Microsoft fights back against Xbox Live account threats, begs you to update your security settings

Microsoft fights back against Xbox Live account threats, begs you to update your security settingsRedmond’s console gaming network may not have suffered a breach of security comparable to last year’s PSN fumble, but that doesn’t mean it hasn’t braced for impact. According to Xbox Live General Manager Alex Garden, Microsoft has made great strides in account security by taking legal action against sites who share phished usernames and passwords, enacting two-step login verification for untrusted devices and pushing fresh security updates to devices. Even so, Garden says that many of Xbox Live’s account protection measures rely on member profiles being up to date, and heartily encourages users to make sure their security information is accurate. Get the word directly from the horses mouth at the source link below.

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Microsoft fights back against Xbox Live account threats, begs you to update your security settings originally appeared on Engadget on Thu, 19 Jul 2012 08:01:00 EDT. Please see our terms for use of feeds.

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Microsoft Live security outlined, recommends users to change password

Microsoft knows how important it is to remain secure digitally in this day and age, and they are keen on making sure that your experience on the Xbox Live remains as problem-free as possible, hence the software giant has introduced more security improvements to Xbox Live. According to a blog post from XBL (Xbox Live) general manager Alex Garden, Microsoft hopes that everyone would take heed of their advice and update their respective account passwords. After all, a security chain is only as strong as its weakest link, and majority of the security enhancements and recovery processes with XBL are highly dependent on its members to have “valid, up-to-date security information in place.”

Alex Garden said, “I encourage everyone to take five minutes today to check your security information and update it if necessary. If you have any lost or stolen security proofs, update them now to prevent any interruptions to your Xbox Live service in the future. We only use this information for your security, and never for marketing or advertising.”

We could not agree more, but I sure as heck hope that you have the brain power to remember the numerous passwords and username of so many accounts out there.

By Ubergizmo. Related articles: Xbox LIVE back online, Xbox Live issues, Microsoft hopes to fix it soon,

Microsoft boosts Xbox Live security, details changes

Earlier this year, we heard about a string of Xbox Live account hacks that had users on edge. The stories of those attacks have since subsided (at least mostly), but account hacking on Xbox Live is still something to guard against. Today, Microsoft announced that it has taken measures to beef up Live’s security, with Xbox Live general manager Alex Garden taking to the Xbox.com Blog to detail the changes that have been made, saying “we’ve worked hard these last several months to further protect our members’ accounts, and more is still to come.”


He then shared a list of things Microsoft is doing to keep Xbox Live secure. Take a look:

• We’ve increased notifications to members whose accounts may be compromised to add proofs, update their passwords, and, if necessary, contact Xbox support. This helps our team lock down an account quickly, investigate and restore the account to the rightful owner.
• We’ve taken legal action to pull down online posts of gamertags, usernames and passwords gathered from malware or phishing schemes to help protect our members.
• Our Xbox LIVE Spring update included many behind the scenes improvements that help us build on security enhancements for the near future.
• We’re sending unique codes to the security phone numbers and secondary email addresses provided by members to verify authorization for Xbox.com purchases or account change attempts not stemming from a member’s trusted device.
• We’re working to reduce market incentives for criminal activity. Engaging in identity theft, trading in stolen accounts and committing credit card fraud are illegal and violate our Terms of Use. Those involved in these activities risk criminal prosecution, account and console bans. That goes for both sellers and buyers of known stolen accounts and content.

Of course, Microsoft can do anything it wants to boost Xbox Live’s security and it won’t do much to stop hackers if users aren’t being proactive in protecting their information. Garden suggests taking five minutes today to make sure your Xbox Live security information is up-to-date and make any necessary changes. Obviously, you should be using a unique password for every one of your online identities, and if you aren’t already, now may be a good time to start.

Garden points out that seeing things like “password” and “12345″ on lists of compromised passwords is still a very common thing, so Xbox Live users are urged to use stronger passwords. Last but not least (and this kind of goes without saying), don’t share your login information with anyone, otherwise you may find yourself with a bunch of charges for Microsoft Points and nothing to show for it other than a maxed-out credit card.


