to what we can expect from Gears of War: Judgment’s multiplayer modes. “The Guts of Gears – Multiplayer” video highlights the OverRun, Team Deathmatch, Free-For-All and Domination multiplayer modes. (more…)

By Ubergizmo. Related articles: Rayman Legends Online Challenge Mode Hitting Wii U This April For Free, New BioShock Infinite Trailer Wants Us To Fear Elizabeth,

Gears of War: Judgment Leaks Onto Torrent Sites; Microsoft Warns Hackers

Gears of War: Judgment Leaks Onto Torrent Sites; Microsoft Warns Hackers

Gears of War: Judgment is set to be released on March 19, but as is expected of a blockbuster AAA game, hackers have gotten their hands on the game and have leaked it onto torrent sites this week.

At this point, it’s unsure what version of the game has been made available on torrent sites, although reports are saying the version that’s available is “apparently complete.” (more…)

By Ubergizmo. Related articles: Mozilla To Bring Firefox To Ouya, Zynga Drops From Top Spot In Facebook Gaming To Candy Crush Saga,

Halo 4 Majestic map pack details surface, launch set for February 25

If you’re a fan of Halo 4, you’ll be excited to hear that official details on the next map expansion pack for the game are now available. The next map pack is called Halo 4 Majestic and promises close-quarters action with a new game type and playlists. The new map pack will be available for download on Monday, February 25.

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The map pack includes three all new small to medium size maps designed for tight, competitive combat using small-team and free-for-all modes. The three maps offered in the pack include Landfall, Monolith, and Skyline. Landfall places an emphasis on infantry fighting next to a glittering ocean and a massive city under siege.

Monolith is set at a monument built by the Forerunners to celebrate the victory over ancient humans. The map is small and has central man-cannons, short corridors, and little cover. This map is said to be particularly good for capture the flag. The final map is Skyline set in rooftop terrain on a new space tether construction site.

The map pack also brings two Majestic DLC playlists and the new free-for-all game type called Infinity Rumble. The pack also includes 10 new achievements worth 250 additional Gamerscore. The map pack will be available via Xbox Live for 800 Microsoft points.

[via Halowaypoint.com]


Halo 4 Majestic map pack details surface, launch set for February 25 is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Metal Gear Rising: Revengeance PR stunt involves slicing up a police car

France has just witnessed a PR stunt for Metal Gear Rising: Revengeance that involved slicing up a police car. Both Platimum games and Konami France came up with the idea to grab people’s attention. The police car had the Metal Gear Rising: Revengeance logo as well as Platinum’s logo just to make sure that everyone knew that it was just a PR stunt; not a threat. This is certainly much more entertaining than a press release.

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The police car was cross-diagonally slashed, ripping clean through the car’s core components. It represents some of the fun things you’re able to do as Raiden in Metal Gear Rising. Metal Gear Rising: Revengeance focuses on Raiden, who’s a cyborg ninja, and his fight against Desperado Enterprises, a private military company. This game takes place 4 years after the end of Metal Gear Solid 4. Rising isn’t a stealthy game like the previous Metal Gear Solid titles. It’s all action-based, where you take Raiden and his sword-wielding skills and you go about slicing and dicing enemies (or vehicles).

The car was signed by both Hideo Kojima — producer of almost all of the Metal Gear Solid games, and Vice President of Konami Digital Entertainment — and Yoji Shinkawa, who worked on many Konami titles like Metal Gear Solid 2-4, Zone of the Enders, and of course Metal Gear Rising.

The sliced-up police car sold for 1610 euros, or $2100 on eBay. The car is one item, along with many others, that are being auctioned off by Konami France. All of the proceeds from the auctions will be donated to UNICEF Paris. Up for sale right now is a copy of Metal Gear Rising for the PlayStation 3 that’s been signed by Hideo Kojima and Yoji Shinkawa. Right now, the going price is 106.00 euros, or around $141. Metal Gear Rising: Revengeance was released in the U.S. today, and will be released in France on the 22nd.

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Metal Gear Rising Revengeance PR stunt involves slicing up a police car

[via Hideo Kojima]


Metal Gear Rising: Revengeance PR stunt involves slicing up a police car is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Destiny set for Xbox 720, PlayStation 4, and PC in 2014

If you’ve heard anything about the upcoming “game changer” title set to be produced by Bungie over the next 10 years in installments with Activision, you know that it certainly wouldn’t make sense for the whole series to be appearing on Xbox 360 and PlayStation 3. In fact the first installment will be on those two consoles, but essentially everything afterward has been confirmed in legal documents to be hitting no less than the PlayStation 4, the Xbox 720, and the PC. The information that reveals said bits and pieces comes from a Call of Duty legal dispute where the contract between Activision and Bungie had to be unsealed.

