Imagine this scenario, times infinity.
(Credit: DotGears Studios/Screenshots by CNET)
It was after maybe the 14th or 15th time I’d seen “Game Over” flash across my iPhone screen in the last maybe seven minutes that I decided that the app Flappy Bird — an experience so simultaneously simple and maddening that I could already picture it haunting my dreams — was perhaps the worst smartphone game ever created.
I had hit a high score of 12 on my fourth or fifth attempt, finding myself secretly elated at the speedy proficiency of my mindless tapping timing. And then I proceeded to lose after earning a single point — literally just one successful obstacle cleared — about 10 times in a row. Before I knew it, I was sitting there at my desk, heat crawling up the back of my neck, ready to shake my phone in frustration like a ’90s kid ready to dismantle his NES controller during the “Turbo Tunnel” level of Battletoads.
Related stories:
- Finding Android games sans in-app purchases
- … [Read more]
Related Links:
Juice Cubes: Rovio’s cute take on a familiar puzzle game
What Steve Jobs really meant when he said ‘Good artists copy; great artists steal’
Mario, Coke — Angry Birds? Rovio eyes pop culture pantheon
How to watch the Super Bowl live
Tracing the origins of the Macintosh
Post a Comment