AT&T and Sling Media have reached an agreement under which AT&T’s 3G network will support the SlingPlayer mobile app.
Sling released its iPhone app in January 2009. In May, AT&T blocked it from its 3G network, citing bandwidth constraints, but allowed it on its Wi-Fi network. The two sides have now come to an agreement on the 3G front.
“Just as we’ve worked with Sling Media in this instance, we look forward to collaborating with other developers so that mobile customers can access a wider, more bandwidth-sensitive, and powerful range of applications in the future,” Ralph de la Vega, president and CEO of AT&T Mobility and Consumer Markets, said in a statement. “Collaboration with developers like Sling Media ensures that all apps are optimized for our 3G network to conserve wireless spectrum and reduce the risk that an app will cause such extreme levels of congestion that they disrupt the experience of other wireless customers.”
AT&T said it had been testing Sling’s 3G app since mid-December and recently notified Sling and Apple that its optimized app can run on the 3G network.
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