Nokia X Series Handsets Hit Russia With Yandex Apps

Nokia X Series Handsets Hit Russia With Yandex AppsThe Android smartphone from Nokia which is known as the Nokia X, looks set to arrive in the Russian and Belarusian markets by sporting essential search functionality from Yandex. Thanks to the Yandex.Search app arriving pre-installed on the Nokia X alongside the Yandex search engine that is the integrated search provider in the smartphone’s browser, it would make for a very different experience right out of the box compared to the Nokia X in other regions.

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  • Nokia X Series Handsets Hit Russia With Yandex Apps original content from Ubergizmo.

        



    Review: Jolla Phone Has Design Flare But Sailfish’s Waters Are Muddied By App Issues & UI Learning Curve

    jolla-four-cards-side

    Jolla is a very small fish trying to make headway in global smartphone waters dominated by the whale-sized Android OS. In its plucky attempt to make a splash, building its own phone hardware as well as floating a new software platform, the Sailfish OS makers have crafted a device that’s different — sometimes refreshingly so — but the Jolla phone’s difference can frequently manifest itself as difficulty. The device asks its users to row against the current, requiring they accept a lot more that’s rough than smooth.

    Basics

    • 4.5-inch, 960x 540, 245ppi display
    • 16GB storage
    • Dual-core 1.4GHz processor, 1GB RAM
    • 8MP rear camera, 2MP front camera
    • 4G/LTE, 802.11 b/g/n Wi-Fi
    • Bluetooth 4.0
      • MSRP: €399/$540 unlocked, off-contract
    • Product info page

    Pros

      • Can run Android apps
    • Interface navigation can work well one-handed
    • Impressive attention to smaller design details
    • Swappable NFC backplates for extra colour & function modding

    Cons

        • Very few native apps
      • Android app compatibility/stability issues
    • Interface has significant learning curve & navigation can be confusing
    • Mid-range hardware; unspectacular performer

    jolla-main-table

    Design

    In recent years, smartphone hardware design has converged to adopt mostly the same slab-shaped template — unsurprisingly so, being as the interesting stuff is what a large enough, responsive enough touchscreen acting as a canvas for the software running on it lets you do. Any alternative hardware form factors — sliders, physical Qwerty keyboards and so on — just get in the way or put a limitation on the software. The main smartphone design trend over the past few years has therefore been for screens to get bigger to allow for more prodding.

    Jolla’s first phone, for all the startup’s talk of doing things differently, does not buck this trend — presenting the user with a rectangle slab of touchscreen glass to act as their playground, albeit one that’s relatively modest in size by current palm-stretching standards. It’s still a little larger than the current crop of iPhone screens, though.

    The main hardware design flare here is the sandwich form factor of the slab, created when the backplate is pushed onto the body of the phone. The edge where the two pieces meet leaves a continuous seam which give a little extra grip as you hold the phone. The test device I was using came with a white backplate, contrasting with the black front for an attractive two-tone look.

    Jolla

    If brightly coloured phones are your thing there are options to select a more boldly coloured Other Half (as the backplate is known). The first batch of Jolla handsets, launched by Finnish carrier DNA, had a bright pink rear. Jolla has also now started selling an aloe green Other Half via its website, along with a black option for those that want a less stand-out look.

    The backplates aren’t just about adding a splash of colour; they include NFC to support a link with the software, allowing a particular colour backplate to also change the theme colours of the OS (for instance). And potentially support other implementations, such as being preloaded with digital content such as a music album. Or those are the sort of use-cases Jolla is hoping to encourage.

    It has also released the 3D files for The Other Half as an SDK to encourage developers to get modding the backplates. And with a power (and bus) connector incorporated into the back of the phone where the backplate snaps on, it would be possible for an Other Half to include sophisticated additional hardware functionality, such as a Qwerty keyboard or e-ink screen. (Not that either of those possible Other Halves have been built yet — but the hooks for extending the platform in such ways are ready and waiting).

    jolla-interior

    The handset casing is plastic front and back — so does not feel as premium as metal/glass clad devices like the iPhone or HTC’s One device. But Jolla’s attention to detail in aspects of the hardware design, such as its mixture of rounded edges with smooth blunt ones, and a gloss logo invisibly inked on the matt backplate that jumps into reflective view when you tilt the device, give the design a confident, sure-footed air, and help to elevate the overall look and feel beyond the plebian plastic Android hoards it’s attempting to disrupt.

