Hands-On: Oculus Rift Review (Crystal Cove, DK2)

Hands On: Oculus Rift Review (Crystal Cove, DK2)It had been a while since I wore an Oculus Rift, and it was time to peek at the latest version of the hardware SDK, called Crystal Cove. I had missed out on the previous evolution, but it looks like this latest revision is much more interesting anyway. Oculus VR has worked hard to fix every pain points that it could, such as latency, response time and other critical aspects of its virtual reality (VR) headset. I’ve been following VR since it was using non-textured 3D graphics, so how far have we come? Read on. (more…)

  • Follow: Featured, Gaming, , , , , ,
  • Hands-On: Oculus Rift Review (Crystal Cove, DK2) original content from Ubergizmo.

        



    No Responses to “Hands-On: Oculus Rift Review (Crystal Cove, DK2)”

    Post a Comment