Will Microsoft’s Xbox One be the one gaming console to purchase over the Wii U and PS4? That’s a question we’ll have to wait until later this year to answer, so let’s stick to the present. Redmond made a huge showing across both the software and hardware fronts today, ensuring gamers will have lots to look forward to. Whether you missed parts of the keynote or are looking for specific stories from the event, we’ve got you covered right here. Click past the break to find a full directory of today’s news, from our exclusive look at how engineers built the Xbox One to details about fresh titles like Call of Duty: Ghosts and Forza Motorsport 5.

Couldn’t catch the live stream of Microsof’t on-campus, in-tent Xbox One reveal event? And our liveblog simply wasn’t enough to satisfy your hunger for more information, straight from Microsoft executives? We might call you crazy, but we’d rather just provide you a way to relive that experience easily and at your leisure. So here we are, doing just that — take a look below the break for a teaser video of the new console, direct from Redmond to you.
“If it ain’t broke, don’t fix it” is as useful a phrase as it is folksy, and though the Xbox One is a complete reinvention compared to the Xbox 360, the controller is in many ways little changed. It’s a bit more rounded, a bit softer to the touch and features redesigned trigger buttons with their own discrete rumble controllers. The d-pad is revised, and the analog sticks have more texture. Also, the battery backpack is no longer quite as pronounced. In other words, we think it’s going to be great. Check out our gallery of comparison shots in the gallery below!
Gallery: Xbox 360 vs. Xbox One controller
One of the more contentious rumors surrounding next-gen consoles has been potential changes to DRM and while Microsoft hasn’t answered all our questions when it comes to the Xbox One, it took a few head on. The official FAQ starts off with the “always-on” DRM issue and also addresses used games, indicating that the box is designed “so you can play games and watch Blu-ray movies and live TV if you lose your connection,” and that it does not have to always be connected. That said, it still “requires” a connection to the internet, promising cloud-based benefits for gameplay and more. Other questions answer things like whether the new console will require more power (no) and will our Xbox Live Gold subscriptions still work with the new and old hardware (yes).
When it comes to used games, the FAQ’s response is also promising, stating “We are designing Xbox One to enable customers to trade in and resell games.” We can still find enough wiggle room in those responses to remain curious, but it appears we should be able to avoid a SimCity-style meltdown (with our new games, since the old ones won’t work.)
Update: There have been many questions about a reported “small fee” for used games, but we’ve asked Microsoft and received no confirmation of that. Joystiq points out that the Wired article where the tidbit originated has been updated to mention Microsoft did not detail its plans for used games, while the Xbox Support Twitter account claims there are no fees and the article is incorrect.
Filed under: Gaming, Home Entertainment, HD, Microsoft
Source: Xbox One FAQ
Xbox One isn’t backwards compatible with Xbox 360 discs or Xbox Live Arcade, Gamerscore transfers
Posted in: Today's Chili
It’s true: the Xbox One will not play your Xbox 360 game discs, nor will your Xbox Live Arcade games transfer (not to mention any other content that’s dependent on the 360’s hardware architecture, anyhow). That Gamerscore you’ve been earning, though? That’s gonna transfer. As will your Xbox Live Gamertag.
Sadly, due to the x86 architecture of the Xbox One, the PowerPC-based 360 titles simply won’t run on the hardware. Microsoft’s not super worried about consumer reaction, though, telling Engadget, “We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future,” a Microsoft rep told us. That said, Xbox One is designed, “to play an entirely new generation of games — games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud.”
We got a glimpse at some of those new games this afternoon, but we expect to see much more at E3 in a few weeks.
We gasped our way through the liveblog. We brought you news of the specs and the software and everything else. But now it’s time to take a deep dive into the Xbox One, Microsoft’s next-gen console, and what it might mean for Earth’s living rooms. Engadget was given exclusive access to the hallowed labs at the heart of this project and to the engineers who made it happen. We got to play with prototypes of the hardware and to discover firsthand whether Kinect 2.0 really can tell if we’re winking. Read on past the break and we promise to spare you no detail.