    Similarly aesthetic touches are evident in aspects of the software too, whether it’s Jolla’s calendar app with its subtle flip animation that turns Sunday to Monday as you scroll, or the dual-dial interface in the Jolla clock app for setting a timer by positioning two glowing beads within two concentric circles, or the understated double tap gesture that can be used to wake the phone from sleep. A distinct design flare is evident.

    Size-wise (and weight-wise), Jolla’s phone is a good middle ground, with enough screen to showcase whatever content you’re playing around with, without being so big the actual device becomes unwieldy. That said, if you’ve already pushed past the 5-inch phablet mark for your personal mobile device you’ll probably miss the extra space. So the one-way-street of mobile phone screen inflation goes.

    1. jolla-essentials

    2. jolla-back

    3. jolla-browser-table

    4. jolla-cards-gesture

    5. jolla-cut-the-rope-play

    6. jolla-facebook-app-tc

    7. jolla-store

    8. jolla-table-9cards

    9. jolla-tc-page

    OS

    What’s really new here is of course the Sailfish OS — which carries on the MeeGo heritage that Jolla took from Nokia when the startup’s core team left to carry on developing the platform Nokia was abandoning in favour of making the leap to Microsoft’s Windows Phone.

    As a platform MeeGo had plenty of promise but its timing was terrible. Even when Nokia outted the N9 (way back in 2011) Android was pushing ahead of the rest of the field. Now, for Jolla, it’s not so much a gap between Android and everyone else as a gulf. Even the industry’s third placed OS, Windows Phone, (which has been kept afloat by Redmond’s deep pockets), remains a bit-player in an Android-saturated universe.

    Realistically Sailfish stands no chance of achieving mass market penetration — but then it’s not really being positioned for that. Jolla’s appeal has mostly been about serving the non-mainstream margins; aka the fringe folk who are dissatisfied with vanilla and are looking for a less orthodox flavour. People who are bored by the functional similarity of Android and iOS, and don’t see a Microsoft-branded alternative as an non-mainstream alternative.

    jolla-apps-main

    That is necessarily a smaller and more modest market. Indeed, it may be more of a niche than a market but that remains to be seen. Outside Jolla’s native stamping ground of Finland, where national pride and Nokia-fuelled nostalgia may help to buoy up Jolla’s little boat, Sailfish’s greatest chance for building scale is likely to be out East in China — a region that was an early focus for the startup.

    However, Jolla has concentrated the launch of this its first handset on Europe (and indeed, on Finland thus far), and appears to have rowed back from talk of a strong early push into China — with no follow up to its 2012 announcement of a distribution deal with Chinese retailer D.Phone. So momentum in the East is not a story it can currently tell, beyond the implied potential of the previously announced Hong Kong-based Sailfish alliance. Ergo, Sailfish’s Eastern promise also remains to be seen.

    Features

    What exactly is different about the Sailfish OS? The Jolla phone interface is built around a series of gestures — pulling down on the screen typically brings a contextual menu into view, and simultaneously incorporates a selector bar so the same fluid movement is used to both point to and select the action from the menu — depending on when/where you release your finger. So, for instance, in the email app, the ‘compose new email’ or ‘update’ actions reside just off-screen, in the pull-down menu.

    The advantage of this type of drag interface is you can perform actions with the same (single) finger movement, without having to lift off and tap. So there are potentially some time/efficiency savings, plus the ability to control more of the OS with a single digit, rather than being forced to use two hands to navigate. For certain groups of users with dexterity issues or a disability affecting their hands/arms Sailfish navigation could therefore be a bit less challenging than the tap-happy mainstream mobile options.

    Another aspect of the Sailfish navigation is built around swipes. A swipe up from the bottom of the screen brings up an events/notification screen. Swiping in from the left or right is used to close the app you’re currently in — or partially close it (if you pause the gesture mid way through), by allowing you to peek back at the home screen. You can then either reverse the gesture to go back into the app, or follow through to minimize it and land back on the homescreen.

