E3 exposes video game industry’s sequel problem

If there’s one story that we seem to write at least every other year at E3, its how the industry is overly reliant on sequels and spin-offs, rarely creating anything truly new. pOriginally posted at a href=”http://reviews.cnet.com/8301-21539_7-20007708-10391702.html” class=”origPostedBlog”E3 2010/a/p

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