Breathe of the NES pays tribute to Breath of the Wild 2D prototype

Back at GDC in March, just before The Legend of Zelda: Breath of the Wild launched, Nintendo made an unprecedented revelation. It showed the tool it used to quickly prototype some of Breath of the Wild’s gameplay mechanics and ideas. To make a long story short, it was practically a recreation of BotW’s 3D world in the 8-bit 2D aesthetics … Continue reading

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