    Why would you want to peek at the homescreen? Because it contains a series of minimised apps that are displayed like a deck of cards, each containing glimpses of active content allowing you to see if there’s a new email in your inbox, for instance, or a glimpse of the latest content on a website.

    For native Sailfish apps, such as the built in Jolla browser, there is support for functional interaction right from the homescreen card itself — so you can refresh webpages or trigger a call to open up a new webpage just by dragging your finger left or right on the browser card itself. Similarly you can pause/play music from the media homescreen card, and so on.

    JollaAt this granular point, the Sailfish interface can resemble a Russian doll of nested gestures. For a user who takes the time to get to know all these short cuts, the interface certainly has the potential to feel fluid and productive. But, on the flip side, all these gestural layers and incremental short-cuts can end up piling a confusing amount of possible navigation options atop the OS, resulting in a steep learning curve for the Sailfish newcomer.

    Beyond the user-education challenge, Sailfish’s reliance on gestures is not without other problems too. The main problem with the side-swipe gesture is that it can mis-register as one of the back/forth swipes also used to move between multiple menu screens in apps. And vice versa. So you can end up closing an app, when you were just trying to get to the next screen. Or doing the reverse.

    Misregistered actions like that serve to confuse a navigation system that is already at a disadvantage because it’s different to mobile’s mainstream, and therefore involves the aforementioned disadvantageous learning curve.

    Knowing when you can swipe or pull down to reach other menus also isn’t always obvious, so the user has to know to be on the look-out for Sailfish’s visual cues — either a glowing bar at the top of the screen, or small glowing dots that indicate the number of additional screens available for swiping to.

    jolla-breadcrumbs

    Add to that, at times, when — intuitively — you feel you should be able to simply reverse the swipe action you just did to reverse your path and return to the screen you were just on, you find you can’t — and instead have to pull down to retrace your original steps via the contextual top menu.

    There is a logic there, but it’s not exactly taking the path of least resistance from the user’s point of view. So the interface can sometimes feel as if you’re being made to do something not because it’s better/easier, but just because it’s different. Which can be irritating.

    The navigation also doesn’t do away with taps entirely — which does mean that when you need to tap on something to confirm an action, rather than pulling down to bring up the contextual menu, it’s not always clear that’s what you need to do to proceed. Ergo, more confusion.

    The functions supported by the homescreen cards also take some getting used to, especially as non-native Sailfish apps (such as the Android apps that are compatible with the device) don’t include support for gestures. And those native apps that don’t have any additional gestures sometimes resort to signposting that lack — with a written instruction on the card to ‘tap to continue’ — to avoid further user confusion about whether they support gestural interaction or not. But having to do that is rather sub-optimal (and potentially introduces further procedural confusion where apps don’t include such signpost text).

    JollaThe card-based homescreen is a potentially richer alternative to the icons of iOS and Android. However the size of the cards can limit their functionality as portals into what’s going on elsewhere in your apps. The Jolla phone supports a deck of up to nine cards displayed on screen at once. When there are more than four cards their size shrinks so the text/content displayed on them can be tricky to make out. The cards are far more useable when larger — so when there’s between one and four on screen (as pictured left) — allowing for content to be displayed more comfortably, and gestural interaction to be less fiddly.

    As a ‘glanceable’ interface, the Jolla phone homescreen shares something with BlackBerry 10 — with its panel of ‘Active Frames’ — or Palm’s WebOS. Or, to a lesser extent, with Windows Phone’s info-displaying Live Tiles. Sailfish’s support for gestural interaction with its own take on homescreen cards does take things a little further than Live Tiles. Whether that ability adds significantly to the interface, or is better described as more of an incremental benefit, depends on which apps you use, and the sort of actions you regularly perform.

    If, for instance, you’re often checking in on a particular webpage or regularly refreshing your inbox for new content, then being able to perform such actions right from the homescreen without having to dive into the app itself may be a boon. But it’s a little hard to shake the feeling that the usability benefit here is relatively incremental. If you have a new email, you’re going to have to fire up the inbox to read it anyway — and even iOS, with its static icon-based homescreen, sticks a little red digit on your email icon telling you when its time to go check in.