Gallery: Xbox One hands-on
Microsoft Confirms That The Xbox One Will Come With An Incredibly Sensitive New Kinect
Posted in: Today's ChiliThe Xbox One was just unveiled at Microsoft’s Redmond campus and, true to multiple reports that circulated before the official reveal, the new console will indeed come with a Kinect.
And what a Kinect it is! The rumors of a vastly improved Kinect sensor array were right on the money — this next-generation model is capable of tracking motions as minute as wrist rotations, and Microsoft’s Marc Whitten said the new Kinect would even be able to read users’ heartbeats when they’re exercising or when players shift their weight. The new Kinect’s main camera is capable of recording 1080P RGB video at 30 frames per second (for a bit of perspective, the original model could only capture VGA video). Perhaps most importantly, the Xbox One will be capable of chewing on all the data the newfangled Kinect (no one has dropped an official name for the thing yet) captures at a rate of about 2GB of per second, which is probably partially why the onstage demos looked so brisk.
We got a brief glimpse of the new Kinect in action when Microsoft SVP Yusuf Mehdi called out commands and used minute hand gestures to manipulate content on the Xbox One — commands like “Xbox on” and “go to video” allow for near-instantaneous switching between running applications, and the Kinect is apparently also able to differentiate between users based on their voices.
In short, it’s a massive, massive upgrade compared to the venerable original model, which often exhibited issues with basic limb and motion tracking. Granted, demos we saw today were carefully staged, but the Kinect reacted to Mehdi’s commands and inputs without a hint of technical hesitation — if the new Kinect works in the living room as well as it did onstage, Microsoft may really have something here. And frankly, that’s saying something considering Microsoft managed to move 10 million of the original camera/sensor arrays between November 2010 and March 2011.
Microsoft lands NFL partnerships for Xbox One and the football field (video)
Posted in: Today's ChiliMicrosoft is clearly determined to sew up some of the best content for the Xbox One: it just revealed a special, multi-year partnership with the NFL. The two are working on an optimized experience that better integrates fantasy football, including score displays, onscreen updates and Skype. They also promise exclusive content, naturally, including a lock on translating many of these experiences to tablets. The partnership will extend to the real arenas, too — among other technologies, Microsoft will bring Surface tablets to coaches and players to improve their communication and play calling. There aren’t many more details so far, but it’s evident that Microsoft wants to cater to football fans with a lot more than just its existing ESPN app.
Today Microsoft revealed the Xbox One, and confirmed rumors that its new game console is ready to take over as the heart of your home theater. The new box features HDMI in and out for passthrough with your cable or satellite box. It’s even able to control connected devices with Kinect 2.0-detected voice and gesture commands thanks to IR blasters and HDMI-CEC. On stage, executives showed off the Xbox OneGuide, demonstrating a way to pull up information including trending programming or fantasy sports stats while watching live TV. There’s also a live TV show for Halo in the works, and Microsoft brought NFL commissioner Roger Goodell on stage to talk about integration with the number one pro sports league. There’s no word on exactly which cable, telco or satellite TV systems this will integrate with, but Microsoft’s PR states it “is committed to bringing live TV through various solutions to all the markets where Xbox One will be available” and mentions HDMI is required for the feature to work. It’s supposed to be available at launch in the US, with “global scale” anticipated over time. Check after the break for a few pics of the guide and the back of the Xbox One showing its IR output.
Filed under: Gaming, Home Entertainment, HD, Microsoft
Microsoft announces Halo live-action TV series created by 343 Industries and Steven Spielberg
Posted in: Today's ChiliThe Xbox One is a big deal for consoles, but Microsoft just made a massive content announcement at today’s reveal event — a live-action Halo TV series. As if the existence of such a television show weren’t enough, it turns out that 343 Industries is teaming up with renowned moviemaker Steven Spielberg to bring the world of Master Chief to life in serial form. Spielberg will be the executive producer and the show will provide “exclusive interactive Xbox One content,” whatever that means. Unfortunately, neither Microsoft nor Mr. Spielberg are telling when the show will actually be available for your eyeballs to view, but it is, most assuredly an actual thing. And just knowing that the follow-up to Halo: Forward Unto Dawn is coming is enough, right?