Microsoft boosts Xbox Live security, details changes is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Rock Band Blitz hits XBLA and PSN in August

Harmonix has announced that its downloadable Rock Band spin-off Rock Band Blitz will release on Xbox Live Arcade and PlayStation Network next month. PS3 owners will get it first, with the game releasing for PSN on August 28. Those playing on Xbox 360 will have to wait a day longer, as the XBLA version doesn’t launch until the following day, August 29. Rock Band Blitz will cost $14.99 on PSN and 1200 MSP on Xbox Live Arcade.


Despite having that familiar Rock Band look, Rock Band Blitz is something of a departure for the series. Instead of using those clunky instrument controllers required by Rock Band proper, Rock Band Blitz has players using a standard controller to hit the notes. Truth be told, Rock Band Blitz seems to have more in common with Frequency and Amplitude, two earlier Harmonix titles, than it does with Rock Band.

If you’re like me and you’ve spent more money than you care to count on DLC tracks for the Rock Band series, never fear – Harmonix says that all of those DLC tracks will work in Rock Band Blitz. The game itself comes with 20 tracks, four of which were announced today: “So Far Away” by Avenged Sevenfold, “Jungle Boogie” by Kool & The Gang, “We Are Young” by Fun, and “Sing” by My Chemical Romance. Finally, all of the songs found in Rock Band Blitz are also playable in Rock Band 3, so that’s a nice little bonus in exchange for your $15.

[via Eurogamer]


Rock Band Blitz hits XBLA and PSN in August is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Mars Rover game hits Xbox Live, tasks you with safely landing the Curiosity with Kinect

Mars Rover game hits Xbox Live, tasks you with safely landing the Curiosity with Kinect

NASA has already made it clear that the Curiosity’s touchdown on Mars is a nerve-wracking experience, what with the seven minutes of radio silence, zero margin of error and all. To drive that point home, the organization partnered with Microsoft to offer Xbox Live players the experience of controlling the nerve-wracking descent. Starting Monday, you’ll be able to download the free Mars Rover Landing, NASA’s first Xbox Live game. The title uses the Kinect motion controller to simulate the many phases of landing, including dropping the heat shield and deploying the supersonic parachute, with players’ movements controlling the speed and direction of the craft as it approaches the Red Planet. You’ll get three scores — one for each of the landing process — not to mention some newfound appreciation for what employees at the Jet Propulsion Laboratory will be going through on August 5th.

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Mars Rover game hits Xbox Live, tasks you with safely landing the Curiosity with Kinect originally appeared on Engadget on Tue, 17 Jul 2012 03:54:00 EDT. Please see our terms for use of feeds.

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Limbo could have been on PSN first, but Sony wanted IP

Playdead’s Limbo took the indie world by storm when it launched on Xbox Live back in 2010, but Sony could have had the game on PSN before it went to any other platforms. Instead, Limbo was exclusive to Xbox Live Arcade for an entire year before it became available on PSN and PC, and even though the game sold well on PSN when it finally did arrive, that period of exclusivity would have netted many more sales. So, why didn’t Limbo hit PSN before any of the other platforms? It’s because Sony botched the deal.


“I maybe shouldn’t say this, but we had issues when we were trying to sign Limbo because of the IP,” said Sony Computer Entertainment executive producer Pete Smith during a talk about pitching a game to publishers at the Develop Conference. Apparently, Sony was in talks with Playdead to bring Limbo to PSN first, but when Sony said that it wanted the rights to the IP, Playdead went to Microsoft instead. Limbo went on to sell 300,000 in its first month on Xbox Live and 500,000 by the end of 2010, long before the game arrived on PSN.

Still, despite losing the exclusivity deal to Microsoft, Smith says that there are benefits to giving up the IP when you have a game you want to see made. “There are obvious benefits to keeping it, but also to giving it up: you’re way more likely to get the deal,” he said. “Remember: 100 per cent of nothing is nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP.”