    One area where Jolla has delivered a really usable slice of software is the native Sailfish keyboard. The touchscreen keyboard incorporates a scrollable next-word suggestion bar above the Qwerty layout which offers an evolving rack of words to choose from as you’re typing.

    jolla-keynboard-close

    The typing time-savings can be considerable here as multiple word suggestions can fit on the screen so the chances of the right one cropping up before you’ve finished spelling it out are good. Plus, even more words lurk just off screen where you can pull them in with a quick swipe on the bar.

    It’s a great use of available (and implied, i.e. off-screen) screen real-estate to support a smarter kind of touchscreen keyboard. Better than the static old iPhone keyboard? Absolutely!

    Apps

    Jolla has built a series of what it terms “essential apps” for the phone that you can download during the set up process, or snag direct from the Jolla Store later on. These include basics such as a media player, email, maps (powered by Nokia’s HERE), calendar, clock, notes, calculator, documents viewer etc.

    This is Jolla filling in the Sailfish platform gap itself, as — being the new kid on the mobile block — it’s unable to rely on a substantial third party developer ecosystem to do that for it.

    Jolla apps

    Essential here is a synonym for ‘basics’. These Jolla-made Sailfish apps really are the bare-bones that any mobile user would expect to get as standard on a smartphone. If you want more ambitions apps — and really, which modern mobile user doesn’t? — from ephemeral messaging to insanely frustrating gaming, well, Sailfish isn’t going to be able to deliver. Not yet, and perhaps not ever on its own.

    There are a handful of native Sailfish apps made by developers other than Jolla available for download on the Jolla store. But, including Jolla’s essentials, there are less than 200 apps in total on the Jolla Store in total right now — and that includes plenty of very simple stuff like an age calculator app, and kitchen timer and torch apps, plus some apps that have evidently been ported from Android. The Sailfish app ecosystem clearly remains very nascent.

    Jolla’s solution for this app gap — or more accurately this ‘app gulf’ vs Android and iOS — is to add a pipeline into the Android ecosystem to allow for a sub-set of apps to be siphoned off via platform compatibility with Android. The preloaded hub for Android apps on the Jolla device is Yandex’s app store – which holds some 85,000 Android apps for downloading and extend the device’s functionality.Yandex

    Jolla users can also download other Android app stores (i.e. in addition to the Yandex store) to get access to additional Android apps, although Google’s Play ecosystem is obviously off limits.

    Jolla’s line in to the Android app ecosystem is an inelegant fix for a platform that wanted to provide an entirely alternative mobile reality. But when your platform lags the mobile category leader by circa one million+ apps then it’s a necessary compromise. And that pragmatism means Jolla’s device gets a much needed leg up in the app stakes vs other smaller players also trying to crack the Android/iOS duopoly (such as Mozilla and its HTML5 Web apps approach with the Firefox OS).

    It is not a trouble free compromise though. The main problem with this approach — ignoring the core philosophical one of having to incorporate the very thing you dislike (including having to tolerate Android navigation keys cropping up within Android apps to sprinkle additional confusion over your alternative navigation system) — is that Android apps don’t always run smoothly in the Sailfish OS environment.

    This was true when I did a hands-on with the Jolla phone back in November. And it’s still true now, although the big bug evident then, of the Android runtime sometimes spontaneously taking over the interface, appears to have been sorted now. App compatibility issues are an ongoing problem, though.

    Many Android apps — including the Yandex app store — run sluggishly, with noticeable lag. Some Android apps are also unstable after installation — Skype for instance stopped responding after a moment’s use (although, to be fair, the Skype app is pretty universally terrible, regardless of the mobile platform you’re accessing it from). Plus, certain actions within Android apps aren’t supported within Sailfish — which triggers a dialogue box when you try to do something you can’t, informing you that such and such an action isn’t possible. Such is the price of compromise.

    But, when the Android apps do work, their line in to a dominant ecosystem does help to expand the Jolla experience for its users, providing access to a lot more app ‘essentials’ — whether that’s Facebook or Twitter or Cut The Rope. Whatever your particular app poison. Just so long as you don’t expect the next Flappy Bird viral hit to be natively spawned on the Sailfish platform.

    Performance

    Some performance issues on the Jolla phone are clearly directly associated with its Android emulator feature, such as the laggy apps discussed above.