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The full document comes from The LA Times but the important section is right here. You’ll find “Destiny Game #2″ to be the subject of production on the PlayStation 4 and Personal Computer, while the Xbox 720, Xbox 360, and PlayStation 3 are being set for the Destiny Game #1 release. This means – it would seem – that the PlayStation 4 won’t be ready for action in time for the release of the first Destiny Game.

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The folks at Bungie have been longtime Xbox developers having made one of the most successful gaming franchises in the history of the world with Halo, so it’s not out of the question that they’re simply going to hit the Xbox 720 first even if the PlayStation 4 will be out “in time” for one of the first Destiny installments. The fact that the first release is set for pre-order right this minute for PlayStation 3 and Xbox 360 has us wondering, on the other hand, how this contract figures in with the PlayStation event occurring this week – could it be that no PlayStation 4 will be shown?

Have a peek at the Destiny trailer above and see how the PC and mobile platforms – like the iPhone, in this case – will very obviously be taking part in the overall structure of Destiny and its many tendrils. This game will not be limited to one platform, nor will it be dependent on one piece of hardware for you to be able to play it. This is the next generation in gaming made real – anywhere, anytime. We wouldn’t be surprised if this game were playable on NVIDIA’s Project SHIELD before all is said and done.


Destiny set for Xbox 720, PlayStation 4, and PC in 2014 is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

The Weekly Roundup for 02.11.2013

The Weekly Roundup for 12032012

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past 7 days — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Bungie reveals Destiny: A shared-world shooter

Bungie has just revealed its new project, titled Destiny. Destiny will be a persistent, online multiplayer game that Eric Hirshberg, Activision CEO, dubs as a “shared-world shooter”. The game will be released for both the Playstation 3 and the Xbox 360. Bungie has emphasized that there will be no subscription fee for the game. It will require a constant connection to the internet, as it is a major factor in the “persistent, online multiplayer” aspect of the game.

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Destiny has a 10-year publishing deal with Activision. Bungie has revealed that Destiny will be released as 10 “books” over the course of 10 years. Each book will have its own beginning, middle, and end. There are currently 350 developers in Bungie working on the game. There are also teams outside of Bungie that are able to co-locate with each other, which provides Bungie with the ability to rapidly create and improve every aspect of the game. Bungie also stated that the Destiny franchise will be brought to multiple devices later on, also emphasizing that there will be a mobile app that lets players track stats, quest info, and notifications from the in-game world.

While Destiny is going to be a online multi-player game, it will be different than an MMO. Destiny’s story takes place in the Earth’s solar system after a mysterious cataclysm wipes out almost all of humanity. The survivors are relocated to the ‘safe zone’, which also acts as the beginning zone for new players. There will be 3 classes; Hunter, Titan, and Warlock. The only class with a notable difference is the Warlock, who can cast spells. Bungie says that despite there only being 3 classes, each character will be unique to the player, and will grow with the player throughout the game. In the ‘safe zone’, there will be an alien sphere called ‘The Traveler’ that supplies players with weapons, magical powers, and defensive equipment. While in the ‘safe zone’, players can meet up with their friends, and/or they can use spaceships to travel and raid new territories.

The game very much emphasizes cooperative play, but you can still play the game solo. Bungie, however, says that in order for players to realize “the vision of the game”, they have to play with other players. While in public areas, such as towns, players will be paired up with other players similar to them. This is based on the levels of the players, as well as other similar aspects. Bungie emphasizes that public areas will not be overcrowded like in MMOs. There will not be thousands of people crammed into one place, but rather a controlled amount. Also, unlike other multi-player games, Destiny will not have a lobby interface or menu for tracking quests. Everything happens in real-time, where players just wander the world, meet new people, and participate in activities that appear at whim.

Activision and Bungie both kept quiet about some important details, like when the game will be released, but they do have a very impressive goal in mind. It will be very interesting to see the two companies try to execute its 10-year plan, and whether or not they will succeed. Maybe if they do consider implementing eSports with the game, Destiny will have a good shot of lasting a long time.

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[via Wired]


Bungie reveals Destiny: A shared-world shooter is written by Brian Sin & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.