This whole admission from Sony makes you wonder how things might have changed if Playdead had given up the rights to Limbo and released on PSN first. Would we have another Limbo title already? Would it have sold more being exclusive to PSN, or less? We’ll never know the answers to those questions, but given the immense popularity Limbo has experienced since release, we doubt that the folks at Playdead care much anyway.

[via Edge]


Limbo could have been on PSN first, but Sony wanted IP is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Kinect PlayFit launches for Xbox Live, tracks all of the calories you burn playing ‘Star Wars’

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Get fit playing “Star Wars?” That’s the dream, isn’t it? Microsoft is looking to make that dream a reality with its Kinect PlayFit, a new fitness dashboard for the Xbox Live that helps users track burned calories across Kinect titles like “Dance Central 2,” “Your Shape Fitness Evolved 2012” and, yes, “Kinect Star Wars.” The dashboard features “social motivation,” including rankings, leaderboards and community integration. PlayFit is launching today as a free download for all US-based Xbox Live members. It’ll be hitting areas outside the US later this week, so everyone can break a sweat in a galaxy far, far away.

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Kinect PlayFit launches for Xbox Live, tracks all of the calories you burn playing ‘Star Wars’ originally appeared on Engadget on Tue, 10 Jul 2012 09:34:00 EDT. Please see our terms for use of feeds.

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Xbox LIVE back online

Earlier today we reported that Xbox LIVE was facing some issues, with gamers being unable to log in to the service. Microsoft announced that they were working on a solution to the problem and it looks like they did their job pretty quickly. According to a tweet from the Xbox Support Twitter account, the problem has now been solved and users can go back to their multiplayer gaming. Microsoft didn’t share what the cause of the problem was so we can only hope that it doesn’t happen again or that it was nothing serious. For those of you who were worried about not being able to pwn some n00bs in Modern Warfare 3 this weekend, you can catch your breath again.

By Ubergizmo. Related articles: Xbox LIVE mobile gaming arriving on Android and iOS?, Microsoft confirms Xbox 360 Dashboard update bugs,

Xbox Live issues, Microsoft hopes to fix it soon

It seems that the Xbox Live service is not working at this point in time, and Microsoft did mention that they are well aware of the issues surrounding Xbox Live at this moment, where the service has not been working for some time already. According to the XBL status page, it mentioned that “users may experience difficulties signing into Xbox Live from an Xbox console”, and this applies to those who attempt to sign into Xbox Live from Xbox.com as well. Microsoft’s notice continued, “We are aware of the problem and are working to resolve the issue. We apologize for any inconvenience this may cause and thank you for your patience.”

To look at things on the bright side, at least this happened today instead of July 4th, where you most probably looked forward to that day in order to get as much gaming done as possible as there was no work for you to contend with. Hopefully Microsoft will be able to get things up and running as soon as possible.

By Ubergizmo. Related articles: Minecraft items now available for your Xbox LIVE Avatars, Microsoft rumored to launch a new music service,

Xbox LIVE is down for everybody, not just you

For a little over an hour now here in the first half of the day on July 6th, 2012, Microsoft’s Xbox LIVE network has been down and out. This problem appears at the moment to be regional, this meaning you very well could be accessing the network provided you’re in the right city, but as it stands, quite a bit of the network is down completely for prospective users. Xbox Support member Khoa (aka KN) has let the Twitterverse know that they are “actively investigating” the cause for the downtime and are planning on having it back up soon.

This update has had masses of user responses from both hardcore users and the very comedically attached. Have a peek at the responses to this official update over at Xbox Support to see the devastation. Note also that Xbox Support has left this lovely little message for moral support for us all:

“We are aware of the issues some users are having with Xbox LIVE and are actively investigating. Thanks for your patience ^KN”

Have a peek at our most recent Xbox-related posts below and let us know if you are experiencing downtime in the meantime!


Xbox LIVE is down for everybody, not just you is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.