    More general handset performance issues that affect the Jolla phone likely relate to what is effectively (on paper) a chunk of pretty mid-range smartphone hardware.

    The handset is not a powerhouse in the processor stakes — certainly not by today’s flagship phone standards (which is one of the problems with having a long development time to get your debut device to market, as Jolla has). This relative lack of horsepower translates to overall performance that has a tendency to feel a bit plodding.

    There are times when the interface has noticeable lag — such as when taking a photo and watching the shot you’ve just snapped slide off screen and onto the (off-screen) camera roll. The delay isn’t huge but it’s noticeable.

    Likewise, the browser can feel a little underpowered when tackling certain websites. And seem a little slow to scroll and respond to taps. Transitions from one type of content to loading another also require a spot of micro-patience from the user.

    The response time lag is more pronounced when running (some) Android apps, as noted above.

    jolla-twitter-app-loads

    Native Sailfish apps fair better, as you’d expect, but there it’s not so much overall performance that’s the issue but the aforementioned paucity and scarcity of app quantity and quality.

    Elsewhere on the performance front, the handset’s rear camera is distinctly mid-range. Photos lack crisp clarity, and the lens struggles with variable light levels. Likewise, the handset’s qHD screen is far from pin-sharp. Again, these aspects of the Jolla phone are distinctly mid-range.

    Battery life at least does seem pretty good, both on standby and for active use. The phone should easily manage a day’s normal use without needing a recharge. 

    Bottom Line

    The Jolla phone’s gesture-based interface has a steep learning curve for newbies, and considering how embedded most mobile users are with Android/iOS navigation paradigms that’s inevitably pushing water up hill. Floating a whole new platform so long after Android and iOS set sail also means Sailfish can’t hope to compete on quantity of native apps — or indeed on attracting hoards of developers, so it’s a tough ask for it to deliver high quality third party native apps either.

    That huge app gap means Jolla has been forced to tether its dingy to the very Android leviathan it’s trying to circumvent — to extend the reach of its dinky Sailfish ecosystem in the hopes of building sustainable momentum. It’s a practical and pragmatic strategy but it’s also an ongoing compromise that muddies this new platform’s clear blue waters.

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    Yandex, Russia’s ‘Homegrown Google’, Looks At Gesture-Based Interfaces To Power Apps

    Yandex gesture social TV interface

    Russian search giant Yandex has collaborated on developing an experimental gesture-based interface to explore how similar technology could be incorporated into future social apps and mobile products. The company offers digital services beyond search already, launching and expanding mapping services and translation apps, for instance, in a bid to drive growth as its domestic search share (60.5% as of Q4 2012) has not grown significantly in recent quarters. Future business growth for Yandex looks likely to depend on its ability to produce a pipeline of innovative products and services — hence its dabbling with gestures.

    Yandex Labs, the division that came up with its voice-powered social search app Wonder (an app that was quickly blocked by Facebook), has been working with Carnegie Mellon University on a research project to create a gesture-based social interface designed for an Internet-connected TV. The interface, demoed in the above video, pulls in data from Facebook, Instagram and Foursquare to display personalised content that is navigated by the TV viewer from the comfort of their armchair using a range of hand gestures.

    Here’s how Yandex describes the app on its blog:

    The application features videos, music, photos and news shared by the user’s friends on social networks in a silent ‘screen saver’ mode. As soon as the user notices something interesting on the TV screen, they can easily play, open or interact with the current media object using hand gestures. For example, they can swipe their hand horizontally to flip through featured content, push a “magnetic button” to play music or video, move hands apart to open a news story for reading and then swipe vertically to scroll through it.

    The app, which was built on a Mac OS X platform using Microsoft’s Kinect peripheral for gesture recognition, remains a prototype/research project, with no plans to make it into a commercial product. But Yandex is clearly probing the potential of gestures to power future apps.

    Asked what sort of applications it believes could be suitable for the tech, Grigory Bakunov, Director of Technologies at Yandex, said mobile apps are a key focus. “Almost any [Yandex services] that are available on mobiles now: search (to interact with search results, to switch between different search verticals, like search in pictures/video/music), probably maps apps and so forth [could incorporate a gesture-based interface],” he told TechCrunch when asked which of its applications might benefit from the research.

    Bakunov stressed these suggestions are not concrete plans as yet — just “possible” developments as it figures out how gesture interfaces can be incorporated into its suite of services in future. ”We chose social newsfeeds to test the system [demoed in the video] as it can bring different types of content on TV screen like music listened by friends, photo they shared or just status updates. Good way to check all types in one app,” he added.

    As well as researching the potential use-cases for gesture interfaces, Yandex also wanted to investigate alternatives to using Microsoft’s proprietary Kinect technology.

    “Microsoft Kinect has its own gesture system and machine learning behind it. But the problem is that if you want to use it for other, non-Microsoft products you should license it (and it costs quite a lot), plus it has been controlling by Microsoft fully. So, one of the target was to find out more opened alternative with accessible APIs, better features and more cost-effective,” said Bakunov.

    Yandex worked with Carnegie Mellon students and Professor Ian Lane to train gesture recognition and evaluate several machine learning techniques, including Neural Networks, Hidden Markov Models and Support Vector Machines — with the latter technique showing accuracy improvements of a fifth vs the other evaluated systems, according to Yandex.

    The blog adds:

    They [students] put a lot of effort in building a real training set – they collected 1,500 gesture recordings, each gesture sequenced into 90 frames, and manually labeled from 4,500 to 5,600 examples of each gesture. By limiting the number of gestures to be recognized at any given moment and taking into account the current type of content, the students were able to significantly improve the gesture recognition rate.

    Yandex passes Bing to become fourth largest search provider according to comScore

    Yandex passes Bing to become fourth largest search provider according to comScore

    Bing, Microsoft’s attempt to take on Google directly. When it first launched there was quite a bit of fanfare and its market share grew quickly. It didn’t exactly hack away at Mountain View’s dominance, but it certainly made a small dent. Since then, things have slowed down and other players have asserted themselves in the global search battlefield. While Baidu has been riding high for quite some time, Yandex is a relative new-comer to the leader board. And, somewhat surprisingly, has already surpassed Microsoft for global market share according to stats provided to us by comScore. Though the margin is small, the Russian company saw more searches performed through its site than Microsoft in both November and December of 2012. The difference is small enough that those positions could swap again but, where as Bing has seen its numbers plateau over the last six months, Yandex has continued to grow. Of course, neither is anywhere near challenging Google which accounts for roughly 65 percent of the search traffic according to comScore’s numbers and both only see about half the traffic of the number three competitor, Yahoo. Microsoft can still claim one victory over Yandex in the number of unique searchers, though. If you’re curious for more we’ve put the entire chart after the break.

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    Via: DailyTech, Search Engine Watch

    Vine’s friend-finding feature already blocked by Facebook

    Vine's friend-finding feature already blocked by Facebook

    Facebook obviously isn’t interested in welcoming new social media players, and not long after stopping Yandex’s Wonder app from combing its precious data, it’s decided to block the friend-finding feature in Twitter’s Vine video embed app. Using the “find people” option in Vine now presents users with an error message, essentially killing that labor-saving option. Facebook, as we all know, is notorious for keeping rivals’ noses out of its database, and let’s not forget it pulled Instagram Card support from Twitter last year. We’ve contacted the social network for comment, and will update you if we get a response.

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    Source: The Telegraph

    Yandex launches Wonder, a voice-controlled social search app for the US market (update)

    Yandex

    Yandex, the Russian search giant, has just launched its first product for the US market: a voice-controlled social search app called Wonder. Available on iOS, the app pulls data from your Facebook, Foursquare, Instagram and Twitter accounts to answer questions like “What music do my friends listen to?” Essentially, it’s a mobile version of Facebook’s new Graph Search, which also uses data from your social network contacts to answer questions. Wonder uses Nuance’s speech-recognition tech to record and convert your words into text, and Yandex’s own language software then processes those words (you can also type your queries, if you’re so inclined). According to TechCrunch, which spoke with the company about the new app, Wonder is launching as a “pure experiment,” with the intent to collect feedback as well as data from English-speaking users. Currently, the app is only available in the US, and it only supports questions about places, music and news. If you’re packing an iDevice, you can click through to the App Store to download Wonder for free. Make sure to check out a video demo past the break, too.

    Update: Facebook has thrown a spanner in the works, preventing the new app from accessing its API. The two sides are now discussing a way out of the impasse, which would need to meet Facebook’s requirement that outside search engines only access its data with written permission. TechCrunch has more.

    Wonder by Yandex Labs from Maxim Grinev on Vimeo.

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    Via: TechCrunch

    Source: Yandex Wonder (App Store)

    Russian technology firms agree to avoid poaching each other, keep salaries in check

    Russian technology firms agree to stop poaching each other, keep salaries in check

    American companies that reach no-poaching agreements do so behind closed doors, as it’s considered illegal and anti-competitive. No such reservations appear to exist in Russia, as several of the country’s top technology giants have openly admitted to reaching an unprecedented verbal deal: Acronis, Epam, Kaspersky Labs, Parallels and Yandex have all promised not to actively recruit each other’s staff. They contend to CNews that it’s a way to prevent salaries from getting out of control as staff are lured away, and that fear isn’t entirely without justification — there’s a well-known salary war between Facebook and Google in Silicon Valley, for example, that makes it tough for smaller companies to attract the same talent. Whether or not the pact stands may be another matter. There’s no history of Russian court action versus anti-poaching deals, but concern exists that the truce may not be strictly above-board.

    [Image credit: Jennifer Boyer, Flickr]

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    Via: The Next Web

    Source: CNews (translated)

    Yandex Is Windows Phone 8 Stock Search Engine In Turkey, Russia

    While the Internet does have its fair share of search engines, you can say that Google dominates them all, with Bing and Yahoo jousting it out for second spot. Well, Moscow-based Yandex remains king of the hill over at Russia, holding over 60% of the country’s search, and has also made inroads in Turkey since September last year. However, the market share in Turkey is nothing to write home about, but Yandex intends to change things around with Microsoft’s Windows Phone 8 platform as the springboard of choice to pick up the pace in Russia as well as Turkey.

    In fact, for both countries, Yandex is now the stock search engine in Windows Phone 8, which is not too surprising considering how Microsoft’s Bing does have very little presence in these territories. Windows Phone 8 should arrive in Turkey before November is over, as Nokia’s Lumia 820 and Lumia 920 in addition to HTC’s 8X handsets are tipped to be launched by then. Do you think this strategy will help expand Yandex’s presence in Turkey?

    By Ubergizmo. Related articles: HTC Deluxe Gives Europe A Miss?, Samsung Galaxy Note 2 Sells More Than 5 Million Units,

    Yandex discreetly launches new maps service in the U.S. and Europe

    Yandex, a Russian Internet company that operates that largest search engine in Russia, has released a basic maps service for Europe and the U.S. The new maps services is powered by Navteq, a Chicago-based provider of Geographic Information Systems (GIS) data, and it can be viewed through maps.yandex.com. For now, no links to the Maps section from Yandex’s homepage is accessible. Yet Yandex says that the service is now up and running. (more…)

    By Ubergizmo. Related articles: Google Maps for Android updated, Google Maps 5.5 for Android released,

    Yandex launches its own browser targeting Russian market

    Yandex launches its own browser

    How many browsers is enough? Between Chrome, Firefox, Opera and Internet Explorer, (not to mention, Baidu, Amazon, Maxthon, Dolphin, etc…) you’d think we’d have plenty ways to surf the web. Not according to Yandex. The Russian search company has just released its own branded browser built around a Webkit base using Chromium as a starting point. This isn’t its first foray into the world of software though, it’s been offering a customized version of Firefox for some time, with Yandex as the default search engine. The new entry into the crowded browser market also borrows threat scanning technology from Kaspersky and Opera’s Turbo for quickly loading content on slow connections. Tigran Khudaverdyan, head of mobile services at the company, even suggested to Business Week that a mobile version was in the works. For now it’s only available for OS X and Windows, however. Check out the PR after the break and hit up the source link to download it now.

    Continue reading Yandex launches its own browser targeting Russian market

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    Yandex launches its own browser targeting Russian market originally appeared on Engadget on Tue, 02 Oct 2012 02:08:00 EDT. Please see our terms for use of feeds.

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